Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3280590 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Coming soon |
| Developer | CampinCarlStudios |
| Publisher | CampinCarlStudios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3280590/ |
Short description
Slammer is a multiplayer FPS with 32 weapons, full gunsmith customization, and cross-platform support for Windows, Linux, and Steam Deck. Try the firing range playtest now. Battle royale in development.
About this game
Firing Range Playtest! The Slammer playtest is live. Four-player online matches, 32 weapons, a full gunsmith, and bots that fight like people. Two objective modes to play right now: Kill Race and Lockdown. It's free and you're in with two clicks. Play it, break it, and tell me what's wrong with it. New build every Friday. About the Game What Is Slammer? A multiplayer FPS where the gunplay comes first. 32 weapons, 24 attachments, learnable recoil, and hit registration the server actually verifies. It's headed toward a battle royale. Right now it's a free playtest you can be in within two clicks. What You Can Play Right Now Four-player online matches with objective modes and bots that fight like people. Kill Race — race to reach a kill target. Activate it by shooting a glass box, which puts your position on blast. Lockdown — hold a zone against escalating waves of bots. No respawns. 32 weapons across 7 categories — assault rifles, SMGs, LMGs, marksman rifles, snipers, pistols, launchers Full gunsmith with 24 attachments that actually change how a weapon handles Bolt action, semi-auto, burst, and full auto with recoil patterns you can learn Hybrid ballistics — hitscan up close, simulated projectiles at range Bots that play by your rules — same inputs, same information, no aim assist and no wallhacks. Squad up or run it solo. Full controller support with aim assist Windows, Linux, and Steam Deck Where It's Going The battle royale is in active development. The playtest exists because the gunplay has to be right before anything else matters. Every weapon and every system you're testing is the foundation the full game gets built on. Slammer is built by one person. I work in Unreal Engine professionally by day and build this at night, and there's a new build and dev log every Friday. Your Feedback Shapes The Game This isn't finished, and that's the point. Download it, break it, and tell me what's wrong with it. Every piece of feedback goes straight to the developer, because the developer is one guy and he's reading all of it.
Supported languages
English * * languages with full audio support
