- Backrooms: Rogue 0 I Teaser - 10 July 2026
Hello everyone, dear liminal space lovers! The teaser for our new project, Backrooms: Rogue 0, is now live — and we wanted to share the news with you! Rogue 0 is built on the liminal/Backrooms aesthetic, but unlike Liminal Shift, it's a much faster-paced experience — and this time, the Backrooms are not empty. Creatures are waiting inside... If that sounds interesting, you can learn more on the store page — and most importantly, you can support us by adding it to your wishlist and following the game. We are endlessly grateful for all the support you've given us from the very beginning. One of the biggest ways you can support us right now is by leaving a review for Liminal Shift if you haven't already. We love you all!
- Backrooms Rogue: 0 – Store Page is Now Live! - 1 December 2025
Hello everyone! We’re excited to announce that the store page for Backrooms Rogue: 0 is finally live! Thank you for every bit of support you gave us during the development of Liminal Shift—none of this would have happened without you.With Rogue 0, we’re aiming to deliver something far more advanced in every way. Development is moving nonstop, and we’re pushing the project forward every single day. You can now visit the store page to add Rogue 0 to your wishlist, follow the game, and learn more about what’s coming. Every wishlist is incredibly valuable to us—thank you so much.We’re not ready to announce a release date yet, but your support means everything as we continue building Rogue 0. Thank you all in advance!
- New Playrooms Experience! - 16 September 2025
📢 Update: New Playrooms Experience!Hello everyone, With this update, you can now experience the brand-new Playrooms!Here’s what’s new:General performance and stability improvementsThe Pinkrooms puzzle has been replaced with a more atmosphere-fitting puzzleA new obstacle has been added in Playrooms that you’ll need to overcome to progressFixed issues where the VHS setting could bug out in certain situationsWe’re incredibly grateful for all the support you’ve given us from the very beginning. Without you, we wouldn’t have made it this far. If you encounter any issues, please let us know through comments, discussions, or our Discord—we’ll be happy to listen and work quickly to resolve them.From now on, NextPhase will be focusing on our new fast-paced, terrifying true FPS project: 🎮 Backrooms: Rogue 0 – where you’ll have to escape from entities.👉 Stay up to date on Rogue 0 by joining the…
- Playrooms Reimagined + Pinkrooms Puzzle Overhaul - 14 September 2025
✨ Surprise Update Announcement!Hello everyone,We’re thrilled to share some exciting news with you — a surprise update is just around the corner, and here’s what you can expect:🌀 Playrooms Chapter — Completely RemadeBased on community feedback that the Playrooms chapter felt more like a maze than a true liminal space, we’ve rebuilt it from the ground up. The brand-new version will be available in just a few days!It will fully replace the old chapter. Players who have already progressed can simply select Chapter 4 and continue from there.Staying true to our vision, interaction remains a key part of Liminal Shift. In the new Playrooms, you’ll need to open a gate. Don’t worry — it’s not even a puzzle. Just explore, interact with a couple of objects, and the path forward will reveal itself. 🌸 Pinkrooms Puzzle — RedesignedWe’ve heard your feedback! Around half of the players found the puzzl…
- Pinkrooms, performance improvements update - 24 July 2025
-Major performance improvements in Episode 2 -Some hints have been added for the first puzzle in Episode 2 -Certain design changes have been made in Episode 2
- HOTFIX V1.1 - 28 June 2025
Hello everyone, -This hotfix fully resolves a long-standing issue where previously unlocked chapters would become locked again when returning to explore an earlier chapter. -Performance improvements have been made. -Several design flaws in the Pinkrooms chapter have been addressed for a smoother experience. -You can share your suggestions about the Pinkrooms chapter in our Pinkrooms Suggestions channel on Discord. -If you're stuck in the Pinkrooms chapter, feel free to check out the walkthrough video we shared on Discord. If you encounter any issues, please don’t hesitate to let us know. Is there a part that feels boring or did you run into a bug? We’ll be on Discord to help resolve your problems.
- LIMINAL SHIFT FULL RELEASE V1.0 - 24 June 2025
Hello everyone, with this update, Liminal Shift is leaving early access. First of all, thank you so much for your unwavering support from the very beginning! Without you, Liminal Shift would not exist. Now, let's get to the changes, new features, some notes I'll be leaving, and general problems and their solutions.Autosave has been removed and replaced with a progression system. The game will now secure and save your progress at specific points, and a notification will appear in the bottom right corner when this happens.You can access the new chapter from the Episode 2 section. Please don't forget to read the notes that appear when you click on Episode 2.Episode 1 and Episode 2 have been connected to form a loop, which is designed to represent the infinite cycle of Liminal Shift. Frequently Asked Questions and Answers, and some reminders:The game is very dark: Yes, some levels are inten…
- LIMINAL SHIFT FULL RELEASE - 24 June 2025
Hello Everyone!The full version of Liminal Shift, the new chapter, and the new VHS mode will be released on June 24th at 07:00 PM GMT+2! If it's not released, you can check the announcements on the Discord server. Thank you for this beautiful journey.
- PINKROOMS TRAILER - 4 June 2025
The new free chapter will be playable very soon in June, kitty is waiting at home.
- ANNOUNCEMENT - 30 April 2025
Hello everyone, First of all, I want to apologize for the delay. A lot has happened, and those who joined our Discord server (currently around 100 members) are already aware of most of the news. If you'd like to support the development, share your ideas, or just stay in the loop, feel free to join us too. So, I’ll keep this announcement brief and to the point. Unfortunately, there is no longer a team behind the project. As many of you know, NextPhase was a small group of developers. However, due to financial constraints and life circumstances, NextPhase is now a solo-dev operation. There's no need to worry—everything is still on track. The entire concept of Liminal Shift, its artistic direction, and design have always been mine as the creator and lead developer. These changes won’t affect the quality of the game, but the roadmap has shifted and, unfortunately, development will take a bi…
- ANNOUNCEMENT - 11 March 2025
Hello everyone, First of all, we apologize for the slight delay. We have some survey results, good news, and bad news to share. Let’s start with the results. 75% of players agreed that walking and running speeds should be increased. As a result, the character’s movement speed will be reviewed again. 82% of players voted for changes to the menu and progression system. In response, the entire menu has been redesigned, and a progression system has been integrated into the game. 68% of players wanted small puzzles and actions required to progress. Based on this, Episode 2 will be much more interactive, featuring objects to find and use. Additionally, we have carefully read all the suggestions left in the final text box. Your ideas will play a significant role in Episode 2. Now for the bad news: Due to the small size of our team and financial challenges, we unfortunately have to indefinitely…
- HOTFIX ABOUT NEW GAME - 28 February 2025
Hello, With this update, we are quickly fixing a major bug that prevented new players from starting a new game. Enjoy your game!
- HOTFIX - 27 February 2025
Hello everyone, With this hotfix, we are addressing the save issue that affected some players and making changes to how the New Game function works. The New Game button will now completely reset all your progress and settings, giving you a fully clean start. Due to changes in the game's progression system, you will need to start over. However, if you absolutely do not want to restart, feel free to reach out to us on Discord, and we’ll do our best to assist you. Once again, thank you! If you encounter any issues, please let us know in the comments or discussions. Also, please remember that Liminal Shift is still in Early Access and actively in development—we continue to improve thanks to your feedback and reports.
- LIMINAL SHIFT EARLY ACCESS V1.1 - 26 February 2025
Hello Everyone! The long-awaited date has arrived! We apologize for the slight delay—it took us some time to resolve a few issues. But now, we have some huge news for you! Let’s dive right in! You spoke, we listened! One of the biggest problems and complaints during the early access phase is now completely resolved with this update! Introducing a fully dynamic free save and checkpoint system! Yes, from now on, every time you return to the main menu, you can simply press the Continue button and pick up right where you left off. Additionally, since Episode 1 is now complete, we have locked all chapters and implemented a progression system based on your requests. Now, in order to unlock new chapters, you’ll need to play through and complete the previous ones! Now for the real big news! The main menu design and functionality have been completely overhauled! Settings now work flawlessly, and…
- LIMINAL SHIFT TOGETHER - 13 February 2025
Hello everyone! Today, we're releasing a short survey to gather feedback from all our players. It's a very brief survey with a few yes/no questions and a text box for sharing your thoughts. If you'd like to be part of the development process and see your ideas come to life in the game, give it a try! Form: https://docs.google.com/forms/d/e/1FAIpQLScihaBru6InxMGDxrx22SQmybDHfvPo5oOmqL7MeudJDR_YeA/viewform?usp=header Thank you in advance for your participation and support! See you in the upcoming updates!
- LIMINAL SHIFT EARLY ACCESS V1.0 - 11 February 2025
Liminal Shift Early Access v1.0 is Here! Hello everyone! We apologize for the small delay, but the time has finally come for Liminal Shift Early Access v1.0! With this update, we’re bringing the game even closer to the best version we envisioned. Here are the update details: - New Chapter A new chapter (Sewers) has been added! This chapter is connected to Chapter 5 (Bathrooms). Players who want to jump straight into the new content can start from Chapter 5. This has always been our plan for Chapter 5. The Sewers chapter takes approximately 20 to 45 minutes to complete, depending on the player's playstyle. - Fisheye Disable Option The fisheye effect can now be fully disabled from the settings. - Known Issues - For some players, settings adjusted in the menu may not apply in-game. Please check your settings in-game if you encounter this issue. We are actively working on a fix. Thank you f…
- LIMINAL SHIFT ROADMAP - 26 January 2025
Hello Everyone! First of all, we would like to thank each and every one of you for your interest in and support for Liminal Shift! As we’ve always said, we have many plans for Liminal Shift and are absolutely committed to continuing its development. This announcement will fully inform you about the future of Liminal Shift, so we kindly ask you to read it. First, we apologize once again for any delays or potential delays. Please remember that NextPhase is still a small game studio, and any developer falling ill can disrupt the entire development process. Thank you once again for your patience and support. We’ve prepared a roadmap for you, which you can see below. Let’s dive into the detailed explanation of this roadmap: New Chapter / Fisheye Effect Disable Option As we mentioned before, when Liminal Shift was released in early access, our ideas were not yet finalized. We don’t want to fi…
- Early Access Hotfix v0.3 - 1 January 2025
- The camera invert-x and invert-y settings have been added to the game. - A physics issue with the pillows in the living room has been fixed. + Known Issue: Settings adjusted in the menu may not be applied in-game. Please verify the settings again while in the game. We are working on resolving this issue.
- EARLY ACCESS HOTFIX V0.2 - 27 December 2024
Hello everyone! First of all, we would like to thank each and every one of you who supported us on release day and beyond. As we said, we are listening to you, and as a result, we continue to improve Liminal Shift. Here are some of the fixes included in this hotfix: -Fixed collision issues in the house. -A rare bug that caused players to remain stuck on the ladder has been fixed. -Adjusted lighting in the Poolrooms; some overly dark areas have been illuminated without disrupting the overall darkness balance. -General performance improvements. -General lighting enhancements. Once again, thank you for your support and interest. See you again in the coming days!
- Early Access v0.1 Hotfix - 26 December 2024
The issue of no water sound coming from a corridor has been resolved.