- Introducing Fox Stamps! - 5 August 2026
🦨Fox Stamps is a nonogram game which aims to be approachable to new players as well as long time fans of the genre! In it, you solve puzzles by using the hints along the left and top of the puzzle, and when you've solved them, they turn into stamps.Please check it out below here on Steam, and get ready for the demo to come out on September 7th 2026. Thank you!(Note: This will be our only post about the game on Blobun's news feed, don't worry. Any further posts will be posted over there!)
- One Year Of Blobun - 11 March 2026
🦨Time flies, doesn't it? On March 11th, one year ago today, we released the game. We actually were gonna do it on March 12th, but got a little impatient and also the game was already done anyways. It's a good thing we did, too, because on the 12th someone released a bunch of stuff on Steam and we woulda been pushed right off the "new releases" page. Instead, we got several hours just to ourselves. Dunno how much that did, but yea.In this post I'm gonna talk about what went right, what went wrong, sales numbers, and more. I'll break it up into sections so that it's easier for you to read, so let's get into it.The ReleaseThe release date was completely arbitrary. It was either gonna be 12/3 (international date format) or 3/21 (American date format) but the release month was not arbitrary - we definitely had to get it done by March, because we were doing very bad financially.The release w…
- Blobun v1.1 - 16 October 2025
🦊Howdy! Coming at you today with Blobun v1.1! Honestly, we shoulda been using the bigger number for big stuff like mod io integration and whatnot, oh well. There's a number of small things that were added and changed in this update, but I'll highlight the big stuff here. As always, you can check the patch notes for the rest! Also, thank you guys for the patience with this update, we've been pretty busy with other stuff. By the way, if you didn't know, you can get Blobun in a bundle with its OST, or with two other games: "Buck Up and Drive" and "Wordscoop with Gelato the Otter!" Check out the store page for more details about that. Input Remapping We promised that input remapping would come in a future update, and that future update is right now. You can now remap the keyboard, as well as any gamepad that you've got hooked up to the game. Gamepad requirements have also been made stricte…
- Blobun Mini OST Added to Blobun OST! - 1 October 2025
🦨What it says on the tin, the Blobun + Cosmogelica OST has been updated to also include the Blobun Mini OST. You'll find 7 new songs in the OST, added at no additional cost. If you haven't gotten the OST yet, it's still on sale for the Autumn sale, and you can get a discount if you already own Blobun, so check it out: https://store.steampowered.com/app/3583440/Blobun_Soundtrack/ Thanks to SomeEgrets for the help with this By The Way We've been working slowly but surely on the v1.1 patch for Blobun which introduces tons of optimizations as well as input remapping. If you haven't yet, please check out this thread for more details: https://steamcommunity.com/app/3284270/discussions/0/594034910828727316/ You can give us feedback about it, as well as request things to be included, either in the thread or in the new Discord chat: https://discord.gg/CC5S58Xt5D
- Blob Up And Scoop Bundle! - 6 September 2025
🦝Heya! I'm here to announce that we have a new bundle going on right now with Buck Up and Drive and Wordscoop With Gelato The Otter! If you already own Blobun, you can get these two other games for cheaper! Right now, all 3 games are on sale too, so it's really the time to save loadsa money.Check it out:
- Blobun Mini puzzles for Blobun! - 31 August 2025
🦊Ever wanted to play the puzzles from Blobun Mini, but on the big screen? Now you can! We've posted the level pack we used for the pico8 game for you to play in Blobun. Have fun!NOTE: These are exactly the same puzzles, formatted to fit the screen but otherwise unchangedhttps://mod.io/g/blobun/m/blobun-miniIf you didn't know, we released a pico8 sequel to Blobun which features 60 new puzzles (which players have said are pretty casual and easy, though there's a few tough ones.) Check that out if you wanna see it on the pico8!
- Blobun Mini Out Now! - 7 July 2025
🦊Blobun Mini, the pico8 sequel to our game Blobun, is out now - absolutely free! This game features 60 new puzzles, so if you already played Blobun, you'll still have something new and fun to check out. And, if you play Blobun Mini and go on to play Blobun, you'll also have something new and fun to check out. Everyone wins!Check it out right here on Steam:
- Blobun v1.0.7 - Victory Road Is Solvable Again - 27 May 2025
🦊Howdy! Coming at you today with a small update that just fixes Victory Road to be solvable again. Not gonna bother with the full patch notes, since the only other thing I fixed is, when you're in the editor, and you clear your save file for that stage, it'll write that change immediately to disk. Thank you for letting us know about bugs, and don't be afraid to reach out about unsolvable puzzles - we'll let you know if it's broken or not.
- Blobun v1.0.6 - 17 May 2025
🦊Howdy! Today I bring you a small patch to Blobun which fixes various weird interactions people have found with puzzle elements using the puzzle editor. However, the main thing is that we fixed a puzzle which was rendered unsolvable in the last build. Sorry! We thought we tested them all, but missed one. As always, if you're having way too hard of a time with a puzzle (ie, it takes more than 10 minutes and it doesn't feel like it should) please hit us up - something we changed may have broken it! It's happened before and it'll probably happen again. Anyways, here's the patch notes: ===== IMPORTANT ===== In the previous build, a bug fix caused Frenetic Factory Stage 15 "Dual Diamonds" to be unsolvable. This build fixes the puzzle to be solvable again. You will not have to re-solve the puzzle if you already solved it before the last build. ===== BUG FIXES ===== Fixed a bug where Spike En…
- Blobun v1.0.5 - 13 May 2025
🦊Howdy! Coming at you with a new build of Blobun primarily focused on fixing bugs people found with the level editor and various puzzle interactions we never even thought about. There's some other fixes and improvements in here too, so please read the patch notes below! ===== IMPORTANT ===== Some puzzle interactions have changed due to bug fixes or tightening up the game rules. Most of the conditions are pretty obscure, but you should check the changelog anyways in case you made a puzzle around puzzle element interactions that aren't in the regular game! ===== NEW ===== Enemy Spikes now have a special floor tile which show where they started the puzzle at. A new Debug menu has been added to the game. Press Shift+F1 at any time to access it. Right now, the Debug menu doesn't have a lot to it. Some players (primarily on Linux) will be interested to know that you can now ignore input devi…
- Blobun v1.0.4 - mod.io Integration - 17 April 2025
🦊Howdy! Coming at you today with a new update to Blobun. As noted in the title, this update adds integration with mod.io. Now you can upload puzzle packs that you've made, and subscribe to puzzle packs other people have made! Thank you to everyone who helped us beta test it. It went pretty smooth, but I'm sure we'll find out about more bugs now that everyone can use it. Let us know! Check out the game's mod.io page here: https://mod.io/g/blobun Of note: You don't have to have a mod.io account to download puzzles. You can download them yourself too and put them into the game! Instructions are provided on the "Guides" tab. However, you will need an account if you want to upload puzzles through mod.io. Additionally, you'll need to sign in from within the game to have it download them for you. Aside from the highlight feature, we've made improvements to the editor and menus, as well as fix…
- Blobun OST Available on Steam! - 3 April 2025
🦊Howdy! This is just a post to let you guys know that Blobun's OST is available on Steam! It has a launch discount, and you'll save even more if you already own Blobun. Check it out! https://store.steampowered.com/app/3583440/Blobun_Soundtrack/
- Blobun v1.0.3 - 28 March 2025
🦊Howdy! Coming at you today with a new build of Blobun, as we continue to iron out issues and bring more polish to the Puzzle Editor, as well as making it easier for players to play custom levels. There's also fixes to bugs found with specific puzzle element interactions. Please see below the patch notes for a special message. Thank you! As always, here are the patch notes: ===== IMPORTANT ===== Many fixes below don't apply to the demo version. We significantly overhauled the Worldpak Editor panel to improve usability and make it more intuitive. We've listed a lot of changes, but there's a lot more we didn't list. ===== NEW ===== The Worldpak Select menu now has shortcuts for opening the game's data folders, so you can easily download and use custom levels. Note: These shortcuts don't show up in the demo version, since the demo version can't load custom puzzles anyways. In the Worldpak…
- Blobun v1.0.2 Puzzle Editor Beta - 22 March 2025
🦊Howdy! Coming at you today with an update that mainly focuses on improving the puzzle editor and making it more user friendly. The puzzle editor has been present in the game for a while, but was largely a debug tool. Now, we're trying to make it easier for people to use. You can access it in the Extras menu, or by pressing Shift+Escape at any time. NOTE: Due to the Puzzle Editor using ImGui_GM for its interface, it's currently only available in Windows. Sorry! Also, the editor is designed only for mouse and keyboard input, so you can't use it with a gamepad. Please feel free to try it out and let us know what you think! Do note though, it's still heavily work in progress, so expect issues, and back up any worldpaks you make with it as often as you feel you might need to. OST Release In case you missed it, we released the OST on Bandcamp! Eventually we'll get it on Steam and Itch, but…
- Blobun v1.0.1 - 15 March 2025
🦊Howdy! Coming at you today with a patch build to Blobun which mainly focuses on bug fixes, but does also add a couple QoL improvements as well. We knew people would find bugs at launch, and they did find some that we knew about already, but they also found some really wild ones too LOL I wanna thank everyone who's been playing the game, sharing it with everyone, and purchasing it + doing Steam wishlists + reviewing/rating the game on Itch and Steam. It's very appreciated! (if you haven't done that yet, please do - it helps a lot more than you might think!) If you've been thinking about picking up the game, it's still on an introductory offer for a few more days, so get on that while it's on sale! By the way: A lot of people have been asking about a puzzle editor. The game actually has one, but it's very much a dev tool and isn't really intended for general use yet. It mostly works, an…
- Blobun out on Steam! - 11 March 2025
🦊 Blobun is now out on Steam! Thank you everyone for checking out the demo and wishlisting it. The game's on a launch discount, so you can save money too if you pick it up now! Not much else to say here, but we truly hope you enjoy the game!
- v1.0 Blobun Gold Build - 6 March 2025
🦊Blobun is finished! This build brings all the remaining puzzles, graphics, and music into the game. It's all there from beginning to end, so get hyped about its release on Steam next week! Thank you so much to everyone who supported us and helped us to make this happen. We couldn't have done it without you! Please note, we're aware that there's some obscure bugs with the game, and we weren't able to finish input remapping in time. We can only ask for understanding, and we want you to know that although this is the 1.0 build, we won't just abandon the game! We'll continue maintaining it with updates, bug fixes, and (if it does well) new features as well. This is just the beginning of our journey! As usual, here are the patch notes (Please note, most of this applies only to the full version of the game.) ===== NEW ===== The game can now be beaten! To get the end game cutscene, you'll ha…
- 022225 Blobun Next Fest Build - 22 February 2025
🦊Howdy! Coming at you today with a new build of Blobun, just in time for the Steam Next Fest! The intro cutscene art is finished, and everything's been all spruced up. If you didn't see, we've been updating a bunch of other stuff based on feedback since the initial demo launch. So, please check it out! For people with the full version, we've added 10 new puzzles. They're almost all in the game now! We're steadily getting there. Don't have much else to say here, so here's the patch notes: ===== NEW ===== There's more puzzles now. Good luck! Stephanie will now look at nearby puzzle elements which are interesting to her, as well as the mouse cursor. If idling for long enough, Stephanie will get bored and start looking around. There's a new option in the Video menu which allows you to specify the window size. We added an incredibly obscure secret. Can you find it? ===== IMPROVED ===== The…
- 021325 Blobun Patch - 13 February 2025
🦊Howdy! Coming at you today with a patch build to Blobun which fixes bugs that have been found and adds some polish (and a couple new puzzles for the full version.) Before we get to the patch notes though, there's something important to talk about: Speedrun Clocks. A lot of players have reached out to us with feedback about the game so far, and every single one of them said that they didn't like the timers. We heard you, and we've removed all of them. Because of that, we also removed the Steam achievements related to them, including in the demo version (more on this in a bit.) For the people who liked the timers, don't fret! A new "Challenge Modes" submenu has been added to the "Extras" menu on the title screen, where you can turn them back on. However, by default, they'll be off. You also wont lose any times you've gained, so don't worry about that! We wanted to keep the achievements…
- 020725 Blobun Patch - 8 February 2025
🦊Howdy! Coming at you today with a patch build to Blobun which fixes bugs that were found with the demo, as well as adding some features which were requested. (Note: There's more features that have been requested, but we chose to go with the easiest/most important ones first.) Make sure you're playing 20250207 to get these updates! (you can see the major build number on the title screen, in the bottom left corner.) Here are the patch notes: ===== NEW ===== You may now hold the undo button to undo faster, rather than having to press it for each undo. Added an option that prevents you from overlapping your own slime trail by treating it as if it were a solid wall. (Note: We were gonna add this anyways, but multiple people requested it so we fast tracked it.) Added a Controls screen to the pause menu during gameplay (this shows whatever you last used, so will switch between gamepads and…