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Kosmolaris

Kosmolaris Steam news

Juan Manuel Flecha | Nov 22, 2024 | game

Released

0players observed · 24 September 2026 - 21:27:12 UTC

CasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Kosmolaris news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews45
  • Release dateNov 22, 2024
  • DeveloperJuan Manuel Flecha
  • PublisherJohn Arrow Games

Genres: Casual, Indie, Free To Play

Company pages: Developer: Juan Manuel FlechaPublisher: John Arrow Games

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Kosmolaris Steam news

Kosmolaris news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v1.1.3 - 3 December 2024

    CHANGE: Added 1 more way to discover Cat. FIX: Fixed an issue where dragging an element from the categories to the right would cause the entire game layout to move to the left.

  • Update v1.1.2 - 1 December 2024

    NEW: You can now see a green checkmark on the element when it no longer has possible combinations. NEW: A console message was added to indicate when an element no longer has possible combinations. NEW: A "Main menu" button was added in the top right corner of the screen. NEW: Now the changelog window is displayed for each version update. CHANGE: Added 3 more ways to discover Petroleum. CHANGE: Added 1 more way to discover Beef. CHANGE: Added 1 more way to discover Pork. CHANGE: Maximum console messages were increased from 200 to 500. FIX: Fixed an issue that displayed the resolution incorrectly in the monitor dropdown menu when the monitor had a scale higher than 100%. FIX: Minor UI fixes.

  • Update v1.1.1 - 25 November 2024

    NEW: Now you can right-click an element in the sidebar to see its preview and combination. NEW: Now the number of discovered and total elements in each category is displayed. NEW: Added 11 new common elements (from 204 to 215): Objects: 5 Animals: 4 Space: 2 NEW: Added 3 new special elements (from 16 to 19). NEW: Added 4 new achievements (from 32 to 36). CHANGE: 2 elements have been reworked: Wheel and Windmill. If you have already unlocked Wheel, perform the combination again to unlock a new element. CHANGE: Added 2 more ways to discover Bird. CHANGE: Added 1 more way to discover Dinosaur. CHANGE: Added 1 more way to discover Field. CHANGE: Added 1 more way to discover Windmill. FIX: General improvements. FIX: Localization corrections.

  • Fix Background - 22 November 2024

    - Fix: Grey background

  • New Languages! - 21 November 2024

    Before Kosmolaris launches this Friday, the 22nd, I wanted to at least include some basic languages in the game besides Spanish and English. That’s why I’ve added: Italian Portuguese French Unfortunately, the translation wasn’t done by a human but by AI, as I currently don’t have the resources to handle it. So, if anyone finds a bug, it would be great if you could report it here on the Steam Forum or on Discord. That’s all! John Arrow

  • Steam Cloud & Discord - 24 October 2024

    Hello everyone! Today brings good news, as I’ve made progress on several things I had pending: ☁️ Steam Cloud This was one of the features I didn’t want to leave out, and I finally managed to implement it. Now, Kosmolaris is fully functional with cloud saves. Discord On the other hand, the Official Discord of Kosmolaris is now available. I invite you all to join, stay updated on the game's development, and be part of the community. That's all. See you next time. John Arrow Games

  • Steam integration, achievements and IU improvements - 21 October 2024

    Hello everyone! I want to let you know that Kosmolaris now has Steam integration and achievements. 🥳 It might have seemed obvious, but it wasn’t. Since the game is built in HTML+CSS+JavaScript and packaged with Electron, I didn’t have a decent SDK to integrate it with the Steam API—until I found Steamworks.js, which made my life so much easier. Now the game is fully integrated with Steam, featuring overlay, achievements, and more. Status Update One of the cool improvements I thought of adding was updating the player's status on the friends list, which shows how many Common and Special elements you've unlocked in real time. Achievements Additionally, I adapted the in-game achievements for Steam so we can all get that much-needed dopamine hit while playing. 🤪 The achievements are divided into 3 categories (or 4, if you count the first one): Common: These are regular achievements, earned…

Patch notes and updates

S.noRelease datePatch nameGID number
122 November 2024Fix Background1783872412017800

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