- LiF:Arden┃hotfix S1A5.1.2 - 16 September 2026
Feudals,Today we introduced a small, yet very important fix. Fixed: according to the game mechanics, it should not be possible to set more than one skill (two for characters with premium) to level up simultaneously. However, a bug briefly removed this cap for some players. With this hotfix we reinstitute the one(two)-skill cap.
- Life is Feudal:Arden - hotfix S1A5.1.1 - 9 September 2026
Feudals, Today's hotfix addresses the inactive offline levelling situation. With this intervention, the issue should be resolved. Although accumulated experience allowed the team to reach a solution faster, the very important feature of offline levelling was still down for about two weeks. This put a damper on players' development, and the team is sorry for the the inconvenience the issue has brought to the community. Following this hotfix, we will be providing compensations for players to make up for the time lost: Compensations will be provided to the players whose account was active (has a log in date) during the bug's effective time (August 26th - September 9th).The following items will be given as compensation:10 days of premium subscription (7 days + 3 days premium consumables) for the players who could not use dual skilling as a part of their active premium;6 days of premium subs…
- Life is Feudal:Arden - patch S1 A5 - 26 August 2026
Feudals, “Season 1” of Life is Feudal:Arden has approached its final chapter. Today’s maintenance brings about the transition to Age 5 - “Last Judgement”. The road leading up to this moment was hard and full of challenges, and yet now we can see the finish line. Age 5 adds the following modifiers to “Seasonal Arden”:Starting from Age 5, players will receive a +25% bonus to damage for all types of weapons (melee and ranged) including siege (trebuchet, sapper charge). Forestry“Season 1” brought back one of the old LiF mechanics: upon planting a tree, there was a certain % chance that it won’t survive and won’t grow up. Throughout the season the team has been monitoring the feedback on this change, and we came to the conclusion that it ultimately did not contribute much to strategic depth of the game while making it less fun. Therefore, with this patch. This mechanic is reverted - 100% of…
- Life is Feudal:Arden - patch S1 A4.3 - 13 August 2026
Feudals,Today's maintenance brings some much-anticipated fixes!CraftingPlayers have been reporting a situation when the final quality of the “Oil press” and “Jeweler’s workshop” did not reflect the quality of resources and tools used to craft them (was lower). The team believes that we have identified the cause of this discrepancy. The issue should now be resolved.CombatThere has been several technical issues that prevented Judgement Hours(JHs) and Holy Judgement Hours(HJHs) from functioning properly. With this patch, the team delivers a much-anticipated fixes to this core game mechanic, i.a.:the team has fixed the issue that blocked one of JHs from starting. Now, if a guild has both primary and secondary JHs, they will both start at the right time.the team has fixed the problem that caused JHs to start prematurely (one hour before the set time).some guilds had 1 hour of JH despite not…
- Life is Feudal:Arden - S1 Age 4 second patch - 23 July 2026
Feudals,Please see below a mini-patch the team introduced during today's maintenance.⚔️ Combat“Repair” and “Destroy” abilities are no longer available for: Siege LadderSmall Siege LadderBig Siege LadderLarge Siege LadderSimple Siege Ladder⚙️ PerformanceWe are happy to announce that the team has completed the adjustments to server connectivity protocols, which should re-enable stable entry for certain world locations, i.a. the CIS. However, this change should also contribute to the overall connectivity for players who used to struggle with entering the servers. ❗ This is our first step in this direction, and the team will continue to work on speed and stability. Please be informed that the first entries may take longer than usual, with subsequent entries being faster. ❗ You may also encounter "time-out" messages, but they should not prevent you from entering the game. The team plans to w…
- Help shape the future of feudal music! - 17 July 2026
UPD: Feudals, Please be informed that our music survey is officially complete - we no longer accept new entries. The team thanks everyone who took the test - the results will help us further improve the sound of the feudal world! We were also very happy to get to know you better, or at least your music tastes.The reward (500 God's Favor) has already been delivered - please check your "Esc -> Account Inventory" If the reward was not delivered (this can happen, if the nickname you left has a typo), please contact our support team: https://support.ltg.com/hc/en-us/requests/new Our agents will match your nickname to the table and deliver the reward manually. Feudals, We invite you to take part in a music survey: http://usabi.li/do/kjdld1tdfo93/wqawzb ”Life is Feudal” is a game where each feudal forges their own saga, and each saga deserves its very own music. We might have just the tool to…
- Life is Feudal:Arden - S1 Age 4 web-patch - 1 July 2026
Feudals, today's patch is aimed at improving connection between the game and its web services. This should fix some bugs related to "rights" system, trade, and update the Dashboard space.Character and personal monumentFixed: the team has restored full functionality of granting access to structures on private claims.Fixed: the Dashboard character page now shows the correct size of personal claim.New: the Dashboard character page now has a dedicated section showing “Skills” info.Fixed: the team fixed a situation which could cause error 500 (blank page) on the character screen in Dashboard.TradeFixed: we restored the ability to sell new food recipes and “Food rations” to the Crown. The new recipes no longer cost 0, but have a dynamic price, like other items.Fixed: we resolved the issue that corrupted the icons for "Large Work Ration" and "Medium Work Ration" being displayed in the trade po…
- Q&A session: "Season 1", an ongoing journey - Answers - 25 June 2026
Feudals, Thank you for your patience! With the Age 4 out of the gate, we can finally return with the answers to the questions you sent us for the Q&A. Let's not dwell much further, and jump right into action!❓ The last couple of patches did not apply well - prolonged maintenance time, additional follow-up fixes do not help build trust with the community. What measures are you going to take to prevent similar situations in the future? We understand the frustration around the recent updates, especially when issues appear after extended maintenance. This is not the experience we want players to have, and we apologize for the disruption it caused. Some issues only become visible under real live-server conditions, with many players interacting with systems in ways that are impossible to fully reproduce during internal testing. That does not remove our responsibility, but it is one of the rea…
- Life is Feudal:Arden - S1 Age 4 patch - 25 June 2026
Feudals,We are happy to welcome you to the 4th Age of “Seasonal Arden” - the “Age of Reckoning”! As always, the transition brings new modifiers to the “seasonal” world: Starting from Age 4, players will receive a breeder-focused seasonal bonus called Breeder’s Bonus, which will increase successful breeding rate by 50% during Season and off-season.Starting from Age 4, players will receive a hunters-focused seasonal bonus called Hunter’s Bonus, which will add custom loot to wild-spawned aggressive animals.“Seasonal” changesChanged: starting from Age 4, players receive a hunters-focused bonus called the “Hunter’s Bonus”, which will add custom loot to wild-spawned aggressive animals. With this patch, we reduce the chance to obtain such loot by 50%.FarmingChanged: regular potatoes can now be put into “Grain stockpiles”.CookingNew: 20 new 5-component dishes have been added to the game! The ne…
- Life is Feudal:Arden - S1 Age 3 Hotfix 3 - 28 May 2026
Feudals, please see below the fixes introduced today during the maintenance:Changed: we have received several reports from feudals that the weapons dropping from “treasure chests” can hardly be called a treasure due to sometimes low quality (and, subsequently, low damage). Upon inspection the team agrees with this argument, therefore we have increased the min.quality of weapons one can get from the chests:min.quality for “Medium treasure chest” drops - 30qmin.quality for “Large treasure chest” drops - 41qmin.quality for “Epic treasure chest” drops - 60qFixed: many feudals have reported that the outpost production has significantly dropped with the last patch. This is not an intended game design choice, and it is not a part of the "food rations" update. With this hotfix, the outpost production is restored to its previous values.Changed: the team has been monitoring community feedback reg…
- Life is Feudal:Arden - S1 Age 3 hotfix 2 - 20 May 2026
Feudals, during the maintenance today, the team has introduced a minor hotfix:Full functionality of the Jeweler’s Workshop has been restored, the recipes are once again available for players.The team has improved functionality of the torrent system, represented by the P2P button. It should not cause any more errors for "Arden" and "Seasonal Arden" worlds. In case of "Newbie island", rare cases might still linger, they will be addressed in future updates. In case you encounter a "torrent..." type of error, the following actions are advised:delete the conflicting file from the game folder (following the path listed in the error);disable P2P tick at the bottom right corner of the character selection screen and try downloading an update without it;use the imbedded "Repair" option (at the top right of the character selection screen).The team continues the work on the most pending bugs. We wi…
- Life is Feudal:Arden - S1 Age 3 hotfix 1 - 15 May 2026
Feudals,with this hotfix we want to address the most critical issues that emerged after the recent patch:Players encountered a situation when the game client would crash if they attempted to “Repair” an item using a Workbench. This issue is now fixed.The fixes to the “Oil press” recipe and the “Mass produce” option did not reach non-seasonal “Arden”. With this hotfix, we patch this loophole.We would like to correct one inconsistency in the previous patch notes: For "Seasonal Arden" - "Food rations" are available only in the "Treasure chests"For "orange" zome - "Food rations" drop from roaming knools and knools in the campMany of the players have encountered a situation when the newly put blueprints come as complete buildings which are inert and offer no interaction options. Although the hotfix does not act retrospectively, it prevents new bugged buildings from appearing. The team is con…
- Q&A session: "Season 1", an ongoing journey - 14 May 2026
Feudals,Age 3 brought new features that could greatly affect how players interact with the world and what decisions they make. We believe that it is the right moment to launch a new AMA session and reflect on the "seasonal" journey so far, as well as take a glance into the ether of tomorrow. We invite you to leave your questions to the dev.team in the comments to this post. The submissions are accepted till May 21th.
- Life is Feudal:Arden - S1 Age 3 patch - 14 May 2026
Feudals,this patch marks the transition of “Seasonal Arden” to Age 3! Let’s revise which modifiers will become active in the “seasonal” world: Starting from Age 3, players will receive a seasonal modifier called Blacksmith’s bonus, which will speed up all blacksmith actions.Starting from Age 3, players will receive a mining-focused seasonal bonus called Miner’s Bonus, which boosts ore logistics and encourages active mining during mid-to-late season. It also reduces carried weight of all mined ore types by 25%. Along with the “Age” change, the patch includes some completely new features which we teased in our previous updates, during the dev.talks and AMAs. Many in the community mentioned that they wish the game would give more reasons to venture beyond the walls of guild strongholds, make the world feel more responsive and facilitate engagement between players through competition over p…
- RESCHEDULED:🗻 King of the Hill event 🗻 - 29 April 2026
Feudals, we extend the registration period to let more people participate in the event. Please see the new dates for the event:🗻 King of the Hill 🗻Date: May 6th, 2026 19:00 UTCLocation: "Seasonal Arden"Format: Elimination TournamentRegistration Closes: May 5th, 2026 17:00 UTCBracket Announcement: evening of May 5th, 2026Registration form: linkFeudals,ladies and lords of Abella are no strangers to hard labour. Callused hands and sun-kissed faces are the mark of those who paid their dues at the fields digging trenches and plowing fields that stretch to the horizon. A trusty shovel is all a worker needs to completely transform the landscape. However, make no mistake - when push comes to shove, the same shovel may become a dangerous weapon... The International Labor day seems like a perfect opportunity to pay homage to the weapon of the working feudal class. We are bringing back King of t…
- Life is Feudal:Arden - patch 0.27.1.45 - 22 April 2026
Feudals,today's mini-patch addresses some burning issues and also acts as a starting point for our second "performance intervention":SeasonalFixed: seasonal UI was amended to correctly reflect the “Ages” duration.JHChanged: now players can “Deconstruct” “Stone fence” blueprints during JH.IBsFixed: we restored functionality of UI for IBs. Players can now swap sides and be excluded from an IB.TechnicalFixed: we restored the ability to “Destroy” a trade post for players on non-seasonal “Arden”.We appreciate community feedback regarding our ongoing optimization interventions. Each and every log sent by players after huge PvP battles help us get to the crux of the matter. To those of you who sent logs after intense PvP last week - thank you!Today we launch the test of our second intervention which aimed to reduce lag and packet loss. We welcome any feedback on how performance will change, it…
- Life is Feudal:Arden - S1 Age 2 patch - 8 April 2026
Feudals,please see below our Age 2 patch for Life is Feudal:Arden. We are also happy to share some info on the upcoming features at the bottom of the patch notes. SeasonalIn Age 2, we revert the quality decrease for weapons dropping from knools:Chieftain Sword: quality 1 - 50 -> 1- 100Knool’s Axe: quality 1 - 50 -> 1 - 100GuildsFixed: the team has fixed the bug that prevented characters who changed a guild from interacting with assets of the new guild regardless of the role (until after a maintenance).CombatFixed: after the transition to 4-day JH schedule (Tue-Fri-Sat-Sun), non-European time zones encountered a situation when the Judgement Hours in their zone won’t start despite the schedule. We have made the necessary adjustments to fix this issue and restore JH functionality for the non-EU servers. We are deeply sorry about the inconvenience this bug has caused to the non-EU guilds.IB…
- Sofapek-king's Community Survey - 13 March 2026
Thank you everyone who took part in the "Sofapek-king's Community survey"! You gave us a lot to think about. The survey is now closed. We will need a little bit of time to consolidate the info - the participants can expect the rewards to be delivered by the end of this week (March 27th, 2026). ____________________________________________________________________ Feudals, we greatly appreciate our community, and we always strive to improve our guides, events, and overall communication. We would love to know you better! Please, take a minute to complete our Community Survey: _________________________ https://forms.gle/GiTpwyoVycfa2JWN9 _________________________ This will greatly help us plan more engaging events for you and improve community health!
- Save the merchant! - 10 March 2026
Feudals, the "Save the merchant" event will start at Server 88 ("Seasonal Arden") at 19.00 UTC! You will only have 45 min to save him! __________________________________________________ Save the merchant!Feudals, the survey troops have just returned with disturbing news: the merchant caravan has been ambushed on the frontier roads of Arden! The man survived - barely. Now he stands surrounded by a pack of savage knools, his guards slain, his wares scattered, his fate uncertain. However, it takes more than that to bend a merchants pride - he refuses to abandon his cargo. Find him! Rescue him! If successful, you will have the opportunity to buy the goods! "Save the merchant" event starts at Server 52 ("Seasonal Arden") at 10.00 UTC! You will only have 45 min to save him! __________________________________________________ Feudals,word has reached the nearest settlements that the land of "Se…
- Life is Feudal:Arden - patch 0.27.1.37 - 10 March 2026
First, let us recap the changes that had already been done since the Season 1 launch: Exp.gain per action was increased by 300% for “Season Arden” world;Exp.gain per action was increased by 200% for non-seasonal “Arden” world;Naked players no longer receive x2 damage on Arena;We have altered admin.lands (blue territories) for "Seasonal Arden" - now they should not forcibly dismount players without an opportunity to recover a horse;Knool spawn points in knool camps were fixed. Now the outer circle respawns after being killed;We have added 1 more forest maintenance tick every in-game day (at the beginning of in-game day) for both non-seasonal “Arden” and “Seasonal Arden” worlds.Now, let's move to the fixes and changes included in today's patch:SeasonalFixed: minor corrections in UI - Age duration is now displayed correctly; guild cap is 70 unique accounts.Fixed: we have improved teleporta…