- Party-Based RPG Fest 30% Off! - 15 September 2026
Labyrinth of Aetheria is participating in Steam's Party-Based RPG Fest!During the event, the game is 30% off until September 21 at 10:00 AM PT.A free demo is also available, and your save data can be carried over to the full game. If you've been curious about the game, give the demo a try!We hope you'll take this opportunity to enjoy Labyrinth of Aetheria!
- v0.9.4 Update: Changed Lock Picking, New Map Markers & Controller Button Icons - 23 August 2026
Early Access v0.9.4 is now available! This update includes changes to the door lock-picking system, improvements to the controller guide, new map markers, combat balance adjustments, and more.Changes to the Door Lock-Picking SystemThe number of gauges used for lock picking now varies depending on the type of door, adding different levels of difficulty to unlocking doors.Improved Controller GuideWhen using a controller, the control guide at the bottom of the screen now displays button icons for the controller you are using instead of keyboard keys.More Information on the MapMarkers have been added to the map for warp points and locations where certain messages were displayed, making it easier to find places you may want to revisit later.Dungeon Visual AdjustmentsSome dungeon textures and effects have been updated.Other ChangesFixed incorrect parameter settings for some items, adjusted co…
- v0.9.3e Hotfix - 2 August 2026
Version 0.9.3d is now available. This hotfix includes fixes for shop inventory handling, adjustments to the final area, and other minor fixes and improvements.
- v0.9.3d Hotfix - 22 July 2026
Version 0.9.3d is now available. This hotfix includes gameplay balance adjustments, including changes to random encounter rates for low-level monsters, monster stats, and magic balance, as well as a fix for an issue affecting the maximum gold limit.
- Demo v0.1.8 Update: Improvements from the Early Access Version - 18 July 2026
This update brings several quality-of-life improvements from the Early Access version to the demo, making it easier and more enjoyable for new players to begin their adventure.The following improvements have been added to the demo:Added a minimapAdded tutorial messages to help new playersAdded links to Steam Guides in the menuReorganized the Camp menuLocked doors are now highlighted on the mapRenamed some event items to make their purpose clearerFixed various minor issuesIf you've been thinking about trying Labyrinth of Aetheria, now is a great time to experience the updated demo.
- v0.9.3c Hotfix - 17 July 2026
v0.9.3c is now available.I've rebalanced the post–Holy Grail progression introduced in v0.9.3. I also rebalanced some monsters.
- v0.9.3b Hotfix - 15 July 2026
v0.9.3b is now available. This hotfix fixes an issue introduced in v0.9.3 where the Skill Details screen could not be closed.Thank you to everyone who reported the issue.
- v0.9.3 Update: Steam Guides Added, Gameplay Adjustments, and Bug Fixes - 15 July 2026
Update DetailsThis update includes adjustments to item drops, the addition of links to the Steam Guides, changes to the progression of some post-Holy Grail content, and various bug fixes and improvements.Rebalanced Item DropsAdjusted the drop tables and overall balance for some items.Added Links to the Steam GuidesYou can now open the Steam Guides directly from the main menu. The guides include useful information such as class change mechanics, spell requirements, and other gameplay systems.Updated Some Post-Holy Grail ContentAdjusted the progression requirements for some content available after recovering the Holy Grail.Adjusted the Power of Spells Enhanced by Magic BoostRebalanced the power of spells enhanced by the Magic Boost skill.Fixed an Issue When Opening Treasure Chests with UnlockFixed an issue where the game could occasionally become unresponsive after opening a treasure ches…
- v0.9.2 Update: Early-Game Guidance, UI Improvements & Bug Fixes - 11 July 2026
Update DetailsThis update focuses on improving the early-game experience by adding guidance messages for new players, as well as refining the Camp menu, improving the map display, renaming certain event items, adjusting gameplay, and fixing various bugs.Added Early-Game GuidanceAdded new events and messages to help new players learn the basic controls and understand how to progress through the game.Improved the Camp MenuReorganized the Camp menu to provide quicker access to frequently used features.Improved the Map DisplayLocked doors are now displayed in a different color from regular doors, making them easier to identify.Renamed Event ItemsMany players told me that the names of certain event items (keys) obtained through Guild quests were confusing. Based on that feedback, I renamed them to make their purpose clearer.Example: "Kobold Key" → "Heart Key"Added an Option to Return to the…
- v0.9.1 Update: Event-Related Bug Fixes & More - 3 July 2026
Update DetailsThis update fixes an issue where event items could sometimes not be used correctly, along with a Temple-related fix, UI improvements, and several other bug fixes.Fixed Event Item IssueFixed an issue where event items could sometimes not be used correctly.Fixed Temple SoftlockFixed an issue where the game could become unresponsive at the Temple under certain game settings.Fixed Camp BGM IssueFixed an issue where the camp BGM could continue playing after closing the camp menu.Improved the Save & Exit ScreenImproved the Save & Exit screen to better explain when the game is saved.Other Bug FixesYou can also view the full update details in the in-game Change Log.Thank you to everyone for your feedback and bug reports.Your feedback and suggestions help make Labyrinth of Aetheria even better. Thank you for your continued support.
- Labyrinth of Aetheria Early Access is Now Available - 30 June 2026
Labyrinth of Aetheria Early Access (v0.9.0) is Now Available!Labyrinth of Aetheria is a classic first-person 3D dungeon RPG inspired by the golden age of the genre, featuring party building, treasure hunting, and challenging dungeon exploration. Whether you played the demo or are just starting your adventure, I hope you enjoy exploring the world of Aetheria.Highlights of the Early Access VersionNew dungeon areas beyond the demoNew quests and story eventsLevel cap removedNew monstersNew itemsAdditional adventurer portraitsDemo save data transfer supportMinimap supportFull-screen / windowed mode switchingSteam Achievements supportSteam Cloud save supportVarious bug fixes and gameplay balance improvementsDeveloper's NoteThank you to everyone who supported the game by adding it to your wishlist, playing the demo, and sharing your valuable feedback. I'm truly happy to finally release the Ear…
- Labyrinth of Aetheria Launches in Early Access on June 30 - 20 June 2026
Thank you for your continued support of Labyrinth of Aetheria.The Early Access version of Labyrinth of Aetheria will launch on Steam on June 30, 2026.Labyrinth of Aetheria is a turn-based RPG inspired by classic 3D dungeon crawlers. Explore vast labyrinths, develop your characters, collect powerful equipment, and battle dangerous monsters.In the Early Access version, players will be able to venture beyond Floor B3, the limit of the demo version. The level cap has been removed, and new monsters, equipment, quests, story events, and character portraits have been added. The game also supports Steam Achievements and Steam Cloud save synchronization.Save data from the demo version can be carried over directly to the Early Access version, so if you have not tried the game yet, this is a great opportunity to jump in and start your adventure.If you are interested, please add the game to your wi…
- v0.1.7 Update: Item Additions and More - 15 June 2026
Update DetailsNew WeaponsSeveral new weapons have been added to the game.Unidentified Item Name FixesFixed an issue where some unidentified item names were displayed incorrectly.Other Minor FixesVarious minor fixes and improvements have been made.Thank you for playing, and please continue to share your feedback!
- v0.1.6 Update: Appraiser Shop UI Improvements and More - 10 May 2026
Update DetailsAppraiser Shop UI ImprovementsThe appraiser shop UI has been updated so that items stored in the Astral Box, a storage item obtainable during gameplay, can now be directly appraised and sold without moving them into a character's inventory first.Event Message FixFixed an issue where event-related messages could still appear after certain events had already been completed.
- v0.1.5 Update: Visual Changes, Balance Adjustments, and More - 10 April 2026
Update DetailsDungeon Visual ImprovementsUpdated some dungeon visuals. The dark zone effect has been adjusted, and waterfall visuals have been added.Combat Balance AdjustmentsReviewed and adjusted damage calculations.Adjusted monster parameters.Adjusted item parameters and added new items.Retargeting FixAn issue has been fixed where attacks would not correctly switch to another enemy when the target was unavailable.Other FixesAdjusted trap disarm success rate calculations.Various minor fixes and improvements.
- v0.1.4 Update: Training Grounds Expansion and UI Improvements - 25 March 2026
Update DetailsTraining Grounds UpdateNew training options have been added at the Training Grounds. You can now enhance character attributes through training.Shop UI and Controls ImprovementsWeapon types (one-handed / two-handed) are now displayed in shop screens.Party members can now be switched more smoothly using Q/E keys or L/R on the controller in shop screens and other menus.Bug FixFixed an issue where some items could not be equipped or properly registered.Monster AdjustmentsAdjusted the stats of some monsters to improve overall battle balance.Other ChangesThe map can now be toggled on and off with the M keyAll party members can now shop at the Thieves' Guild
- v0.1.3 Update: New Level-Up Features, and Bug Fixes - 16 March 2026
Update DetailsAdded Level-Up IndicatorA new indicator has been added so you can easily see which characters are ready to level up.Added Multiple Level-Up SupportPreviously, if a character had enough experience for two or more levels, you had to stay at the inn once for each level-up. With this update, characters can now level up multiple times in a single stay at the inn.Fixed Skill Level Calculation After Class ChangeFixed an issue where skill level increases after a class change were not calculated correctly under certain conditions.Fixed Event Item Acquisition IssueFixed an issue where event items could not be obtained if the inventory was full.Fixed Quest Completion Display IssueFixed an issue where the quest completion screen could appear incorrectly under certain conditions.Other FixesMinor adjustments to some monster parametersFixed typos in several messagesFixed an issue where p…
- v0.1.2b Update: Sidestep Key Setting & Window Size Fix - 8 March 2026
Update DetailsWindow Size FixIn some environments, the game window could exceed the screen size, making the interface difficult to use. This issue has now been fixed.Sidestep Key SettingA new setting has also been added to configure sidestep key bindings, allowing players to choose their preferred key layout for sideways movement.Minor FixesSeveral minor fixes have been made, including corrections to in-game text.
- v0.1.2 Update: Demo Save Transfer and Movement Improvements - 8 March 2026
Update DetailsDemo Save Data Can Now Be Transferred to the Full GamePreviously, demo save data could not be transferred to the full game, but this change was made in response to many requests from players. Characters and progress created in the demo can now be continued in the full version. Thank you to everyone who played the demo and shared feedback.Side Movement and Backward Movement AddedSide movement is now available using Q/E keys or controller L/R.You can also change the behavior of the down input in the settings, switching between move backward and turn around.Bug FixFixed an issue where the game window could appear too small on startup.
- v0.1.1 Update: Language Setting Bug Fix - 4 March 2026
In some environments, the game could not correctly detect the system language, causing it to start in English even on Japanese systems. To address this issue, players can now select their language when launching the game for the first time.The selected language will be saved and automatically applied on future launches.If you have already changed the language from the in-game menu, that setting will continue to be used.