- Update 1.0.1 - 2 March 2026
Added an option to restart immediately during a single-player game.Fixed an issue where Orcs would occasionally stop attacking.Please leave your feedback about the game on the Steam Discussions.All feedback will be carefully reviewed and taken into account for future improvements.
- Update 1.0.0 - 14 February 2026
New Content2-Player Co-op Mode (Beta)A new 2-player co-op mode has been added.In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together. If the combined monster count reaches the maximum limit, the run will end in defeat.During Epic Boss Waves, all bosses must be defeated. Failing to defeat every boss will result in an immediate loss.To support your teammate, you can send your hero to your partner’s field.Online random matchmaking is not available yet due to stability issues. In this version, co-op play is supported through custom matches using room codes. We will continue improving the matchmaking system in future updates.Endless ModeAfter defeating the Epic Boss at Wave 150 in Single Player mode, an option to enter Endless Mode will become available.In Endless Mode, players face an infinite stream of enemies and can compete for leaderboard…
- Notice Regarding Update Delay - 1 January 2026
Hello, this is the JDL Development Team.First, we sincerely apologize for the continued delays to the update we promised. We take the disappointment felt by those who have been waiting very seriously.While preparing the update, we identified structural and balance issues that could not be resolved through content additions alone, which made it necessary to reorganize parts of the system. As a result, the schedule was delayed more than expected, and we also apologize once again for not communicating this clearly sooner.We are currently preparing the update with the goal of releasing it within January. All of the items listed below are development-complete, and we are now in the process of balancing and bug QA.Addition of Co-op ModeAddition of Endless Mode — Expanded beyond the existing 150 waves, allowing players to test the limits of their builds.Addition of Level-up System and Skill Re…
- Weekly Update - 0.4.0 - 25 October 2025
Hello everyone, this is the JDL Development Team.We’ve received a lot of valuable feedback from the community regarding missing content and areas that could be improved. Rather than rushing out quick updates, we want to take the time to deliver a more complete experience. Our current focus is on the 1.0 release scheduled for December, and development is progressing steadily toward that goal.Thank you sincerely for playing, for caring about the game, and for your patience as we continue to build it.The following changes have been applied with this update.Please restart and update the game to apply them.Support Rune Resource DisplayHovering over the Support Rune at the top right now shows the total amount of resources earned so far.Targeted Attack Feature AddedYou can now command your units to focus attacks on a specific area.Hotkey: TBatch Merge Feature AddedUnits that can be merged will…
- Hotfix - 0.3.5 - 28 September 2025
The following updates have been applied and will take effect after you exit and update the game:Maximum summonable units increased from 70 to 80Improved physics calculation logicThank you.
- Weekly Update - 0.3.5 - 28 September 2025
Hello, this is the JDL Development Team.The following fixes and improvements have been applied and will take effect after exiting the game and updating.We identified a bug where excessive unit overlap in the summon area caused performance issues, including server delays and frame drops. To address this at the root, we have set the maximum summonable units to 70.Once you reach 70 units, you will need to sell or merge units before summoning additional ones.\Added a “Back” button to the Progression UI.Added race-specific upgrade sound effects.Optimized lag that occurred during multiple summons.Added a “Batch Summon” feature when right-clicking the summon button.You can summon up to 10 times at once.The leaderboard ranking is now recorded based on a single Steam ID. Display will remain based on nickname, as before.\Fixed an issue where the game would not end properly after defeating the Wav…
- Bug Fixes - 0.3.4 - 21 September 2025
After the 0.3.3 update, we identified and fixed the following progression-related bugs:Red Soul/Blue Soul nodes were applied twice at the start of the gameRune reroll counts were not being added correctlyWe apologize for any inconvenience this may have caused.
- Weekly Update - 0.3.3 - 21 September 2025
Regarding the current leaderboard records for 1st to 3rd place, after thoroughly reviewing currency acquisition, upgrades, unit ownership, and clear times, we have confirmed abnormal play patterns. As a result, these records will be treated as exceptions. If you have any questions regarding this matter, please contact us at:[email protected] strengthen the fairness of the leaderboard, today’s update includes the first defensive measure: game data encryption. We will continue to monitor and take action against abnormal play.In addition, we have prepared a Combat System Playbook that explains ELARIENNE’s damage calculation mechanics. You can find the details at the link below. If you have further questions, please leave them in the discussion forum, and we will respond as quickly as possible.Combat System PlaybookQoLAdded sound effect and UI text when achieving a Merge Great Succe…
- Bug Fixes - 0.3.2 - 13 September 2025
Leaderboard Bug FixesWe identified issues with the leaderboard and promptly applied a fix in this update.Incorrect display of total kills Data in the database was correct, so player rankings were not affected.Future play records will now be recorded correctly.Leaderboard showing only the Top 10 rankings
- Update 0.3.0 - 12 September 2025
Our Second Update Announcement!In the first week after launch, we were thrilled to see players enjoy nearly 10,000 matches. Based on your gameplay data and feedback, we will do our best to improve not only the base mode, but also enhance the quality of Co-op Mode and Hard Mode.New FeaturesLeaderboardA new Leaderboard menu has been added to the in-game lobby.In the leaderboard, you can check other players’ best records as well as your own ranking.Records are displayed up to the Top 100, based on your best performance. The ranking criteria are as follows:If you defeat the Wave 150 Boss → Higher remaining time is ranked higherIf you fail to defeat the Wave 150 Boss → Lower remaining boss HP is ranked higherHighest wave reachedIf defeated in an Epic Boss battle → Lower remaining boss HP is ranked higherIf defeated in a normal wave → Higher total kills is ranked higherAny abnormal play recor…
- Hotfix - 0.2.1 - 8 September 2025
We have fixed the following issues, and the changes will take effect after restarting the game.Fixed an issue where alert and warning messages were displayed as “ㅁ” in Simplified/Traditional Chinese environments.Fixed an issue where the damage information UI showed values larger than they actually were. Cause: Even after enemies were defeated, remaining projectiles or Ignite DoT damage were still being counted in the UI calculations. This did not affect actual in-game damage or gameplay.Thank you for playing! We will continue to improve and strive to provide you with a better experience.
- Bug Fixes - 0.2.1 - 7 September 2025
The following bugs were found and have been fixed immediately. The fix will be applied after closing and updating the game.Fixed a bug where the bulk sale completion text was incorrect.Fixed a bug where the critical hit chance for "Keen Instinct" was calculated incorrectly.We apologize for the inconvenience.
- Patch #1 - 7 September 2025
Welcome to our very first update since the official launch!Thanks to your invaluable feedback, we've focused this patch on improving your gameplay experience with key quality-of-life enhancements and stability fixes.We are always listening and are committed to building a better Ellariene together. Please find the detailed changes below, and as always, we look forward to your feedback!What's Next?We are hard at work on our next major feature: 2-Player Co-op Mode! We are targeting a release for later this September and can't wait to share more details soon.New FeaturesDetailed Combat Stats HUDYou can now view detailed damage statistics for the current wave by pressing the Tab key in-game. This HUD displays the Total Damage categorized by race and tier of current enemies, along with the breakdown of Base Damage and Skill Damage. Additionally, we have included information about the Armor Re…
- ELARIENNE Official Release - 29 August 2025
Hello everyone, we are a small team developing ELARIENNE. What began as an idea between three friends who love defense games has now officially launched.ELARIENNE is full of raw excitement — where a single summon can spark a dramatic comeback, and carefully built strategies put your luck to the test. The ultimate boss appears at Wave 150, and while a full clear won’t be easy, we believe the sense of achievement will be unforgettable.FAQWhat updates are planned for the future? Balance patches, expanded rune systems, and multiplayer modes are on the way.How frequent will updates be? Weekly balance patches and monthly feature updates such as runes and multiplayer are planned.Will feedback still be reflected after the official release? Your feedback is our greatest strength. We actively review suggestions on the Community Hub and aim to reflect them as quickly as possible.How will the game…