- Update: July 17, 2025 - 17 July 2025
Update: July 17, 2025After receiving player feedback about DLC boss difficulty, we've implemented the following adjustments:DLC AdjustmentsIncreased burn damage against "Wraith King"Boosted basic attack and skill damage against "Wraith King"Text ChangesUpdated description text for "Dustless Blade"Tip: Thank you for your support, players!
- DLC 'Nether Wasteland' is now available! - 15 July 2025
"Divine Crossing: Nether Wasteland DLC Update" Jul 15, 2025We sincerely thank all players for your support! The second DLC "Nether Wasteland" for Divine Crossing is now live, accompanied by a 15% OFF discount on base game.NEW CONTENT ✓ Nether Wasteland Expansion DLC ✓ New teleportation item: Soul-Sealing Urn ✓ New boss: King of Grudges ✓ Enhanced perception skill: ???OPTIMIZATIONS ✓ Removed forced lock-on, now customizable ✓ Improved performance in specific scenesQUEST GUIDE Travel to Mocang Temple Kitchen to find the Soul-Sealing Urn. Interact to access the new map.
- Free DLC Information for July 2025 - 27 June 2025
"Free DLC Info for July 2025 – 'Netherworld Wasteland'"Long ago, during a time of war, a fallen general’s lingering resentment refused to fade. Using the souls of deceased soldiers, he forged an army of vengeful spirits in an attempt to conquer the Nine Provinces. A divine maiden, alongside a group of fearless warriors, sealed him away. Now, after a thousand years, the seal is weakening once more.Thank you for your support, dear players! Stay tuned, and have a great weekend!
- New Demo Available + Exclusive DLC Sneak Peek! - 31 May 2025
Good morning, esteemed players! Today we've synchronized the latest DEMO version, and we're bringing you an exclusive sneak peek of a new DLC scene. Wishing you all a happy Dragon Boat Festival!
- "DLC 'Dimensional Crisis' Now Available" - 13 May 2025
Thank you for your support and recommendations, dear players! The first DLC for "Liuyin: Divine Crossing", "Dimensional Crisis", has been released. Additionally, the base game is now available at a 15% discount, and a new DEMO will reopen by the end of this month. New Map Quests Players can explore the third floor of the "Midnight Palace" and interact with "Liuyin". After the dialogue, you will receive the new quest "Dimensional Crisis". Return to "Liuyin's Realm" to find a new quest NPC. Enter the new map "Northern Cloud Marsh" through dialogue. Additionally, we will attempt a crossover story update for "Liuyin: Nine Secrets". Soon, we will also announce the final installment of the Liuyin Spin-off Trilogy—stay tuned!
- Preview of Upcoming Game Content - 18 April 2025
Hello everyone, thank you for your support during the launch. Today, we’re sharing some screenshots of future content, and more news will be coming soon. Stay tuned!
- April 11, 2025 Update - 11 April 2025
Optimizations Adjusted hitstop duration to balance gameplay feel and combat impact. Improved basic attack hit detection mechanics for enhanced strike feedback. Bug Fixes Fixed an issue where Hound King, Corrupted Swine Demon, and Lunar Devourer experienced collision errors after being immobilized. Fixed a bug where the Perception Technique assembly image failed to display under non-Chinese language settings. Final Notes: Thank you for your support! We will continue optimizing the game. Next Update Preview: A new expansion DLC and new Boss achievements arrive in May—all future content updates will remain free! Stay tuned.
- Update: April 3, 2025 - 3 April 2025
Combat Adjustments Enhanced combo attack mechanics for normal attacks to improve combat feel. Improved dash normal attack mechanics for better impact feedback. Optimization Adjustments Adjusted hit pause duration to refine combat responsiveness. Shortened attack input response cooldown for faster execution. Reduced dash/dodge input response cooldown for smoother controls. Optimized performance consumption in Chapter 2. Note: Thank you for your support! We will continue polishing the experience. Teaser: A new expansion DLC and BOSS achievements arrive in May! All future content updates will be free – stay tuned!
- Update: March 31, 2025 - 31 March 2025
Optimization Adjustments Improved lighting effects in the prologue. Optimized performance consumption in the prologue. Adjusted terrain object placement in the prologue to avoid misleading visual cues. Fixed jagged edges in the health bar UI. Bug Fixes Fixed an issue where the "Legend of the Future" tutorial quest failed to trigger. Note: Thank you for your support! We will continue refining the game experience. New Content Teaser: A new expansion DLC and BOSS achievements will arrive in May! All future content updates will be free of charge – stay tuned!
- Update: March 30, 2025 - 30 March 2025
System Adjustments Temporarily removed the BOSS standoff mechanism due to identified design flaws and negative impact on combat experience. It will be re-released after further optimization. Optimization Adjustments Improved the placement of environmental objects in specific areas for smoother navigation. Enhanced synchronization between the protagonist’s UI health bar and actual values for more precise potion usage timing. Bug Fixes Fixed an issue where players could not exit the ballista after being knocked back. Note: Thank you for your support! We will continue to refine the game experience.
- Update: March 29, 2025 - 29 March 2025
Optimization Adjustments Adjusted the timing for the protagonist’s Perfect Dodge. Improved the speed of the protagonist’s Perfect Counter for sharper execution. Reduced sliding effects during certain protagonist skill animations. Bug Fixes Stage Issues Fixed incorrect controller block instructions in the tutorial. Resolved "Next Track" malfunction in NPC music performances. Fixed input lag causing movement lock after Perfect Dodge. Note: Thank you for your support! We will continue to optimize the game experience.
- March 28, 2025 Update - 28 March 2025
Optimizations Optimized auto-game entry after resting at save points. Adjusted mandatory boss spawn conditions in final boss battle chamber. Improved general AI mechanics for minor enemies. Bug Fixes Level Issues Fixed occasional character freezes caused by tutorial pop-ups in the prologue. Fixed missing collision barriers on Black Dog Village's plank path. Corrected throwing knife usage description errors. Resolved new game launch failures on specific devices. Closing Tip: Thank you for your support! We'll continue optimizing the game experience.
- Update: March 27, 2025 - 27 March 2025
Optimizations & Adjustments Reduced defense posture values for Dual Shield Soldiers, Spear Soldiers, and Staff Monks. Improved collision detection for Dual Shield Soldiers, Spear Soldiers, all types of Monks, and Dagger Bandits. Enhanced "Nether King's Art" parry health bonus from +2% to 10%. Boosted "Nether King's Art" posture-breaking health bonus from +10% to 35%. Reduced protagonist's footstep sound effects on grassy terrain. Optimized the Black Hound Village boss arena to prevent terrain glitches. Bug Fixes Stage Issues Fixed collision issues with Corrupted Demon Boar, allowing it to escape when cornered. Fixed collision issues with Great Demon Hound King, allowing it to escape when cornered. Fixed terrain softlock after defeating "Jialei" in Chapter 5 due to forced exits. Final Note: Thank you for your support! We will continue to monitor and improve the game.
- March 26, 2025 Update - 26 March 2025
Optimizations & Adjustments Optimized saving/resting to reset enemy spawns on maps (tentative). Enhanced knockback effect of the "Counter Palm" after blocking. Adjusted vulnerability detection cooldown for organization allies, making it easier to trigger. Improved bullet time mechanics for "Perception Decision" to increase selection tolerance. Bug Fixes Stage Issues Fixed an issue where bosses intermittently couldn’t counterattack after taking heavy blows. Fixed infinite trap respawning in Chapter 3. Fixed collision issues causing falls through fences in Chapter 4. Fixed abnormal enemy respawning in Chapter 6. Fixed save file loss caused by crashes during New Game+ ending cutscenes. Fixed candle collision issues in the final boss arena. Closing Note: Thank you for your support! We’ll continue improving the game.
- Update: March 25, 2025 - 25 March 2025
Optimizations & Adjustments Adjusted collision volume and charge distance for "Corrupted Swine Demon." Optimized collision volume and charge distance for "Great Hound King" in Phase 1. Improved terrain layout around the inner door near the waterwheel in Chapter 4: "Night Palace Defense." Bug Fixes Level Issues Fixed terrain clipping issues for certain characters in Chapter 3: "Siege of Luoqian City." Fixed collision terrain during the boss battle in Chapter 4: "Night Palace Defense." Fixed missing collision for the secret door in Chapter 5: "Inkzen Temple." Fixed terrain fall-through issues in the hidden chapter: "Black Hound Village." Optimization Issues Addressed crashes caused by specific issues. Final Note: Thank you for your continued support. We will keep working on further optimizations!
- Thank-You Letter - 24 March 2025
Thank you to all players who supported us by purchasing the game at launch! We acknowledge there were several issues during the first week of release, but we're actively collecting your feedback and will prioritize updates and maintenance. Below are some tips to enhance your gaming experience: Gameplay Tips: Defeat enemies encountered along your path whenever possible - this grants crucial resources for learning skills. Prioritize learning various skills, especially those in the Nether King's Secret (冥王诀), as they significantly improve combat flexibility. The game features multiple branching storylines where enemies may change. Since auto-saves are limited, we strongly recommend manually saving at save points frequently.
- Trial DEMO Update Announcement - 9 February 2025
Dear players, hello. In order to provide a better gaming experience, we have gradually made some adjustments to the game trial version recently Update content 1. Cancel all slow motion shots except for some special actions to ensure smooth combat. 2. Refactor based on the default controller design of mainstream action games on the market. tips: The player who downloaded the trial version before needs to use a new controller solution, you can open the settings page to reset the controller solution. Thank you again.
- KingnaGame wishes players a happy New Year - 24 January 2025
KingnaGame wishes players a happy New Year Dear players Thank you for your long-term attention, tolerance, and support for the studio. With the upcoming Spring Festival in 2025, we sincerely wish all players a happy New Year, good health, and smooth sailing. In the new year, we will continue to work hard, accumulate and update bit by bit, and strive to get better and better.
- DEMO Update - 21 January 2025
At first, in order to enhance the visual experience of the battle, we made some bold attempts in the tuning of the camera. However, it was obvious that we played poorly, so we corrected the camera again, enhancing the openness of the field of view. At the same time, we greatly increased the priority of sprinting and dodging over martial arts, and suppressed the enemy to the end. This way, players can use sprinting or dodging to forcefully interrupt martial arts at any time and have more freedom in attack and defense transitions (but need to manage their physical strength to some extent). Thank you again for your valuable suggestions. Optimize and adjust 1. Adjust the perspective to provide a broader perspective for battles. 2. Sprint to increase the distance response and make it attack enemies faster. 3. Prioritize teleportation evasion over martial arts, greatly enhancing the protagoni…
- Game testing open - 6 January 2025
Good morning, players. We have now released the game demo on Steam, I hope to meet with players in advance through the trial, and collect feedback, suggestions, and questions from all players. I would like to emphasize the importance of listening to advice. Thank you again. DEMO feedback document: https://docs.qq.com/sheet/DVk9EcFVteUR1b3Jr?u=8bcd257d8dd644e8930d704ed18a1923&tab=BB08J2