SPSTEAMPULSELIVE ANALYTICS
Lurking Danger

Lurking Danger Steam metadata

Farelas | Mar 31, 2025 | game

Released

0players observed · 22 September 2026 - 11:59:03 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)394
  • Revenue (VGI)$3,779
  • Review score68% positive

Lurking Danger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)394
  • Revenue (VGI)$3,779
  • Review score68% positive
  • Total reviews47
  • Release dateMar 31, 2025
  • DeveloperFarelas
  • PublisherFarelas

Genres: Action, Adventure

Company pages: Developer: FarelasPublisher: Farelas

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lurking Danger Steam metadata

Lurking Danger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3310590/metadata
Steam Storehttps://store.steampowered.com/app/3310590/
Steam Communityhttps://steamcommunity.com/app/3310590
PCGamingWiki search
IGDB searchSearch IGDB for Lurking Danger

Reviews, pricing, and metadata

Review summary

Mixed

68% positive, 32 positive, 15 negative

Price and discount

$2.39 (80% off from $11.99)

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

12

Platform releases
  • Steam 31 March 2025

Latest Steam announcements

  • Co-op Improvements. - 16 June 2026

    Patch Notes – Co-op Improvements Friendly fire has been removed to prevent frustrating situations and accidental hits in tight spaces. Fixed an issue that made the shotgun feel weak or caused shots to miss unexpectedly. The weapon is now much more accurate, making missed shots rare as long as you're aiming properly. The shotgun should now feel like the deadly and reliable weapon it was intended to be. Various co-op improvements have been implemented to enhance the overall multiplayer experience. Fixed issues with key items when replaying the game or starting a new playthrough, ensuring they no longer disappear and correctly respawn whenever a new game is started. Thank you for your continued feedback and support. These changes are aimed at making the co-op experience smoother, more enjoyable, and more reliable for everyone.

  • Performance Issues Finally Resolved! - 26 April 2026

    Performance Issues Finally Resolved!After a long time and a lot of dedication, I believe I’ve finally identified the issue that was causing the game to run very poorly on some devices. After extensive investigation—and thanks to many of you who shared feedback, tested the game, and reported your experiences—I was able to track it down.The problem was mainly related to controller input, where unnecessary signals were being sent, causing the game to stutter. This has now been fixed, and the game should run much more smoothly, even on less powerful devices. In fact, it should now be possible to play at higher graphics settings than before.I sincerely apologize to everyone who experienced these issues and inconveniences. It’s been a long and difficult process, but I’m truly grateful for your support and patience. None of this would have been possible without you.I’m taking everything I’ve l…

  • Performance & General Improvements - 21 April 2026

    Patch Notes – Performance & General Improvements After a lot of work, I believe I’ve fixed most of the issues that were causing the game to run poorly on certain devices by removing unnecessary loads and processes. The game should now run smoothly on most systems, with a noticeable performance improvement even on devices that weren’t previously affected. I’ve also taken this opportunity to improve certain hand animations in a few scenes, as well as fix visual glitches and small details to enhance the overall experience. I know it’s been a difficult journey, and at times it may have seemed like the patches weren’t solving much. But it’s been an intense process, and I’ve learned a lot about optimization along the way; knowledge I’ll carry forward to avoid these issues in future projects. I also want to sincerely thank the community for reporting these problems and helping in any way possi…

  • Performance & Fixes - 15 April 2026

    Patch Notes – Performance & Fixes Significantly improved performance on high-end PCs by changing the rendering approach, resulting in smoother gameplay and fewer frame drops on systems that previously experienced issues. Fixed an issue where ammo could not be picked up even when there was still space available in the stack.

  • Hotfix - 12 April 2026

    Fixed some texture glitches. Improved input performance. Fixed the bug that not let you aim after a parry.

  • Anniversary Update - 21 March 2026

    Anniversary Update After many attempts, I was finally able to update the game engine to the latest version without breaking anything. I’m hoping this will finally resolve the issues that were only affecting certain devices. This update also introduces two new outfits, one for each protagonist. These outfits are inspired by the main characters from my upcoming game, The Crimson Hunt — don’t forget to wishlist it! Additionally, Regina will now automatically change her outfit if there’s one that matches Elena’s. Fixed issues with door interactions in co-op mode Other fixes. Even though this is a smaller update, I want to take a moment to thank the community for all the support and patience—especially regarding the performance issues the game has had. None of this would be possible without you, and I truly hope this update finally resolves those problems. Once again, thank you, and I’ll see…

  • Add "The Crimson Hunt" to Your Wishlist - 3 March 2026

    Hey everyone!I’m beyond excited to announce my upcoming game "The Crimson Hunt". To make sure you don’t miss it, please add it to your wishlist on Steam! Wishlisting helps a lot by boosting visibility and making sure you get notified as soon as it’s available. You can do it here: About the gameIn a world where old legends have been forgotten, the hunter Victoria works in the shadows, eliminating the last remnants of the vampire bloodlines.One night, she receives a new mission: infiltrate a secluded Victorian mansion deep in the woods and rescue a young woman named Eleanor, kidnapped by an ancient vampire who has awakened once more. Upon arrival, Victoria discovers the mansion is far more than a simple refuge — it is a sanctuary of darkness, infested with vampires, ghouls, and bloodthirsty creatures.Explore oppressive environments, solve environmental puzzles, and carefully manage your r…

  • Optimization & Settings Update - 10 January 2026

    Patch Notes – Optimization & Settings UpdateImproved optimization: unnecessary scripts are now cleaned up to prevent memory leaks, or at least significantly reduce them for now.The option to enable V-Sync has been restored.Note: When V-Sync is enabled, FPS limiting will not work.Improvements and fixes to settings sliders of the camera inversion functionality.

  • Performance & Stability Update - 9 January 2026

    Patch Notes – Performance & Stability UpdateAfter a long time investigating the cause of the performance issues, I found that Unity (the engine I use) has problems that occur randomly on certain devices. This is not due to a lack of device power or poor optimization per se, but rather an issue related to the engine version itself.However, I’ve found a solution that works and significantly improves performance (tested on a Legion Go S, which is not a particularly powerful device). The main cause was that some animators were using Root Motion, which in certain cases would keep running or conflict—especially during cinematics. This has now been addressed. Additionally, objects with animators that are no longer needed in the scene are now properly destroyed.I’m being very specific with these details because I believe this information may also help other indie developers avoid running into t…

  • Fixes and Performance - 10 October 2025

    Fixes and PerformanceCompletely removed V-Sync from the game, as it may have been causing frame drops on certain devices.Fixed an issue introduced in the previous update where characters would not move correctly in co-op mode.

  • Massive optimization improvements. - 3 October 2025

    Massive optimization improvements. After receiving feedback about stuttering and noticeable frame drops, especially during cutscenes, all objects are now preloaded before starting each level. This prevents them from being activated only when the scene triggers, which caused performance drops. In testing, this not only improved cutscenes but also made the overall game run at a higher frame rate with no noticeable stuttering. On lower-end devices, levels may take slightly longer to load, but the difference is minimal. Fixed and improved audio-related issues, along with other bug fixes and general adjustments.

  • Footsteps Fixed. - 12 September 2025

    Fixed the issue with footstep sounds. They will now work correctly, and the sound will vary depending on the surface being stepped on. Additional adjustments to camera sensitivity and overall performance.

  • Significant Performance & Gameplay Improvements - 24 June 2025

    After receiving several reports about poor performance—especially during cutscenes—this update aims to address those issues. Thanks to a new system that preloads shaders (shader warm-up) at the start of the game, performance should now be more stable and stuttering significantly reduced. This might make the game take a little longer to boot or load, but the difference is minimal—and the improvement in performance is definitely noticeable. This patch also brings improvements to input responsiveness: blocking, shooting, and dodging now feel much more fluid and responsive, making it easier to switch smoothly between actions in combat. In co-op mode, inventory management has also been improved. Previously, it was difficult for both players to use the inventory at the same time. With this update, each player can now manage their items independently and simultaneously without issue. I’ve also…

  • Adjustments and Improvements - 22 May 2025

    After quite a bit of investigation, I discovered that the game was using an occlusion method that was very demanding on performance—especially when rendering two screens in co-op mode. With this new update and improvement, I hope there's a noticeable boost in optimization and overall performance, especially during split-screen gameplay. This should make it much easier to enjoy the game even on less powerful devices, or on systems that should have been running the game fine but weren't for some reason. Hopefully, this change finally resolves that issue on those specific setups. Additionally, I’ve improved some of the character animations in the first level—especially a weird head movement that sometimes happened after dialogue, making it look like the character’s head was bouncing or jerky. Camera shake while shooting has also been adjusted. It now varies depending on the weapon you're u…

  • Major Aiming Fix & More - 30 April 2025

    After a lot of digging and feedback from many of you saying the aiming still felt unresponsive—or sometimes outright didn’t work—I’ve finally tracked down the root cause. During any attack or damage animation, the character couldn’t aim. So if you pressed the aim button mid-animation, it just stayed held down and you had to release and press it again once the animation finished for the aim to kick in. With this update, aiming now gets queued as an action. That means if you hold the aim button while performing a melee attack or getting hit, your character will wait until the animation ends and then immediately enter aiming mode. No more missed shots or button gymnastics! We’ve also fixed a critical exploit with the early bosses that allowed them to be killed in a way that broke the game—leaving you stuck in a reload loop with no way out. Other bugs have been squashed, and general improve…

  • Character Outfit Swap + More Fixes! - 22 April 2025

    You can now change your character’s outfit! This was a feature many players asked for, and it's finally here. Just head over to the wardrobe in the apartment to switch between outfits. I also didn’t want to miss the chance to let you play as a couple of other characters—like Emily, and Selene (everyone’s favorite from my previous games). With this new option, you can play the entire campaign using different outfits or even a completely different character. Fixed an issue where Player 2 wasn’t able to interact properly with certain objects. Fixed a bug that caused some interactions to freeze or make movement feel unresponsive afterward. General performance improvements. Combat improvements. Improved the aim accuracy of your AI companion. And more bug fixes.

  • Co-op Experience Improvements - 16 April 2025

    After listening to the community and noticing that the game still suffered from significant frame drops on certain devices—especially during co-op play—this update aims to improve overall performance with a strong focus on the co-op mode. I’ve worked to reduce the most severe frame drops and hope this update brings a smoother experience. It’s now possible to play co-op using a keyboard and mouse. If you connect only one controller, Player 1 will use the keyboard and mouse, while Player 2 will always be controlled with the gamepad. This change should make it easier to enjoy co-op even if you don’t have two controllers available. Additionally, this patch fixes issues where one of the two players could become stuck and unable to move. Other bugs have also been addressed, and several elements have been adjusted to improve the overall gameplay experience.

  • Performance, Shooting and AI Improvements - 13 April 2025

    Note: You may need to readjust your camera sensitivity settings after this update, as some internal changes might have affected how it feels. After hearing the community and realizing that the game has serious performance issues on some devices, I want to start by apologizing and sincerely thanking everyone who reported these problems. I’ve been working hard to identify the cause, but as I mentioned before, while the game runs fine on some systems, it crashes or performs poorly on others. That said, I remain fully committed to fixing these issues and improving the game. If this update doesn’t completely resolve the problems, I hope to address them in upcoming patches. General optimization improvements, with a stronger focus on co-op mode, where the most severe performance issues were found. Naturally, co-op requires more resources since two screens are rendered simultaneously. If you're…

  • Hotfix - 8 April 2025

    -Fixed an issue where loading the autosave in the sewers would take you to the wrong location, preventing you from progressing. -Fixed an issue where you could climb the pipes and leave the map boundaries, causing you to fall infinitely. -Fixed collisions with some objects that allowed you to access inaccessible areas or blocked the correct path. -Other tweaks and bug fixes.

  • Combat Improvements and Adjustments - 7 April 2025

    Combat Improvements and Adjustments After listening to community feedback, I made several tweaks and improvements to the combat system to make it feel smoother and more responsive. Fixed an issue where the camera would stay zoomed in even when not aiming. Removed the delay when switching weapons — now you can aim immediately after switching, making combat feel more fluid and responsive. Fixed a bug that caused kicking and shooting to trigger at the same time when using two different inputs. Adjusted enemy AI and fixed a bug that allowed them to knock you down through walls. Other combat tweaks and improvements. Fixed some issues where certain interactions wouldn’t work properly in co-op mode.

Patch notes and updates

S.noRelease datePatch nameGID number
116 June 2026Co-op Improvements.1835236783575361
221 April 2026Performance & General Improvements1830163047267519
315 April 2026Performance & Fixes1830163047253985
412 April 2026Hotfix1829528821314290
521 March 2026Anniversary Update1827626365759248
610 January 2026Optimization & Settings Update1821288646583335
79 January 2026Performance & Stability Update1821288646579805
810 October 2025Fixes and Performance1813041031251034
93 October 2025Massive optimization improvements.1811772772493141
1012 September 2025Footsteps Fixed.1810503566436762
1124 June 2025Significant Performance & Gameplay Improvements1802893906882544
1222 May 2025Adjustments and Improvements1800357164420711
1330 April 2025Major Aiming Fix & More1798454487553505
1416 April 2025Co-op Experience Improvements1797185861591531
1513 April 2025Performance, Shooting and AI Improvements1796631172335498
168 April 2025Hotfix1795917897494275
177 April 2025Combat Improvements and Adjustments1795917897441428
185 April 2025Brazilian Portuguese language has been added and Fixes.1795917897404439

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3310590
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$2.39 (80% off from $11.99)
Free to playNo
Discount80%
Original price USD$11.99
Current price USD$2.39
Release dateMar 31, 2025
DeveloperFarelas
PublisherFarelas
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent68%
Positive reviews32
Negative reviews15
Total reviews47
Steam recommendationsNot available
Achievements12
Average playtime forever268 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3310590/

Short description

Lurking Danger is a survival horror where Elena and Regina, two diner waitresses, uncover a dark secret. Reality twists into a nightmare as they face terrifying creatures. Play solo or in split-screen co-op, solve puzzles, and fight for survival in a haunting atmosphere.

About this game

Game Overview: Step into the unsettling world of Lurking Danger , a survival horror game that will push you to the edge of sanity. You play as Elena , a young waitress at a seemingly ordinary diner. But when Emily, a regular customer, mysteriously disappears, her routine life takes a terrifying turn. Determined to find out what happened, Elena, alongside her coworker Regina , soon finds herself trapped in a nightmare where reality distorts, familiar places become twisted, and something unspeakable lurks in the shadows. As they search for answers, they are forced to confront horrifying creatures and unsettling visions, all while uncovering a sinister truth that should have remained buried. With limited resources and no safe place to hide, survival is the only option. Will you unravel the mystery behind “Lurking Danger” and escape the horrors that now hunt you? Key Features: Immersive, Psychological Storytelling: Dive into a narrative that blends mystery and psychological horror. Every interaction and decision can reveal clues or escalate the tension. Split-Screen Co-op: Play through the story solo or team up with a friend in local co-op mode. Work together to solve puzzles and survive the lurking dangers. Interactive Environment: Use your surroundings to solve puzzles and uncover dark secrets in this eerie and disturbing world. The smallest, most unsettling details may hold the key to your escape. Enviromental Puzzles: Navigate strange corridors and twisted rooms, solving puzzles in a world where the walls seem alive, and grotesque creatures emerge from the shadows. Intense Survival Horror: Face your worst fears as you run from unknown horrors. Manage your resources wisely and stay calm in high-pressure situations to stay alive. Meaningful Choices: How you interact with secondary characters and face the dangers around you will shape your experience. Every conversation and action can influence the story's progression.

Supported languages

English * , Spanish - Latin America, Spanish - Spain, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Medo
steam germany16Horror Derbe Sprache
igrs18Horor Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.39
  • Highest observed: $2.39

Lurking Danger's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.39, the highest is $2.39, and the first visible tracked price is $2.39. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -80%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -80%, with a lowest recorded final price of $2.39 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.39, from Sep 22, 2026 through Sep 22, 2026. The latest run records $2.39 for 1 day of uninterrupted daily tracking with a listed discount from $11.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.39
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lurking Danger at $2.39 in USD, with a listed base price of $11.99 and a -80% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.39$11.9980%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.39.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.39$2.39No change80% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.39.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.39$11.9980% (Steam sale)Steam Store - Steam sale

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