SPSTEAMPULSELIVE ANALYTICS
Ad Astra Infinita: The New Evolution

Ad Astra Infinita: The New Evolution Steam news

ArchonDev | May 13, 2025 | game

Released

0players observed · 5 October 2026 - 23:16:48 UTC

RPGFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Ad Astra Infinita: The New Evolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateMay 13, 2025
  • DeveloperArchonDev
  • PublisherArchonDev

Genres: RPG, Free To Play

Company pages: Developer: ArchonDevPublisher: ArchonDev

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Ad Astra Infinita: The New Evolution Steam news

Ad Astra Infinita: The New Evolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Aug 26 Update: Rebalanced Endgame Bosses, added new in-battle status fxnality - 8 August 2026

    Huge thanks to Gamedawg for playing the game and giving me feedback! Check out his YouTube channel here and his games here. Update notes: Nemesis, Nibiru, and the RDC have been rebalanced. (They were a bit excessive) The old versions might be back in an optional challenge mode or something... You can now press 's' while selecting an enemy or player character to target with a skill in order to view their status in battle. This shows you their current stats and any conditions affecting them, along with descriptions (this really should've been in the game from the beginning, but better late than never). You can still press 'g' or 'i' to open the full guide entry for enemies, which lists elemental affinities, skills and passive mutagene abilities. A few minor tweaks. Savage Strike lost ~33% of its damage, for some reason it was stronger than pretty much any other Transcend...

  • June '26 update - 10 June 2026

    - Got rid of a bridge to nowhere in the Desert area - Moved Time Control mutagene to a new, secret location (obtainable earlier in the game!) - Otzi's Curse now drops a Mutant Weapon instead - Fixed display for LT to round off fractions - Made a few dialogue changes

  • Jan 2026 Game Guide Update - 21 January 2026

    Added a list of mutagenes with special effects used by each enemy in the Game Guide. These mutagenes are listed in lighter yellow underneath any dropped mutagenes, which are listed in gold, in the 'reference box' on the right of the Game Guide interface.

  • Dec 2 - Added Game Guide! - 3 December 2025

    The game now has an encyclopedia which allows you to look up information on skills, mutagenes, enemies, and status effects! To use the guide, you can either open it manually from the main menu, or press 'g' or 'i' while in any menu that allows you to select mutagenes or skills in order to open the guide entry for that particular object. While in battle, you can also press 'g' or 'i' when choosing an enemy to target with skills in order to open the guide entry for that enemy, if you've defeated the enemy before *or* targeted it with Comprehend Form. I've also made a few balance changes, a couple new mutagenes here and there, and added a new plugin (thanks SomeRandomDev!) which adds nicer prompts in battle when you hit an enemy weakness or resistance (>150% or

  • May 27th Small Update - 28 May 2025

    Fixed HP/MP damage numbers appearing as decimals Removed 'Optimize' command for equipment Removed animations for status effects, since they seemed to slow the game down Added the Nanoblade fusion (Felid Paw + Liquid Manipulation IV + Grindstone Skin + Strong Plasmid) Added the transcend Fury Fire to the Salvo Shooter, Aquillafer, and Exvitation mutagenes Added the skill Kairotic Strike to the Enhanced Reflexes, Wild Assassination, and Way of the Jungle mutagenes

  • Initial fix - 13 May 2025

    Updated the game to the most recent version, since I hadn't set my new builds live.

Patch notes and updates

S.noRelease datePatch nameGID number
18 August 2026Aug 26 Update: Rebalanced Endgame Bosses, added new in-battle status fxnality1840310314346691
210 June 2026June '26 update1835236783556622
321 January 2026Jan 2026 Game Guide Update1822556746157439
43 December 2025Dec 2 - Added Game Guide!1818118366168776
528 May 2025May 27th Small Update1800991756262612
613 May 2025Initial fix1799088287996758

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