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Speed Lane

Speed Lane Steam news

mannered.monster | Nov 15, 2024 | game

Released

0players observed · 24 September 2026 - 14:50:56 UTC

ActionCasualIndieRacingSteam Store

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Speed Lane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 15, 2024
  • Developermannered.monster
  • Publishermannered.monster

Genres: Action, Casual, Indie, Racing

Company pages: Developer: mannered.monsterPublisher: mannered.monster

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Speed Lane Steam news

Speed Lane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major Update – Migration to the Universal Render Pipeline - 6 December 2025

    Hi everyone! The game has been moved over to URP, which should improve performance on lower-end PCs.Along with this, we’ve added the following:Headlight high beams now work (bound to the K key by default).You can now honk at cars on the road by pressing H. Some drivers will get scared and let you pass, while others will panic so much that they’ll slam on the brakes.The weather system has been replaced with a new one. Two new weather types have been added.When it rains, you’ll now see raindrops on the car body and windows.On some tracks, new destructible (and not-so-destructible) barriers blocking the road have been added.Graphics settings are now saved correctly.You can now rebind the controls.

  • Major Update 4.12.2024 - Vehicle Physics, New Power-ups, and More - 4 December 2024

    Hello everyone! User lebeststratege provided a detailed analysis of the current version's shortcomings (huge thanks to him for that), which I attempted to address in this update. It was incredibly challenging and time-consuming, but I think I managed to succeed. In this patch: Vehicle physics processing system has been improved from basic state to full simulation. Vehicles now have real systems instead of emulated ones: engine, transmission, physical suspension, differential, and brake system. Each wheel now has its own road grip characteristics (tire simulation). Groundwork laid for the ability to change tires before the race. Prepared system for surface type affecting vehicle behavior on track (not active yet). Modified nitrous oxide injection effect. All vehicles now come with nitrous oxide injection systems by default. Updated vehicle sounds. Currently using one basic set for all ve…

  • Bugfix #2 20.11.2024 - 20 November 2024

    Fixed a bug where timers didn't stop after a crash.

  • Bugfixes 20.11.2024 - 20 November 2024

    Fixed a bug where the level progress bar could appear lower than intended. Fixed a bug with clipping through cars (probably).

  • Update 16.11.2024 - 16 November 2024

    Fixed a bug that allowed obtaining infinite coins.

  • Update 16.11.2024 - 16 November 2024

    Work has been done to optimize the main scripts. Physics interactions optimization. Additional car spawn points have been added to "Asian Village" and "Naval Drills".

Patch notes and updates

S.noRelease datePatch nameGID number
14 December 2024Major Update 4.12.2024 - Vehicle Physics, New Power-ups, and More1784506359202797
220 November 2024Bugfix #2 20.11.20241783872411938107
320 November 2024Bugfixes 20.11.20241783872411937660
416 November 2024Update 16.11.20241783238125277354
516 November 2024Update 16.11.20241783238125274283

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