- HotFix 0.3.5 - 20 June 2026
Fixes:fixed a bug that could prevent the pause menu from opening after interacting with wooden laddersadjusted the surface hatch hologram position in all Level 1 and Level 2 contracts (this issue had no impact on gameplay or construction progress)corrected the estimate for Contract 2.4 — wooden planks are now displayed with the correct name
- HotFix 0.3.5 - 20 June 2026
Fixes: fixed a bug that could prevent the pause menu from opening after interacting with wooden ladders adjusted the surface hatch hologram position in all Level 1 and Level 2 contracts (this issue had no impact on gameplay or construction progress) corrected the estimate for Contract 2.4 — wooden planks are now displayed with the correct name
- Dev Log #4 — The Return - 10 June 2026
Hi!Yes, yes, you read that right — the developer is still alive, and the game is still actively being developed )There haven't been any news updates over the last four months, but development has been moving forward the entire time.New LanguagesAs promised earlier, the game now includes support for two additional languages: Ukrainian and Dutch.Level 3 ContractsFirst of all, I'm happy to announce that Tier 3 contracts are now complete. They are currently undergoing extensive testing and bug fixing.But these aren't just bigger contracts. Their development also marked the beginning of a new construction system, which I'll discuss further below.New Construction SystemOver the past few months, I have spent a lot of time reviewing player feedback about the current construction system. Many players pointed out that some aspects of it were not as intuitive as they could be and would benefit fro…
- Dev Log Schedule Update - 2 February 2026
Hi!I’d like to briefly talk about the future format of the dev logs.Initially, I planned to publish a development diary once a week, but in practice it became clear that the results of a single week of work are not always noticeable or interesting from the outside.Sometimes several days can be spent on things that are important for the game but are almost invisible to players. This is a necessary part of development, but it’s difficult to dedicate a separate dev log entry to it.That’s why dev logs will be published less frequently going forward — as genuinely noticeable updates appear, but at least once a month.Development itself continues as usual — it’s just that not every working week has something worth covering in a separate post.When new mechanics, content, or important changes are ready, I’ll definitely share them in dev logs and also cover them in a separate update-related news…
- New localizations - 31 January 2026
У грі реалізовано підтримку української мови, яка стане доступною в наступному великому оновленні. Ondersteuning voor de Oekraïense taal is al geïmplementeerd en wordt beschikbaar in de volgende grote update.
- Dev Log #3 — Knock, knock. Who’s there? Update 0.4. Please wait a bit - 26 January 2026
Hi!As you can probably tell from the title, the update release is taking a bit longer than expected.The new contracts turned out to be more complex to develop than I initially anticipated, and I’m still working on them.I expect to finish this update — at least bring it to a full testing stage — within the current week.I deliberately focus more on testing at every stage of development. This extends development time for updates, but results in more stable and well-designed content.There’s no real point in once again listing everything that will be included in this update, so this time I’d like to talk a bit more about the next update instead.What’s planned for the next updateIn the next update, the user interface will be completely reworked.Main planned changesUnified UI styleAll user interface elements will be redesigned in a single, consistent style.Current UI style:Upcoming UI style:Un…
- Dev Log #2 — Level 3 Contracts and New Elements - 19 January 2026
Hi!Here’s the next entry in the developer diary )What was done this weekThis week I didn’t manage to do quite as much as I originally planned, but there is still clear progress — and it’s noticeable.Five new layouts for level 3 contractsI’ve finished creating all five layouts for the new bunkers. The total area, room layout, and required furniture have all been defined.Key features of level 3 contracts:multi-level bunkerslarge total areasnew room typesnew furnitureNew construction elementsTo support double-height spaces, railings of different lengths have been added:New inter-floor slabs were also added:intermediate floor 0.5x0.5 mintermediate floor 0.5x1 mintermediate floor 0.5x2 mNew room typesLevel 3 contracts will introduce several new room types:gymlounge roomrec roomworkshoplaundrytrash roomNew furnitureNew furniture items have been added for the new rooms, as well as for some exi…
- Dev Log #1 — Introduction and the Road to Version 0.4 - 12 January 2026
Hello everyone!I guess it’s finally time for us to get acquainted )My name is Alexey, I’m the solo developer of Bunker Constructor Simulator, and I’ve decided to start a small developer diary. The plan is simple — short updates once a week, so you can follow the development and be sure that the project is alive and the developer is still around )What was done this weekAt the moment, I’m on the home stretch (at least I really hope so) toward the first major update — version 0.4, which will introduce a new district and new contracts.New district — Bluepoint RidgeThe road past the gas station now leads not uphill, but into the second district.The district itself is almost finished: houses, streets, and even fences are already in their places.Because the world size was increased, I had to slightly modify the landscape, mainly in the area between the two districts.Over the next few months, I…
- HotFix 0.3.4.3 - 12 January 2026
Fixes:fixed an issue where the Blast Door could not be dismantledfixed a bug with incorrect room detectionfixed the tutorial step related to building the Blast Doorfixed a bug with incorrect detection of the excavation plan orientation
- HotFix 0.3.4.1 - 10 January 2026
Fixes:fixed the tutorial step related to building the surface hatch
- HotFix 0.3.2 - 28 December 2025
Fixes:fixed the handling of the extractor and refrigerator for level 2 contractsfixed estimates for level 2 contractsImprovements:increased the number of spots for purchasing building materials
- HotFix 0.3.1 - 27 December 2025
Fixes:fixed the tutorial step with furniture placement
- Update 0.3 - 25 December 2025
Improvements:added navigation systemadded minimapimplemented 5 save slots
- HotFix 0.2.15.1 - 20 December 2025
Fixes:added support for ultra-wide monitors
- HotFix 0.2.15 - 19 December 2025
Fixes:fixed an issue where contracts could be canceled while undergroundImprovements:added hints explaining that in some cases items cannot be interacted withadded hints explaining that tools cannot be changed during construction and finishing workadded information about the currently active construction or finishing modeduring the tutorial, only relevant objects are shown in the construction menuimproved tutorial hints during the materials and furniture purchasing stageincreased the number of pickup truck slots for transporting metal profiles and wooden planksimproved mouse sensitivity settingsexpanded the mouse sensitivity adjustment range
- HotFix 0.2.14 - 17 December 2025
Fixes:fixed the display of furniture names in the inventoryfixed furniture tracking during the tutorial step “Return to the furniture store and transport the purchased furniture to the bunker construction site” when the furniture is in the inventoryfixed the Blast Door hologram in the construction plansfixed an issue where furniture could disappear from the inventory when loading a save
- Bunker Constructor Simulator is out now! - 16 December 2025
The game is out now!I’m excited to present Bunker Constructor Simulator — a construction simulator focused on true underground building.Build bunkers, earn money, and progress step by step to create your own dream bunker.This is just the beginning — updates, improvements, and new features are coming.
- HotFix 0.2.11 - 14 December 2025
Fixes:fixed issues with the Blast Door hologram snapping to the tutorial elements and the construction plan (wrong/correct side);the Blast Door is now correctly counted during the tutorial steps when placing and building it;fixed the destruction behavior of the Blast Door — it can now be destroyed separately from the Doorway.fixed the snapping of the Doorway hologram to walls during placement.P.S. I didn’t expect the Blast Door to become the main source of bugs at the very start, but it’s now working as intended )
- The Bunker Constructor Simulator demo is now available! - 14 December 2025
The Bunker Constructor Simulator demo is now available!Try the core underground construction mechanics, design your own bunker, and help shape the game before the full release.Add it to your wishlist and share your feedback — it directly influences the development of the project.
- Bunker Constructor Simulator – Development Roadmap - 27 October 2025
Hey everyone! I’ve just published the official development roadmap for Bunker Constructor Simulator! It outlines my current vision for the game and the key steps leading up to the full release.You can read the full roadmap (and share your feedback or ideas) here: https://steamcommunity.com/app/3318490/discussions/0/603045243319893131/Your feedback is always welcome — it really helps shape the future of the game. Thanks for following the development and for supporting Bunker Constructor Simulator!