SPSTEAMPULSELIVE ANALYTICS
Encounter: A 8-Bit Noir Adventure...

Encounter: A 8-Bit Noir Adventure... Steam metadata

Defence Force | Dec 20, 2024 | game

Released

0players observed · 22 September 2026 - 19:07:52 UTC

AdventureCasualText-BasedPixel GraphicsInteractive FictionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Encounter: A 8-Bit Noir Adventure... metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews21
  • Release dateDec 20, 2024
  • DeveloperDefence Force
  • PublisherDefence Force

Genres: Adventure, Casual

Company pages: Developer: Defence ForcePublisher: Defence Force

Top Steam chartsTop 100 gamesGame directorySteam Store page

Encounter: A 8-Bit Noir Adventure... Steam metadata

Encounter: A 8-Bit Noir Adventure... metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3319780/metadata
Steam Storehttps://store.steampowered.com/app/3319780/
Steam Communityhttps://steamcommunity.com/app/3319780
PCGamingWiki search
IGDB searchSearch IGDB for Encounter: A 8-Bit Noir Adventure...

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 21 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

52

Platform releases
  • Steam 20 December 2024

Latest Steam announcements

  • Version 1.5.0: Bug fixes - 6 September 2026

    I’ve honestly not much to write, this is a medium version upgrade because internally the code has changed quite a lot (new toolchain - compiler, assembler, linker) which is something that can always bring some unwanted glitches. I tried my best testing the game, and I found quite a few small issues which hopefully are now fixed for good. The main reason for this version is that I finally managed to fix the “teleport to market place” that a couple of people experienced! The reason was simple: If you did not skip the startup cut scene, then pressing space at some specific location of the game would trigger the “skip cut scene”, effectively changing the currently running script to the one that shows the market place.

  • What's next? - 22 June 2026

    The reason why there hasn’t been much work done on Encounter in the last couple of months is mainly due to two things: The game is mostly “done” in terms of content I had promised to release an Oric demo for the Nova demo party and, being a solo developer, I can’t really work on two things at the same time! The Demo If you don’t know what a demo is, imagine a mix between a videogame cutscene and a music video, but all done in real time, often on vintage computers that may have very limited resources. This demo runs on the same hardware (1 MHz 6502, 64 KB RAM) as Encounter and is derived from the disk loading and audio system I made for the game. The theme is “Cyberpunk” and it basically features a small story with a few effects embedded in it. Most people seem to like it, so feel free to watch it here: One thing you should notice is that it shows the Oric can display colored pictures. T…

  • Games of Norway - 9 May 2026

    Next week we will be celebrating the "Games of Norway", and of course Encounter will be part of it, after all it was made in Norway! For the occasion I updated the Encounter demo with the latest changes made to the game Please check the homepage to see the list of featured games, as well as some links to articles about the Norwegian game scene. The list includes old games like Anarchy Online (2001) or The Longest Journey (2000) and some that are not even yet released like Kioku or Moomintroll, and covers everything from big studio games running Unreal Engine 5 to pixel art indie games running on custom engines. There should be something for everybody's taste! Do you have a favorite game in that list? (Myself I'm waiting for the Steam version of Roguecraft)

  • Version 1.4: Faster and smoother - 2 May 2026

    When Encounter was released in December 2024, the priority was to make sure the game was playable and did not have any critical defects. Most reports have been positive, but I knew there were a few things that could have been done better. This update focuses on polishing the experience. Performance issues For a game running on a 1MHz 6502, the game runs quite smoothly overall. However the intro and especially the typewriter sequence became painfully slow toward the end. This has now been significantly improved. Screen Refresh Some scene descriptions were flickering (disappearing and reappearing) when picking up items. A new "bubble" handling system has been implemented to fix this. It took longer than expected due to cutscene complications. Non-Visual Items Many more items are now properly visible on screen: cardboard box, net, hose, protection suit, knife, snooker cue, handheld device,…

  • Version 1.3.1: So many fixes! - 12 April 2026

    Version 1.3.1 I was quite happy with version 1.3.0, it had quite a few significant changes and felt overall like a much sleeker experience. Then recently the game was reviewed by the famous MathBrush on the IFDB website. "One nice part was finding an old electronic game of a sort I had recently been thinking about and talking to my son about. It was one of those retro ones that has the images literally baked into the screen and all the game does is choose which one lights up." About the same time YagmanX played Encounter on Twitch. Both these events revealed a few issues, ranging from serious game-breaking bugs to missing features, so I spent a bit of time preparing this new version of the game. Bug Fixes Throwing a container instead of dropping it would permanently lose its contents (game-breaking issue) Taking the protection suit no longer fails to refresh the scene Fixed cellar windo…

  • Version 1.3: The Big One - 18 March 2026

    So, version 1.3.0 is out, and it's kind of a big one. Actually, scratch that — it's the biggest update since the game launched back in December 2024. A new voice This is probably the change you'll notice first: the game now has a consistent narrative voice. The top window (the scene description) acts as a narrator — neutral, descriptive, setting the stage. But the text area where you interact? That's now firmly from the perspective of your character, a British private investigator who's seen a few things and has opinions about most of them. Previously the texts were a bit all over the place — sometimes "you", sometimes "I", sometimes just neutral descriptions. Now it's consistent throughout, and it makes a surprising difference. Item descriptions went from utilitarian ("a roll of tape") to something with a bit more personality. Error messages went from generic ("I can't do that") to the…

  • Version 1.2.6: Small fixes! - 5 February 2026

    I got feedback from a few players who suggested some quality of life improvements as well as found a few bugs, so I spent a bit of time testing and fixing, the main change being the order of the words in the selection menu. Here is the full list of changes: Reordered the list of words in the menu so most commonly used words are faster to access Trying to open or close the trashcan now shows the disgusting content scene instead of saying "can't do" Improved the handling of the net to reduce the number of "can't do that" Fixed some issues regarding the selection of containers and using ESCape to cancel the operation Hopefully fixed an issue regarding counting the number of items in the inventory when trying to fetch something that requires a container Optimisation: Rewrote ParseInputBuffer to assembler to reduce the size of the code The optimisation was not really necessary, but it gave m…

  • Version 1.2.5: Better Controller Support! - 31 December 2025

    The main change in this version is an update to the emulator (Oricutron), which now provides much better support for modern controllers with analog sticks and additional buttons. In particular: All extra buttons on the Competition Pro joystick are now usable as action buttons. On Xbox and PlayStation controllers, both analog sticks and the D-pad are now fully supported. Other minor changes in the game itself: Fixed a typo in the French word “Inaccessible”. Added a message when attempting to use the bucket to reach something too high. Happy New Year!

  • One Year Anniversary - 21 December 2025

    Encounter was released on December 20th 2024. That was my first 100% indie launch, and there were quite many things to learn, not only about making a game, but also how to put it on Steam, get people to know about it, etc... Ultimately, only about 300 people bought the game, less than half launched it, and one tenth finished it, but it got good reviews so I'm satisfied. If you want to know more, I wrote a quite long blog post detailing the entire project timeline, including graphs, numbers, plenty of screenshots and links: Encounter: One Year Later And have a nice winter break everybody, take care!

  • Version 1.2.4: Quality of life fixes - 4 December 2025

    Encounter is mostly "finished". There are plenty of things I wish I could add, but the floppy disk is full, and despite all of my efforts I can't win against the laws of physics! So anyway, here is this new version 1.2.4 which solves a few issues: To make it easier to produce and test physical versions of the game on the real hardware, the "Game" folder now contains .HFE and .IMD versions of the game. You can use the .HFE versions with a Gotek or HxC Floppy emulator, and the .IMD versions are ideal to make real floppy versions using a Greaseweazle! Also to make testing easier, pressing any of the SHIFT key when quitting the splash sequence now resets the achievements, so players don't get a version that already have unlocked achievements! To make Steamdeck (and joystick) players happy, the option menu now have an additional "Cancel" option Added UP and DOWN as valid inputs to exit the i…

  • Nominate Encounter for the Steam Awards! - 24 November 2025

    Nominate Encounter for the "Outstanding Visual Style" Award! There’ve been an incredibly large number of fabulous games released this past year, so the probability Encounter can get any award of any kind is so close to zero that you’d need an electron microscope to see that it’s not actually zero! Anyway, I’m using Encounter as a way to learn about parts of the game-dev process I hadn’t touched before, so I’m basically role-playing “indie developer”! Why did I choose “Outstanding Visual Style”? Well, Encounter is clearly not a Game of the Year candidate. It plays nicely on Steam Deck but is probably far from the best game on it (that being said, I’m quite certain it’s not the worst either). Being a single-player game, it can’t possibly fit in “Friends Forever.” The gameplay is certainly not the Most Innovative either, and since it’s not a tough game, it can’t be “Best Game You Suck At.”…

  • Physical Edition DLC! - 21 November 2025

    Modern games have grown so huge that proper boxed releases have become something of a lost art. It doesn’t help that many titles ship unfinished or buggy and need day-one patches just to run properly. Encounter has now been out for a full year, the biggest wrinkles are ironed out, and it finally feels ready for a real physical edition. So I made a very limited run—just 10 hand-crafted copies. By the time you’re reading this, they’re almost certainly all gone. But there’s good news: I’ve just released a free DLC that contains everything I used to create those physical copies! Inside you’ll find: - A 20-page full-color manual (PDF) - All printable case files and inserts - High-res box art and inlay A handful of step-by-step assembly videos Even if you don’t own a real Oric computer to run the original tape, you can still print the manual, assemble the inlay, and proudly display a gorgeous…

  • Version 1.2.3: New Demo! - 31 August 2025

    Last Friday I attended an Oslo Gamedev Meetup and some of the people there tried my game, and it quickly became obvious there were two big issues! The first one was problematic, quite a few of the players actually skipped the intro sequence completely without really noticing, which meant they did not actually get to read the instructions! The second one is that the demo version was old. Quite old, it was actually based on the version 1.1.0 from March this year, which means it was missing quite a few quality of life improvements, item descriptions, interactions and images as well. Plus also the fact the demo was quite short so one of the players actually found the back of the house in just a couple minutes and reached the end. So this version 1.2.3 solves these three issues: The intro sequence is now skipped by pressing ESCape instead of SPACE or ENTER (but a text tells you if you bash t…

  • Version 1.2.2: We have Clafoutis! - 17 August 2025

    This version 1.2.2 was not originally planned, but during the summer holidays, I observed family members playing the game and noted a few minor issues. Not all are resolved in this new version, but I’m committed to addressing them in future updates, as I dislike leaving bugs in my programs. Additionally, the Atari ST demoscene community sparked a lively discussion about “clafoutis” - a French dessert traditionally made with cherries - thanks to the recently released game Galactic Panic. This led to requests to incorporate clafoutis in Encounter. Fortunately, the game’s unused orchard with previously useless (yet tasty) apples provided the perfect opportunity: Players can now eat, chop, and use apples, potentially for gameplay purposes, such as solving an enigma. Here’s the full list of changes: Shifted the achievement list to the left to prevent French achievements from corrupting the s…

  • Achievements in French. - 5 August 2025

    The downside of developing on a machine set to one language is that you don’t always notice issues in others! This summer, while on vacation, I installed the game on my parents’ computer and realized the achievements were in English on Steam’s interface (but correctly in French in *Encounter*). This issue should now be fixed. Sorry for the inconvenience!

  • Strategy tips for new adventurers - 4 August 2025

    When I presented the game to people who had never played a classic adventure game before, it quickly became clear that they were unsure how to proceed. They would either wander aimlessly and get lost, collect every item they saw until their inventory was full, or fail to pick up items and forget where they had been. To assist new players, I wrote this article , which covers topics like making a map, managing items, and more. Hopefully, this will help you all!

  • CAAD review - 25 June 2025

    Encounter was reviewed in the issue 68 of the spanish magazine CAAD ("Magazine for adventurers"). This issue dives deep into Encounter, first with an interview/analysis from page 26 to 33 that unveils the game's origins and how it was built, then with a detailed review spanning pages 110 to 113. The game received a 9/10 "Very Good" score, with the following conclusion: Dbug has managed to extract the maximum from this story, enhancing it with everything needed to make it unique and squeezing every bit of potential out of the Oric, possibly creating the best adventure for this system. Atmosphere: 9 Gameplay: 9 Graphics: 9 Story: 7 Difficulty: 8 Sound: 9 If you are interested, you can get the magazine in digital or physical form on the CAAD website Also, the game will be 75% off during the Summer Sales starting tomorrow, that should make it at less than 1 euro/usd/pound, so if you were lo…

  • Final version! - 8 June 2025

    We are reaching the end of the project! Encounter was released in December 2024, and since then, there has been a steady stream of improvements and tweaks. However, I've reached the point where the disk is completely full, and so is the game's memory. For those who haven't followed the project, this is not a typical PC game. It's a game running on a 1984 computer called the Oric, with a 1 MHz 6502 processor, 64 kilobytes of memory, and 380 kilobytes of storage on a 3" floppy disk, all running in an emulator called Oricutron. As a result, the game cannot expand indefinitely: there are very real physical limits. For this final version (though I may release a couple more updates if bugs are found, this is considered "feature complete" in terms of content), I've added a few images: Now, when investigating the well, you get a proper picture: You also get an image when investigating the trash…

  • Version 1.2: Monkey King! - 31 May 2025

    This version 1.2.0 finally brings in a playable Monkey King minigame! If you played the game before, you may have found a handheld device in one of the rooms, but unfortunately it was not playable because it was out of batteries. Fortunately, after exploring the mansion a bit more, our investigator finally found some compatible batteries! Some assembly is required, but you'll be rewarded with a fully playable Monkey King game, complete with normal and fast modes, and saved scores (and your best score for the session will be added to the final in-game Encounter score). This version 1.2.0 will most likely be the last big update: If I can fit a few more images on the disk I may push a couple minor versions, possibly the QR Code generator will be inserted so games can be shared on the Defence Force website on some online leaderboard, but that's about it. If you bought the game, thank you, a…

  • BrewOtaku review - 25 May 2025

    Encounter was reviewed in the issue #006 of BrewOtaku ("The Homebrew Gaming Magazine" covering new games for old consoles, handhelds and computers). The game received a 85% "BrewScore", with the following conclusion: Encounter HD is a standout homage to the golden age of gaming, crafted with care and precision for the Oric Atmos. With a captivating plot, clever design, and plenty of classic charm, it’s an irresistible trip down memory lane. Adventurers, prepare for an unforgettable journey. If you are interested, you can get the magazine in digital or physical form on the BrewOtaku website. If you haven't yet posted your review of the game on Steam, I encourage you to do so, because at least 10 reviews are needed for Steam to consider the score valid!" Thanks!

Patch notes and updates

S.noRelease datePatch nameGID number
12 April 2025Version 1.1.1 - Almost there!1795917897300322
29 March 2025Version 1.1.0: Joystick support, Steam Deck!1793384379476410
31 February 2025Version 1.0.61790214123143906
418 January 2025Version 1.0.51789039014409835
511 January 2025Version 1.0.41788311419081870
64 January 2025Version 1.0.31787858252779870
723 December 2024Version 1.0.11786573930761945

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3319780
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateDec 20, 2024
DeveloperDefence Force
PublisherDefence Force
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typePositive
Positive review percent100%
Positive reviews21
Negative reviews0
Total reviews21
Steam recommendationsNot available
Achievements52
Average playtime forever168 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3319780/

Short description

Race against time to save a kidnapped teen in 2 hours! Play as a cunning PI, diving into a thrilling mystery. Type commands for retro vibes or use arrow keys to pick actions, crafting solutions to conquer obstacles in this classic-meets-modern adventure. Can you crack the case?

About this game

Revisit the memories of a British Private Investigator, who in September 1982 was charged to locate and free a kidnapped teenager. An informant gave you some hints, and equipped with a rough map and a tight time frame you start your mission. Visually the game is inspired by the 'Noir ' comic books and presents visually the result of all your actions - be they good or bad -. You start the game on the market place : This is where you parked your car and where you need to go back to finish the mission successfully. There are about 50 locations to explore, connected logically on a NORTH, SOUTH , EAST and WEST fashion, with a few locations that can only be accessed by going UP or DOWN (for example by climbing down a hole or moving up stairs). The available directions are indicated at the center of the screen with a four directions arrow pattern. Keyboard Controls The game is played with the keyboard using arrow keys to move around, and by typing or selecting text commands to perform actions. The list of commands can be shown in the game at any time by entering the HELP command (or hitting the ESCape key). Note: Quite a few of these commands are synonyms and were added because it felt just right. As far as the game is concerned, TAKE and GET are doing the same thing, so are DROP and PUT , FRISK and SEARCH , or LOOK , EXAMINE and INSPECT . If you feel like to FRISK the FRIDGE or SEARCH the THUG , that's all right! Simplified Controls If you were a fan of 80s adventure games, you can fully type your commands, but if you can also play the game like a classical Point'n Click adventure: Instead of typing your commands you just need to press space to bring in a menu with all the commands and lists of items you can use. You can then uss the four direction arrows as well as the space bar to select them. These control also work with legacy type four direction joysticks, but also just fine on the Steam Deck where you can use any of the directional controls (dpad, analog sticks, ...) to select options and the (A) button to select. Items As in most similar games you will encounter quite a few interactable elements - "items" - which you will be able to EXAMINE . Som…

Supported languages

English, French, Norwegian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Encounter: A 8-Bit Noir Adventure...'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Encounter: A 8-Bit Noir Adventure...'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Encounter: A 8-Bit Noir Adventure... at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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