SPSTEAMPULSELIVE ANALYTICS
Careening

Careening Steam metadata

Sean N Richardson | Feb 4, 2025 | game

Released

0players observed · 22 September 2026 - 05:50:57 UTC

ActionAdventureIndieRacingEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Careening metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateFeb 4, 2025
  • DeveloperSean N Richardson
  • PublisherSean N Richardson

Genres: Action, Adventure, Indie, Racing, Early Access

Company pages: Developer: Sean N RichardsonPublisher: Sean N Richardson

Top Steam chartsTop 100 gamesGame directorySteam Store page

Careening Steam metadata

Careening metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3321790/metadata
Steam Storehttps://store.steampowered.com/app/3321790/
Steam Communityhttps://steamcommunity.com/app/3321790
PCGamingWiki search
IGDB searchSearch IGDB for Careening

Reviews, pricing, and metadata

Review summary

4 user reviews

100% positive, 4 positive, 0 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Gamepad Recommended, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 February 2025

Latest Steam announcements

  • Careening & Demo Update 0.55 - 1 October 2025

    In a rare moment for me, both Careening & its demo have been updated at the same time, so let's crack on. Changes to both versions:Tutorialisation and Narrative The initial control segment of the tutorial remains the same, however the game now tutorialises some elements when you first reach them using the dialog system this patch introduces. There are also short vignettes that play to cover some of the narrative when you start runs, which mostly unlock based on achievements. Camera & MovementThe camera has been reworked a little to be more stable as framerates fluctuate, as well as a switch so that it changes FOV along with distance as speed increases, to help give a better sense of speed.Performance While the last update did improve performance across the board significantly (particularly late game), it came at the cost of sometimes causing micro-stutters. This build has reduced the se…

  • Update v.0.521 - 4 June 2025

    Due to various behind the scenes issues, there was a bit of a delay on this one, sorry! Version 0.521 doesn't have any new "features" however it represents a reasonable shift in overall balancing of Careening. Every Weapon has had their numbers adjusted, to scale in a more linear fashion, helping the early levels feel more impactful. Additionally, the level up screen now displays more information on the stats changed compared to prior versions. 22 Buffs were added, one for each weapon, plus one extra. These are added to the buff list when you take the final level of a weapon. With all of this in mind, balance has been completely shot, so don't be surprised if there are major buffs, and minor nerfs in the future for some weapons. A few other points of feedback have been addressed, impact markers are a lot more visible, signs now have an outline to help them pop from the background, and b…

  • Update v.0.52 - 8 April 2025

    This is a fairly large update, with a mix of new content, and adjustments based on player feedback. New Features: Deliveries - Deliverables will now spawn across the map at Doris locations, these provide experience, as well as some other bonuses when taken to the correct location. Keep an eye out for them to increase your power! Vehicle Types - There are now three new vehicles to drive, with varied handling, stats, and special abilities. Adjustments: The Health Dial has been increased in size, with a new shape to help with visibility. Engine Growl when on low health was inadvertently removed in a prior update, so that's been re-added to help give feedback to missing health. Weapon Scaling has gone through a big pass, in general most weapons deal about 20% more damage and stun at their max level, and the scaling with each "power" upgrade has been made more linear, to help the impact of e…

  • Update v.0512 - 20 March 2025

    A relatively small update, this introduces one new weapon, AIB-A, available if you've completed The Hub. Various tweaks to audio and lighting. Options added for the reactive foliage system, and it's been extended to include more foliage types.

  • 0.510 release - 27 February 2025

    Welcome to the first content update for Careening: The Hub. This patch introduces a new level (The Hub), with a new puzzle game inspired mode. It also implements reactive grass, and a music track, to make driving around feel a bit less lonely. Other Changes are pretty minor: Doris will now always be active at every location when a game starts, to eliminate those frustrating times when you forget to check the map, and dash over to the servo, only to find it empty. Quest time across the board has been upped by 15 seconds. Flailing has been reworked a little on the back end, this shouldn't have too much of an effect on normal gameplay, but makes it visually a lot less harsh, and it does mean that it's arguably more effective at extremely high (350+) tempo values. Exploseora has also had its visuals tweaked, so now the dark part of its overlay respects the cut-out, which helps a little with…

  • Early Access Launch and Update 1 - 11 February 2025

    In classic fashion, I forgot to do a post for the Early Access launch, but thank you to all my players so far, I hope you're having fun. Today's update addresses a few bugs, but is mostly a balancing patch, there's still some work to be done there, but I think this helps bring up a few of the underperformers (and nerfs one overperformer). Changes: Weapons Bladez Scaling from bonus stun increased 50% -> 65% Scaling from bonus damage decreased 100% -> 65% (This is just to bring the values together, and buff the stun portion of Bladez which I'd overnerfed pre-release) Flailing Scaling from bonus damage and stun decreased 100% -> 75% Base Damage at level 1 decreased 5.8 -> 5.4 A few minor visual tweaks, reduced brightness and lifetime for the ribbon effects. (Flailing had duel issues of overperforming hugely late game, combined with dealing very slightly too much damage at early levels give…

  • Demo Update v.1.036 - 15 January 2025

    Again, functionally small changes here. Tutorial Expanded (again). Slight tweak to late game health and damage of enemies. Fixed the last achievement from not giving a reward. Change to the landscape material to hopefully make the blending nicer. Changed position of various rocks and trees for usability. Changed position of one fountain.

  • Demo Update v.1.035 - 13 January 2025

    Mostly tweaks in this one. A few small tweaks to the Tutorial. Added a few new buffs based on chosen weapon groupings, one for visiting Doris, and a new special buff that may make or break a run. Engine sound now gets a bit of a growl when health is low. Added a backing beat track, doesn't link through to volume settings yet, can be turned on and off in the menu. Slight change to 3D HUD to prepare for future content.

  • Demo Update v.1.034 - 11 January 2025

    Small change to buffs to reduce the starting list. + added a few news ones. The full current buff list can be checked while on the buff screen. Tyre grip increased slightly at high Speed stat values. One extra achievement added, mostly to annoy people. Extra signposting added. Size of compass needles increased.

  • Demo Update v.1.033 - 9 January 2025

    Another small update in terms of changes, though with a few minor changes to the landscape the update size is larger than I'd like. Strength of Stun, Damage & Power % buffs reduced, third level added. High risk / reward buff added through Hester's Heart change. 3 Torch-er Chambers added to the map, two will be active per run. Fix for fountains visited not showing up properly on the map.

  • Demo Update v.1.032 - 8 January 2025

    Small update, mostly fixes to the UI of the buff screen, fixing issues with effects displaying incorrectly, and also fixing the add lite buff. Bladez size increased slightly. Flailing size scaling decreased slightly. Fix to buffs given from mixtapes, the game was rewarding them much, much faster than intended.

  • Demo Update v.1.031 - 5 January 2025

    I forgot to take notes for the previous update, so we now have a big black hole of knowledge. I am a professional. This update fixes a few small bugs, and introduces one new known bug in turn (When you first load to the buff menu it displays danger incorrectly, but updates to be correct if you re-roll). Size of American Intervention fixed, it was erroneously large at the last few levels. Points of Power tweaked to be slightly easier to pick up at speed (though only slightly). Rerolling has been added to buffs, at the cost of making the robots stronger. Getting multiple mixtapes now rewards you with a miniboss buff, though they're currently doing so at a rate faster than intended. Two new achievements added with bonus buff rewards.

  • Demo Update v.1.027 - 22 December 2024

    As feared, the last update broke the difficulty curve, making everything late game way too easy. This update boosts health & stun scaling of late game enemies, doubles boss health and increases miniboss health by 25%, and includes a reduction to experience earned from defeating robots. However, the secret fountain has been moved next to the start location, and buffs have been applied to a few weapons to help focus them on their intended use. Weapon Changes: Elephant Gun damage increased significantly at base level. (and while non weapon specific, Poison Damage has been brought up significantly) Hot Light Damage increased. Flailing base attack pattern has been brought up to its second level, upgrade replaced by a power upgrade. Initial damage is slightly lower to compensate, but immediate DPS is much higher. Beam Stun increased slightly across the board. Beam explosion particles now accu…

  • Demo Update v.1.026 - 21 December 2024

    This is mostly a buff update, initial strength of all weapons has been increased, buffs have been expanded with new options, and there's a few slight tweaks to language in the tutorial. There's lots of changes to the buff system here, so here's hoping I found all the bugs. Fixes: Last update introduced a bug where the Tutorial was running every time you hit play, not just at the first game start, that has hopefully been fixed. Achievement 1-1 was not counting correctly, it should be now, though I still need to pinpoint what was causing those numbers to be wrong.

  • Demo Update v.1.025 - 20 December 2024

    1.025 brings with it an expanded tutorial, and the initial version of the map update, showing locations and states for Healing Points, Buff Fountains & Gifts, on top of the time trials added in the previous update. These need a big graphics pass, and the map also needs to be realigned between the two different version, but they'll come in a future update. Buffs to initial damage of Elephant Gun & Flailing to make them feel more impactful. Enemy health & stun scaling has been reduced, damage increased slightly by a flat amount at later tiers. Compass updated to point towards Landscape Targets. Achievements for buffs tweaked and re-enabled under the new system.

  • Demo Update v.1.023 - 19 December 2024

    This build represents a big step to re-align difficulty, while making a few other adjustments. Bonus buffs have been nerfed significantly, and the better tiers of them now have prerequisites. Medium and Large enemies have had their base stun health increased, as it was too easy early game to build enough stun up to cover the screen in stunned enemies. Scaling of ram on stunned damage has been reduced, but a flat bonus is added, so at level 1 it's slightly stronger, but slightly weaker by level 10. 124MPH Armor, Lifesteal, and Ram damage have been reduced. This is probably an over-nerf when combined with other changes, but we'll see. Healing now provides ticks of healing over time, rather than a burst, with a cap to how many ticks can be stored. This makes lifesteal about twice as effective early game, but reduces efficacy as the game goes on. Fixed a bug relating to bonus health that ca…

  • Demo Update v.1.022 - 17 December 2024

    This is the second update to the demo, following the unannounced previous one. This update largely involved adding minibosses to the spawn system, and tweaking how the boss buff system worked to accommodate them (one option given on mini-bosses, three options on main boss). Nerf across the board to boss buffs to account for the total possible to receive. Hit-Stun has been changed, with each "wave" its efficacy will reduce, and both bosses and minibosses have had their base level adjusted down. Minimum Enemy Spawn Rate increases depending on game stage. The Boss Bonus Buff has been removed, as the general boss buffs supersede it. I'll likely reinstate it attached to the Quest system. Currently the Exploration element of the game is a little underperforming, as fountain buffs probably need a buff as well. Quests will now be offered more often. Various small tweaks to weapon numbers. Doris…

Patch notes and updates

S.noRelease datePatch nameGID number
14 June 2025Update v.0.5211801617199348261
28 April 2025Update v.0.521795917897474169
320 March 2025Update v.05121794102528285674
415 January 2025Demo Update v.1.0361788945554752072
513 January 2025Demo Update v.1.0351788311419140989
611 January 2025Demo Update v.1.0341788311419076454
79 January 2025Demo Update v.1.0331788311419012756
88 January 2025Demo Update v.1.0321788311418971790
95 January 2025Demo Update v.1.0311787858252806441
1022 December 2024Demo Update v.1.0271786573930702982
1121 December 2024Demo Update v.1.0261786573930674069
1220 December 2024Demo Update v.1.0251786573930649696
1319 December 2024Demo Update v.1.0231786409468867698
1417 December 2024Demo Update v.1.0221785774543678835

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3321790
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateFeb 4, 2025
DeveloperSean N Richardson
PublisherSean N Richardson
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent100%
Positive reviews4
Negative reviews0
Total reviews4
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,519 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3321790/

Short description

Careening is a bullet-heaven CarPG with a focus on exploration and movement. Drive across a small open world, defend yourself from the robot horde, then do it all again.

About this game

It is the near future of 2019, and you're trapped in a dome with 18,736 mad robots on the outskirts of a Las Vegas themed resort, and with only twenty minutes until a bomb wipes everything out. Race across a small open world, activate powerful buffs, and grow strong enough to survive the next danger, and maybe even escape (Ed. Escape is not possible at this point in time) . Explore the world. Discover Fountains to activate Buffs, Pylons to boost your character, and more Race to locations to gain experience Complete Time-Trials to increase the experience you earn Explode the rustbuckets that have turned their attention to you. Utilise a variety of unique weapons to Wreck those Wrobots Deal Damage to destroy their puny frames Inflict Stun to weaken them, then ram into them to heal yourself Utilise Buffs to empower yourself and shape your run Expire, and then try it all again. Unlock Achievements to unlock new Weapons, Buffs, and improve your car's stats Discovered world features are added to your map permanently, letting you optimise your path through the world If you haven't already, please consider checking out the Demo, it's a sizeable chunk of content, and will give you a very good idea if the game works for you.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
60Gamepad Recommended
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Careening's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Careening's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Careening at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 256,78822 September 2026 - 05:14:17 UTC574,638199,438Mega Crit
Palworld48,89022 September 2026 - 05:01:02 UTC2,101,535451,088Pocketpair
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Project Zomboid34,16522 September 2026 - 05:28:04 UTC122,811467,999The Indie Stone
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG

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