SPSTEAMPULSELIVE ANALYTICS
Nightmariners

Nightmariners Steam metadata

Ocean's Call Studios | May 2026 | game

Released

0players observed · 22 September 2026 - 14:08:27 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Nightmariners metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 2026
  • DeveloperOcean's Call Studios
  • PublisherOcean's Call Studios

Genres: Action, Adventure, Indie

Company pages: Developer: Ocean's Call StudiosPublisher: Ocean's Call Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Nightmariners Steam metadata

Nightmariners metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3325020/metadata
Steam Storehttps://store.steampowered.com/app/3325020/
Steam Communityhttps://steamcommunity.com/app/3325020
PCGamingWiki search
IGDB searchSearch IGDB for Nightmariners

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.49

Platforms

Windows

Categories

Multi-player, Co-op, Online Co-op, LAN Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 May 2026

Latest Steam announcements

  • A Major Polishing Update for Nightmariners Is Coming - 2 July 2026

    First of all, I’m sorry that the update has taken longer than expected.I’m a solo indie game developer working on Nightmariners, and I didn’t want this update to feel like just a few small additions. I want this to be an update that actually pushes the game forward and makes it feel better, smoother, and more impactful. To do that, there were a lot of things I had to learn, test, and properly rebuild. That’s why the process took longer than I expected.My goal is to move Nightmariners away from its current simple state and turn it into a fuller, more atmospheric, and more playable experience.What Has Been DoneI greatly improved the ship handling. Acceleration, deceleration, start-stop reactions, and turning now feel more natural.I made the ship’s visual movement on waves more controlled. I also made major changes to the ship movement system so players can stand more stable while walking…

  • Upcoming Update: New Islands, Eye Patches and Combat System - 25 May 2026

    About the Upcoming UpdateAhoy Night Mariners,I want to share some plans for the upcoming update. Some of the content mentioned here may change during development or be added to the game in a different way when the update is released. I will share more detailed information when the update goes live.New Islands and Cave VarietyI have started working on new islands and caves. My goal is to make caves feel less repetitive, with difficulty, dangers and encounters changing depending on the mission.One of the systems I am working on is cave auras that react to whether players make noise or stay quiet. You can think of this as a special rule or curse of the cave itself. In some caves, making too much noise may cause the lights to fade, the darkness to grow stronger and the environment to become more dangerous.With this system, I want caves to feel different not only as maps, but also through th…

  • New Update: Market, New Dangers and Island Changes - 24 May 2026

    About the UpdateAhoy Night Mariners,I want to share some of the new changes added with this update, as well as a few things planned for upcoming updates.Some of the content mentioned here may change, improve or be added differently in future updates. I will share more details as bigger changes arrive.Lighting ImprovementsI made some adjustments to the in-game lighting. My goal is to make the atmosphere stronger and improve visibility, especially at night, in caves and around island areas.Some of the lights under the ship are currently disabled for a new system I am testing. You will understand what this is about in a very soon update.New Danger During Sea TravelA new danger has been added while traveling long distances with the ship.When you see it, remember to change your route.UI and Model UpdatesI made several updates to the UI and some models. I want the in-game UI language and styl…

  • About the Upcoming Update - 21 May 2026

    About the Upcoming UpdateAhoy Night Mariners,I want to share some plans for the upcoming update.Some of the content mentioned in this announcement may change, be delayed, or be added to the game in a different way before the update is released. When the update goes live, I will share all the details more clearly.Lighting ImprovementsWith this update, I have made some changes to the in-game lighting. My goal is to make the atmosphere stronger and improve visibility, especially at night, in caves and around island areas.New Dangers During Sea TravelI have started adding new dangers for journeys with the main ship. I am working on new creatures that can appear during travel, approach the ship or disturb the players. I want sea travel to feel less empty and make players pay more attention while they are on the ship.UI and Model UpdatesI have also made a few updates on the UI and model side.…

  • Mini Bug Fix Update - 20 May 2026

    Mini Bug Fix UpdateHello Night Mariners,I have released a small bug fix update.FixedMarker positions fixed In some cases, markers could appear further behind than their intended position. This issue has been fixed.Main Island spawn issue fixed Sometimes, after returning from Cave Island, the Main Island could spawn in the wrong location. This issue has been fixed.Marker guidance improved In-game marker guidance has been improved to make navigation clearer.Thank you for playing and for reporting the issues you encounter.

  • Upcoming Updates - 19 May 2026

    About Upcoming UpdatesAhoy Night Mariners,I want to share some of the systems and content I’m planning to add to Nightmariners in the upcoming updates.First, I’m planning to improve the loot system in caves. Players will be able to collect loot and use it to improve themselves, their equipment, or their ship. For this, I will add a market system and an equipment system.For now, I’m planning to build the equipment system around eye patches. These equipment upgrades may include features like a lantern, speaker, and other useful tools. This way, equipment will not only be visual, but also affect gameplay.I’m also planning to add a combat system for the new creatures I want to bring into the game. I want players to have more options when they encounter creatures, and I want those encounters to feel more meaningful.Right now, players mostly travel to one type of island and return to one type…

  • New Update: Gate System, Ping, Lanterns and Cave Improvements - 18 May 2026

    Update NotesHello Night Mariners,With this update, several new systems, gameplay improvements and bug fixes have been added to the game.Some models and UI elements are temporary for now. I will replace them with better versions in future updates when they are ready.Added and ChangedGate system added Players will now travel between islands by passing through specific gates instead of moving directly from one island to another.Ping system added Players can now ping locations and point things out to their teammates.Wind boost areas added Small wind areas have been added to the sea. When the ship passes through them, it receives a short speed boost.New creatures added to caves New creatures have been added to the caves, and some existing creatures have been updated.How to Play section added A new “How to Play” section has been added to help players understand the basic systems more easily.S…

  • Upcoming Update: Island Travel, Routes and the New Cave System - 17 May 2026

    Hello Night Mariners,I’m currently working on an update that I plan to release later today or within the next few hours. With this update, there will be some important changes and new systems added to the core flow of the game.First of all, instead of instantly teleporting between islands, players will now travel by ship. After selecting a mission, the destination island will be determined and a route will be created for players to follow. This should make the transition between missions feel more natural and more fitting for the atmosphere of the game.Since sea travel will now take longer, I’m also planning to add a few new interactions and mechanics to the ship so the journey feels more engaging. I’m currently testing a few different systems, and whichever ones feel the most stable and enjoyable will be added to the game.I have also added wind / booster areas on the sea to make sailin…

  • NightMariners Update is Live - 16 May 2026

    Ahoy NightMariners!In this update, I made improvements to some of the game’s core systems. This includes changes to the lobby, water effects, cave generation, ship positioning points, and collisions.Update Notes:Lobby Updated:The lobby system and flow have been updated to work more smoothly.Water Effect Added:A water effect now appears when the player enters the water.Cave Generation Updated:Improvements have been made to the cave generation system.Ship Teleport Points Improved:Ship teleport / positioning points are now clearer and easier to understand.Collisions Updated:Some collision issues have been fixed, and the general collision setup has been improved.Planned Improvements:More Cave and Island Variety:The current cave and island designs are still quite simple and similar. In future updates, I plan to add more variety with different cave layouts, island designs, and exploration are…

  • NightMariners is Out Now! - 15 May 2026

    Ahoy, NightMariners!I’m very happy to announce that NightMariners is now released.This is my first PC game, and it is also an indie project that I developed as a solo developer. I have been working on it for a long time, and I feel that I was able to create something very close to the game I had in mind. Of course, there are still things missing, but I will continue improving NightMariners after release and bring it closer to the version I truly want it to become.One of my favorite parts of the game is the procedural cave system. I wanted each mission to feel a little different, with caves that can create a new sense of exploration in every run. In future updates, I plan to expand this system with more variety, new cave themes, new dangers, and richer exploration areas.At the moment, the game is still simple in terms of content. However, with your feedback, I believe NightMariners can b…

  • NightMariners! Release Date Announced - 13 May 2026

    Ahoy, NightMariners!I’m happy to announce that NightMariners will be released on 15.05.2026.After the feedback I received from the older version of the game, I decided to rebuild NightMariners almost from the ground up by myself. This took longer than I expected, but I wanted to improve the core gameplay, atmosphere, controls, and overall feeling of the game as much as I could.NightMariners is a co-op horror adventure game set across dark seas, cursed islands, and dangerous caves. You and your crew sail to mysterious islands, enter deep caves by raft, recover lost Core Fragments, and try to bring them safely back to the ship. But once a fragment is taken, the island becomes more dangerous. Lights begin to fail, navigation becomes harder, and creatures start closing in.Compared to the older version, the game now has improved ship controls, more action, more creatures, better sound design…

  • Demo Patch Notes v0.97 - 28 February 2025

    We are thrilled to share our first ever patch note! First of all, we would like to thank the following individuals for their valuable feedback: DanTheDracoKingVT, Rooslin, Morfo2, Aphex, Bobsenas, Collider Flarespark, Darkenneko, Feepy, sw00p, Cody. Your feedback helps us continuously improve the game! Changes and improvements in this update: Now automatically adjust according to your monitor. A new setting to mute the microphone has been added. Updated for a more user-friendly experience. Fixed a camera bug that was causing unnecessary lag and stuttering. Improved to prevent recurring connection issues. Improved item interaction systems. Improved visual guidance. Various improvements for a better navigation experience. Fixed a bug that caused the mermaids voice to disappear. Fixed excessive shaking when turning the ship. Added a new tutorial for interactable objects on the ship. Fixed…

  • The state and the future of our game - 26 February 2025

    Ahoy mateys! Today we will briefly discuss our the state and the future of the game. Another lesson learned As you may know, our demo release have been rocky at best. While we are aware that this is below sub optimal, we have some shameless excuses for this: We are a tiny, tiny team of two developers, with experience around 3 years, who are trying to make something that they want to make. We wanted to let the world know as soon as possible, and let the world play as soon as possible. It was an insane oversight on our part due to our lack of experience. This is the first time we ever create something for Steam, first time we ever made anything multiplayer. You may or may not consider these excuses to be valid, we respect your opinion. We are extremely sorry if your experience with our game was (or maybe still is) unpleasant. We promise that we will not leave the demo in a state like this…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026Mini Bug Fix Update1833334318565303
216 May 2026NightMariners Update is Live1832700592793770
328 February 2025Demo Patch Notes v0.971792751526052679

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3325020
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$4.49
Free to playNo
Discount0%
Original price USD$4.49
Current price USD$4.49
Release dateMay 2026
DeveloperOcean's Call Studios
PublisherOcean's Call Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3325020/

Short description

Nightmariners is a co-op sailing-horror game. Deliver cargo between islands while avoiding sinister creatures.

About this game

NightMariners is a co-op horror adventure game set across dark seas, cursed islands, and dangerous caves. Sail with your crew, reach mysterious islands, and enter deep caves by raft. Your goal is to find lost Core Fragments and bring them safely back to your ship. But once a Core Fragment is taken, the island begins to change. Lights start to fail, navigation becomes harder, and creatures begin closing in. To survive, your crew must stay together, protect the carrier, and return to the ship before the darkness overwhelms you. Key Features: Co-op Horror Experience: Play with your friends, complete missions as a crew, and try to survive dangerous islands together. Ship and Raft Travel: Sail across dark seas with your ship, reach mysterious islands, and continue deeper into caves by raft. Core Fragment Missions: Find lost Core Fragments, carry them back, and deliver them safely to your ship. Rising Danger: After taking a Core Fragment, the island becomes more hostile. Lights weaken, paths become harder to follow, and creature pressure increases. Cave Exploration: Explore dark, foggy, and dangerous caves. Stay alert and do not lose your way. Teamwork: Who will carry the fragment? Who will guide the way? Who will protect the crew? Every role matters. Dark Atmosphere: Experience rough seas, dim lights, cursed islands, and tense cave environments filled with danger. In NightMariners, finding the fragment is only the beginning. Bringing it back is the real test.

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.49
  • Highest observed: $4.49

Nightmariners's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.49, the highest is $4.49, and the first visible tracked price is $4.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Nightmariners's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.49, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.49. The latest run records $4.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.49
  • Current list price: $4.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Nightmariners at $4.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.49$4.490%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.49$4.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.49$4.49No discountSteam Store

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