- Constantine Scores Source Code Update V2 - 4 September 2025
Updated the source code branch to include uncompiled blueprints and levels for people to use for modding. For more information about the source code branch look at the news post linked below.
- Source Code Release - 29 August 2025
Greetings players, as the title says I am releasing the games source code for people to look at and utilise for modding.How to Access the Source CodeThe source code can be accessed by right clicking the game, accessing the properties and heading to betas. To gain access to the private beta you must enter the password "AgentAccessConfirmed" without the quotation marks. Then you should see the branch. Warning, this branch does not include the game files and only includes the source files for the code, meaning that you will have to swap back to the regular game branch to be able to play the game again.After downloading the branch you can browse the files by right clicking the game again, hitting manage and browsing the local files.What is includedC++ source files for game project codeBlueprintsLevelsWhat isn't includedUnreal Project files AssetsUnreal Engine CodeUnreal PluginsLicence for t…
- Update 1.8.1 - 26 August 2025
Removed Steam DRM.Fixed weapons not firing after shooting and pausing.
- Constantine Scores Update 1.8 - 22 May 2025
Greetings players, I know it's been awhile, I hope you all enjoyed update 1.7. For 1.8, I have added a new stronghold to the game, I know this update is a lot smaller, though I do hope you enjoy it. Strongholds Stronghold Den Soundtrack If you want to support the game. https://store.steampowered.com/app/3606310/Constantine_Scores_Soundtrack/
- Constantine Scores Soundtrack Release - 20 April 2025
Greetings players, today I am announcing the release of the soundtrack. Releasing it ahead of schedule. If you enjoyed the game and at all want to support it, feel free to buy the soundtrack. Otherwise, keep enjoying the game, as I plan on continuing to update it. https://store.steampowered.com/app/3606310/Constantine_Scores_Soundtrack/
- Constantine Scores Update 1.7 - 10 April 2025
Welcome to update 1.7. This update I wanted to be as big as update 1.5, and I hope you all enjoy it. Campaign Reworking Campaigns have been changed in this update. Before, contracts would be selected based on a type (small, medium or large), however could be repeated. With the new change, contracts have been split into seperate lists to avoid duplicates. As well, more longer missions will show up for advanced and expert campaigns. The campaign feature changes haven't been fully tested, so let me know what you think about the change. Contracts Four new contracts will be added to the game, included as single missions and campaign missions. Penthouse Penthouse is a medium sized mission, tasking you with eliminating politicians of Constantines Government Cyber Den Cyber Den is a large sized missions, tasking you with robbing a hidden research centre. Eliminate the researchers and secure the…
- Constantine Scores April Bugfixes - 5 April 2025
Changes and Fixes Tweaked players crouch height. Fixed AI being stuck on corner store. Added wall to block people from leaving skyscraper play bounds. Fixed shields and tanks being damaged by healing gas. Tweaked AI logic when exiting search mode. Changed game logic for unlocking level achievements.
- Constantine Scores Soundtrack Announcement - 5 April 2025
Soundtrack Greetings players, I am happy to announce a new soundtrack releasing on Steam. It will be containing all of the tracks so far in the game, both in MP3 and WAV. Expect it to release on April 22nd. If you feel like you've enjoyed the game and wish to support me in any way, buying the soundtrack would go a long way. I love to work on this game, and I hope you all enjoy the updates I have released. https://store.steampowered.com/app/3606310/Constantine_Scores_Soundtrack/ Update 1.7 Update 1.7 is still in the works, and I am not to sure when it will be releasing. I want this update to be another big one. So far I am planning on a late April to early May release. Expect a few new weapons, contracts and strongholds.
- Constantine Scores Update 1.6.1 - 4 April 2025
Welcome players to another new update, again a smaller one. In this update you can expect to see a lot of new achievements. Special Packages The director ordered insiders to leave behind dead drops, you can expect to find them on contracts, though they might be hidden. Try searching for any drops with an armor insignia on them. Retrieving a package will reward you with currency and an achievement. Tweaks and Fixes Buffed Recovery and Powered Up Augments healing to be percentage based. Doubled EXP reward for playing campaigns. Reduced Thermite timer on Skyscraper. Fixed Cartel Yacht not showing up in campaigns. Increased health regen rate of the Healing Cannon. Tweaked AI movement when attacking the player. Changed gunfire audio to reduce sound overlapping.
- Constantine Scores Update 1.6 - 31 March 2025
Hello, welcome to update 1.6, this is a smaller updated compared to the previous one and is mostly here to address fixes while providing some quality of life additions to the game. Augments Four new augments have been added. Recovery Augment (Head Slot) Increased Health Regen. Using your Alt attacks regens health on use. Precision Augment(Torso) Weapons have reduced spread and deal more damage. Deflector Augment (Arms) Increased dodge, melee weapons deal more damage. Powered Up Augment (Legs) Increased movement speed, using your ability regens health when first activated. Health Cannon A new alt attack has been added, prioritising healing over damage, as it shoots healing gas that lasts ten seconds. Weapons Two new secondary weapons have been added and one of the previous secondaries has been changed. AP8-X changed to an auto pistol. Added B90-S a burst variant of the B90. Added VK15-S…
- Constantine Scores Update 1.5 - 26 March 2025
Hello players, the new update is out with a bunch of new content, and fixes. Listed below are all the new additions for you to expect. I hope you enjoy it. Contracts Three new contracts will be added to the game, included as single missions and campaign missions. Turf War Turf War is a small mission, tasking you with eliminating Orion Cartel members and securing loot either from armoured transports or crates. Small missions such as these are made with the intention of adding more variety to the campaign mode. Datacenter Datacenter is a medium mission, tasking you with stealing valuable data from Constantines Government. This mission has more in-depth randomisation when it comes to its objectives, as it features multiple alternative objectives similar to Cartel Mansion, Police Station or Syn Suburbia. Cartel Yacht Cartel Yacht is a long mission, tasking you with robbing a valuable yachts…
- April 2025 Update Announcement - 20 March 2025
Hello everyone, today I will be giving a brief overview of update of 1.5 coming in April. Contracts Expect three new contracts, listed below. A more in-depth breakdown of the missions will be disclosed when the update releases. Turf War (Small) Datacenter (Medium) Cartel Yacht(Long) Strongholds Strongholds are a new game type being introduced. More will be disclosed later, however in short it's a holdout mode being added that ramps up with difficulty. Fixes and Changes A new armor is being added specifically for melee weapons, and changes to the melee hitboxes. Various other fixes will also be included.
- March Bugfixes 2 - 13 March 2025
Small tweak to AI search parameters and other fixes. Fixed being able to clip into the staircase wall on Syn Suburbia Fixed being able to jump on the servers in Syn Suburbia. Tweaked AI to search more aggressively for player if they are close. Fixed bug with AI vision being blocked by their own meshes. Tweaked ai parameters for movement. Tweaked player crouch height.
- March Bugfixes - 13 March 2025
Small update for March. Attempted to fix AI not properly pathing to player when player is out of sight. Fixed broken Nav on Syn Suburbia. Stopped automatic weapons from firing when pressing escape. Changed camera position when crouching to avoid clipping issues. Fixed the MK4 Blitz typo.
- Constantine Scores Update 1.4 - 12 March 2025
Greetings players, this update will be a smaller one compared to the previous major updates. In this update, you will see changes to how the difficulty is handled as well as more gameplay choices for players to mess around with. Difficulty Overhaul The difficulty of the game has been tweaked and rebalanced. A few of the main changes are to how fast it takes for enemies to show up during the initial assault, and time based objectives changing based on difficulty. Listed below are the changes. Special enemies arrive faster to the scene. Reduced health drops on special enemies on higher difficulties. Tweaked ai aggression when engaging enemies at longer distances. Increase objective timers on Expert difficulty and above. Abilities Two new abilities have been added to the game. Suppressor Weapons have Infinite ammo and deal more damage. Escape Artist Move faster and have increased dodge cha…
- Constantine Scores Update 1.3 - 12 February 2025
Welcome players to Update 1.3, I hope you enjoy the content, as after this update I will be taking a small break from the game. I won't stop updating the game entirely, however big updates will be less frequent. Contracts Three new contracts have been added to the game, as well as achievements. They can be accessed directly through playing them as single missions or appearing as random contracts during campaigns. Syn Suburbia and Police Station utilise addition RNG by having limited variant objectives that can appear during the mission. Truck Convoy Truck Convoy is a small sized mission, Orion Cartel are being ambushed by the police, take advantage of this situation. Syn Suburbia Syn Suburbia is a medium sized mission, Syn executives live in a house in the suburbs, head there and secure the loot within. Police Station Police Station is a large sized mission, rescue an informant that's b…
- An Overview of The Next Update - 7 February 2025
Welcome players, today I will be giving a brief overview of what to expect for update 1.3. The planned update will be released late February or early March. Contracts This update will include three new contracts. One small, medium and large mission will be added. Listed below are the expected missions to be released. Each having achievements tied to finishing them. Truck Convoy (Small Contract) Syn Suburbia (Medium Contract) Police Station (Large Contract) A more detailed overview will come out when the content launches. Armors Added three new armor variants for weapon builds. For shotguns, precision or burst weapons and automatic weapons. MK4 Blitz MK4 Sentry MK4 Heavy A more detailed overview will come out when the content launches. Changes and Fixes Small changes listed below. Fixed flares using the wrong timer value. Changed the sound for drill or computer hacks breaking, increasing…
- Constantine Scores Update 1.21 - 31 January 2025
Hello, I hope you all enjoyed the recent missions added. This update is a smaller one made to tackle a few issues with the game. Difficulty Reworkings In order to tackle difficulty of the game a few changes have been made to make the game more user friendly. Players take less damage on regular difficulty. Cartel stalkers have a distinct color pallet. Increased reward modifiers for harder difficulties. Police tanks have significantly smaller shield sizes. Police tanks covering face animation has been modified slightly. UI Reworkings The in game player UI has been reworked after visual feedback from a user named Punished Bernadetta. Changed money indicator text color to green. Moved text indicators for key bindings and gave them a bright vibrant teal color. Changed recharge bars to have individual colors and image icons Modified health bar icons background to be a dark red instead of whit…
- Constantine Scores Update 1.2 - 28 January 2025
Greetings players! Welcome to Update 1.2. This update initially releasing for February is coming out now! Listed below are the new additions and changes coming out in this patch. Contracts Two new contracts are added in this update, both featured in campaign, with achievements tied to completing them. Military Base Military base is a medium sized mission, take advantage of a chaotic war to secure missiles. Cartel Clubhouse Cartel Clubhouse is a medium sized mission, assault a drug facility under the control of the Orion Cartel and steal their product. Campaign Changes The campaigns in the game have been changed due to feedback. Now selecting campaign options will also reward bonus modifiers to loot secured when playing. Regular 10% Bonus Reward Advanced 20% Bonus Reward Expert 30% Bonus Reward Fixes and Changes Added text indicators for slider values. Changed snipers to have a red glow…
- Feburary 2025 Update Announcement - 20 January 2025
A look into the next main update. Greetings players! Thanks for trying out my game and giving feedback. It's been a fun time working on the game and I appreciate the support. This post will be a small dive into the content that can be expected to arrive some time next month. Contracts Experience two new contracts being added. They will be available to play as single missions as well as being added into the pool of missions that shows up in campaigns. Listed below are the two missions being added to the game. Military Base Cartel Clubhouse More info on the contracts will be given on release. Feedback changes. With the feedback given from users on the discussion board, I plan on implementing a few changes, they will either release with the contracts or be in a smaller update later on. Listed below are community requested changes or features that will be addressed. Mouse X/Y Invert Increas…