SPSTEAMPULSELIVE ANALYTICS
Mr. Sparkle's Nightmare

Mr. Sparkle's Nightmare Steam metadata

Zillo Games | Q3 2026 | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID3326820
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperZillo Games

Mr. Sparkle's Nightmare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3326820
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperZillo Games
  • PublisherZillo Games
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Zillo GamesPublisher: Zillo Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mr. Sparkle's Nightmare Steam metadata

Mr. Sparkle's Nightmare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3326820/metadata
Steam Communityhttps://steamcommunity.com/app/3326820
PCGamingWiki search
IGDB searchSearch IGDB for Mr. Sparkle's Nightmare

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Visual and difficulty update - 21 May 2026

    In preperation for the Steam Next fest the demo has seen an update to the visuals to make it easier for players to see enemies, bullets and traps. The demo has also been rebalanced a bit to make players see a bit more content sooner and made the learning curve smoother.

  • Welcome to the Nightmare - 27 March 2026

    Introducing Mr. Sparkle’s Nightmare; a fast, dark, skill-based take on spellcrafting and bullet hell combat!The spell crafting mechanic is at the core of the game, giving players near limitless freedom to combine runes to create crazy and exciting spells.Movement and difficulty has been carefully tinkered to always keep players on their toes and never allowing careless plays without punishment.The art direction, music and theme of the game is set up to match the gameplay, to intensify the experience of a hardcore bullet hell experience.The demo is out now - enjoy experimenting with spell crafting while dodging the chaotic bullet hell patterns skillfully!Happy Gaming-Mathias Zillo

  • Mini-bosses, Healing & Selling - 20 August 2025

    Hi everybody, here's a new update to the demo of Whiskers and Wizardry as I look to make the demo as polished as possible for the Steam Next Fest in October. Check it out!New Mini-bosses to face: 2 new mini-bosses joins lushwood forest to give players an extra challenge and more loot!Healing: Even though health is an important resource and the game is not healing heavy, I've added a fish in the shop that players can buy to gain some much needed health back!Sell runes: Captain Kroll in his shop are now able to buy your left-over runes for some additional mouse tokens. Make most of it and get the upgrades - or health - you need!Bug fixing:Some hitboxes was not very intuitive to players and are now adjustedThe Cat's Eye Laser attack now collides more precisely with enemies.Bug where UI was wrongfully placed when equipping runes, making upgrades or otherwise are now fixed.VIsual changes:Fla…

  • Pits of Lushwood - Update 0.7.0.7 - 7 August 2025

    Demo Hotfix update 0.7.0.7 is now live!The demo has been hotfixed of bugs, and a new terrain piece has been added; Pits.Push ground enemies into them to eliminate them, but be careful not to fall in yourself!

  • Major Demo Overhaul - 1 August 2025

    I'm happy to announce that the demo now finally has been updated with the big graphics and game design overhaul, that I've been working intensely on for the past 4-5 months. After a lot of great feedback and advice, I decided to make a big overhaul to the game, which identifies the following issues it had before:All-in on Bullet hell: The game has always been a bullet hell game, however it didn't lean fully into it. The enemies has seen big updates to their attack patterns and the game feels much more right in the genre. Oatmeal bowl problem: The rune system was cool, however, because you could have so much of everything activated at once, you ended up not really caring that much about which abilities you had. It all played the same.The enemies were all behaving similarly, making each room feel less distinct and the challenge design was not great. This has been heavily lifted and every…

  • Challenge Design Revised! - 26 March 2025

    The demo has seen an update, where the design philosophy of the challenges has seen some severe changes. This means: Each room is now hand crafted with care, for a more engaging experience, which makes each room feel like a little action-puzzle you need to solve. Enemies has been redesigned to play more distinct roles from eachother, making each of them stand out more and enabling players to become more aware of their patterns. Added a new enemy in the demo as it was fulfilling a much needed role when looking at the challenges of each room. Added a new form of trap that players need to avoid while engaged in combat. Damage of enemies has been increased, while their health has decreased, for more intense battles, that are more punishing, but let's you move on quicker when doing things right. Experience gained from killing monsters has increased, to allow for quicker leveling. Turned down…

  • Playing around Lushwood Forest - 21 February 2025

    Join me when playing Whiskers and Wizardry!

  • Story, HUD and Baltic Steam Event - 21 February 2025

    Demo 0.6.0.0 is here! The demo includes The story is told through a cinematic in the beginning of the game You can now select to play the cinematic and/or the tutorial again after the first playthrough The magic sequence is now displayed in the HUD, along with dash and spell cooldowns, to give the player a better overview of the current ability availability. Pleased to share this update just before attending the Baltic steam event! I will be showing a video of me playing the game while the event is running.

  • Demo Hotfix 0.5.0.1 - 31 January 2025

    Just updated the demo with a quick little hotfix adressing: Adding option for fullscreen windowed mode Letting the game run in background while loading. This should help players opening the game and browsing Steam while they wait for loading. Added tooltip for how to cleanse corrupted runes.

  • Corrupted Runes have entered the Mr. Sparkle's Nightmare demo! - 30 January 2025

    Today the demo version 0.5.0.0 is out - and it's a good one! I've had a lot of feedback from testers this past week and two of the major points were: The demo is a bit too easy, which means there's an issue with experiencing the power progression fully because everything dies too easy, and also it means you'll play for less time. The core gameplay of the spell crafting rune system and the feline power ups, seems really awesome and we want to lean as much into it as possible. On top of that they found some bugs that needs to get fixed. These are the areas I've tried to improve upon in version 0.5.0.0, which led to the following patch notes: Added rarity to runes (Common, Rare, Epic and Legendary). Only Common and Rare runes are dropped without Corruption (See below). Added a Corrupted Rune system to the core spell crafting system. Corrupted runes are either of Epic or Legendary rarity, b…

  • Demo v 0.4.2.0 Live - 28 January 2025

    Demo Patch 0.4.2.0 is now live! This is a smaller patch, but it includes some important hotfixes and QOL changes: Increased health on enemies at certain levels/difficulties. Made the curve a bit steeper to make it a bit less trivial in the later stages. Fixed issue with windowed mode Fixed issue when tabbing in and out of game Fixed bug with certain enemies early on giving 0 damage Updated movement speed of protagonist Better font in magic tome tooltip More info on how to equip runes in magic tome Easier handling of runes in magic tome Traps gives less damage and they take longer to activate Explanation in tooltip of what Enemy Powers are. Updated player collider slightly to fit where players think it is. Added graphics quality settings to make the game more accessible on lower-end systems. Fixed flickering when using the feedback reporting tool.

  • Hotfix Demo 0.4.0.2 - 24 January 2025

    I've just updated the demo with a small patch addressing some small issues I found when players were playing: Added proper control icons/names where appropriate when playing with controllers. Enhanced the auto aim slightly, to auto update when getting too far away from a target. Made an option for dropping runes with Y when playing with controllers. Made an option to auto-equip runes with X when playing with controllers. Adjusted the difficulty a little bit down on the first difficulty. Added appropriate error messages when players try to do actions they can't

  • The demo is finally here! - 23 January 2025

    I am super thrilled to announce that the demo for Whiskers and Wizardry is finally live! This also means that the playtest is taken down for now - it might get up later with a more complete build when the release date is closing in. The updates for the demo: New enemy power system: Each section provides a power for all enemies in the section. In the demo you can face 3 different powers at the moment: Immolation Pulse: Enemies creates an explosion around them every few seconds! Speedster: Enemies move 30% faster. Self destruct: Enemies creates a large explosion when they die - watch out! Loads of polishing, including: Better control sprites Cannot pick up items when you have a full inventory Better area of attack marks Better performance New boss screen to make players ready for the fight! Better markers for UI navigation - making everything easier to see especially on smaller screens li…

  • From Playtest to Demo! - 17 January 2025

    Today, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only. That said, the playtest has just been updated so that it is the same as the current Demo build - this means new content for you guys and a better play experience. More levels of the forest area The camp is expanded so you can see new areas - they cannot be entered in the demo though The winter and mushroom areas are prohibited now - instead the demo is entirely played in the forest area. When defeating the final boss (which has moved to section 9) the player is now met with a little bit of story instead of just getting a win-screen. Difficulty and progression has been adjusted once more. The goal is that the demo should encourage players to play about 3 run-throughs to get enough of a taste of the game. This should equal to about…

  • Feline Powers and Difficulty Updated - 16 January 2025

    I'm excited to share that the playtest update 0.2.0.0 is now live! This patch is a bit bigger and gives some more things to explore and experiment with, encouraging a bit longer playtimes than previously. Revamped the Feline Power system. Now it is a talent tree where you can pick 1 of 2 talents for each level you gain. These can be redistributed for each run in the camp. The purpose of this tree is for players to feel like they get great progression, and meaningful choices that affects how they approach their builds and playstyle in each run. New Feline powers: I've added 4 brand new Feline Powers to the game. Looking for synergies? Look at the Level 4 powers: Fire mastery: When damage from a fire based spell is triggered, the target becomes a living bomb that explodes after 3 seconds or when dying! In addition you start with the Fireball spawn rune. Poison Mastery: Each enemy infected…

  • Playtest Hotfix #2 now live - 13 January 2025

    The playtest is still going strong - thanks for everyone that plays and especially for the nice feedback you guys give! I really appreciate it! :) The patch includes: Fixed issue where some particle systems wouldn't render correctly Added 4 new levels to make more diverse runs Fixed bug where Steam Deck users would run into some big lacks rendering them unable to play the game. Added "quit to camp" and "quite to main menu" Fixed issue with gamepad/keyboard navigation in menus. Happy gaming - Mathias Zillo Zillo Games

  • Playtest Hotfix #1 now live! - 10 January 2025

    The playtest is going great and the feedback is rolling in - thanks for that, I really appreciate it! :) Based on the feedback I got, this is the first hotfix of the Alpha Playtest. The patch includes: Fixed issue where the ice enemies would end in an endless immortal charge state Fixed a crash bug for Steam Deck users - Steam deck should be supported now. Made small adjustments of texts and icons where they were a bit unaligned Added option to navigate up and down dialogue options with W and S Added option to pick a dialogue option based on numbers (1,2,3 etc) Added the option to instant-write dialogue text when left clicking on the panel (before you had to click outside the panel) Added tooltips to the HUD elements (coins, diamonds, health bar etc) Added an option to open the feedback/bug tool in the in-game menu Happy gaming - Mathias Zillo Zillo Games

  • Alpha Playtest Live Now! - 10 January 2025

    Excited to announce that the alpha playtest for Whiskers and Wizardry is now live! The playtest is a vertical slice (think demo) of the game, but it hasn't been fully tested for a demo release yet - I hope you'll help with that :) It would be a great help if you'd try it out and provide me some data/feedback that can help me improve the game and fix bugs. In game there's the option to provide feedback directly (for windows only), you can also help out with answering a survery with questions and finally you are able to provide questions/feedback in my Discord channel or on the Steam page forums which I check regularly. The playtest includes: - A short tutorial to get you going - A bunch of different spell runes for you to try out the innovative spellcrafting system - Metaprogression with tome crafting and a few feline powerups - a bunch of in-run upgrades - 3 different biomes with monste…

  • Announcing Whiskers and Wizardry! - 6 December 2024

    I am super proud and excited to announce the next title of Zillo Games: Whiskers and Wizardry! The game follows the exciting world of spellcrafting from Margoq's Lair, but takes a completely different take on it, where there's less focus on finger-twisting and more focus on the tactical aspects of crafting your spells. Inspired by Magicraft, Wizard of Legend and Spell Disk, Whiskers and Wizardry aims to provide a gaming experience which heavily encourages experimentation and exploitation of the overwhelming amount of builds and synergies.

Patch notes and updates

S.noRelease datePatch nameGID number
131 January 2025Demo Hotfix 0.5.0.11790214123105824
224 January 2025Hotfix Demo 0.4.0.21789580505333294
313 January 2025Playtest Hotfix #2 now live1788311419144435
410 January 2025Playtest Hotfix #1 now live!1788311419043618

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3326820
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ3 2026
DeveloperZillo Games
PublisherZillo Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Mr. Sparkle’s tale has gone wrong. To escape the nightmare, you must combine runes to craft your own spells and survive relentless bullet-hell chaos.

About this game

Mr. Sparkle’s Nightmare is a fast-paced bullet-hell roguelite where you build your own spells by combining runes. Create wild synergies, experiment with powerful combinations, and master precise dodging to survive increasingly deadly encounters.

Supported languages

English, German, Simplified Chinese, Polish, French, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência fantasiosa
steam germany6Schimpfwörte Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Mr. Sparkle's Nightmare's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mr. Sparkle's Nightmare's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mr. Sparkle's Nightmare at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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