SPSTEAMPULSELIVE ANALYTICS
Locked in my Darkness 2: The Room

Locked in my Darkness 2: The Room Steam news

Blusagi Team | Feb 11, 2026 | game

Released

0players observed · 11 October 2026 - 18:17:00 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Locked in my Darkness 2: The Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews19
  • Release dateFeb 11, 2026
  • DeveloperBlusagi Team
  • Publisherindie.io

Genres: Indie, Simulation

Company pages: Developer: Blusagi TeamPublisher: indie.io

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Locked in my Darkness 2: The Room Steam news

Locked in my Darkness 2: The Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Locked in my Darkness 2: The Past Does Not Stay Buried - 1 October 2026

    Neither does the room. Locked in my Darkness 2: The Room is a psychological horror walking sim set between realities. The same dread as the first one, more of it and a great deal more to walk through before you understand what you are walking through. It picked up a new boss in August and a hotfix in September. Locked in my Darkness 2: The Room is on sale during the Steam Autumn Sale, October 1 to October 8.

  • Hotfix - 3 September 2026

    Fixed the Vhs player Added sound to the gas valve Updated health of the boss Removed a image on the forest level.

  • New Boss Update 1.2.6 - 18 August 2026

    Major Update Live: Face a Reimagined Threat! We’ve just pushed a brand-new update for Locked in my Darkness 2! Based on player feedback, we went back to the drawing board to completely overhaul the main encounter and bring you a far more intense experience. What’s New in This Patch: Brand-New Boss Encounter: The original boss has been replaced with a much more imposing, aggressive, and visually disturbing entity. Refined Combat & Behavior: Updated attack patterns and presence will force you to stay on high alert and adapt your strategy to survive. Atmospheric Enhancements: Adjusted lighting and visual effects to amplify the horror and tension during the encounter. Jump back in, test your survival skills against the new threat, and let us know your thoughts in the Steam Discussions! Wishlist Our Next Psychological Horror Game: Market Moe! While you're checking out the update, we’d love t…

  • Locked in my Darkness 2: The Room: 25% Off in the Steam Summer Sale! - 25 June 2026

    Locked in my Darkness 2: The Room is 25% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/3330930/

  • Hotfix 3 - 17 March 2026

    - The regional format loader was fixed, specifically the issue with uncommon regions. - fixed the collider in a corner in level 3

  • Hotfix 2 - 10 March 2026

    A small hotfix has been released to improve the stability of the save system. This update fixes an issue where, in rare cases, certain regional date/time formats on Windows could cause save files to fail loading properly, which could result in a black screen when returning to the main menu. The save system has been updated to handle different regional configurations more safely to prevent save corruption. Thank you to the player who reported this issue and helped track it down. Your feedback really helps improve the game! Thank you for playing.

  • Hotfix #1 update. - 14 February 2026

    Hello everyone, and thank you sincerely for your feedback and support. This is our first hotfix: Level 3 – Forest: We received feedback that the level felt too large and somewhat confusing. We’ve revamped the layout, making it more compact and streamlined while preserving the intended atmosphere. Gameplay Adjustment: The lighter has been removed, and the camera is now available from the very beginning of the game. You can use it early on to better navigate the darker areas of Level 0 and Level 1. Once again, thank you for taking the time to share your thoughts. Your feedback truly helps improve the experience. As you may have noticed, we currently have 3 reviews on Steam. Reaching 10 reviews is an important milestone for visibility on the platform. If you’ve enjoyed the game or would like to support its development, leaving a review would mean a great deal and genuinely helps small deve…

  • Locked In My Darkness 2: The Room is OUT NOW. - 11 February 2026

    The wait is over. 🩸 Locked In My Darkness 2: The Room is OUT NOW. The final chapter of the trilogy has begun. Locked In My Darkness 2: The Room is the direct sequel to Blue Maiden and the conclusion to a story where horror is not escaped… it’s inherited. You play as Yuki Tachibana, a Japanese high school student who moves with her parents to a modest apartment in New York, searching for a fresh start. But the past refuses to stay buried. The events surrounding **Taichi Tachibana**, protagonist of *Blue Maiden*, have left scars that are now resurfacing. What haunted her father has followed her. Behind the apartment walls, something awakens. Memories distort. Reality fractures. And the truth behind Yuki’s family begins to reveal itself, one note, one puzzle, one warped reality at a time 👁️🕳️ 🧠 Narrative-driven psychological horror 🏚️ Exploration across interconnected rooms and unsett…

  • Locked in My Darkness 2: The Room — Release Date Revealed - 8 January 2026

    The wait is almost over. 📅 Locked in My Darkness 2: The Room launches on February 11, 2026. Locked In My Darkness 2: The Room is the direct sequel to Blue Maiden and the final chapter of the trilogy. This time, the horror is inherited. You play as Yuki Tachibana, a Japanese high school student who moves with her parents to a modest apartment in New York, hoping for a fresh start. But the past refuses to stay buried. The events surrounding Taichi Tachibana—the protagonist of Blue Maiden—have left scars that now begin to surface. What haunted her father has followed her. Within the walls of the apartment, something awakens. Memories distort. Reality fractures. And the truth behind Yuki’s family begins to reveal itself—one note, one puzzle, one warped reality at a time 👁️🕳️ 🩸 What awaits in this sequel to Blue Maiden: 🧠 A narrative-driven psychological horror experience inspired by cl…

  • Dev Log 2# Locked in my Darkness 2: The Room - 4 December 2025

    Hello everyone, and welcome to Devlog #2. Today I want to share some important updates about the development process, the status of the demo, and the challenges we’ve been facing — especially when it comes to promoting an indie horror game in an extremely crowded market. 🚀 Development Progress Over the past weeks, the project has moved forward steadily. Several systems have been refined or fully implemented: Core gameplay mechanics are now much more stable, including interactions, environmental triggers, and atmosphere-driven sequences. Visual polishing and lighting passes have helped the environments feel more cohesive and more aligned with the tone we want to achieve. Sound design has seen significant improvements — ambience layers, subtle audio cues, and timing adjustments are helping shape the experience into something much more immersive. Internal playtesting continues, allowing m…

  • Dev Log 1# Locked in my Darkness 2: The Room - 15 November 2025

    Hello everyone! 👋 Here’s a fresh update from the development of Locked in my Darkness 2: The Room. We want to share what we’ve been working on, what’s improving, and what’s coming next as we move closer to release. 🏗️ Current Development Status The demo is now available on Steam. We are focusing on polishing the core experience: atmosphere, pacing, and exploration. The full game will last between 2 to 3 hours, making it the longest title we’ve created so far and the one that has taken the most years to develop. It also serves as the conclusion to the story that began back in 2022. The game will feature multiple environments, including the most memorable location from the first title, now expanded with new areas that were not possible to explore in the previous installment. Our goal is to make every step tense, every room meaningful, and every object part of the story. Thanks to everyo…

  • Hotfixes of the demo - 14 October 2025

    Hi everyone! I’ve been watching your streams and noticed that many of you were getting stuck on the fuse puzzle and the blood number clues in apartment 2, so I decided to move them to make them easier to find. Also, for the marble maze puzzle, I saw that a lot of players weren’t sure how to place the marble, so I added a tutorial poster to help with that. Hopefully this makes things clearer and prevents anyone from getting stuck again! Updates: Game: Changed the position of the fuse to find it more easy. Changed the position of the number 6 in blood to find it more easy. Added a tutorial poster to know where to put the marble ball in the wooden maze. Options: fixed the brightness option fixed the graphical options(bloom, chromatic, vignette etc,,) Unity: Patched a vulnerability of the engine in the build.

  • Demo is out in the Steam Next Fest - 13 October 2025

    🕯 Locked in my Darkness 2: The Room – Steam Next Fest Demo! 🔦 The wait is over! Locked in my Darkness 2: The Room joins the Steam Next Fest (October 2025) with a brand-new playable demo. Step into a distorted reality where memories twist, shadows whisper, and every door hides a secret. Can you uncover the truth before it consumes you? 🎮 Play the demo on Steam: 💀 What to expect:A first-person psychological horror experience.Exploration, atmosphere, and puzzle-solving at its core.Around 1–2 hours of eerie tension in this demo. 👁 Wishlist now and help support indie horror! 🕹 Play it, survive it… and tell us what you saw.

  • Demo in the Steam Next Fest - 23 September 2025

    🚀 Exciting news! 🚀 We’re thrilled to announce that our playable demo will be part of Steam Next Fest this October! 🎉This is your chance to experience the new features of the game for the very first time. Step into a world of mystery, exploration, and challenges where every choice matters. 🌟 What to expect in the demo: 🔹 Atmospheric first-person exploration 🔹 Puzzle-solving and interactive environments 🔹 taste of the story that awaits in the full game 🗓️ Mark your calendars for October 13th and don’t forget to wishlist the game on SteamWe can’t wait to hear your feedback and see you during Steam Next Fest! 💙

  • Official Publisher Announcement - 22 May 2025

    As a solo dev, this project has been a great journey, This game is the sequel of Blue Maiden and the first Locked in my Darkness inspired in games liked Silent Hill and Fatal Frame with a strong Japanese enviroments mixing with Occidental Enviroments liked New York, and now with the help of indie.io We will be able to reach even more players so they can join in this incredible journey. 🎉🎉🎉 For those of you who may not know, working with a game publishing platform like indie.io greatly helps indie developers focus on game development while they handle all the behind-the-scenes magic. From helping manage store pages to crafting marketing campaigns and even helping the game shine at both digital and live events, indie.io helps in all the aspects that indie developers often struggle with alone.😁 Thank you so much for your support in this journey: Also do not forget to add to your wishli…

  • The demo is out finally. - 23 January 2025

    Hi guys First of all I want to talk a little about the development of the game, last year I decided to do the mechanics from scratch, which took me many months of development, then I launched the Steam page for the game in November and it seems that it ended up going unnoticed despite the fact that many people asked me for a sequel. That's why I decided to release this demo with what has already been done so far, which by the way, this demo will be about the beginning of the game, you could say the whole chapter 1, It still has a lot of development left and I plan to expand and add more things. I hope you can enjoy the demo. Blusagi Team.

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2026Hotfix1842846814443774
217 March 2026Hotfix 31826992588604070
310 March 2026Hotfix 21826362059931888
414 February 2026Hotfix #1 update.1824644522841612
514 October 2025Hotfixes of the demo1813041031361113

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