SPSTEAMPULSELIVE ANALYTICS
Bloodstone Rising

Bloodstone Rising Steam metadata

Shadow Forged Studio | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID3338020
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperShadow Forged Studio

Bloodstone Rising metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3338020
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperShadow Forged Studio
  • PublisherShadow Forged Studio
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Shadow Forged StudioPublisher: Shadow Forged Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bloodstone Rising Steam metadata

Bloodstone Rising metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3338020/metadata
Steam Communityhttps://steamcommunity.com/app/3338020
PCGamingWiki search
IGDB searchSearch IGDB for Bloodstone Rising

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Update 0.1.3 - 1 September 2026

    Major version bump! A lot has changed in this update!! If you are attending Pax West in Seattle this weekend, come visit me at the Indie Incubator booths in the main expo hall! 🚀 UpdatesAdded four unique Dwarf character models and a character/skin selectorAdded a seamless in-game tutorial during your first runAdded currency for mining BloodstonesAdded Weapon Upgrade system (Uses currency)Added Upgrade reroll functionality (Uses currency)Added first Sniper RifleAdded first SMG weaponAdded an Unstuck option to the menuAdded new puzzle roomAdded three new dungeon roomsAdded a new main menu sceneAdded boss musicAdded multiplayer invite codesAdded Aim Assist for controller players, including adjustable camera rotation strengthAdded Difficulty SelectionAdded customizable key bindings with saved rebinding preferencesAdded new Creepy Crawling enemiesAdded new Jumper enemies with jumping and fo…

  • Demo Update 0.0.73 - 15 May 2026

    New dash ability! Give it a try and let me know what you think! We now have our first map event! There will be may more to come! 🚀 UpdatesAdded room puzzle systems and event mechanics.Added a new dash ability.Added status menu that shows current weapons and upgrades.Added boss/event music.Added more sound effects.Added weapon comparison UI.Added new enemy animations.Added new upgrade.Added new dungeon room.🧩 FixesCleaned up colliders across multiple areas (Less invisible walls).Fixed enemies still attacking while dead.Improved multiplayer sync settings.More minor fixes.

  • Demo Update 0.0.70 - 22 April 2026

    🚀 UpdatesAdded difficulty system with selectable difficulty options.Added new Space Ship Hub starting area. Hub is currently used for hosting game and setting difficulty.In the future will be used for selecting character class and upgrades.Added 3 new dungeon roomsAdded save/load system (currently only used for scene changes).Improved menu transitions (now instant).Improved mining system (can hold to mine, faster mining, updated animation).Health orbs are now always auto picked up.Reduced weapon sway (Makes aiming feel more responsive).Improved jump behavior.Improved lighting, textures, and environment polish across scenes.Added new minimap icons.🧩 FixesFixed restart issue in multiplayer.Fixed minimap rotation issue.Fixed arms flickering issue.Fixed multiple small bugs and inconsistencies across UI, environments, and gameplay systems.

  • Demo Update 0.0.65 - 13 February 2026

    This update focuses heavily on polish, stability, and overall game feel. I’ve spent time improving lighting and shadows, tightening up weapon handling, and fixing several bugs that were affecting gameplay flow. As always, feedback through Discord is greatly appreciated!🚀 UpdatesImplemented dynamic shadow casting and lighting improvements.Various lighting, shadow, and visual polish passes across the dungeon.Add weapon pickup labels to display stats including damage, fire rate, and magazine size.Improved shotgun and rifle recoil.Added brightness setting.Added shadow quality setting.Can now hold key to mine.Removed Continue button from death menu.Increased maximum camera sensitivity.Tweaked general UI elements.Various optimizations.🧩 FixesFixed scheduled actions bug which showed up in various ways. These should all be fixed but if you notice any of them please let me knowShotgun stuck in…

  • Demo Update 0.0.58 - 2 December 2025

    This update adds several improvements that should make the demo feel more polished. From adding weapon choices to easier to hear zombies sneaking up behind you. Try out the new rooms and changes, and swing by Discord to share what you'd like to see next! 🚀 UpdatesAdded three new dungeon roomsLimited inventory to two weapons at a time so that you must choose your weaponZombies are now easy to hear when behind the playerAdded damage indicator flashImproved various sound effectsChanged weapon pickup visualsSlightly increased rifle attack speedAdded center dot to crosshair and increased zoom while aimingAdded indicators for current room and time remaining in each roomMore small improvements

  • Demo Update 0.0.49 - 27 October 2025

    Hello everyone! I am excited to announce the largest demo update released to date! A whole bunch of things changed along with significant systems improvements that will help accelerate future development. The demo is slowly but surely getting to its final state yet there is still a lot of work to do. Give it a try and let me know your thoughts on Discord. What do you feel is missing? What should I focus on next? The biggest item on the list is to add many more interesting upgrades and weapon variations.🚀 UpdatesReworked upgrade system.Mining crystals now gives you random upgrades.Added upgrade drone with selectable upgrades at the end of each room.Added minimap.Added health orbs dropped by enemies on death.Added doors between each room which are locked until all enemies are spawned.Added grenade recharge system and corresponding upgrade.Improved boss pacing.Added slow ability.Crawler e…

  • How Ideas Turn Into Features - Devlog 3 - 10 September 2025

    Working on a roguelite about space dwarves fighting endless undead means I’m constantly buried in ideas. They come from everywhere. Sometimes it’s something I spot in another game, sometimes it’s just a dumb thought I can’t shake. But not every idea makes it into Bloodstone Rising. It has to prove it belongs.From “Wouldn’t it be cool if…” to a real featureMost of my ideas start as scraps in a messy document. Weapon sketches, weird enemy concepts, modifiers, half-written events. The ones that survive are the ones that actually solve a problem or add something fresh to the chaos.One of my earliest notes was:“What if the player has to manage the stress of resource gathering and fighting aggressive hordes in a roguelike setting?”That simple note became one of the pillars of the game. Making sense of the chaosWhen I think an idea is worth chasing, I put it through a quick filter. Does it sol…

  • Playtests, Feedback, and What’s Next - Devlog 2 - 21 August 2025

    Hey everyone, Mark here again. Welcome back to the second Devlog for Bloodstone Rising!Today, I want to delve into something equally important: playtests, feedback, and how you can contribute to shaping the game.Why Playtests MatterI can spend weeks coding features, tweaking combat, and building systems, but the real test happens when someone else picks up the game and plays it their way. That’s when the unexpected shows up: strategies I never thought of and feedback I wouldn’t have considered on my own.This kind of feedback helped shape the new version of the first Boss, which now has more mechanics, attacks, and is more challenging.That’s the magic of playtesting: it turns Bloodstone Rising into something greater than the sum of its parts.How to Give FeedbackI want feedback to be as easy and open as possible. Here are the main ways you can help:• Discord feedback channel – The best pl…

  • Bloodstone Rising will be a part of the Debut Festival this week! - 7 August 2025

    Bloodstone Rising will be a part of the Debut Festival this week!We’re excited to announce that Bloodstone Rising will be part of this year’s Steam Debut Festival. If you haven’t jumped in yet, or if it’s been a while, now’s the perfect time.Play the updated demoTry new weapons, mechanics, and improved combat!The latest demo update includes: Updates & Improvements Improved boss fight: The Boss now has an additional attack and is more aggressive. Balanced enemy spawns during the boss fight. Balanced boss health Sprinter enemy added. Improved jump animation. Improved pickaxe animation. Adjusted the layout of multiple dungeon rooms. Various animation and AI tweaks. Fixes Fixed enemies sometimes attacking downed players. Reduced the chance of enemies getting stuckWishlist and download now to play the Demo!

  • The Gunplay Update - Demo 0.0.40 - 14 July 2025

    ✨ Updates & ImprovementsAdded ability to aim down sights of gunsAdded new revolver weaponUpdated grenade throwing and explosion effectsImproved gun mechanics and recoilAdjusted shotgun spreadImproved weapon sound effectsConstant enemy spawner added🛠️ FixesGrenades no longer damage other playersReduced likelihood of players and enemies getting stuckEnabled gravity for downed playersRemoved shotgun firing delay

  • The Origins of Bloodstone Rising - Devlog 1 - 11 July 2025

    Hey everyone, and welcome to the very first Devlog for Bloodstone Rising! I’m incredibly excited to finally start sharing this journey with you. As a solo developer, building this game has been a massive learning experience filled with late-night ideas, unexpected challenges, and moments that reminded me why I love creating games in the first place. In this Devlog, I’ll take you through who I am, what inspired Bloodstone Rising, and how this project went from a simple idea to a playable demo. Let’s dive in. ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻Who am I?Hi! I’m Mark, a solo indie developer working under the name Shadow Forged Studio. I’ve been passionate about games for as long as I can remember, and over the years that passion has evolved into something more serious - the dream of building games from the ground up that are gritty, immersive, and just plain fun. My background is mostly in tech with a touch of…

  • Demo Out Now! - 23 May 2025

    If you give it a try, I’d love to hear what you think — every bit of feedback helps as I continue shaping and improving the game. I’m actively working on updates and bug fixes, so stay tuned. Found a bug? Got an idea? Drop it in the Discord — it really helps! Thanks so much for playing!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3338020
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperShadow Forged Studio
PublisherShadow Forged Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Bloodstone Rising is a high-intensity co-op FPS roguelike. Gather your fellow space dwarves, mine resources, forge upgrades, and fight off relentless zombie hordes as you reclaim your ancestral kingdom.

About this game

Bloodstone Rising is a high-intensity 1-4 player co-op FPS roguelike. Gather your fellow space dwarves, mine resources, forge upgrades, and fight off relentless zombie hordes as you reclaim your ancestral kingdom. RELENTLESS WAVE-BASED COMBAT Face endless waves of deadly zombies. Each round brings new threats, forcing you to adapt fast or die faster. Team up with up to 3 friends in online co-op. Revive fallen allies, combine abilities, and survive together or fall alone. MINE, UPGRADE, AND SURVIVE TOGETHER Gather resources between waves to forge powerful upgrades and abilities. Balance risk and reward in the calm before the next storm. Choose from dozens of weapons, perks, and abilities. Build your ideal playstyle and become stronger with every run. MASSIVE ZOMBIE BOSS FIGHTS Battle towering undead bosses with unique mechanics in crumbling mines, glowing forges, and ancient halls lost to time. Dodge their brutal attacks and find weak spots to take them down. From elemental rifles, discover a wide range of dwarven and sci-fi weapons, each with unique abilities. CHALLENGE MODES & DIFFICULTY TIERS Unlock tougher challenges, modifiers, and elite zombie variants. The further you go, the deadlier it gets. Discover powerful artifacts, surprise events, and ever-changing combinations that keep each run fresh and unpredictable.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6ViolĂŞncia fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bloodstone Rising's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bloodstone Rising's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bloodstone Rising at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.