Desktop Survivors 98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players6 · 23 September 2026 - 14:46:13 UTC
- SteamPulse tracked peak546
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews1,405
- Release dateMay 20, 2025
- DeveloperBrandon Hesslau
- PublisherBrandon Hesslau
Company pages: Developer: Brandon HesslauPublisher: Brandon Hesslau
Desktop Survivors 98 Steam news
Desktop Survivors 98 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch V1.0.7 - 28 May 2025
Hey everyone! This patch is focused heavily on stability and crash fixes. Over the past day, I’ve been digging through tons of crash logs and soft lock reports -- huge thanks to everyone who sent them in. A large number of these issues seem to be tied to the game’s new multithreading behaviors, which were introduced to improve performance across modern hardware. That said, the results were mixed: some players never encountered a single issue, while others ran into frequent crashes / soft-locks depending on their system. I believe I’ve resolved the majority of these problems, but just in case, I’ve also added a "Use Multithreading" option in the settings menu. This gives you the choice to fall back to the single-threaded version if needed. If you still run into crashes or issues, feel free to: Email the crash log to [email protected] Post it in the Discord Or drop it in the S…
- Patch V1.0.6 - 26 May 2025
Hey! So I decided to do a full revamp of the game's systems and prioritize optimization for this patch. The game should now have major FPS improvements across the board. If you run into any new issues or crashes let me know either in the forums or the Discord :) 🔧 Optimization Overhaul Collision systems have been completely overhauled for better efficiency. Major game systems now utilize multithreading to distribute workloads. Revisited all weapon projectiles to significantly improve performance and reduce overhead. Improved object pooling across systems for improved memory efficiency. Revamped some rendering behaviors that caused occasional stuttering, especially with cursor movement. Expect smoother gameplay, especially during chaotic moments with lots of projectiles. 🛠 Additional Fixes & Tweaks The game no longer intercepts keyboard input from other applications until an opaque gam…
- Desktop Survivors 98 is an action roguelike that moves at the speed of your mouse, which is to say pretty fast - 25 May 2025
I quite like the whole action roguelike genre that built up around games like Binding of Isaac and Nuclear Throne and metamorphosed into a whole new thing with the explosive birth of Vampire Survivors... Read more.
- Patch V1.0.4 - 24 May 2025
Hey everyone! This patch brings another big round of improvements as I continue refining things during launch week. It includes a bunch of important bug fixes, a brand-new overlay rendering system for (hopefully) better performance, and several quality-of-life upgrades based on your feedback. Thank you all so much for the incredible support during this launch. It seriously means the world to me. I'm going to keep rolling out updates to squash bugs, smooth things out, and make the overall experience better and better. Balancing and more QoL are up next so keep the suggestions coming! Also feel free to join the Discord community if you haven't already. :) Thanks again! - Brandon 🛠 Bug Fixes Fairy Crash Fixed: Resolved a crash caused by the Fairy enemy’s behavior. Hit Numbers Crash: Attempt at addressing a crash caused by floating hit numbers. Cursor Cost Rounding: Fixed rounding issue wi…
- Patch V1.0.3 - 23 May 2025
Hey guys! So this patch addresses some of the common crashes and soft-locks that have been reported, among a few other things that were suggested. I'll still be continuing to bug fix, with the next focus being optimization and a new overlay rendering pipeline that will hopefully improve the game's performance. Then I'll be moving towards QoL and implementing some of the suggestions that have been mentioned. Thanks so much for all of the feedback from everyone. I'm so determined to get these bugs squashed
- Patch v1.0.1 - 21 May 2025
Hey everyone! After a super exciting release day comes... lots of bug-fixing 😅 Huge thank you to all of you who’ve been playing, sharing kind words, and sending in bug reports - it means the world. I’ll be continuing to patch and improve the game as quickly as I can :) - Brandon Here’s the first official patch for Desktop Survivors 98! 🎮 Gameplay Gill Unlock Fixed: Gill’s achievement requirement "Survive 10 rooms in Dunes" no longer incorrectly requires 12 rooms to complete. Controller I-Frames: Increased invincibility frames when using a controller. Fire Trail Fix: Fire trails no longer deal damage while fully transparent. Level-Up Clarity: Added "Acquire" text to the level-up menu for items not yet in your inventory. 🛠️ Bug Fixes Boss Fight Crash Fixes: Boss encounters should no longer cause crashes. If you still experience any, please report it! (Wasn’t able to recreate it, so fin…
- Desktop Survivors 98 Demo Update v1.29 - 26 January 2025
✨ New Features "3D" Environmental Art: New environmental assets have been added, inspired by 90s game art. This includes updated visuals for crates, barrels, doors, shop tables, and chests. Treasure Chest Mechanic: Treasure rooms and keys have been removed. Treasure chests are now occasional room rewards with a revamped opening mechanic to make them more fun. Dungeon Wallpaper: A brand new dungeon wallpaper has been created that better fits the new environment aesthetic. End Fight Button: An "End Fight" button now appears in the bottom-left corner after one minute in a room (excluding boss fight). Clicking it ends the fight but forfeits XP and Gold from remaining enemies. 🗡️ Weapon Rebalancing All weapons have been revisited and rebalanced. Notable updates include: Firewall: Nerfed for balance. No longer applies knockback. Minesweeper: Mines now spawn near the center. Paint Brush: Visu…
- Desktop Survivors Demo Patch v1.28 - 19 January 2025
Hey! I'm very happy to announce that the demo now has controller support and steam deck compatibility! Along with many other tweaks. Thanks so much to everyone for all of the awesome support and feedback as I continue to work on the full game.
- Desktop Survivors 98 Demo Update v1.26 - 1 January 2025
✨ New Features Wallpaper Settings: A highly requested feature has been added—players can now set a wallpaper behind the game! Choose from pre-packaged wallpapers or add your own custom ones to personalize your experience. This can be found in the Settings menu. Item Recycling: A new "Recycle" stat has been introduced, allowing players to remove items during a run. Each dungeon completion grants a permanent +1 stat bonus to your cursor. Shield Stat and Failsafe Passive: The Dodge stat has been removed and replaced with a new Shield stat. Shields absorb damage, with one shield being removed per hit and resetting after each fight. A new passive item, Failsafe, has been added, granting +1 Shield per level-up. 🔧 Tweaks Dropped Item Movement: Dropped items (XP, Gold, etc.) now move towards the cursor beyond the base pickup radius. Health Regeneration Display: Health regeneration numbers will…
- Desktop Survivors Demo Patch v1.22 - 23 December 2024
✨ New Features First-Time Setup Wizard: A calibration wizard has been added to help you set up the game for the best experience! It appears on first-startup but is still accessible from the Settings menu. One of the important settings added to it is Transparency Threshold for systems which process black colors differently (e.g. black text is rendering transparent). Swordy Tutorial Sequence: Per request, after Swordy’s intro, players will now be guided through starting their first run, opening the map and stats menu, navigating rooms, and surviving their first 60-second wave. This tutorial makes it easier for new players to jump in. 🛠️ Optimization Vertical Sync (VSync): VSync is now implemented, syncing the game’s frame rate to your monitor's refresh rate for reduced system usage. To keep gameplay responsive, VSync is disabled during combat to reduce input lag. Process Priority Optimiz…
- Desktop Survivors 98 Demo Patch v1.1 - 17 December 2024
New Features QoL Keyboard Controls Added: Per request, some keyboard controls have been added :) Press ESC to toggle the game. Use Tab to toggle stats. Press M to open the map. Click-Through Toggle Button: A setting for toggling pass-through clicking has been added to the Settings menu! When enabled, it will prevent your cursor from interacting with your desktop. Bug Fixes 5120x1440 Resolution Crash: Fixed an issue where launching the game at 5120x1440 caused it to crash. There still may be visual issues with ultra-wide monitors, but I'm still working to make the game accessible to all monitor sizes (I only have a 1920x1080 monitor so there's been a lot of trial and error haha) Upgrade Checkbox Mismatch: Fixed the issue where small upgrade level checkboxes in the stats menu didn’t align with the actual upgrade levels. Floating Point Error: Resolved the classic floating-point error that…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 May 2025 | Patch V1.0.7 | 1800991756260388 |
| 2 | 26 May 2025 | Patch V1.0.6 | 1800357164531270 |
| 3 | 24 May 2025 | Patch V1.0.4 | 1800357164468665 |
| 4 | 23 May 2025 | Patch V1.0.3 | 1800357164426434 |
| 5 | 21 May 2025 | Patch v1.0.1 | 1800357164370655 |
| 6 | 26 January 2025 | Desktop Survivors 98 Demo Update v1.29 | 1789580505394727 |
| 7 | 1 January 2025 | Desktop Survivors 98 Demo Update v1.26 | 1786573931021303 |
| 8 | 23 December 2024 | Desktop Survivors Demo Patch v1.22 | 1786573930738205 |
| 9 | 17 December 2024 | Desktop Survivors 98 Demo Patch v1.1 | 1785774543677102 |
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