- 1.1 Balance update - Changelog - 29 May 2015
Based on your feedback we have just released a version with some small balance changes. Many thanks to everyone who gave their opinion on the new version and helped us improve Roche Fusion even further. As announced, the leaderboards have been reset to give a fair chance to everybody to play with the new balance, so jump in the game to secure your spot on the shiny new leaderboards. Below is a list of the changes we made. We hope you'll like them and we're looking forward to seeing you in-game or on the forums. Changelog the Battering Ram duration has been reduced by 25%the Fatboss has been nerfed to make its difficulty more in line with that of the other mini-bossesthe Dimension Drive can no longer be used while in an upgrade station to grab multiple upgradesthe Remote Bomb is no longer deleted while only barely out of the screen
- 1.1 Balance update - Changelog - 29 May 2015
Based on your feedback we have just released a version with some small balance changes. Many thanks to everyone who gave their opinion on the new version and helped us improve Roche Fusion even further. As announced, the leaderboards have been reset to give a fair chance to everybody to play with the new balance, so jump in the game to secure your spot on the shiny new leaderboards. Below is a list of the changes we made. We hope you'll like them and we're looking forward to seeing you in-game or on the forums. Changelog the Battering Ram duration has been reduced by 25%the Fatboss has been nerfed to make its difficulty more in line with that of the other mini-bossesthe Dimension Drive can no longer be used while in an upgrade station to grab multiple upgradesthe Remote Bomb is no longer deleted while only barely out of the screen
- First free content update - Now out! - 18 May 2015
Today we have a whole lot of exciting news to share with you: we have released a brand new content patch for you including new ships, new bosses, new upgrades, new achievements, and many small fixes all throughout the game. And to sweeten the deal, you can also get Roche Fusion for a reduced price for a limited time, so this is the perfect moment to get started blowing those colourful enemies to bits! Read on for more information about what's new, and how you can win a chance to design your own in-game upgrade! Content Patch - 1.1 It is hardly a secret that we have been working on the first free content patch for Roche Fusion over the past couple of months. A few of the highlights are: two new ships;two new bosses;six new upgrades - of which two are completely player-designed - plus four unique upgrades for the new ships;sixteen new achievements;new variety in enemy patterns;and infinit…
- First free content update - Now out! - 18 May 2015
Today we have a whole lot of exciting news to share with you: we have released a brand new content patch for you including new ships, new bosses, new upgrades, new achievements, and many small fixes all throughout the game. And to sweeten the deal, you can also get Roche Fusion for a reduced price for a limited time, so this is the perfect moment to get started blowing those colourful enemies to bits! Read on for more information about what's new, and how you can win a chance to design your own in-game upgrade! Content Patch - 1.1 It is hardly a secret that we have been working on the first free content patch for Roche Fusion over the past couple of months. A few of the highlights are: two new ships;two new bosses;six new upgrades - of which two are completely player-designed - plus four unique upgrades for the new ships;sixteen new achievements;new variety in enemy patterns;and infinit…
- Changelog - Update 1.1 - 18 May 2015
ships new ship: Lily, a ship with a strong close range attack, but has non-recharging armour instead of a shield new ship: Crab, a ship with a charging medium range attack and damage absorbtion when not firingupgrades new upgrade: Reactive Shield new upgrade: Hornet new upgrade: Aft Torpedoes new upgrade: Dimension Drive (courtesy of our friends at 2Awesome Studio) new upgrade: Battering Ram (designed by Saphire) new upgrade: Remote Bomb (designed by Meroka)enemies new mini-boss: the Fatboss new epic boss: the Epic Drone (or: Project Paul) many new movement behaviours for the blue circular drones have been addedthe Epic Spiky boss now also has healthbar for its three separate parts, to make its health mechanics more clearall support enemies spawned by bosses now also scale and become more difficult to kill as the game progressesthe laser drones have been completely rebalanced: the small…
- Changelog - Update 1.1 - 18 May 2015
ships new ship: Lily, a ship with a strong close range attack, but has non-recharging armour instead of a shield new ship: Crab, a ship with a charging medium range attack and damage absorbtion when not firingupgrades new upgrade: Reactive Shield new upgrade: Hornet new upgrade: Aft Torpedoes new upgrade: Dimension Drive (courtesy of our friends at 2Awesome Studio) new upgrade: Battering Ram (designed by Saphire) new upgrade: Remote Bomb (designed by Meroka)enemies new mini-boss: the Fatboss new epic boss: the Epic Drone (or: Project Paul) many new movement behaviours for the blue circular drones have been addedthe Epic Spiky boss now also has healthbar for its three separate parts, to make its health mechanics more clearall support enemies spawned by bosses now also scale and become more difficult to kill as the game progressesthe laser drones have been completely rebalanced: the small…
- Update 1.1 - Announcing release date - 13 May 2015
Our hard work on our first big free update has come to a close, and we are happy to today announce the update's release date! For this we have created a small trailer: https://youtu.be/lsLdwZK06hI The update will be released May 18, that's next Monday! It contains: - two new playable ships - two new awesome boss fights - ten new upgrades - more variation in enemy behaviour and a bunch of smaller changes to make the game more awesome! Over the next few days we will be busy putting on the final touches. I hope you are as excited as us about this update and the new content! If you would like to take a sneak-peak at the cool new features, make sure to drop by our play-testing streams! The next one is scheduled in just a few hours: http://steamcommunity.com/games/334140/events/178234970451542796 Hope to see you there! We cannot wait to see what you all think of all the new stuff!
- Update 1.1 - Announcing release date - 13 May 2015
Our hard work on our first big free update has come to a close, and we are happy to today announce the update's release date! For this we have created a small trailer: https://youtu.be/lsLdwZK06hI The update will be released May 18, that's next Monday! It contains: - two new playable ships - two new awesome boss fights - ten new upgrades - more variation in enemy behaviour and a bunch of smaller changes to make the game more awesome! Over the next few days we will be busy putting on the final touches. I hope you are as excited as us about this update and the new content! If you would like to take a sneak-peak at the cool new features, make sure to drop by our play-testing streams! The next one is scheduled in just a few hours: http://steamcommunity.com/games/334140/events/178234970451542796 Hope to see you there! We cannot wait to see what you all think of all the new stuff!
- Dimension Drive crossover update - 5 May 2015
Our sweet shoot-em-up deal with our friends from 2AwesomeStudio is over. But we got a lot of positive feedback and decided to continue to offer copies of Roche Fusion to backers of Dimension Drive (right here on Kickstarter!) for just 8 euros extra! Make sure to head on over to the Kickstarter and support Dimension Drive during the last week of its campaign! https://www.kickstarter.com/projects/2awesomestudio/dimension-drive You can also help them out by voting for Dimension Drive on Steam Greenlight here: https://steamcommunity.com/sharedfiles/filedetails/?id=422860011 Steam needs more amazing shoot 'em ups, so let's make this happen!
- Dimension Drive crossover update - 5 May 2015
Our sweet shoot-em-up deal with our friends from 2AwesomeStudio is over. But we got a lot of positive feedback and decided to continue to offer copies of Roche Fusion to backers of Dimension Drive (right here on Kickstarter!) for just 8 euros extra! Make sure to head on over to the Kickstarter and support Dimension Drive during the last week of its campaign! https://www.kickstarter.com/projects/2awesomestudio/dimension-drive You can also help them out by voting for Dimension Drive on Steam Greenlight here: https://steamcommunity.com/sharedfiles/filedetails/?id=422860011 Steam needs more amazing shoot 'em ups, so let's make this happen!
- Dimension Drive - Roche Fusion crossover - less than 24 hours remaining! - 2 May 2015
If you have not seen our news the other day: We have jumped into bed with 2AwesomeStudios, makers of Dimension Drive, and are offering a super sweet deal where you can get both games for cheap! Dimension Drive is currently on Kickstarter, and if you support them, you can get a copy of Roche Fusion (for yourself, or a friend) for just 4 bucks extra! Check out the details here: https://www.kickstarter.com/projects/2awesomestudio/dimension-drive/posts/1215430 The best part is: You will get your copy of Roche Fusion right when the Kickstarter succeeds! The deal will only be available for today, so make sure to get it while you can!
- Dimension Drive - Roche Fusion crossover - less than 24 hours remaining! - 2 May 2015
If you have not seen our news the other day: We have jumped into bed with 2AwesomeStudios, makers of Dimension Drive, and are offering a super sweet deal where you can get both games for cheap! Dimension Drive is currently on Kickstarter, and if you support them, you can get a copy of Roche Fusion (for yourself, or a friend) for just 4 bucks extra! Check out the details here: https://www.kickstarter.com/projects/2awesomestudio/dimension-drive/posts/1215430 The best part is: You will get your copy of Roche Fusion right when the Kickstarter succeeds! The deal will only be available for today, so make sure to get it while you can!
- Dimension Drive and Roche Fusion crossover - 72 hour indie madness - 30 April 2015
Today I've got some crazy news! We have created a super shoot-em-up indie deal with our friends from 2AwesomeStudios. For a limited time of only 72 hours, if you back their Kickstarter for the awesome Dimension Drive, you can get a copy of Roche Fusion for just €4 extra! Head on over and take a look, and make sure to tell all your friends! This is the perfect opportunity to pick up Roche Fusion if you haven't yet, or to pick it up for a friend. Dimension Drive - Roche Fusion cross-over on Kickstarter Since Roche Fusion is already out and about, everyone who gets the deal will get Roche Fusion right after the Kickstarter succeeds! In addition, we will release our first FREE content update right after the Kickstarter as well! Among new ships, bosses, upgrades and more we are including an upgrade that we shamelessly stole from Dimension Drive: The... Dimension Drive! Check out this video f…
- Dimension Drive and Roche Fusion crossover - 72 hour indie madness - 30 April 2015
Today I've got some crazy news! We have created a super shoot-em-up indie deal with our friends from 2AwesomeStudios. For a limited time of only 72 hours, if you back their Kickstarter for the awesome Dimension Drive, you can get a copy of Roche Fusion for just €4 extra! Head on over and take a look, and make sure to tell all your friends! This is the perfect opportunity to pick up Roche Fusion if you haven't yet, or to pick it up for a friend. Dimension Drive - Roche Fusion cross-over on Kickstarter Since Roche Fusion is already out and about, everyone who gets the deal will get Roche Fusion right after the Kickstarter succeeds! In addition, we will release our first FREE content update right after the Kickstarter as well! Among new ships, bosses, upgrades and more we are including an upgrade that we shamelessly stole from Dimension Drive: The... Dimension Drive! Check out this video f…
- (Officially) Announcing FREE content update! - 29 April 2015
It has been about three months now since Roche Fusion's release on Steam, and we are humbled by the positive reception; the great reviews, feedback, and all other comments. But that is not where it stops! We have been busy at work, and in just a few weeks, we will release our first FREE content update, with even more ships, upgrades, enemies, and definitely more explosions! Until then we will post regular updates here on Steam, on Facebook, on IndieDB and on our own site! Further, we will create a series of small spoiler videos to show off some of the cool new upgrades we are adding. You can watch the first one right here! Watch exciting videos on YouTube! Make sure to also check our YouTube channel and subscribe, to make sure you don't miss future videos. If you want to get the absolutely most up-to-date information, including inside info not posted anywhere else, make sure to follow o…
- (Officially) Announcing FREE content update! - 29 April 2015
It has been about three months now since Roche Fusion's release on Steam, and we are humbled by the positive reception; the great reviews, feedback, and all other comments. But that is not where it stops! We have been busy at work, and in just a few weeks, we will release our first FREE content update, with even more ships, upgrades, enemies, and definitely more explosions! Until then we will post regular updates here on Steam, on Facebook, on IndieDB and on our own site! Further, we will create a series of small spoiler videos to show off some of the cool new upgrades we are adding. You can watch the first one right here! Watch exciting videos on YouTube! Make sure to also check our YouTube channel and subscribe, to make sure you don't miss future videos. If you want to get the absolutely most up-to-date information, including inside info not posted anywhere else, make sure to follow o…
- Dev log - Modelling enemy behaviour - 10 April 2015
From a full textual description of the behaviour of an enemy, there are still many steps before the game knows how to execute it. In this series of dev logs, I discuss the model we use for enemy behaviours, and give some small peeks into the high-level implementation of this model. Part 1 - on the general model http://rochefusion.com/devlog/348/player-directed-development-live-stream Part 2 - how the newest mini-boss was modelled http://rochefusion.com/devlog/350/graph-violence
- Dev log - Modelling enemy behaviour - 10 April 2015
From a full textual description of the behaviour of an enemy, there are still many steps before the game knows how to execute it. In this series of dev logs, I discuss the model we use for enemy behaviours, and give some small peeks into the high-level implementation of this model. Part 1 - on the general model http://rochefusion.com/devlog/348/player-directed-development-live-stream Part 2 - how the newest mini-boss was modelled http://rochefusion.com/devlog/350/graph-violence
- Dev Log - Stingy Action - on adding new weapons to Roche Fusion - 3 April 2015
On today's weekly devlog I go into depth on how we add new weapons to Roche Fusion. I do so using as example one of the new upgrades coming soon as part of our first free content update. For the full article, including pretty images, click here: http://rochefusion.com/devlog/349/stingy-action-on-adding-new-weapons-to-roche-fusion Enjoy the pixels!
- Dev Log - Stingy Action - on adding new weapons to Roche Fusion - 3 April 2015
On today's weekly devlog I go into depth on how we add new weapons to Roche Fusion. I do so using as example one of the new upgrades coming soon as part of our first free content update. For the full article, including pretty images, click here: http://rochefusion.com/devlog/349/stingy-action-on-adding-new-weapons-to-roche-fusion Enjoy the pixels!