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Flames in Modern Europe

Flames in Modern Europe Steam news

Volodymyr Marsenko | Apr 21, 2025 | game

Released

1players observed · 24 September 2026 - 20:58:24 UTC

SimulationStrategyEarly AccessSteam Store

  • Latest observed players1 · 24 September 2026 - 20:58:24 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Flames in Modern Europe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 20:58:24 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews35
  • Release dateApr 21, 2025
  • DeveloperVolodymyr Marsenko
  • PublisherVolodymyr Marsenko

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Volodymyr MarsenkoPublisher: Volodymyr Marsenko

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Flames in Modern Europe Steam news

Flames in Modern Europe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.7.6: Alliances and Fun! - 24 September 2026

    Greetings once again, esteemed ladies and gentlemen! The marathon of powerful and truly useful updates continues. Moreover, I am happy to announce that the main stage of the game’s development is gradually and successfully coming to an end, and the game will definitely leave early access in the first half of next year! (unless, of course, Russian shelling interferes)Well, and today we have a lot of everything: from a significant improvement in graphics, reworked and fully working alliances, an infographics menu... to new, very useful and convenient features for the general!GRAPHICS IMPROVEMENTSI think comments are unnecessary here... A considerable amount of work has been done, and now the game, together with country names on the map and cinematic lighting, looks simply INCREDIBLE! (and without any loss of optimization!)INFOGRAPHICS MENU AND DIPLOMACYA new menu has been added — the info…

  • Update 0.7.5: combat system improvements! - 9 September 2026

    I greet you again, dear players! I am very glad to release a new update that significantly improves the military AI, making wars many times more difficult, and also adds many improvements and fixes to battles and brigade management! In addition, it also fixes other bugs and shortcomings, although not as significant as before, because thanks to previous patches there are no longer such critical bugs in the game!Display of brigade stacking!Now you can see the number of brigades located in one province. This is a very useful change that makes army management much more pleasant and convenient!Complex AI military operations!Now the AI is able to conduct some rather complex military operations, in particular, it can break out of semi-encirclements, and even forms strike fists to rescue already encircled comrades! In addition, the AI now focuses on the strength of your brigades, trying to atta…

  • Update 0.7.4! - 22 August 2026

    Greetings again, dear ones! Ukrainian Games Fest is ongoing, and I am very glad how the game is improving! Over the last few days, quite a few bugs have been fixed, again ranging from minor ones to rather important and quite old ones. In addition, a new, very interesting feature has been added — ports, which are essentially present in any coastal city and are necessary for transporting troops by water!Below you can see the full list of changes:Added ports mechanic: now troops can enter the water exclusively from coastal citiesThe number of triangles has been reduced by another 5 times thanks to model optimizationUpdated the Unity engine, thanks to which exiting the game works normally again!Game size reduced almost threefold!Fixed a bug with a dark screen if day/night cycle change is disabled while pausedFixed a bug with the absence of the effect of the “promote centrism” decisionFixed…

  • Update 0.7.3 - 17 August 2026

    Good evening, dear ones! I am glad to announce that update 0.7.3 has finally been released! It includes numerous improvements to the gameplay experience, from significant optimization improvements and fixes for critical, including rather old bugs, to new tooltips in the diplomacy menu!Now the game no longer eats up all the resources of the graphics card!First of all, a bug was fixed due to which the FPS limit did not work. In most cases, this was exactly what led to maximum load on the graphics card under any conditions. However, another problem turned out to be the army models on the map: previously they consumed an unjustifiably large number of triangles due to an already fixed bug with their LODs.But the main optimization innovation was the “Lazy Render” technology invented by me. In short - now the game will require much fewer graphics card resources while being in various game menu…

  • Update 0.7.2 - 18 July 2026

    This patch is aimed at improving the quality of the game, in particular at a significant improvement of the interface (which for me is revolutionary), adding a large number of characters, starting power plants, and fixing bugs.The interface has really become much higher quality. Just look at it!Now the game looks much more mature and professional. The in-game menu interface, in my opinion, was already relatively good, but it has also received additional improvements, in particular by reducing the width of lines and adding depth to individual elements.Also - I added many starting country leaders and even prime ministers! Separately, I want to mention the problem that players faced when playing as most countries without content: the lack of power plants, which made it impossible to build (and not everyone knows how to buy electricity, unfortunately). A respected member of my team heroical…

  • UPDATE 0.7: “PLAYABLE!” - 22 June 2026

    Greetings, dear players of Flame of Modern Europe! I am glad to announce that today update 0.7: "PLAYABLE!" has finally been released!It contains many new and important changes, but the main goal of the update is to improve the playability of the project. In particular, through improved localization, basic in-game tooltips, deepening of existing mechanics, and so on.Combat MechanicsThe combat mechanics update includes the addition of a large number of new variables, such as modifiers for attack, defense, combat effectiveness, etc. This was made possible by adding a full-fledged template editor to the game! Now you can bring your craziest ideas to life: from a regiment of drones to a brigade of motorcyclists!What? Drones? In 2013? No! Well, not exactly. Because now the game has production!This is a fairly simple mechanic that allows you to use your military factories effectively: sew clo…

  • 1st Anniversary of Early Access: What Has Been Done and What Lies Ahead - 21 April 2026

    Greetings, dear players of Flame of Modern Europe! Exactly one year ago, on April 21, 2025, the game was released into early access. It came out very raw and had a lot of problems. I still remember how I didn’t sleep at all the first week, figuring out the crashes that affected some players.But a whole year has passed since then, and a huge number of major updates have been released — especially compared to other games in this genre. In just a moment — a full 49 public updates!In this post, I want to sum up the results, go through most of them, and also tell you a little about the plans for the future. WHAT HAS ALREADY HAPPENEDEach game update brought very important and noticeable changes. There’s no point in even trying to write everything here, but I want to highlight the most important ones:May — North African countries and alliances addedJune — significantly improved map quality, FS…

  • Update 0.6.4 - 4 April 2026

    Welcome back, everyone!The new patch significantly improves the quality of the game. It includes localization and bug fixes, along with decent optimization improvements, and new features like autosave and the ability to cancel troop movement with the S key. Additionally, two new languages have been added to the game! We welcome our esteemed players from Italy and Portuguese-speaking countries!Below you can see the list of changes:Added Portuguese and Italian languagesAdded autosave - triggers automatically every six monthsAdded the ability to stop troop movement with the S keyChanged the base unit of money - instead of thousands, it is now millions (this required reworking everything that interacted with the treasury!)Fixed all localization bugs in the parliament menuFixed an error in the budget menu where daily profits were written instead of annual incomeFixed the player's treasury af…

  • Update 0.6.1–0.6.3 - 31 March 2026

    Over the past few days, several updates have been released, focusing not only on bug fixes but also on noticeable improvements to the game overall. Below you can see the list of changes:Loading times have been significantly improved, both for the main menu and starting a new game. A new game now loads in 10 seconds! For comparison, in version 0.6.0 it took over a minute.The tooltip script has been reworked — now they correctly adjust size and position so you can see them even in the corners.Tooltips with effects have been added for decisions.The budget menu has been expanded — it now shows everything it affects.Building and debt buttons received new smooth size-change animations.Some localization bugs have been fixed, including the issue where "An event will occur" appeared twice.The reserve consumption for countries when creating starting armies has been reduced.The chance for AI to cr…

  • UPDATE 0.6: GLORY TO UKRAINE! - 18 March 2026

    Greetings, dear players of Flames in Modern Europe! After long months of development, the time has come for the next update!I’m glad to announce that update 0.6 has finally been released!This update became the longest in development time and brought a huge amount of new content, but no less importantly — this is the first update that had a full beta-testing phase! Thanks to this, there should be significantly fewer bugs in the game.The main and only country of the update became Ukraine! We decided that Ukraine should be the undisputed flagship of the game and have the largest amount of unique content.You probably don’t even realize how much...Ukraine already has OVER 500 PATHS!!! 🤯I REPEAT: OVER 500!!! Ukraine’s paths run from 2013 all the way to 2025 and include both more or less historical and completely crazy ones, for which you loved Rise of Kharkiv so much ❤️‍🔥Ukraine also has th…

  • Patch 0.5.1 - 22 December 2025

    Patch 0.5.1 is not just a bug fix—it adds a number of new and quite important changes, corrections, and improvements. Below is a list of them:Improved the German coup branch Revised courses and other content for FranceRevised courses and other content for SpainAdded new effects for modding Redesigned overview of buildings in the region: images instead of a list with names and quantities Fixed a bug where the construction of new buildings broke the entire mechanics until the end of the game Rebalanced battles Added saving of country colors to savesAdded player avatar to the main menuFixed the timer for the current game sessionFixed the localization of region names and other things Reduced the font size of downloads and changed the download bar to a single barFixed other bugs

  • UPDATE 0.5 - FIRST FLAMES! - 20 December 2025

    Greetings, dear players of Flames in Modern Europe! Winter has come, but I have a way to make it a little warmer!I’m glad to announce that update 0.5 is finally out!Unlike previous updates, its development took almost twice as long, and it was focused on filling existing mechanics with content. In particular, Germany, France and Spain received full storylines with unique courses!The main star of the update is Germany. It has the largest number of courses in the game, running from the 2013 Bundestag elections through the COVID pandemic, Russia’s invasion of Ukraine, and even to EU unification! This is directly tied to the record support the game has received from that country, for which I thank you very much!France and Spain were developed by new members of the dev team. They worked hard, and those countries also have more than 100 courses, but honestly there are still a lot of bugs. The…

  • Patches 0.4.1 & 0.4.2 - 4 October 2025

    Several patches for the game were released over these three days. There were quite a few fixes, but a few are worth mentioning: 1. Achievements have been fixed. Due to a technical issue, they were not only unavailable, but also completely disrupted Ukraine's courses. By the way, expect a redesign of achievements in the future. 2. Fixed a very old problem (since the demo version!) with the “Support Lukashenko” course, namely with checking for the availability of money. 3. Fixed the function of giving new names to countries (previously, instead of a new name, you could see “NO”). In general, now you can play for Ukraine in any way without any problems! Finally! 4. The field of view now also disables the display of troop models. At first, I didn't want to do this because it looked pretty cool, but it will be more logical and much more efficient, because with a large number of troops, it pu…

  • UPDATE 0.4: POLITICAL EXPERTS - 1 October 2025

    Greetings, dear players! Another month has passed, and it’s time for another major update. Game development is progressing incredibly fast, and it’s hard for me to compare it to any other game!This update brings features to the game that you have been asking for a long time, including saving, improved economy, and parliamentary functionality! Let’s take a closer look at everything:Saving Finally, the game has saving, and with a rather nice interface! Note that saves will not be supported when moving to newer versions, but fortunately, you can now download older versions of the game from the Steam beta section!ParliamentFrom the very beginning of the game, even in the demo version, the game had a parliament. At first, it did nothing and wasn’t even elected. Later, elections were added, and now an entire mechanic has been implemented! You can open it by pressing "W" or the political will…

  • Patch 0.3.1 - 22 August 2025

    This patch fixes some bugs, including a bug that caused some players' courses to stop working.

  • Attention to those who had the game crash at the start - 18 August 2025

    ATTENTION! Fixed a bug that prevented the game from launching for players with German or French Windows languages. Thank you to everyone who wrote about this problem and waited patiently for it to be resolved! You are the best 🫶

  • Bug fixing - 17 August 2025

    -Fixed some bugs from the time of 0.2 -Reduced map chunks to improve stability on specific video cards

  • UPDATE 0.3 - SPIRIT OF A NATION - 16 August 2025

    Greetings, dear players of Flames in Modern Europe! I’m glad to announce that the largest update so far has just been released – version 0.3: The Nation Code! The focus of this update was on adding new mechanics and improving gameplay. It brings much larger and more significant changes compared to previous updates and touches on every aspect of the game in one way or another.This update drastically changes the game, adding many new gameplay elements, mechanics, graphical improvements, and—very importantly—optimizations. Here I will briefly outline the main changes, and below you can read the full changelog.Mentality MechanicThe game now has a brand-new feature – the mentality mechanic. You can find it in the state menu by pressing the “Our Mentality” button.Mentality traits mainly affect different modifiers, in particular the growth of stability, corruption, tax efficiency, and ruling p…

  • Flames in Modern Europe at the Ukrainian Games Festival! - 14 August 2025

    Unexpected? For many, probably yes, but right now, on this occasion, the game has the biggest discount in its history – 30 percent! There won’t be a bigger discount this year. So for those who haven’t bought FIME yet, this is the perfect opportunity! 🤩🫡 I am very proud that FIME made it to this festival. I am proud that we created the first Ukrainian strategy with a provincial map. I am proud that we created the first Ukrainian global strategy in 3D. And most of all, I am proud that we created one of the most beautiful global strategies in the world! 😍Thanks to everyone! Glory to Ukraine ❤️‍🔥 – Stand with Freedom!-Marsenko

  • Update 0.2 – the first major update! - 30 June 2025

    I’m excited to announce the biggest update so far is now live! This update brings major graphical improvements, powerful optimizations, deeper gameplay complexity — and much more! Originally, this update was meant to only add parliamentary elections... but it quickly grew into a complete overhaul of the map shader, camera (again 🫠), and textures! 🗺 Honestly, I can’t imagine how we used to play before this. Now the map is truly stunning — even at maximum zoom! 🤩Previously, the game used a 12K resolution terrain texture. It looked decent from afar, but as you zoomed in, the blurriness became very noticeable. Now the game uses a completely different technology — even on the lowest settings, the terrain stays perfectly sharp! 🥳 📸 Naturally, this required a camera update as well, allowing for much greater zoom-in. In the future, zoom range might be expanded even further. I’ve also start…

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2025Patch 0.5.11819386365102871
24 October 2025Patches 0.4.1 & 0.4.21811772772549951
322 August 2025Patch 0.3.11808601382481578
418 August 2025Attention to those who had the game crash at the start1808061939468745
517 August 2025Bug fixing1808061939427870

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