Trifolium: The Adventures of Gary Pretzelneck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3350860
- PriceNo longer available on Steam Store
- Release dateNovember 2026
- DeveloperEmptyMatter
- PublisherEmptyMatter
- Parent gameNot available
Genres: Adventure, Casual, Indie, Strategy
Company pages: Developer: EmptyMatterPublisher: EmptyMatter
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Trifolium: The Adventures of Gary Pretzelneck Steam news
Trifolium: The Adventures of Gary Pretzelneck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo 1.16 - Visual Clarity & Polish - 4 February 2026
We've been working hard on the full game, and some of those improvements make the game communicate its mechanics much more clearly, so we've rolled them into the demo as well. This update brings better visual readability, nicer animations, improved controller handling, reduced file size, and several bug fixes.New featuresAdded a delete save button.Small tweak to one puzzle and its hint.Clearer visual communicationImproved giraffe body shapes: corners now occupy tiles much more clearly.Knotted double rings now also have the inner ring knotted.Flashing body now uses the correct boundary and changes color based on context.Visual polishGiraffe body: added subtle shape variation so it feels less perfectly mathematical, and fixed blurry corner textures.Ossicone and ear animations now reset correctly over time.Added a touch of squash-and-stretch to the head movement animation.Collecting rings…
- Thinky Awards - Nominated for Most Anticipated Game - 19 December 2025
We're excited to share that Trifolium has been nominated for Most Anticipated Game at the Thinky Awards!The winner is decided by a public vote, so if you'd like to support us, you can vote until 4 January on https://thinkygames.com/events/awards/ (requires a Thinky Games account).A lot of players use Thinky Games to discover great puzzle games among the many released each year, so winning an award would really help bring more eyes to Trifolium. Thank you so much for your support!
- Demo 1.15 - Mac & Controller Support - 27 July 2025
Added Mac build.Added basic controller support.Movement inputs now follow the camera's rotation, and the camera no longer snaps back when you move.Holding undo now pauses for 0.5s at the start of levels.Made small tweaks to 2 levels.Note: These level changes required resetting save files. If you'd like to continue playing the old version with your previous save, you can roll back to version 1.14 using this beta access code: 3HcgMuzHTReEt8e
- Demo 1.14 - Content Update & Save Support - 2 July 2025
Over the past month, we've been refining the demo's puzzle design based on your feedback. The updates on 22 June and today include:Level ChangesAdded 4 brand-new levels, and removed 3 old ones.Changed the ending of the demo.Significantly changed 6 levels (core ideas remain the same).Made small tweaks to 4 other levels.Refined several hints.New FeatureThe game now saves your progress! (There may still be a few bugs - please let us know if you encounter any.)Polish & FixesFixed a bug where automatic replay stopped before rings.Added a "Loading…" message in a specific situation.You can now close the ending screen by pressing Esc.Fixed a bug that occurred on Low graphics quality.Fixed a bug affecting when a level gets marked as solved.Thanks again for playing and sharing your thoughts - it's a huge help as we continue improving the game!
- Demo 1.09 - Update Notes - 5 June 2025
Thank you all for the warm response to our demo launch last week! Here's the first round of fixes based on your feedback. Changed input repeat speed when holding down a movement key or undo. Changed the axis of camera rotation. You can now also use the middle mouse button to rotate. Added a visual indicator showing where a previous solution will be replayed. Added a different visual indicator if the door does not open because *that* condition is not satisfied. Minor changes to the world, including when certain rooms are revealed. Escape popup now has a white background. Fixed a crash that occurred after putting the computer in sleep mode.
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