Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3352710 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Spirit Ramen Games |
| Publisher | Spirit Ramen Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Slay The Crown is a fast-paced Action roguelite combined with elements of deckbuilding. Embark on a perilous journey into Hell, uncovering powerful relics, mastering unique champions, and facing challenges that evolve with time. Will you conquer the darkness or be consumed by it?
About this game
Descend Into The Depths of Hell Every thousand years, the Demon King reawakens. You are one of the brave warriors of the realm sent on a perilous journey to the depts of Hell, seeking to defeat the immortal King before he regains his strength. The deeper you go, the greater the challenge. Will you claim the crown or be lost to the abyss? Combat and the Day/Night Cycle Combat revolves around wave-based encounters where time is your enemy. The game features a continuous day and night cycle divided into four stages: Dawn, Mid-day, Dusk, and Night. When Night falls, enemies become significantly stronger, and special units tied to the act's final boss will spawn. Surviving the night increases your overall day counter, which permanently raises the difficulty of the run. In-Run Progression As you defeat enemies, you gain experience. Leveling up prompts a choice: pick one of three random Cards to modify your core abilities. You build your character's power during a run using four types of items: Cards : Modifiers that change how your character's main abilities work. Scrolls : Standalone spells (like fireballs, tornados, or lightning strikes) that operate independently of your main class abilities. Relics : Passive items found in chests or bought from shops that stack and alter your gameplay mechanics. Runes : Temporary stat boosts or active equipment slots that last until the run ends. The village (Meta-Progression) Between runs, you return to your home village. Here, you spend Soul Shards (dropped by enemies) and Corrupted Shards (rare drops from act bosses) to permanently upgrade your character for future runs by interacting with NPCs: Spirit Master : Level up your skill tree to unlock new base abilities. Using these abilities during a run will unlock new, related Cards for the future. Blacksmith : Upgrade your weapons and apply elemental attunements (Shadow, Fire, Water, Lightning, Air). The Gambler : Take on challenging modifiers for your next run (like increased enemy damage or faster movement) in exchange for better rewards. Merchant : Purchase starting equipment and scrolls to give yourself an early advantage. Storyteller : Check your run statist…
Supported languages
English * * languages with full audio support
