Battle for Rakir news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews6
- Release dateMay 12, 2025
- DeveloperTyler Loeper
- PublisherTyler Loeper
Genres: Adventure, RPG, Strategy, Free To Play, Early Access
Company pages: Developer: Tyler LoeperPublisher: Tyler Loeper
Battle for Rakir Steam news
Battle for Rakir news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UI Improvements - 8/19/2026 - 19 August 2026
- Major UI improvements. Still ongoing, but some parts are ready to use.
- 7/10/2026 - Lore, Rebalances, and BATTLES! - 10 July 2026
Changes: - Added lore items, that reveal different parts of the setting's history. They drop rarely form enemies defeated. - Added a new random event to the star map called 'Battles'. There are maybe 50 permutations (different flavors) of these battles that the player can play. - Rebalanced Normal and Easy Difficulties. Character's now receive a feat from their Special Ops training that should make the early game easier. - Added some new NPCs to help explain different parts of the early game. - Added a Jump-Drive/Navigation in game tutorial. - Removed the Tutorial Robot, as it was annoying. - Rebalanced some late-game enemy ships to make them harder and cooler. - Rebalanced Energy Regeneration. Small space ships regenerate energy faster. - Reworked the Main Tutorial Slightly
- 6/11/2026 UI simplifications - 11 June 2026
- Redid some UI items to improve clarity.
- Update 6/1/2026 - 1 June 2026
- Added a new level up system. - Added enhancements to the world map - Added consumable Missiles and Drones for the player to use. - Expanded player trading.
- 4/22/2026 NPC Commerce Update - 22 April 2026
NPC Commerce Update: - Added 3 new classes of ship, for Trader NPCS - Added new stations across the galaxy, that can be traded with and offer items at different prices. - Gave each faction a limited amount of money. So they can run out of money when being traded with. - Added NPC traders for each faction, across the galaxy. They trade between stations and add money to their faction's account. - NPC traders can be destroyed, and drop lots of trade goods on death. - NPC Traders can be traded with, and offer items at competitive rates. - Added 15 new trade good items, designed for trading (high value, no combat use). - Added a new zone to Rakir, 'Militia Headquarters', a dedicated trading zone with representatives from several factions. Other changes: - Bug fixes - Rebalancing of Rakir Leaders, in preparation for the 'Rakir Traitor' plot line. - Miscellaneous fixes
- 3/20/2026 - 20 March 2026
- Fixed some terrible dialog - Made the player invulnerable in the twisted sons vignette (intro), since it was too easy for them to die.
- 3/13/2026 - 13 March 2026
- Added a new missile/counter missile to the game. - cleaned up the advanced tutorial "miner's fortune'. - Cleaned up other dialogue in the game. - You get reduced xp now, instead of no xp when you are too high level for a region.
- Claimable Ships Patch - 23 February 2026
- Added more static claimable ships, scattered throughout the world. - Fixed a camera bug when claiming a ship.
- More bug fixes. - 11 February 2026
Seems like there are always more bugs.
- Update 2/3/2026 - 3 February 2026
This is a medium sized update. I didn't finish everything I wanted to, but figured it was time to update the Steam Version players see. This update contains: - 3 new ultra low level areas, aimed at addressing difficulty. - Some reorganization of areas, how they are grouped, and what players can access early on. For example you can now head to the Warzone at level 1, even though it is an end game area. - A new quick start option on character creation. - A teleport/navigation rework that should improve clarity and access, when moving around the world. - Some combat rebalancing - ships moves faster and have faster shield regen (but less maximum shield). - Some tutorial improvements, including new lessons for camera controls. There are still more improvements that I want to make, but that will be in the next release.
- Fixed some difficulty spikes - 17 December 2025
- some rebalance changes led to the early game being impossible.
- Quality of life changes for new players - 9 December 2025
- Fixed up some menus and texts, and other things that new players would interact with when starting a new game.
- Update Dec 2, 2025 - 2 December 2025
- Replaced all Ai portraits with stock portraits. There are no more Ai portraits in the game. - Condensed the text at the beginning of the game (intros and backgrounds). - Added a pop-up to redirect users to the tutorial, if they have never played before.
- Improved Fleets and other features - 17 November 2025
- New Areas - Fleets now persist between levels and saves - UI enhancements.
- Decreased the build size from 5GB to 1GB!! - 12 September 2025
- Added Enhanced Combat Maneuvers - Added more non combat modules. - Improved the icon radar system. - Decreased the build size from 5GB to 1GB!!
- Added a second tutorial for advanced features - 18 August 2025
Added a second tutorial for advanced features.
- Patch 7/11/2025 - Tutorial fixes, and other Improvements - 11 July 2025
Various improvements to the base tutorial. Added a new Tutorial level called "Camera Controls" Rebalanced and fixed dialogue in the tutorials Added a stub for a new tutorial for advanced controls Added asteroids to Ship Radar. Fixed some UI bugs Added the ability to left click objects to interact with them (talk/fight only).
- Update 6/24/2025 - 24 June 2025
- Rebalanced some Feats for level up, to make them more useful. - Rebalanced Drone module availability - Nerfed Federation Drones slightly. - Fixed some bugs introduced in the previous update.
- Update (6/11/2025) - 11 June 2025
Added Hard mode. Reorganized Abilities Add the Drone Fleet Ability Minor UI changes.
- Update (6/5/2025) - More weapons - 5 June 2025
Added Drone Bays as an equip able weapon, that can be assigned to your turrets. There are small, medium, and large drone bays, in Cartel/Rakir/Federation flavors for variety. Added the Energy Vampire Weapon to the game. Improved the station market UI.
Patch notes and updates
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