SPSTEAMPULSELIVE ANALYTICS
Low_Signal

Low_Signal Steam news

Jonathan Abat | Jul 23, 2025 | game

Released

0players observed · 23 September 2026 - 21:54:01 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Low_Signal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateJul 23, 2025
  • DeveloperJonathan Abat
  • PublisherSimple A Experiences

Genres: Adventure, Indie

Company pages: Developer: Jonathan AbatPublisher: Simple A Experiences

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Low_Signal Steam news

Low_Signal news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 3 : UI improvements and miscellaneous fixes - 28 September 2025

    - Improved UI readability in some cases and fixed some issues - Added missing UI localisation - Origamis are now displayed dynamically in the inventory in a horizontal grid layout - The main inventory's left item categories have been reduced from 4 to 2 - Added repair text to all repairable objects - The Dragon Origami Chest has been repositioned, and a light has been added above it - The size of the debris from Dream 5's destructible walls has been reduced - Modified the size of some props for the chess puzzle in Dream 5 - The item icon in chess main inventory is now the same as in the city (coin bag) - Fixed an issue where the Repair power could be activated through a wall - Fixed a visual issue with a chest in Dream 3 - Fixed some visual issues with the large hole behind the Altar - Adjusted some documents to include additional details or improve readability - Fixed a number of missi…

  • Update 2 : More improvements and fixes - 18 August 2025

    - Some platform sequences in the first Dream have been improved - Jump and platform sequences improved in the second Dream - The inventory can now also be opened with the Escape key - Minor issues in some Dreams have been fixed - The crouch ability has been removed, and the one room that used it has been tweaked accordingly - Minor issues in the City have been fixed - Thanks to a new text that appears when you examine the signs, the restaurant can now be found more easily - The second special object to find is now easier to spot - Some translation issues have been fixed - Destructible objects no longer respawn after loading - A new Field of View (FOV) setting is now available. You can change the default setting of 90° to 80° or 70° More will come, Jonathan

  • Update 1 : Various fixes and improvements - 31 July 2025

    - The UI has been improved to make it easier to read Notes again from inventory - Red walls are now more visible and the issue of some debris being too big on smaller walls in the city has been fixed - Fixed some AI detection issues with enemies - Various minor visual fixes - Fixed some collision issues - More details were added to some areas of the City - Dialogue pacing at the end has been improved - Fixed some issues with generator-related objects (they now display 10L instead of 100L) - The roof arena has been slightly redesigned and the enemy moves much more smoothly - Fixed some issues in the project files and tweaked some global settings - Some unused objects have been removed - Fixed an issue with a moving chest that could open unintentionally - Some instructions for the final puzzle have been added and rewritten - Fixed a typo in some Notes - Added console prompts to the object…

  • Hotfix 2 24/07 - 24 July 2025

    - Fixed an input issue to prevent the notes from being closed abruptly when using a pad

  • Hotfix 23/07 - 23 July 2025

    - A tentative fix has been implemented for a Steam integration issue that may cause high frame drops after a scene has loaded (While waiting for a proper fix, restarting or rebooting the game fixes the issue)

  • Low_Signal is now available! - 23 July 2025

    Low_Signal is now available! I hope you'll enjoy playing it. Please feel free to share your feedback. To celebrate its release, here is a short launch trailer: Have fun,Jonathan

  • Low_Signal release date! - 2 July 2025

    It's official: the game will be released on July 23!Thank you for your patience, and I hope you enjoy it. The city's secrets are waiting to be uncovered!Jonathan

  • Low_Signal's progress since the Neo Fest demo - 7 June 2025

    Hello everyone!Over 3 months have now passed since the Low_Signal demo went live, so it's time to review the improvements and additions that have been made since then.The final game will be fully compatible with the controller and feature Steam achievements. It will also benefit from a revised and improved English translation. (Although the current translation is not yet professional, it will become a priority if the game achieves any degree of popularity. The game will be updated as often as necessary to correct any problems detected in the meantime).Problems with the cursor that some of you may have encountered have been resolved, and additional features have been added (more text interactions, better visual fidelity, and bug fixes). Oh, and the game is finished now! I may also launch some playtest sessions directly from Steam this month so stay tuned!Finally, I would like to pay trib…

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2025Update 3 : UI improvements and miscellaneous fixes1811772772352584
218 August 2025Update 2 : More improvements and fixes1808061939476375
331 July 2025Update 1 : Various fixes and improvements1806698490696443
424 July 2025Hotfix 2 24/071806064758608985
523 July 2025Hotfix 23/071806064758588854

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