- đ°ď¸ Updated Demo and New Trailer Coming Soon - 11 July 2026
We're excited to share a new update on what we've been working on behind the scenes. đ ď¸ The Updated DemoThe next version of the Hollow Mire demo is well into development and will be available for download shortly. The updated demo will include a new Noir soundtrack, new portraits and updated sprites, refined atmosphere and environments, an updated UI, new Noir Comic cutscenes and many more fully voiced and interactable items! The demo will offer the strongest introduction possible to the world of Hollow Mire and closely reflect the final game.We look forward to getting it into your hands very soon!đĽ A New TrailerLaunching alongside the updated demo will be an all-new trailer.This latest look at Hollow Mire will showcase new locations, characters, and story moments, while offering a better glimpse of what awaits beyond the demo. It's our biggest look yet at the full experience and theâŚ
- đ¨ Visual Art, Soundtrack and Cutscene Updates - 25 May 2026
Development on Hollow Mire continues steadily behind the scenes, and today we wanted to share more glimpses into the world weâre building. đ§ Updated Portrait ArtworkWeâve continued updating many of the gameâs character portraits.Each portrait takes several days to complete and remains one of the most labour-intensive parts of development. Moving the characters into a higher level of detail presents its own challenges, not just technically, but emotionally as well.We want every portrait to fully represent the character behind it. Their history, exhaustion, fears, and personality all need to come through in a single image. Each face should feel like it carries a story of its own.As development continues, weâre refining these portraits carefully to ensure they feel grounded within the world of Hollow Mire while still maintaining the hand-drawn atmosphere that defines the game. John Rowe EâŚ
- đ¨ New Scenes and Visual Updates in Hollow Mire - 16 April 2026
Hello all! Today weâre sharing a look at some of the latest visual updates in Hollow Mire, including new locations, updated character portraits, and continued refinements to the UI.Each of these changes brings the experience closer to the tone and presentation weâve been working toward, something quieter, more deliberate, and more in line with the world itself.đ§ Updated Character PortraitsWeâve revisited several character portraits.These updates focus on improving clarity, expression, and consistency across the cast while maintaining the hand-drawn feel. Small adjustments in line work, shading, and tone help the characters sit more naturally within the world. Walter Pendrick đď¸ Falstow Constabulary â CourtyardWeâre also revealing a new scene: the courtyard of Falstow Constabulary.A place of routine and order on the surface, but like much of Hollow Mire, thereâs a quiet weight beneathâŚ
- đŻď¸ New Artwork: Exploring Breken House and the Police Station - 15 March 2026
New Artwork from Hollow MireToday weâre sharing a few new pieces of artwork from Hollow Mire, offering a glimpse into some of the spaces players will explore.Each location plays a role in shaping the atmosphere of Breken House and the unfolding investigation surrounding it.đď¸ Beneath the House Some of Breken Houseâs secrets arenât hidden in plain sight, far from it - they lie between the walls and beneath the floors.In this scene, John navigates a narrow crawl space, pushing deeper into the hidden structure of the house. Exploring Breken House means more than simply walking its halls. Players will need to move through tight passages, forgotten compartments, and spaces never meant to be discovered.To truly uncover what happened here, every nook and cranny may need to be explored⌠even if that means altering the house itself.đ The Clerkâs OfficeAt the police station, Gwen Porter pays aâŚ
- đ¨ Inside Hollow Mireâs Hand-Drawn World - 26 January 2026
đ¨ Environments & Characters in Hollow MireToday we wanted to share a few pieces of artwork from Hollow Mire that capture a stage of development we rarely show.đŞ The Gate to Breken HouseFar from the city, the iron gates stand before Breken House.This threshold marks one of the storyâs emotional turning points, a place where certainty gives way to doubt, and memory begins to fracture. The world grows quieter here. Heavier.This scene is caught between concept and completion. Stone and iron are sketched into place, while fog, light, and decay begin to take hold in paint. Itâs a moment suspended between intention and inevitability. đ˘ The Editorâs OfficeA quiet room at the edge of the story.This is where John first begins to sense that his work is pulling him somewhere darker, a small office filled with paper, stale light, and organised chaos.In this sketch > full colour, much of the sceneâŚ
- đŻď¸ A Smoother Descent - Demo Update Now Live - 30 December 2025
Weâve just released whatâs likely the final update to the Hollow Mire demo, refining pacing and flow to better support the experience.The biggest change is a smoother camera flow, especially during movement and transitions. It should feel more natural, less rigid and improve pacing. Alongside that, weâve made a handful of quiet quality-of-life adjustments that help the experience unfold more cleanly and comfortably.If youâve been waiting for the right moment to step in, this is a great time to try the demo. đď¸ A First Glimpse of Bordon Downs AsylumBelow is a look at one of the earliest locations youâll encounter in Act II, the entrance to Bordon Downs Asylum at dusk. Detective Gwen Porter arrives on site to investigate the disappearance of a patient under grisly circumstances. What she finds at Bordon Downs Asylum is only the beginning. From here, players will begin making choices thatâŚ
- Letters from the front and Demo News - 10 December 2025
Hello there! The Hollow Mire demo is now live and weâre incredibly grateful to everyone whoâs already taken the time to play it. To those whoâve stepped into the snowy stillness, met John Rowe, and begun unravelling the early mystery thank you, and thank you again for the kind and thoughtful feedback many of you have already shared. It means more than we can express. If youâve finished the demo and want to support the project, one of the most helpful things you can do right now is tođ Leave a short Steam review - even just a few words can make a big difference!It helps others discover Hollow Mire, and it helps us understand how the experience is landing, whatâs working, what could be stronger, and how we can build on the experience make it truly memorable together.Weâd especially love to hear:Did the atmosphere land for you?Was the pacing and tone what you expected?What pulled you in,âŚ
- The Hollow Mire Demo Arrives December 9th & New Trailer Available Now - 24 November 2025
Hello everyone,Today, weâre incredibly excited to share 2 bits of important news with you! First up - another NEW trailer for the upcoming Demo, now live on YouTube. đ Watch the new trailer here: This latest trailer gives a look into the upcoming Hollow Mire demo, showcases the gameâs cinematic presentation, its fully voiced dialogue, and the moody isometric atmosphere weâve been refining for the upcoming demo launch! đŽ Demo Launches December 9th!Weâre also thrilled to confirm that the first public demo of Hollow Mire will launch December 9th here on Steam.This demo contains:The opening chapters of Johnâs storyFully voiced scenesA blend of investigative gameplay, narrative choices, setting the foundation for the full game releaseA first look at the psychological tone and atmosphere defining the full gameYour feedback during this phase will help shape the final experience. Weâll also bâŚ
- đĽ New Trailer for Hollow Mire - 7 November 2025
Itâs been a long road to this moment. Weâve spent the past months refining the tone, the pacing, and the details that make Hollow Mire feel alive, every whisper, every flicker of light, every quiet pause. Today, weâre sharing the new trailer.\âś Watch the Trailer] This trailer captures more of what Hollow Mire truly is: a psychological mystery set in the aftermath of war, about memory, loss, and the stories we carry with us. Weâre continuing to shape the world in small, careful ways, tightening scenes, refining voice performances, and making sure every moment lands the way it should.Thank you for following along and supporting this journey. Your comments, wishlists, and words mean more than you might realize. â Mowlo Games
- Dev Note #4 â HOLLOW MIRE: Shadow of Breken House - 8 October 2025
Weâve made an important change: the game now carries its full title â HOLLOW MIRE: Shadow of Breken House. Breken House isnât just a location in the story, itâs its own character and that's now reflected in the Game's title. HOLLOW MIRE - Shadow of Breken House The word âBrekenâ comes from an old English term for something fractured or broken, and that meaning runs through its history. More about the house, and the role it plays, will be revealed in time. Welcome home to Breken House... Playtest Invites Update Weâre in the final stage of preparation. Playtest invitations will begin rolling out very soon. If you havenât already, you can sign up in the comments of this post to be part of it. Thank you for following along! Your feedback will help us shape whatâs ahead. â Mowlo Games
- Dev Note #3: Private Playtest Incoming. Want in? - 30 September 2025
Hey everyone,Weâve got something exciting to share, weâre preparing a private playtest of the Hollow Mire demo, and weâre inviting a small group of players to be among the very first to step inside.This is a huge moment for us. After building this world, its characters, voices, atmosphere, and secrets, weâre ready to open the doors just a little⌠and see how it feels to walk through them together.Weâre calling it a closed, invite-only playtest, and itâll include a carefully polished slice of the experience, featuring key scenes, exploration, and a few hidden surprises for those who look closely.đŹ Want to take part?Leave a comment below if you're interested in joining the private playtest. We'll be selecting a group from the comments and sending invites out soon. (And yes, press, curators, streamers, and devs welcome too!)đ¸ A Peek InsideHereâs a glimpse of what awaits in this early verâŚ
- Letters from the front - 14 September 2025
Hi everyone,We wanted to share a couple of new screenshots from Hollow Mire.The first is from a flashback sequence near the end of the war, a wide summer vista, WWII trucks moving in convoy, and John in the back, writing a letter to Eve. Itâs one of those moments where hope and unease live side by side. The second takes us back to Breken House, with a glimpse of the 2nd floor and part of the ground floor. A grandfather clock ticks as the lights flicker. Listen closely, and you may hear whispers drifting through this hall. Thanks as always for following along, and weâll have more to share soon. -- Mowlo Games
- The Asylum Holds Its Secrets - 25 August 2025
Gwenâs Investigation at Bordon Downs AsylumWeâve just uploaded two new screenshots from Hollow Mire, a glimpse into Gwen Porterâs path through the asylum.In the first, Gwen finds herself at Bordon Downs Asylum for the Insane. Against the backdrop of screams echoing down the corridors, she examines a murder scene, forced to piece together what happened in a place where truth and delusion intertwine. The second screenshot drags us below, into the dark, damp basement of the asylum. Among the dripping pipes and scattered debris, Gwen hunts for clues that may reveal where a missing patient has gone⌠though every step deeper feels like it leads further away from safety. These scenes show just one thread of Hollow Mireâs dual narrative, where the search for answers demands walking into places that resist being understood.Weâll be sharing more of Gwenâs journey soon. For now, take a closer lookâŚ
- Three Faces Youâll Meet in Hollow Mire - 9 August 2025
Every story in Hollow Mire begins with a face. Some youâll trust. Some you wonât. And some will stay with you long after youâve left. Walter Pendrick - Age - 65 Bio - A 65-year-old groundskeeper, shaped by years of quiet village life. Fond of cats, less so of people. John Rowe - Age - 34 Bio - War hero turned investigative journalist, burdened by the weight of what heâs seen. Loves a good story, but fears the truths that hide in the unknown. Gwen Porter - Age - 24 Bio - A wily, determined London detective with a sharp eye for detail. Thrives in the bustle of the city, but the stillness of the countryside sets her on edge. Weâre sharing these portraits during Steamâs Debut Festival (August 7 â August 11, 2026), where Hollow Mire will be featured alongside other first-time titles.If youâd like to follow our progress and help Hollow Mire reach more players, please consider adding it to youâŚ
- Dev Note #2: Visual Update - Portrait Unveiled â Meet Frank - 30 July 2025
Hey everyone,Weâve just added the first of the new portraits to the game, one of several character reveals planned over the coming weeks. This one is for Frank, the groundskeeper at Breken House. Youâll meet Frank early on, at a quiet rural station in the middle of nowhere. Heâs waiting there when you arrive. Don't expect a warm welcome. Just a nod and a heavy silence that sets the tone for your journey through the snowy Devonshire roads to Breken House. This new portrait aims to capture who Frank is beneath the surface, distant, quiet, and weighed down by a history he wonât speak of. Heâs been part of the estate longer than anyone else, and his presence will set the tone for the night to come. Weâll be sharing more snippets of the world like this soon, little pieces, one at a time, as we get closer to the new trailer and start unveiling the bigger picture. Thanks again for following alâŚ
- Dev Note #1: Visual Update and Whatâs Next - 10 July 2025
Hey everyone,Weâve just updated our Steam page with new capsule art that better captures the heart of Hollow Mire â its atmosphere, tone, and emotional focus. If youâve seen the page before, this new look is a big step toward how we want the game to feel when you first encounter it.This is the first of several updates weâre making as we gear up for the new look trailer, which is still in the works. We didnât want to wait to share this progress with you â and weâre grateful for everyone whoâs already wishlisted or recommended the game along.đŹ Whatâs next:Trailer coming soonMore behind-the-scenes looksDeeper story reveals and world-building contentThanks for being here early â it means a lot. If you havenât already, hit the â Wishlist button to stay in the loop and support the project.More soon, â Mowlo Games