Etherburn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews53
- Release dateMar 29, 2025
- DeveloperNixon Scherbarth, Nard Waschko, Moritz Gillrath
- PublisherNixon Scherbarth, Nard Waschko, Moritz Gillrath
Genres: Action, Adventure, Indie, Free To Play
Company pages: Developer: Nixon Scherbarth, Nard Waschko, Moritz GillrathPublisher: Nixon Scherbarth, Nard Waschko, Moritz Gillrath
Etherburn Steam news
Etherburn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fixes, Improvements & a Sign of Life - 15 April 2026
Hello everyone, After quite some time, one of our level designers was able to work on a small update for the game. While all three of us are currently focused on finishing our studies, we still wanted to share a quick update—and let you know we’re still here. Changelist: Fixed several instances of slippery stairs and floors, making gameplay feel smoother in certain areas Added two additional bonfires (respawn points) to improve level flow and reduce backtracking (and frustration) after dying Enhanced a few locations visually and introduced a subtle fog effect Adjusted enemy attack speeds to improve overall combat balance and fairness. We’re truly grateful for all the feedback we’ve received — both positive and negative — as it helps us improve our skills as game developers. Happy playing!
- Input Fixes, Performance Boost & New Features - 31 March 2025
This update brings important fixes and new features: ADDED: Steam Achievements (BBQed, How Did I Get Here, Bigger Sword, Locked and Loaded, Dragon Slayer, Still Counts as One, Death is only the beginning) Option to invert mouse input X+ Y Axis IMPROVED: Performance optimizations (reduced CPU draw calls to GPU) FIXED: Input processors auto-resetting after remapping an Inputbinding We are working hard to find the bottleneck that causes lags in the town area. Thanks for playing and supporting the game! More updates coming soon 💛
- Hotfixes "Day One" - 30 March 2025
FIXED: Player Katana - Ultimate not costing any ressources FIXED: Ballista shootable without the collectible FIXED: Player Camera jitter on lower framerates FIXED: Player Camera 180-Flip when locking on target and either far or close to the target FIXED: Player not occupying closest cell on the entity-grid when standing far from the closest one (more than 3x3 cells away)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 April 2026 | Fixes, Improvements & a Sign of Life | 1830163047255504 |
| 2 | 31 March 2025 | Input Fixes, Performance Boost & New Features | 1795283637959066 |
| 3 | 30 March 2025 | Hotfixes "Day One" | 1795283637911689 |
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