Coal LLC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players139 · 8 October 2026 - 19:47:20 UTC
- SteamPulse tracked peak1,457
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews1,104
- Release dateSep 11, 2025
- DeveloperBye Bye Ocean
- PublisherBye Bye Ocean
Genres: Indie, Simulation, Strategy
Company pages: Developer: Bye Bye OceanPublisher: Bye Bye Ocean
Coal LLC Steam news
Coal LLC news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update v1.4.1 - Better Chests and No Chests - 16 April 2026
Very big change to how the passive effects are rolled for in chests. Passive Effect choices from chests now have a significantly higher chance of matching your current build. Should be particularly noticeable for classes with a lot of weapons available to use. Added a new Hard Mode Modifier: No Chests. Ultimate Destructor now has access to the new boxing gloves and roundhouse kicks items. Orbs are now a bit cheaper to purchase. Minor performance improvements/bug fixes. Enjoy! Bye Bye Ocean
- Update v1.4 out now - Two new weapons, three new professions - 14 April 2026
Two new weapons: Boxing gloves and Roundhouse Kicks.Boxing Gloves: Powerful and quick, but can only attack adjacent rocks in four directions (up, down, left and right). Super precise but might be difficult to build yourself a path out. Has both speed and damage passive effect upgrades.Roundhouse Kicks: Begins as a weaker battle-axe. However, it continues to kick even when using another weapon. It also has both spin speed and damage passive effect upgrades (and yes... both are infinitely scaling).Three new professions: the Martial Artist, the Shotgunner, and the Generalist+Martial Artist: Dual-wield the two new weapons, your roundhouse kicks and your boxing gloves, to MMA your way to the centre of the Earth.Shotgunner: Probably the biggest challenge so far. Can only use shotguns. But no platforms or ladders... or jetpacks... or wings... or hoverboards... or jump passive effect upgrades..…
- Patch Notes v1.3.0.3 - 27 March 2026
Passives for the new weapons should now properly appear for the ultimate destructor class Items will no longer fall through to infinity (occasionally happened with a certain combination of small chunk size setting and using nukes as demolitionist)
- Patch Notes v1.3.0.2 - 26 March 2026
Fixed bug with shifting ground not saving between sessions. Jets can now be turned off with right-click (and placed as usual with left-click)
- Patch Notes v1.3.0.1 - 26 March 2026
- Added own volume slider for new jet weapon. - Added lightning pickaxe shock effect sound to the lightning pickaxe buzz sound slider (originally it was only the background idle buzz that was affected) - Fixed SFX channels for new weapons. - Fixed bug with Firestarter Chest Passive choices containing a - Fixed a reference to the old name of the Combined Arms profession.
- Update v1.3 Out Now - 26 March 2026
What's NewAdded three new professions to the game: Combined Arms, the Orbist, and the Ultimate Destructor.Our new professions have three brand new weapons to use -> Tanks, Jets, and Orbs.These also have their own passive effects to collect!Added new bonus upgrades - you can now pay a pretty penny to remove the top layers of the world and shift layers closer to your spawn. No longer will you have to mine through an empire of dirt just to get to your favourite layer!Other ChangesElectric Pickaxes now have a limited spread. I know... boo... but at least it might stop crashing the game on Coal-only mode (thanks Dex!)Passive Selection might feel slightly more balanced.Optimised some gun effects which will prevent unnecessary lag when using e.g. the minigun.Some other small optimisations.As always, let me know if you encounter any new bugs or anything is not working properly! I will try to pa…
- Patch 1.2.1.2 - 19 November 2025
Removed debug label on collectors that was left visible in the last update.
- Patch v1.2.1 - 19 November 2025
Fixed most of the major bugs with various counts in the game. You should no longer feel limited to ~1e21 coal count. Collectors should do their jobs better. Item drop numbers in the later levels have been increased to match their appropriate levels. Finally - I appreciate your patience regarding the bugs in the endgame update. The code is spaghetti, and lots of sneaky int()'s were lying around messing things up. Hopefully a large majority of these have been solved now. Thanks, Bye Bye Ocean
- Patch v1.2.0.9 - 18 November 2025
Minor bug fixes
- Patch 1.2.0.8 - 7 November 2025
Applied passive speed bug fix to electric pickaxes too.
- Patch 1.2.0.7 - 6 November 2025
Fixed bugs where employees get stuck and stop mining when their movement speed gets too high. Added sound to the InfiniLadder when placed. Employer miner speed passive effect now affects their gravitational fields. Miners will now fall down quicker under the effect, and therefore should mine down quicker.
- Patch v1.2.0.6 - Adjustable movement speeds and the New InfiniLadder - 6 November 2025
Added adjustable sliders for the passive effects: player sprint speed, jump velocity and climb speed. Added a new item - the InfiniLadder - a placeable ladder which automatically extends all the way down and all the way up until it collides with a tile. Combine with player climb speed upgrades to create instant elevators for yourself wherever you are. Fixed bug where pickaxe speed drops completely at certain high values.
- Patch v1.2.0.5 - 5 November 2025
Fixed bug on win game/lose game screens and when storing record data that was still limiting the values to integers. Fixed bug where the incorrect number of collectors would sometimes be visible.
- Big Update v1.2 OUT NOW - 4 November 2025
Get ready for a HUGE endgame update (plus a few other nice things):Most integers have been switched to floats, so max values of everything have increased from ~1e+18 to ~1e+308.Two new professions: Assassin and Firestarter. Assassin will be immediately unlocked as long as you’ve beaten the internship.Added four new tiers to every weapon, and four new extremely valuable gems to find deep underground.There are now four more layers. Good luck getting through the final one!Flamethrowers and Poison Guns now follow the standard shoddy -> copper -> etc upgrade path like other weapons.All layers now have their own chests. Beyond the red layer, the chests only drop passive effect bonuses.Added three more inventory stack upgrades.Employee miners who have the AOE buff (barbarians) will now see the AOE buff scale with their passive effect miner damage.You can now reduce your employee entity limit d…
- 50,000 Miners! - 24 October 2025
Thank you to all 50,000 of you who purchased Coal LLC! Big thank you to my Playtesters for helping it to become the best it could be, and thank you to the YouTubers and Streamers who shared my silly mining game with their audiences.Big things coming,Bye Bye Ocean
- Coal LLC has annoyingly absorbed my entire attention - 20 October 2025
It doesn't look like much with some of the simplest pixel art around but Coal LLC is a like a black hole that freezes your life when you hit play. Read the full article here: https://www.gamingonlinux.com/2025/10/coal-llc-has-annoyingly-absorbed-my-entire-attention/
- Patch v1.1.1.0 - Hoverboard and Hard Mode 5 - 8 October 2025
Added the hoverboard. An expensive toy, but it allows you to move in any direction with WASD, as well as hover in place. The hoverboard has a "sprint" option (hold shift, or toggle in settings). Sprint hoverboard movement speed scales with player sprint speed passive effect.Added Hard Mode No. 5: Only Clay. Inspired by YouTuber & Modder Jinks' video:
- Patch v1.1.0.4 - Improved save system - 1 October 2025
Save data should be a bit more robust, with added backups and a change of technical system. In theory it should now prevent data loss if the game crashes unexpectedly. If you have recently suffered lost save data prior to this update, please reach out to me via Discord or Email, and I can help to try and recover your progress.
- Patch 1.1.0.2 - 27 September 2025
Bug fixes regarding new trophy system. Trophies and awards should now be saving and displaying properly.
- v1.1 Out Now - Challenge Modes Update - 27 September 2025
Added Hard Mode Modifiers (Challenge runs) - unlocked for each profession by winning a standard game as that profession.Right now there are four new challenge modes:Coal is worthless - Coal sells for 0g.Only Coal - No other resources are found underground.No Bonus Cash - No bonus cash at the end of each day.No time upgrades - You are stuck at only 100 seconds each day.Added trophies to the professions and map selection screens, so you can now see which ones you have earned wins, true wins, and hard mode modifier awards for in standard mode.Your pet dog now gets wings when you have wings. Two pairs for the price of one!Added a separate volume bar for the dog’s barking.Added a separate volume bar for the electric pickaxe’s background static sound.Added profession/map/mode/modifer details to the win and game over screens.Added more windowed mode setting options.Bug fix - players should no…
Patch notes and updates
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