Forklift Certified news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews17
- Release dateApr 3, 2026
- DeveloperReilly Webster
- PublisherReilly Webster
Genres: Casual, Indie, Strategy
Company pages: Developer: Reilly WebsterPublisher: Reilly Webster
Forklift Certified Steam news
Forklift Certified news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes - 16 June 2026
Gameplay Fixed forklift fork movement when not grounded Added restart option to level complete menu Added error handling when switching between scenes
- Respawn Fix! - 22 May 2026
Hello everyone! Fixed a bug on the tutorial when going into the pool that caused respawns to fail and player getting stuckThank you everyone for all of your continued support and feedback! You have no idea how much it means!
- 🚜 Forklift Certified Spring Sale is live! 20% OFF! - 11 May 2026
Features:🚜 Unique forklift-based puzzle gameplay🧠 Handcrafted levels 🎨 Stylized visuals and relaxing atmosphere🏆 Unlockable forklift skins and collectibles📜 Earn your very own Forklift CertificationIf you missed the launch sale, this is a great time to jump in.Thank you to everyone who has played, reviewed, shared clips, or supported the game so far — it genuinely means a lot and helps more people discover the game.Sale is live now! Don't forget to leave a review every bit helps!
- 🚜 Forklift Certified Goes Back On Sale Tomorrow! - 10 May 2026
Navigate intricate puzzles, activate mechanisms, and conquer challenges in handcrafted levels, each set in a distinct and creative environment.Features:🚜 Unique forklift-based puzzle gameplay🧠 Handcrafted levels🎨 Stylized visuals and relaxing atmosphere🏆 Unlockable forklift skins and collectibles📜 Earn your very own Forklift CertificationIf you missed the launch sale, this is a great time to jump in.Thank you to everyone who has played, reviewed, shared clips, or supported the game so far — it genuinely means a lot and helps more people discover the game.Sale starts tomorrow!
- 🚜 Forklift Certified Goes Back On Sale May 11 - 9 May 2026
Navigate intricate puzzles, activate mechanisms, and conquer challenges in handcrafted levels, each set in a distinct and creative environment.Features: 🚜 Unique forklift-based puzzle gameplay 🧠 Handcrafted levels 🎨 Stylized visuals and relaxing atmosphere 🏆 Unlockable forklift skins and collectibles 📜 Earn your very own Forklift CertificationIf you missed the launch sale, this is a great time to jump in.Thank you to everyone who has played, reviewed, shared clips, or supported the game so far — it genuinely means a lot and helps more people discover the game.Sale starts May 11!
- Missing Translations and Garage Menu Fix - 19 April 2026
Hello everyone! Have a couple of minor improvements users pointed out! Thank you so much for the feedback and support!Translations:Added missing translations for Graphics labelsGarage Menu:Fixed navigation issues on controller/keyboard, player was unable to get to the left option
- Turkish localization has been added! - 12 April 2026
Huge shoutout to a community member and their team for helping with the Turkish localization!If you are looking for Turkish localization highly recommend GNC Localization
- Controller/Steam Deck fixes - 9 April 2026
A couple players found a bug where controllers were only working in menus and not in game, this also included playing on Steam Deck.Due to your help these bugs have been squashed! Really appreciate the help!
- Many bug fixes! - 6 April 2026
Just wanted to give a huge shoutout to everyone who has played the game so far, I cannot thank you enough. I really appreciate all the feedback, especially helping sus out some bugs I didn't know existed. Thank you for helping me improve the game and making it more enjoyable and playable! The bugs included: Respawning: It worked the first time then stopped workingSometimes when you fell over respawn option would show but did not workOrkliftIf you hit the Orklift during its' transition phase as it got to half health, it would break it and stop it from working.So once again, thank you much. I appreciate it.
- 🚨 OUT NOW! Developer Launch Stream + Live Gameplay - 3 April 2026
Forklift Certified is OUT NOW on Steam!Join me live as I celebrate launch day, play through the game, and show off puzzle solutions, forklift skins, and answer questions from chat.Come hang out, watch some forklift chaos, and if you pick up the game today, I’d love to hear what you think!
- FORKLIFT CERTIFIED IS OUT! - 3 April 2026
It has been a long journey of development in the past two years. I really hope everyone enjoys the game! Please provide as much feedback as you can so I can make this game the best it can be! I am both nervous and so excited for today. I'd like to send a huge shoutout to everyone who played my demo and provided so much feedback. I wouldnt have been able to make as many improvements as I did. So thank you so much and enjoy
- Forklift Certified is officially 1 week from release! - 26 March 2026
To build up the hype I would like to show off a really neat feature in Forklift Certified. Once you complete all certifications within the game, you can save and print off a "Forklift Certified" certificate to share and boast with your friends, colleagues, rivals!
- 3 Weeks Until Release! - 14 March 2026
The release is exactly three weeks away! The excitement and stress is in the air! There has been so much development since the launch of the demo last year! I have been hard at work making improvements, adding new features, and squashing all the bugs! Exciting things to look forward to:12 action packed levels!11 unique forklift skins and various colors to choose from!Collectibles!So many certifications to get!Not to mention if you get all the certifications, you get to print of a Forklift Certification! What?!?!Come join the fun April 3rd! Also looking for anyone that would like to bundle with this game!
- Post Next Fest bugs and improvements! - 8 March 2025
Once again, thank you everyone who played the demo during Steam Next Fest! Got a lot of great feedback! This update has a few quality of life improvements and a couple of bug fixes! Bugs: Scene Transitions: Fixed a bug that caused you to get stuck on a black screen if you exited the level immediately. Control Deadzone on triggers: Fixed an issue where you had to almost fully hold in the triggers to get the forklift moving. You can now move much slower and more accurately when using a controller. This in turn also helped me improve the turning and handling of the forklift! Features/QOL changes: Respawn Button: Respawn buttons now require you to hold the button for 3 seconds in order to respawn. This will prevent accidental pushes of the button Placement Zones: You can now take liftables out of the placement zones. Some players pointed out in the train level they were forced to restart. W…
- Steam Next Fest feedback and updates! - 28 February 2025
Just wanted to give a huge thanks to all of the people playing during Steam Next Fest this week. It means so much to me! Bugs: Farm: Fixed issue where collider was preventing players from putting hay bales over the fence Death: Fixed an issue where players were dying immediately when on a slight incline Features/QOL changes: Level Tasks: Level tasks have been updated to be more accurate, ie: Dungeon had quite a bit of liftables, updated tasks to reflect which ones are needed Trainyard: Repositioned level closer to the gate and under a light to stand out more to players Made hidden crate slightly more noticeable Tutorial: Moved first liftable, as it was blocking the word "To" in the instructions Certification Notification: Updated notification to stay on screen slightly longer. Players found they were disappearing too fast
- Bugs and Improvements! - 20 February 2025
Bugs: Menus: Fixed issue where you could respawn while a menu was active, causing a black screen Rendering: Fixed issue with shader where item at a far distance had weird lines, very noticeable in the world map Certification: Fixed issue where demo certification would keep popping up even if it was complete Pallet Liftables: Replaced pallet liftables with freight boxes instead. Did this as pallets did not work well with new feature to lift from any side Farm: Updated boundaries on level and liftables were getting stuck outside of fence Features/QOL changes: Menus: You can now press back button(Escape or East Button) to go back to previous menu or un-pause. Along with this I've added the control mappings to control menus World Map: Zoomed camera out to give better view of map Respawn message: Updated respawn message to show immediately on death
- Forklift Freedom Update – Pick Up from Any Side! - 15 February 2025
After a lot of feedback on not being able to pick up liftables from all sides, I have done it. You can now pick up liftables from any side it falls on. No more waiting for liftables to respawn! Excited to see how some of the puzzles are dealt with now! Hoping to get more updates and and sus out any more bugs before February Next Fest! Thanks again for all of the support!
- Liftables bug fix - 25 January 2025
Players reported a bug where liftables were falling into the ground and infinitely respawning. This was caused due to my "lift from any side" update. This is now fixed!
- Some minor bugs and plenty of quality of life changes! - 23 January 2025
Huge shoutout to Indie Game Clinic plus their viewers in the chat! and PlayMyGame for all the feedback and suggestions! I appreciate it so much! Bugs: Liftables: Fixed issue where some colliders had the wrong rotation Tutorial: Fixed an issue where you could get stuck in the puzzle room if you pushed the pipe into the puzzle Features/QOL changes: Liftables: Liftables can now be picked up from any side! Noticed a lot of players trying to pick up the liftables from the wrong side. The pallets were definitely a main culprit of this. Now they can be picked up from any side, as long as the fork is close enough to the middle of the liftable Tutorial: Updated text for liftables to say "Place Fork beneath center of liftable", some players were having issue picking up liftables Updated placement zone room to only require two liftables, going back to a previous room didn't make much sense in the…
- Invisible walls, liftable bugs, and task completion updates - 18 January 2025
Bugs: Liftables: Fixed a bug where during respawn the collider to make sure nothing is in the way had the wrong orientation Fixed a bug where liftables respawning didn't show the countdown anymore if you restarted the counter by interring with the respawn Trainyard: Fixed invisible wall by the train that I accidentally cause haha Quality of life changes: Task Completion: Added a small delay after you finish the last task so it doesn't look like there are two items if the last task was placing a puzzle piece. ie: haybales
Patch notes and updates
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