SPSTEAMPULSELIVE ANALYTICS
Requiem of Reuinis

Requiem of Reuinis Steam metadata

Zaxiquej | Q3 2026 | game

Released

29players observed · 22 September 2026 - 10:03:39 UTC

IndieRPGStrategySteam Store

  • Latest observed players29 · 22 September 2026 - 10:03:39 UTC
  • SteamPulse tracked peak573
  • Units sold (VGI)10,924
  • Revenue (VGI)$83,099
  • Review score91% positive

Requiem of Reuinis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players29 · 22 September 2026 - 10:03:39 UTC
  • SteamPulse tracked peak573
  • Units sold (VGI)10,924
  • Revenue (VGI)$83,099
  • Review score91% positive
  • Total reviews11
  • Release dateQ3 2026
  • DeveloperZaxiquej
  • PublisherMecrew Games

Genres: Indie, RPG, Strategy

Company pages: Developer: ZaxiquejPublisher: Mecrew Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Requiem of Reuinis Steam metadata

Requiem of Reuinis metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3371260/metadata
Steam Storehttps://store.steampowered.com/app/3371260/
Steam Communityhttps://steamcommunity.com/app/3371260
PCGamingWiki search
IGDB searchSearch IGDB for Requiem of Reuinis

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 10 positive, 1 negative

Price and discount

$10.19 (15% off from $11.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option, Playable without Timed Input

Achievements

81

Platform releases
  • Steam 15 July 2026

Latest Steam announcements

  • 🎉 《Requiem of Reuinis》Limited-Time Discount is Back—15% OFF! - 29 August 2026

    To thank all the players who have supported us along the way, the game is now available at its lowest price ever! The two-week 85% price (15% off) promotion has officially returned. If it's been sitting on your Wishlist, these next two weeks are the absolute best time to pick it up.If you'd like to learn more, join the discussion, or share any feedback, feel free to join our official Discord.We'll always be here to listen to every player's voice. If the game leaves an impression on you, we sincerely ask that you take a moment to leave an honest review on Steam. For an indie game, every single review in the early post-launch period is invaluable and genuinely helps other players discover our game.We hope you have a great time playing!

  • 1.0.5 update - 17 August 2026

    Hello, everyone!Thank you for all the feedback and bug reports you have shared with us recently! This update continues to improve combat calculations, equipment and skill interactions, exploration flow, game balance, interface controls, localization, and overall stability.Update OverviewCombat and MechanicsCertain instant-death effects no longer display an extremely large number in their map damage popups. Instead, the popup displays the player’s current Max HP to reduce confusion.Fixed an issue where selecting the range increase for Verdict of All Spirits displayed a range of 5 while its actual range was only 3.Fixed an issue where combining Transcend with automatic combat effects such as White Wolf could incorrectly trigger map skill effects and cause Transcend to resolve multiple times or not resolve at all.Fixed an issue where the effect of Scholar’s Spectacles could sometimes chang…

  • 1.0.4 update - 4 August 2026

    Hello, everyone!Thank you for all the feedback and bug reports you have shared with us recently! This update continues to address issues in the game while adding new convenience features.Update OverviewGame WikiMany players have asked for a way to browse and organize in-game content outside the game. We have therefore used AI tools to build a Wiki containing data on the game’s Equipment, Skills, enemies, and more. Players can also upload a save file to check which Equipment, Skills, and States are still missing, making it easier to complete achievements:https://zaxiquej.net/RequiemOfReuinis.html#overviewThe Wiki was automatically built using AI tools to retrieve in-game content. Although our review found no critical errors, a small number of inaccuracies may remain. If you find any incorrect information, please feel free to report it.Combat and MechanicsFixed certain combinations of Ver…

  • 1.0.3 update - 28 July 2026

    Hello, everyone!Thank you for all the feedback and bug reports you have shared with us recently! This update continues to improve controls, compatibility, and overall stability, while also adding new convenience features.Update OverviewEquipment CodesOne of the game’s core mechanics is the freedom to combine a wide variety of Equipment and Skills, allowing their effects to interact and form powerful builds. To make it easier for players to share their favorite builds, we have added an Equipment Code system to the Equipment Menu:Ctrl+C: Copy the current Equipment Code to the clipboard.Ctrl+Shift+C: Copy the current Equipment and Skill Code to the clipboard.Ctrl+V: Load an Equipment Code from the clipboard.When loading an Equipment Code, the game will identify the corresponding Equipment, check whether the required Equipment Slots and obtained Equipment meet the requirements, and attempt…

  • 1.0.2 update - 23 July 2026

    Hello, everyone! Thank you for all the feedback and bug reports you have shared with us recently! This update continues to improve controls, compatibility, and overall stability, while also adding new accessibility features.Update OverviewARG Puzzle Adjustments Since every ARG-style puzzle has now been independently solved by players, all puzzles requiring knowledge from outside the game now allow players to either view the answer directly or claim the reward outright. Players who wish to solve them independently may continue using the original methods, while those who prefer not to search for information outside the game can still access the related content normally. This change does not affect puzzles that can be solved entirely with knowledge found within the game.Rabbit Doll Testing RoomA Rabbit Doll Testing Room has been added to the Base and becomes available after completing the…

  • 1.0.1 update - 19 July 2026

    Hello, everyone! Since the game's launch, we have received an incredible amount of feedback, and we are thrilled to see it! We will continue to closely follow reviews, discussion boards, and community feedback as we work to improve the game and provide an even better experience. Over the past few days, we have released updates addressing several of the most urgent issues. Our current focus is on fixing errors and improving guidance for both strategy-focused and progression-focused playstyles, so that players who enjoy either approach can have a smooth and enjoyable experience. Update Summary Ironman ModeWe have heard from many players who would like a hardcore strategic experience closer to classic Magic Tower-style games. The game already includes several day-based challenge achievements for players seeking an additional challenge. Building on this foundation, we believe we can offer t…

  • Requiem of Reuinis Is Now Available! - 15 July 2026

    Dear players,The wait is over!Requiem of Reuinis is now available on Steam! This is a Magic Tower-style strategy RPG featuring alchemy-based progression. Across explorations, you'll plan your routes, gather resources, craft equipment, and develop your skills as you uncover the truth behind the \. The game doesn’t require fast reflexes or complicated controls. What truly matters is how you choose your routes, shape your build, and efficiently turn resources into lasting power. Launch Discount: 15% Off for Two WeeksTo thank everyone who has supported us along the way, the game will be available at 15% off for two weeks after launch. If it’s already on your wishlist, these two weeks will be the best time to pick it up! Is This Game for You?If you’re a veteran of Magic Tower-style games, you can pick it up with confidence—we believe the core experience won’t disappoint. Which route should y…

  • Demo 0.9.0 update - 19 June 2026

    Hello everyone! We have released the final version of the demo, updated to v0.9.0.Thank you to everyone who provided feedback during the demo period — the bugs you found and the suggestions you shared have been invaluable to us. Updates \* Added Japanese language support (a small number of story texts within the demo scope are not yet fully translated)* Fixed various text errors and display issues in other languages \* Added skill animation effects for characters, with adjustments and improvements to some existing visual effects* Improved various other visual assets* Added a title screen animation and a background showcase feature (can be disabled in settings if it causes performance issues) \* Improved input detection in the Alchemy interface to reduce accidental touches and awkward interactions* Improved the Research interface with additional convenience operations, reduced repetitive…

  • May game contents Preview - 31 May 2026

    Here is our May preview update. As usual, we’ll continue sharing brief monthly looks at content beyond the demo, as well as features that have not yet been fully shown.The main body of the game is now largely complete. At this stage, our work is focused on final polish and release preparation, including bug fixing, balance adjustments, multilingual localization, and improvements to various UI and usability elements.Research UI ImprovementsAs the full version expands the research system further, the number of research projects, material types, and unlock conditions will become more complex than in the demo. To make long-term planning easier, we have made further adjustments to the research interface.The updated research screen provides more display space, along with more detailed material filtering and sorting tools. Players can click material icons in the inventory area at the upper rig…

  • April game contents Preview - 30 April 2026

    This is our April game content preview. As always, we'll be sharing a brief monthly look at content beyond the demo or not yet fully revealed. If there's a particular system, map, or gameplay direction you're curious about, feel free to leave a comment — we'll take your suggestions into consideration for future previews.Development ProgressThe core content of the game is now largely complete.We are currently in the final stretch of post-production work, which includes bug tracking and fixes, numerical balance adjustments, localization, and various optimizations such as visual effects polish.As a showcase, here is a screenshot of the skill cut-in effect (currently still being tested, might not be the final version for release):Token PreviewSome equipment and skills have the ability to generate temporary derivative equipment or skills (in short, tokens). A small number of items in the dem…

  • Preview of Patch v0.4.1 (Releasing April 31st) - 1 April 2026

    The Demo version of Requiem of Reuinis will receive v0.4.1 update on April 31st. This update reflects several changes we’ve decided to implement after listening closely to player feedback. Below is a list of the preview.1) According to our data, nearly every player chose to pick up the recipe for the \. This indicates its effects are currently over-tuned. To bring it back in line, we are adjusting its stats.New Effect: \ 2 Slots, Retain, Poison +7.2) Some players felt the effect of \ was too straightforward and lacked strategic depth. Therefore, we are revising it to encourage more thoughts:Modification: Changed from "Restore 250 HP" to "At the start of next exploration, restore 250 HP."3) As compensation for the above nerfs, we have decided to buff one of our early-game equipments, the \. We have increased the MaxHP it provides from +50 to +51.This last change is particularly spicy. We…

  • March game contents Preview - 28 March 2026

    This is our March game content preview. As always, we'll be sharing a brief monthly look at content beyond the demo or not yet fully revealed. If there's a particular system, map, or gameplay direction you're curious about, feel free to leave a comment — we'll take your suggestions into consideration for future previews.We've intentionally released this preview early to make sure none of its contents get mistaken for April Fools' material.Imperfect Wish"The fulfillment of a wish is often accompanied by unexpected distortions." — Magic Contracts, Chapter IIIThis skill works in an entirely unique way, quite unlike any conventional skill.When used, you make a wish — by manually typing in a name.For example, we typed in "Spark"Imperfect Wish will attempt to find the closest match to your input across both the skill pool and equipment pool, then grant it to you. "Spark" is itself a skill, an…

  • February game contents Preview - 27 February 2026

    This announcement is our February in-game content preview. As always, we'll continue our monthly rhythm of briefly showcasing content beyond the demo or systems not yet fully revealed. If there's a particular system, map, or gameplay direction you're especially interested in, feel free to leave a comment — we'll take your suggestions into consideration for future previews.Fallen SanctumFallen Sanctum is a side map deep within the elven territory. Dense vegetation has long since crept into the buildings, with vines and moss blanketing every wall and corridor — and the enemies here are unlike anything you've faced before.First, be wary of enemies with skill "Proliferation". When they die, they not only strengthen the nearest enemy, but also pass the "Proliferation" skill along to it. If you lose control of the situation, every kill could create the next, stronger threat — trapping you in…

  • January game contents Preview - 9 February 2026

    This announcement serves as our January content preview. As per our usual monthly rhythm, we will be showcasing content that exists beyond the current demo or features that have not yet been fully expanded. If there are specific systems, maps, or gameplay directions you are particularly interested in, feel free to leave a comment, and we will consider them for future updates.(Yes, we sincerely apologize—due to timing, it is actually already February. Please join us in pretending this isn't an issue!)Forsaken MineshaftThe Forsaken Mineshaft is a side-map that cannot be unlocked in the demo, though you may have already seen a few clues regarding its existence.In this area, you will encounter enemies with the "Parasite Aura." While these enemies might not be Strong on their own, the "little stowaways" living inside them cause a dangerous chain reaction: whenever an enemy within the aura's…

  • December game contents Preview - 31 December 2025

    This announcement marks our December content preview. As with previous updates, we will continue our monthly cadence of briefly showcasing content that is not fully covered in the demo version. If there are any systems, maps, or gameplay elements you are particularly interested in, feel free to leave a comment—we may consider featuring them in future previews.If you have thoroughly explored the demo, you may have already noticed that, beyond the two exits from the Miasma Woodland, there is another map that can be unlocked within the demo.This preview will introduce the final unlockable area available in the demo—the Frontier Snowline.Frontier SnowlineFollowers of the Beast gather here, guarding the sacred grounds hidden deep within the mountain caverns. They will viciously attack any intruders who dare approach.As for how to unlock this region—If you have not yet discovered the answer,…

  • Demo 0.3.0 update - 19 December 2025

    Hello everyone!We continue to optimize and update the game, and have taken time to synchronize some updates to the demo version. The demo version has now been updated to v0.3.0.Demo UpdateBug FixesFixed some text/translation errorsOptimizationsOptimized some interface interactionsOptimized minor UI elementsRefreshed some assets including the main character party's walking spritesOptimized some prompt messagesOther ChangesAdded extra options to the map selection interface, allowing players to choose which character leads during exploration (does not affect gameplay)Added settings option: Status Bar Interface, providing 2 different layout options for the left-side status bar in combatAdded settings option: Lighting Effects; if you experience lag during gameplay, you can disable lighting effects for smoother performanceAdded accessibility feature: Lock Right Info PanelAdded accessibility f…

  • November game contents Preview - 30 November 2025

    The third map in the game (Miasma Woodland) unlocks two new maps. In our last preview, we showcased the Elven Court. This time, we'll be focusing on the other map: City of Whitestone.City of WhitestoneCity of Whitestone is a massive map divided into three distinctly styled major regions. Due to the map's enormous scale, each exploration run will typically only allow you to thoroughly explore one of these regions, meaning you'll need to carefully choose your exploration route based on your current equipment loadout, skill combinations, and strategic objectives. The enemy configurations, resource distribution, and potential events encountered will vary significantly across different regions.Of course, City of Whitestone also features many new enemies and new enemy abilities. For example, outside the city gates, you'll encounter enemies with the "Frozen Seal" skill. Unless you defeat them,…

  • Demo 0.2.1 update - 17 October 2025

    Hello everyone!With one final weekend left of the Next Fest, we want to thank all the players who have experienced our game and provided feedback! We greatly value your input and have made optimizations based on your suggestions. The demo version has now been updated to v0.2.1.Demo UpdateBug FixesFixed a bug where certain menus could be exited incorrectlyFixed a bug where some keybind changes in settings wouldn't take effect immediately when opened in-mapFixed a bug where UI elements wouldn't reset when returning to the title screen and starting a new gameFixed a bug where certain dialogue would have missing imagesFixed several bugs that could potentially cause game crashesFixed a bug where boss damage could occasionally be incorrect due to data structure issuesFixed an issue where hotkeys would be registered as continuously pressed after the window was suspendedOptimizationsOptimized t…

  • October Next Fest & Demo 0.2.0 update - 13 October 2025

    We are delighted to announce that Requiem of Reuinis will participate Steam's October Next Fest (October 13th - 20th)!At the same time, we will be rolling out a major update to the Demo.Demo Update· Completely redesigned UI with a more modern interface· Balanced several equipment· Significantly reduced research consumption costs in the early game, allowing you to finish up new research faster. We've also optimized certain research items, lowering their level caps while substantially improving their effectiveness· Removed the forced checkpoint in the \. Now you can continue exploring even if you haven't completed \ or \. The game will still remind you to utilize these features as soon as possible· Enhanced guidance throughout the tutorial area to help new players get started more easily· Introduced a custom option feature that unlocks after completing the tutorial area. The demo version…

  • September game contents Preview - 30 September 2025

    This September announcement marks our first official preview of content beyond the demo version. Under normal circumstances, we will provide a content preview once a month. If there's any specific content you'd like to see, feel free to leave a comment below, and we'll consider featuring it in future previews.If you've already completed the demo version, you surely know that the third map in the game (Miasma Woodland) unlocks two new maps. This preview will primarily showcase one of them: the Elven Court.This map is home to numerous elves and fairy enemies. Some of them have already appeared in Miasma Woodland, but of course, many new faces are about to make their debut—The Moon Elf Tamer will immediately summon a wolf to fight alongside her when you approach. However, with clever positioning or flexible use of skills, you might be able to trick her into placing the wolf in a location t…

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026Demo 0.9.0 update1835871199305938
219 December 2025Demo 0.3.0 update1819386365093269
317 October 2025Demo 0.2.1 update1813674388983182

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3371260
Live current players29
SteamPulse tracked peak573
Live count (today's peak floor)29
Price$10.19 (15% off from $11.99)
Free to playNo
Discount15%
Original price USD$11.99
Current price USD$10.19
Release dateQ3 2026
DeveloperZaxiquej
PublisherMecrew Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews10
Negative reviews1
Total reviews11
Steam recommendations361
Achievements81
Average playtime forever2,309 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3371260/

Short description

A Magic Tower-style Strategy RPG with alchemy and progression. Play as Tasia and explore lost ruins with your companions. No unwinnable dead ends — plan your days freely, build your loadout, gather resources, and uncover the truth behind the [Calamity].

About this game

The brilliant civilization of the old era was reduced to ash in the [Calamity]. Now, guided by the Church, humanity has gradually built a new order for a new age. The holy scriptures define that chapter of history as "punishment for defying the gods," and any attempt to explore it has become an untouchable taboo. Yet as natural disasters grow frequent and monsters run rampant, cracks have begun to form in this fragile peace. On a stormy night, a young noblewoman named Tasia stumbles upon a hidden cave entrance. This forgotten place may hold the truth behind the [Calamity]…… Magic Tower Strategy — Every Step Counts Requiem of Reuinis inherits the core of classic Magic Tower games, but shifts the focus from tedious individual battles to broader zone planning and resource management. The goal isn't to win every fight — it's the careful weighing of routes, keys, and resources. Do you spend keys to bypass tough enemies and grab resources early? Or grind steadily to build your strength? Every decision you make will shape the outcome of your exploration. Alchemy & Research — Turn Resources into Power Blindly charging at powerful enemies is never a good strategy. Built around a daily cycle, the game establishes an "Explore - Alchemize - Research" growth loop. Venture deep into ruins to gather materials, use alchemy to produce vital consumables and higher-tier resources, then solidify those resources into permanent stats and powerful equipment through research. Every day of accumulation becomes the confidence to challenge bosses and conquer ever-harder zones. The Day System — Advance or Retreat on Your Terms Say goodbye to the dread of a single wrong step ruining your run. The game's unique day system lets you retreat from the map at any time . Even better, there's no forced time penalty — the passage of time brings no doom, so you never need to agonize over small setbacks. Combined with in-run retreat, you're free to boldly experiment with every possibility. Chase the ultimate challenge with a minimum-day speedrun, or become an alchemy master — repeatedly exploring and researching to amass power, then crushing all obstacles with overwhelming stats. Hundreds of…

Supported languages

English, Simplified Chinese, Japanese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $10.19
  • Highest observed: $10.19

Requiem of Reuinis's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.19, the highest is $10.19, and the first visible tracked price is $10.19. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -15%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -15%, with a lowest recorded final price of $10.19 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.19, from Sep 22, 2026 through Sep 22, 2026. The latest run records $10.19 for 1 day of uninterrupted daily tracking with a listed discount from $11.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.19
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Requiem of Reuinis at $10.19 in USD, with a listed base price of $11.99 and a -15% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.19$11.9915%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.19.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.19$10.19No change15% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.19.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$10.19$11.9915% (Steam sale)Steam Store - Steam sale

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WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,39422 September 2026 - 10:02:55 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,39422 September 2026 - 10:02:55 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2502,47522 September 2026 - 10:07:34 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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