- ⚔ VALORBORN DEV Diary 09 ⚔ - UI / Perks and more - 7 September 2026
With the this DevDiary, I am happy to announce that we are now in the final touches of finishing implimenting the UI rework. - new look - bug fixes - new perk system - first peak on a reveal for the next Dev Diary Also again a huge thank you for taking part in the Survey and giving us your feedback. Amazing ideas, as well as deserved criticism that has been shared with us. We are excited to have you on this journey and we are very convinced that we will together shape an interesting experience and a strong 1.0 moving down the road. Lastly, we are voting what main shield format we want for the AURIS faction. From left to right a / b / c which one do you think would fit best ? That is all for now. - Just Noris o7
- Valorborn Survey - 28 July 2026
We are knee-deep rn working on Update 01 and on implementing the finalised new UI. While we are breathing and talking in code, losing all relation with time / days and the life of cheap coffee and food delivery until we are done, we would like to open our ears wide towards you who made working on Valorborn full-time even possible. Therefore pls take 5min to answer this Survey: https://forms.gle/FNgkv6uJd1ijpSmN6All the best, Your DevTeam LAPS GAMES
- Dev Diary 08 - Roadmapt Part 1 is in the works + first looks at new UI - 15 June 2026
We have officially started the works for the first major update being Part 01 of our Roadmap. Here is the Roadmap again, if you missed it: & a first view at the new UI & it's reworks. Enjoy dear Valorborn o7
- Auto Work Improvements, Crash Reporter, UIX Progress and More - 29 May 2026
Hello everyone,We are continuing our work to bring Valorborn closer to the level we want it to reach. Alongside bug fixing and stability improvements, we are also planning the next major steps for the game’s future.With this update, we are releasing several fixes and improvements.Patch Notes 0.1.3aImproved the Auto Work system. Several issues have been fixed, and the system now works more smoothly.The Gather and Pickup actions have been simplified and merged into a single button to reduce confusion.Since Valorborn is still in Early Access, the full world design is not yet complete. Some areas are currently inaccessible. From now on, these world borders will be visible in red as you approach them.Fixed an issue where NPC names, their order, and created teams could break after saving and loading.Added signs to the market and other important locations.Improved troll combat.Added a new cras…
- ⚔ VALORBORN DEV Diary 07 ⚔ Patchnotes and what comes next! - 8 May 2026
Greetings fellow Valorborn! Moving forward, we will work on being better in terms of patch notes and details sharing what has been worked on, as well as sharing what we are working on currently and what will await your in approx. 1-2 Months from now. Patchnotes catchup: 29 April Patch Notes:Fixed lag and FPS drop issues while exploring the world.Fixed a memory leak that could occur after longer play sessions and after using crafting tables.If you were experiencing freezes or crashes on saves with many in-game days, you should now be able to continue playing with this update.Fixed and improved several issues related to item crafting quality. Crafted item qualities should now work correctly.Added several additional small fixes and improvements.21 April HotfixFood values have been corrected.An issue where Health and Hunger were not being saved has been fixed.If the character has food in th…
- Performance Improvements & Crash Fixes - 29 April 2026
Hello everyone, A new Valorborn update is now live.With this patch, you should notice a clear performance improvement. In particular, the lag and stuttering issues that could happen while moving through the world have been fixed, so the game should now feel much smoother overall. Patch Notes:Fixed lag and FPS drop issues while exploring the world.Fixed a memory leak that could occur after longer play sessions and after using crafting tables. If you were experiencing freezes or crashes on saves with many in-game days, you should now be able to continue playing with this update.Fixed and improved several issues related to item crafting quality. Crafted item qualities should now work correctly.Added several additional small fixes and improvements.With this update, most of the major performance issues and game-breaking bugs have now been addressed. This allows us to focus more on improving…
- Minor Hotfix Update - 21 April 2026
Hello everyone,A small hotfix is now live:Food values have been corrected.An issue where Health and Hunger were not being saved has been fixed.If the character has food in their inventory, they will automatically eat when Hunger drops below 150.The Carry command has been temporarily removed.We also fixed a few other minor issues.
- Valorborn Bug Fix Patch Notes - Update 2 - 20 April 2026
Hello everyone,Our second update for Valorborn is now live.With this update, we focused on fixing several of the issues that caused the most frustration, including problems with trading, disappearing items, and characters falling through the world during loading. We are working hard to improve the overall gameplay experience, and we truly appreciate all the feedback you have shared with us so far.Patch NotesFixed an issue where items produced at crafting tables could disappear.Increased manual pickup animation speed by 2.5x, allowing faster item collection.Improved inventory sorting performance.Fixed traders appearing without items.Fixed a crash that could occur during loading.Fixed an issue that could cause the game to freeze.Fixed an issue where characters could fall below the map after loading. This fix may not work for some older save files.Improved save/load stability and reliabili…
- Valorborn Early Access Roadmap - 17 April 2026
Hello everyone,We are excited to share the current development roadmap for Valorborn and give you a clearer look at what we are working on next. You may also notice that some features are not shown on the roadmap. The update list shown here is only the first roadmap we have prepared for Valorborn. There is still a lot more content we plan to add beyond these updates, and Magic is one of those features. We will continue sharing much more with you throughout Early Access. At the moment, our main focus is a hotfix for the inventory and crafting issues that players have encountered. We are working to release it as soon as possible, along with several additional improvements. In the weeks ahead, we plan to release frequent updates focused on improving the overall gameplay experience, polishing core systems, and making Valorborn clearer and more enjoyable to play. As the core experience becom…
- Developer Update + Patch Notes - 16 April 2026
Hello everyone,Valorborn has now been live for 12 hours, and we want to start by sincerely thanking you for all of your feedback, both positive and critical.We have been reading as much as we can, reviewing your comments carefully, and identifying the most urgent issues that need immediate attention. Your feedback has already been incredibly valuable, and it is helping us focus on the problems that matter most.We put a great deal of effort into preparing Valorborn for launch, but as a two-person development team pursuing an ambitious vision, some issues only became clear once the game was in players’ hands. This is one of the reasons we chose Early Access, so we can continue improving the game with your feedback and keep building Valorborn into the experience it is meant to be.Here are the notes for Valorborn’s first hotfix:Fixed issuesFixed a crash issue that could happen before the ga…
- OUT NOW - 15 April 2026
VALORBORN OUT NOW A shoutout to all of you Valorborn thank you for behing here for gathering under this banner and project idea of creating a massive sandbox experience! Despite us being only at the beginning of the journey you bring so much joy energy and good suggestions and feedback to the table that we are more than grateful for such a community that has gathered! Despite being an EA and a lot of systems and features not being in there yet I hope you will decide to give us a positive comment on steam to help us get the word out there. HAWT damn I am getting emotional... It means a lot for us since we chose the path of EA with no Kickstarter No Publisher and straight up some nerds who love gaming and who want to create a wonderful Sandbox (Sandkiste) to play in for hours and hours. To keep it short... Game is out Enjoy. Watch the Launch Trailer and give it a thumbs up: What to expect…
- Launch Time + Price + ⚔ VALORBORN DEV Diary 06 ⚔ - 13 April 2026
News First of all we have the launch date Set for 7pm CEST and also the price + pricing fitting to regions for the most fair price possible! Price Tag 24.99$ %10 Launch Discount Dev Diary 6 Setting the Expectations ...two more days...we are excited and afraid as well. We put our souls into this, especially Onur & Erhan I only joined ~ Nov and speed boosted everything.
- ⚔ VALORBORN DEV Diary 05 ⚔ Crafting + Building & more - 6 April 2026
In today's Dev Diary, we are diving into the crafting & building and work tasks for your characters.
- ⚔ VALORBORN DEV Diary 04 ⚔ The Team + Character Creation + Gameplay - 30 March 2026
Sorry for the lack of the dev diary last week but personal injury + bug fixings hindered us moving forward. We are back & enjoy o7
- ⚔ VALORBORN DEV Diary 03 ⚔ Combat - 16 March 2026
Take a first closer look at how combat works in Valorborn, from the overall philosophy behind each encounter to the calculations that decide every strike, defense, and outcome.
- ⚔ VALORBORN DEV Diary 02 ⚔ The Lore - 9 March 2026
The Lore of Valorborn.
- Dev Diary 01 - What is Valorborn? + *whispers* Closed Testplay - 2 March 2026
Greetings Valorborn! In this week's DevDiary, you will learn what Valorborn is. What will be in EA?! Where we want to go with the game for 1.0 ?! & on top of that, we are opening up for a closed Testplay Group. If you want to join the Testplays and help us find as many bugs as possible, so we can iron them out and make the EA start as good as possible for everyone: https://forms.gle/uh3Ntk8KJCgNSV947 We wish you a strong start to the week, Valorborn o7
- Launch Day APRIL 15th + New Gameplay - 25 February 2026
Valorborn Release Date + New GameplayGreetings VALORBORN! IGN just revealed our Early Access launch Date: APRIL 15th ːsteamhappyː We can not wait to hear your thoughts and reactions to it and make sure to join our Discord so we can establish the most direct pipeline possible to YOU! Together, we can decide what content update we shall focus on next and decide step by step how we are evolving. https://discord.gg/H6wKC9Hjq5 What's next? Starting next week we are releasing every monday (hopefully every Monday) a DevDiary Video going into several topics and giving you a deep dive to ease the wait. - What is Valorborn ?! - How does Combat Work ? - Lore & more. + a little suprise for the upcoming one on Monday, putting some of you maybe even closer to Valorborn than April. Thank you kindly for joining the journey! Laps Games (kormakrtv)
- Release Date - 2 February 2026
We can happily share with you, fellow Valorborn, that we are part of the #IGNFanFest There, we will reveal more gameplay & the long-awaited release date! So keep your eyes peeled! We can not wait to see your reactions and are in the meantime eagerly working on the game! Expect also soon our next Video on a Topic of your choice (Discord Voting soon) related to Valorborn. (How Combat Works / Lore Deep Dive / etc) Until next time, Your KormakrTV o7 Relevant Links: Follow us on X: https://x.com/valorborngame/status/2018373563267395749?s=20 IGN FanFest: https://www.ign.com/articles/ign-fan-fest-2026-partner-lineup Discord: https://t.co/8Q2pXPYc0u
- Valorborn Developer Q&A - Demo / Release Date / Limb DMG / Lore - 23 January 2026
Our First Valorborn Q&A Is LiveThank you all for your patience and support while we have been building Valorborn and preparing the next steps. We finally sat down for our first proper Q&A, and this is only the beginning.Watch the Q&A here:What we cover in this Q&AA clear overview of what Valorborn isLore and story foundations of our universe, and how the world is meant to feel alive and reactiveCombat and Limb LossRacesDemo plansMod support and how we think about community driven creationRelease Date Help us shape ValorbornWe want to build this together with you. If you want to influence features, give feedback, and join the discussions as we move forward, join our Discord and be part of the process. https://discord.gg/H6wKC9Hjq5 Round 2 is already in the makingMore Q&As are coming. Drop your questions and feedback in the comments, and tell us what you want us to cover next.Thank you ag…