- Update v0.1.5.15.03 - 7 April 2026
BIG UPDATE LIVE!This update brings tons of bug fixes, new content, gameplay improvements, and overall polish!Highlights: Major collision & bug fixes (world, arenas, platforming) Improved combat & bosses (Mountain Keeper Phase 2 updated!) New puzzles & content in Yggdrasil area New voices & ambient sounds Expanded and improved world design FixesFixed collision issues across many areasAdjusted drone speedFixed butterfly disappearing bug Fixed day/night loading issue Fixed dialogue, sound, and puzzle bugsFixed Rotten Place cutsceneFixed air attack removing fall damage GameplayBeach enemies now react to dronesMountain Keeper Phase 2 rebalanced Blak Camp now stays clearedImproved rewards (Nidra chests)Better backtracking & navigation WorldAdded new points of interest to exploreNew puzzles & chests in Yggdrasil Visual and traversal improvementsEasier waterfall jump AudioAdded voices (Mountain…
- Patch Note - V0.1.5.14 EA - 2 April 2026
Bug FixesFixed day cycle issueFixed Rotten Places issueFixed oil barrels sometimes not being hittableFixed issues in the pond puzzleClosed unintended path at scrapyard areaFixed fall-through spot at scrapyard (beer couch area)Adjusted save root lighting to prevent visible light sourceGameplay & BalancingOverall balancing improvementsWeapon values are now displayed correctlyImproved chest readabilityChest loot adjustedReturn path from chest in new area improvedShot activation at scrapyard shoes adjustedWeather on Enemy Mountain improvedCombatPlayers can now block all attacksCritical hits now consume more stamina when blockingMountain Keeper no longer gets stuckMountain Keeper polished (arena & stairs improved)AudioAdded bouncer soundAdded chest soundsAdded oil barrel explosion soundBoss area now plays music again after respawnWorld & Level DesignPillar puzzle polished with new sounds and…
- HotFix - V0.1.5.13.01 EA - 31 March 2026
difficulty window polishedBengrimm Quest Maker after Bashrik Scene fixedFixed Engine Saber Damage EffectDeactivated Voice Overs on Speed Up in CutscenesOptimized End Cutscene / Skippable creditsSkill System bug fixed (finally)Fixed way to Mimir
- Patch Notes - V0.1.5.13 - 31 March 2026
Patch Notes – Latest UpdateBug FixesFixed player getting stuck at BengrimmFixed Mimir & Bashrik animation issuesFixed music bug after respawnFixed Water Air Attack getting stuckFixed Rotten Place bugFixed Drone Route bugFixed multiple cases of enemies getting stuckFixed puzzle pillars not activating chestsFixed lamp physics issuesFixed various player stuck areasGameplay & SystemsSkill system implemented (loading functionality)Added oil barrelsAdded ladders for improved movement flowImproved several jump & run passagesAudioImplemented voice for Mimir & BashrikImplemented Karn voiceEnemy sound implementationSound mixing & mastering improvementsMusic adjustmentsWorld & ContentPlaced 7 talismans throughout the worldMinerals can now be tracked with the "AlmostNorth" talismanAdded more simple chestsGeneral landscape improvementsMinor world improvementsLocalizationLocalization updatesVarious t…
- HOTFIX 1.5.12.01 - 28 March 2026
Bug fix Activation & Moving Objects
- Day One Patch Notes – Version 1.5.12 - 28 March 2026
🐛 Bug FixesFixed an issue where Infinity Nidra could enter an unintended state.Fixed a combination bug between Talismans and Skill bonuses affecting Health and Stamina.Fixed the Quest Menu not correctly displaying completed quests.Fixed an issue where loot could fall through the ground.Fixed a bug where a chest would close incorrectly when out of sight.Fixed a critical bug related to Karn causing unexpected behavior.Fixed a platform issue where reloading a save could result in a softlock.Adjusted the Tavern Fan position (now BG-compliant).🆕 New ContentAdded the Nut Item — use it to lure Schnitzel back home. 🐾Introduced a new enemy type: Rotten GolemIntroduced a new enemy type: Rotten MonsterThe quest "The Missing One" is now fully completable.⚙️ Changes & ImprovementsThe end cutscene now teleports the player back to Bengrimm.Weapons are now automatically unequipped when climbing or u…
- Early Access Release - 27 March 2026
Early Access is Live – Welcome to ASHGARD: Infinity Mask!The time has finally come! We’ve reached a major milestone: Early Access is now live – and we’re incredibly excited to celebrate this moment with all of you! As always with our Steam posts, we want to give you an overview of what has changed since the last version you played. The demo was just the beginning…Narrative – Welcome to LifraslodNow things really start to unfold!You can freely explore the first of six regions of Midgard:Explore the worldSolve puzzlesDefeat bossesDiscover hidden objectsLifraslod & the BrekkansThe first region, Lifraslod, is home to the Brekkans, who live in the village of Anabrekka. They have rebuilt their home from ruins with great dedication – which is why they are rather wary of strangers.Our tip: Talk to the NPCs – it’s worth it!Chapter 1In the first chapter of ASHGARD: Infinity Mask:You’ll learn more…
- Patch Notes – Version : AIM V0.1.452 Demo - 3 March 2026
Update Description (Store / Discord / Social Media)This update brings major improvements to combat, UI, and overall gameplay feel.Combat has been refined to feel more responsive and fluid. Dodging has been improved, Nidra consumption rebalanced, and the new Nidra Shot introduces a stamina-based ranged option — eliminating ammo-related softlocks entirely.Additionally, this update includes:A redesigned HUDImproved UI and accessibility adjustmentsNew TalismansController Rumble supportExpanded tutorialsMultiple bug fixes and map improvementsAs always, thank you for your feedback — it truly helps us improve the game ❤️New FeaturesTalismans addedNidra Shot implementedUses stamina instead of ammunitionPrevents softlocks when out of ammoInvert Axis option addedController Rumble support addedNew HUD designImproved overall UI designInventory updated (Accessibility improvementsCombat ImprovementsI…
- Steam Next Fest Demo & Trailer now available! - 22 February 2026
🔥 Major Improvements🎮 Demo PolishThe demo has been heavily reworked: Gameplay flow, transitions, and overall feel were refined across the board. Everything now plays together much more smoothly.🎒 Inventory & Armor SystemThe inventory and equipment system is now fully implemented:Equip and swap armorClear stat presentationGroundwork for future set bonuses and expansionsIn short: you’re no longer running through ASHGARD naked.⚙️ Performance – Heavily OptimizedWe went deep into the tech side:Major GPU optimizationsSignificantly reduced memory usageFaster load times and more stable frameratesASHGARD now runs much smoother, even on lower-end hardware.🌍 World & Atmosphere🌫️ VFX & EnvironmentNew VFX for the world, abilities, and environmentsImproved environmental details for better depth and readability🎶 Sound & AmbientNew music tracks for cutscenes and the worldAdded ambient sounds and…
- Dev-Log October 2025 - 4 November 2025
(Video is only in german, so here's a summary in english for you) 🛠️ Dev Update – OctoberHey everyone! I’m Alex – and this is the very first official Devlog for ASHGARD: Infinity Mask. From now on, you’ll get a short monthly update about what we’ve been working on, what’s new, and what’s next.🔹 What happened this monthOptional content: Beside the main story, we’ve added ruins with small puzzles and platforming sections where you can find new gear.Anna Breka, the main village for Early Access, is almost complete – carefully designed to look like the Androms built it themselves from scavenged parts.Inventory & Crafting system: Fully implemented! You can equip items, dismantle them, and craft new ones.Main characters: All key characters are modeled and ready for animation.Plus, we made some small updates to our Steam page and Discord.🔹 What’s nextWe’re now working on dialogues and cutsc…
- PATCH NOTES V0.1.24 - 13 October 2025
🔧 PerformanceSome performance improvements🐞 Bug FixesFixed platforms that had movement issues when loading a save gameRemoved autosaves (they’ll return for the Early Access version!)Various collision fixes🛠️ What’s Next?We’re still working on the Inventory & Equipment System. If you’d like to see our progress, join AlexusAnders live on Twitch: AlexusAnders on TwitchA huge thank you to everyone who shared their feedback — your input helps us tremendously! 💙
- Patch Notes V0.1.23 - 10 October 2025
This is just a small update because we figured out some issues with the last Patch. The planned changes will come in a minor Update next time!🔧 PerformanceSignificant performance improvements across many areas🐞 Bug FixesAuto Save Bug removed⚙️ Gameplay & MechanicsUpdated Combat System🛠️ What’s Next?To give you a little something to look forward to, here’s a sneak peek at what we’re planning for the next demo update:Equipment SystemIn the next update, a full armor set will be available in the scrapyard (tutorial area)An inventory menu and several new items that serve an actual purposeCombat SystemShield blocking feedback is currently being refined — the next update will make using the shield feel more meaningfulA huge thank you to everyone who shared their feedback — your input helps us tremendously! 💙
- DEMO now available - 6 October 2025
We’re incredibly excited to finally present the ASHGARD: Infinity Mask Demo and give you a first glimpse into our action-adventure game!Please keep in mind that the game is still in development, and even this demo is in an early-access state. We’re fully aware that there are still things to improve — but we truly appreciate any kind of feedback!The best way to share your thoughts is by posting in our Discord forum:ASHGARD DISCORD(Currently, most of the server is still in German, but we’re working on restructuring it for an international audience. If you’d like to post in English, we’ll happily respond in English as well!)Demo ContentComplete first tutorial areaFirst weapon and several melee & ranged enemy typesHidden puzzles and chestsMultiple difficulty levelsFirst bossA first glimpse into the storyWe wish you tons of fun with our baby and hope you’ll enjoy playing it as much as we enj…
- Patch Notes - 6 October 2025
🔧 PerformanceSignificant performance improvements across many areasStability increased and minor lags reduced🐞 Bug FixesFixed several collision issuesVarious smaller bugs have been ironed out⚙️ Gameplay & MechanicsStamina has been adjusted for a better combat experienceBlocking with the shield now features a “target mode,” making it effective even without locking onto an enemyPlayer attacks have been refinedThe air attack has been adjustedMany blocked paths have been reworked so you can move through the world more smoothly and no longer get stuck on small steps🖥️ User InterfaceThe English translation has been completed (some parts of the game previously didn’t display in English)🛠️ What’s Next?To give you a little something to look forward to, here’s a sneak peek at what we’re planning for the next demo update:Equipment SystemIn the next update, a full armor set will be available in…