- Update #12: Plant Perk Resets, Faster Loading & More - 29 September 2026
Update #12 introduces plant perk resets, larger stacks for soil and seeds, faster loading for large farms, storage improvements, quest and save fixes, updated controls, and more. New Features & Improvements Added the ability to reset plant perks in the Genetics Laboratory. Previously selected perks can now be removed and reassigned. Starting at Gene Level 5, players can now choose from four perk cards instead of three. Soil Bags and Seed Packs can now be stored in larger stacks, just like other items. Move All now transfers soil in fractional liters and no longer gets stuck when encountering a partially filled stack. Saves & Loading Large farms now load approximately 16 seconds faster. Reduced the performance impact of Drone Stations. Quests from older saves are now restored correctly, even if new objectives have since been added to the relevant scenario step. Previously missed achievem…
- Update #11.1: Live Now – Storage Overhaul, Solar Power & More - 24 September 2026
Fixed issues with placing items on surfaces.
- Update #11: Live Now — Storage Overhaul, Solar Power & More - 24 September 2026
Update #11 is now live! This update introduces a redesigned storage system, functional Solar Panels, expanded appliance information cards, buildable windowsills, automatic lighting controls, gameplay improvements, bug fixes, and more. New Features & Improvements Introduced a new unified storage screen. Refrigerators, cabinets, side tables, and the Parcel Box now share the same interface, featuring category tabs for All, Plants, Produce, and Other items, sorting options, and buttons to move either one item or everything at once. Items of different quality levels no longer merge into the same stack. Solar Panels are now fully functional. They generate power for the grid based on current weather conditions, and their information cards display their current energy output. Selling surplus energy with the Power Source perk now earns more money. Expanded appliance information cards: Heaters an…
- Update #10: Live Now — Storage, Controls & Gameplay Improvements - 21 September 2026
Update #10 is now live! This update introduces larger item stacks, expanded information cards, improved controller support, save fixes, new Shop items, gameplay improvements, and more. New Features & Improvements Items can now stack up to 999 in storage containers and Display Cases. Information cards for electrical devices, including lamps and grow lights, now show whether the device consumes or generates power and whether it is currently switched on. This information is localized into all supported languages. The Water Collector information card now displays water capacity and temperature using the measurement units selected in Settings. Environmental tooltips, weather forecasts, and plant requirements now display temperatures in Celsius or Fahrenheit according to the selected setting. Shop & Orders Shop cards no longer display the wrong item when scrolling. The Buy button now works on…
- Update #9: Live Now - Garden Beds, Saves, Drones & Store Fixes - 18 September 2026
Update #9 is now live! This update introduces fully reworked garden beds, safer save handling, an improved laboratory cutscene, new drone skins, performance improvements, and an important fix for incorrect purchases in the Shop. New Planters have been reworked. The models for all three materials, bioplastic, textile, and recycled materials, have been updated across all sizes, from 50×50 to 150×150, and all three border heights. Several previously missing variants have also been added. Starting a new game now asks for confirmation before overwriting your autosave. Previously, starting a new game would automatically overwrite the latest autosave with no way to recover it. The Laboratory cutscene has been completely reworked, along with improvements to the tables, hydroponics setup, and trophy wall inside the Laboratory. Saves Incompatible saves are now hidden from the Load Game menu inste…
- Update #8: Live Now - Bug Reporting, Drones, Trading & More - 16 September 2026
Hi everyone! We’re back with another update! This time, we’ve focused on improving the bug reporting system, drones, quests, orders and trading, save management, controls, localization, Steam Deck settings, UI, and visuals. Thank you, as always, for all the reports and feedback you’ve been sharing with us. Here’s what’s changed! 💚🌿 Bug Reporting Bug reports are now submitted in the background, so you no longer have to wait for the upload to finish on screen. Each bug report now includes a snapshot of your save from the moment the issue occurred, without affecting your regular autosaves. Screenshots attached to bug reports now capture the game and HUD without menus appearing over the image. The bug report window and recording settings are now localized into all 11 supported languages. Localization Updated localization and improved translations across the game. Save Files The save menu…
- Update #7: Cafè & Kitchen, Quests, Drones, Orders & More - 15 September 2026
Hi everyone! We’re back with another update! This time, we’ve focused on a number of issues reported by the community, including problems with the café and kitchen, quests, drones, orders, perks, UI, and visuals. Thank you for continuing to share your reports and feedback with us. Here’s what’s changed in this update! 💚🌿 Café & Kitchen Fixed performance issues and lag in the kitchen. Fixed an issue where the café door could become invisible. Quests Fixed the final quests in “The New Beginning” storyline not triggering correctly. Fixed several quest-related issues involving the money quest, drone skill checks, strawberries during the tutorial, and the marigold upgrade. Fixed the requirements for the pansy upgrade quest and related dialogue involving bees. Drones & Stations Drone Care can now be enabled for composters and the biopolymer press. Reworked station info cards. Fixed drone po…
- Update #6: Live Now – Crash Fixes, Gamepad & Quest Progression - 14 September 2026
Hi everyone! 👋 Update #6 is now live, focusing on crash fixes, gamepad controls, quest progression blockers, and several important gameplay issues reported by the community. Thank you for continuing to share your feedback and bug reports with us. Here’s what has changed: Crashes Fixed a crash loop that could occur during the initial benchmark. The startup benchmark no longer runs automatically on Steam Deck. Fixed a crash that could occur when rebinding a key after cancelling the previous input. Fixed a crash when adding an item to Storage without a controller connected. Gamepad Fixed the right stick’s vertical input being reversed. Pushing the stick upward now moves the camera up and selects the correct slot in the radial tool menu. The controller’s vertical inversion setting will be reset once for all players. This prevents the camera from becoming inverted for players who previously…
- Update #5: Live Now – UI, Controls, Drones & Quest Fixes - 12 September 2026
Hi everyone! 👋 Update #5 is here, bringing another round of improvements inspired directly by your feedback. Thank you for continuing to share your thoughts, suggestions, and bug reports, they’re helping us make Tiny Eden better with every update! 💚 UI Improved buttons, item containers, the transfer window, and item rarity backgrounds in the Storage interface. Restored the Back button in the Crafting menu and adjusted material spacing. Plant pot cards now always display water retention. Fixed an issue that could cause the cursor to disappear after sleeping or saving at a bed. This also prevented confirmation windows from receiving input correctly. Fixed project completion in the Project window. Fixed the Social Panel animation. Added a new opening animation to the pause menu. Made minor improvements to the Orders screen and quest tooltip images. Settings & Controls Fixed the Credits s…
- Update #4: Live Now - FOV, Drones & Gameplay Fixes - 11 September 2026
Update #4 is now live! This update introduces an FOV setting and improved ultrawide support, alongside a wide range of fixes and improvements to drones, farming, perks, quests, UI, localization, collisions, and more. Controls & Settings Added a Field of View setting to the Video menu. The FOV can be adjusted from 70 to 110 and defaults to 90. Improved ultrawide support. On displays wider than 16:9, the vertical framing now remains consistent while more of the game world is shown on either side. The radial tool menu now closes when you release the same key used to open it. Previously, it was always tied to Q and could stop working correctly after rebinding the control. Disabled the custom in-game cursor and restored the system cursor. Fixed gamepad navigation in the Guide and Encyclopedia. Fixed category highlighting when hovering over sections in the Guide. Fixed the I’m Stuck button in…
- Update #3.1: Live Now – Drones, Watering Can & Storage Fixes - 11 September 2026
Fixes * Fixed issues with drones interacting with plants. * Fixed an issue that prevented the watering can from being filled or used to water plants. * Removed an incorrect soil acidity notification. Changes * Growth hormones can now be stored in cabinets.
- Update #3: Live Now - Cooking, Gardening, Progression & Localization - 10 September 2026
Hello everyone! It's update time and this is a big one! This update addresses a wide range of issues across controls, cooking, planting, progression, UI, localization, and the game world. So, without further ado, here’s the full list of changes. Settings and Controls Camera settings now work correctly. Inverting, dead zone, and controller preset options were previously saved but did not affect the camera. Vertical camera movement is no longer inverted on controllers. Added a Game Cursor option that allows players to restore the system cursor. Removed two aiming-related settings, as Tiny Eden does not use an aiming mechanic. The Video Settings screen no longer displays the raw Icon.Warning tag instead of the correct icon. Added an I’m Stuck button to the Pause Menu Cooking Fixed several issues affecting the Cooking screen, including: -> Recipes not responding when clicked -> An invisible…
- Update #2: Live Now - Controls, Gameplay, Audio & Localization - 9 September 2026
Hi everyone! 👋 It’s time for our second update, and this is an important one, shaped by all the feedback you’ve been sharing with us. We’re incredibly grateful for it. Seriously, we couldn’t do this without you! 💚 And besides the update itself, we have some more great news to share: our Goodies Pack and Soundtrack have officially passed verification and are now available! You’ll find all the details, descriptions, and links below. 🌿🎶 Controls Gamepad key remapping now works properly. You can rebind controller buttons directly from the Controls menu. Keyboard and controller settings are now combined into a single Controls screen, which automatically displays inputs for the device you’re currently using. Improved support for French AZERTY keyboards, including fixes for Quick Access slots that previously couldn’t be used correctly. Gameplay and UI Fixed an issue where the Tool Wheel co…
- Update #1: Live Now - Save Compatibility, Gameplay, Quests & Localization - 7 September 2026
Hi everyone! This is our very first update, shaped by your feedback, everything we’ve seen in the Steam Discussions, and all the thoughts and suggestions you’ve been actively sharing with us on Discord. We’re incredibly happy to have such an amazing community, and it makes us want to work even harder to make Tiny Eden the best game it can be! 💚 Save Files Save files from versions prior to 0.10.0 are no longer supported and will no longer appear in the Load Game menu. Save files from 0.10.x versions remain compatible with each other. Gameplay Fixed issues related to selling items at the café. Fixed an issue that could cause incorrect or unintended café orders to appear. Fixed an issue where jam jars could block movement or interfere with interactions. Added drone skins. Quests & Notes Fixed an issue that could prevent random notes from appearing. Improved the way notes and related quest…
- Tiny Eden - Available Now! - 7 September 2026
Hello one and all! Before anything else, we want to start with another huge THANK YOU! Ahead of launch, Tiny Eden reached an incredible milestone of 150,000+ wishlists on Steam. Seeing so many of you waiting to begin your own gardens has meant so much to everyone who has worked on the game. And now, the biggest day in Tiny Eden’s development has finally arrived! Tiny Eden is OUT NOW on Steam! IMPORTANT:: Please start a new game, do not continue from a save game from the demo. The demo save games will not work/crash. Please start a new game. https://store.steampowered.com/app/3375110/Tiny_Eden To celebrate the launch, you can pick up Tiny Eden with a 10% launch discount for the first two launch weeks. Whether you’ve been following us for a long time, played the demo, helped us through our tests, or have only just discovered Tiny Eden today, we welcome you to the world of indoor gardening…
- Get ready for launch! - 1 September 2026
Hello one and all! Before we reveal a bunch of exciting things, we want to say a huge THANK YOU to every single one of the 100,000 players who wishlisted the game. Your support means so much to us! 💚 The launch of Tiny Eden is getting ever closer, so it is finally time for us to reveal how much the game will cost, which languages will be supported, and more! Tiny Eden will launch on the 7th of September, with a base price of 14.99 USD. We will, of course, have regional pricing as well, you can see this in the table below: Regional pricing We’ve tried to make sure the regional pricing for Tiny Eden feels fair across the places where so many of you have already added the game to your wishlists. Country, Currency Base Game Goodies Pack United States, $ 14.99 2.99 Germany, € 15.49 3.15 Brazil, R$ 53.49 11.99 United Kingdom, £ 13.75 2.65 Russian Federation, ₽ 660 150 Canada, C$ 17.99 3.59 J…
- 50K Gardeners Are Waiting 🌿 - 17 August 2026
50,000 wishlists... less than a month before Tiny Eden launches! 🌱 It all feels a bit unreal, after all, we're just a small team putting all of our love and care into Tiny Eden. So imagine what seeing 50K of you, all excited to grow, experiment, and make Tiny Eden your own, means to us. It’s amazing and almost overwhelming! 💚 Thank you for believing in us and in Tiny Eden. September 7 can't come soon enough! 🌿 https://store.steampowered.com/app/3375110/Tiny_Eden/ Join us on Discord >>> https://discord.gg/tinyedengame Follow us on X >>> https://x.com/TinyEdenGame Watch us on TikTok >>> https://www.tiktok.com/@tinyedengame Explore on Instagram >>> https://www.instagram.com/tinyedengame
- Tiny Eden Launches September 7, 2026 - 3 August 2026
Hello, gardeners and plant enthusiasts! The time has come, Tiny Eden finally has a launch date, September 7, 2026! To mark the occasion, we have released a brand-new trailer revealing the launch date and offering another relaxing look inside the world of Tiny Eden. A Small Apartment with Room to Grow In Tiny Eden, you will transform an ordinary city apartment into a flourishing indoor garden. Plant seeds and take care of them as you watch them sprout into small shoots, then grow into healthy plants ready to harvest. Use the ingredients you gather to prepare food in your kitchen that others in your apartment block will pay good money to eat, decorate your rooms as you experiment with different layouts, and gradually turn your apartment into a warm and personal home, alive with plants-a-plenty! Much More to Come! There is still more to share before launch, and we look forward to showing y…
- Dev Log #5: Decisions Behind Every Plant - 31 July 2026
Hello everyone, Over the last few devlogs, we have been looking at the main ideas behind Tiny Eden. In Dev Log #1: What Tiny Eden Is Really About, we talked about the core fantasy of turning a small apartment into a living indoor garden: https://store.steampowered.com/news/app/3375110/view/685254046893737202 In Dev Log #2: Why We Chose an Apartment Instead of a Farm, we looked at why the apartment setting matters, and how a smaller space changes the way you think about gardening: https://store.steampowered.com/news/app/3375110/view/680752246528410962 In Dev Log #3: Indoor Gardening Is Different, we focused on the ways indoor growing changes the decisions you make, from light and space to containers and roots: https://store.steampowered.com/news/app/3375110/view/684131214746979346 Then, in Dev Log #4: You Don’t Feed the Plant - You Feed the Soil, we talked about soil, and how the growing…
- Dev Log #4: You Don’t Feed the Plant - You Feed the Soil - 16 July 2026
Hello everyone, In our previous devlog, we talked about why indoor gardening is different and how growing plants inside an apartment changes the kinds of decisions you make. Space, light, containers, shelves, windowsills, and even the shape of a plant’s roots can all affect how your garden develops. This time, we want to look at something that sits underneath all of that, the soil. When people think about plant care, the first things that usually come to mind are planting, watering, waiting, and harvesting. Those steps are important, of course, but they are only part of what helps a plant grow. A healthy plant does not begin with the leaves, it begins below the surface. It is likely that many people who read this will know a lot more than what I've written, so don't take that personally! There are still many people who won't know what the missing parts are! In Tiny Eden, soil is not jus…