- We Are Sorry To Say... - 1 April 2026
Hello to all players of Nine Ball Roulette. Nine Ball Roulette has been online for over a year, and we are very pleased that so many players have enjoyed our game. However, after much internal struggle and countless sleepless nights of painful discussions, today, with a heavy heart and deep regret, we announce that producer Sanchez will be leaving WaveBox Labs. Just last week, during a team-building event at a real-life billiards hall, Sanchez, after missing an easy straight shot into the bottom pocket, reflexively pulled a hairdryer from his bag and held it to his chin... Sanchez has also developed severe "billiards post-traumatic stress disorder." Now, whenever he sees meatballs in the cafeteria, he screams and yells, "Don't shoot! I'll choose this cue!" Therefore, we'll be recycling and selling the billiard balls and revolvers as scrap to cover the cost of a few beers for our team's…
- [2026-03-24] Gameplay Update - Added A "Retry Challenge" Button - 24 March 2026
Update Content This update includes: In Challenge Mode, pressing the ESC button now allows you to restart the challenge at any time without waiting for it to fail. Some preparations have been made for future events. Please report any bugs to us at [email protected]!
- [2026-03-19] Gameplay Update - Optimized Storage Usage & Saving - 19 March 2026
Update Content This update includes: Optimized VRAM and local disk usage. (Reduced by approximately 20%) Now uses a more stable save strategy to avoid save data loss after extended gameplay. Slightly increased the strength of left&right spin. Please report any bugs to us at [email protected]!
- Nine-Ball Roulette With Ultimate Video Update - 18 March 2026
Everything is becoming clear. Just now, we released a brand new version of Nine Ball Roulette. This version includes a series of major optimizations: The game now supports launching with D3D12, while the previous Vulkan and OpenGL3 launch options have been retained. Overall, D3D12 and Vulkan offer similar performance, but most graphics cards support D3D12 better, while OpenGL3 is better suited for older devices. The game's rendering effects have been updated; in-game lighting and shadows are now more realistic. You can now adjust more video options in the settings, including MSAA, SSIL, volumetric fog, etc., to better adapt to different players' devices. Nine-ball roulette now supports ultrawide screens, and there are no longer black bars on monitors of different aspect ratios. Significantly optimized in-game voice chat stability, reducing in-game voice chat stuttering issues. Thank you…
- Happy New Year! - 15 February 2026
Happy New Year! With the lunar new year approaching, Nine-Ball Roulette has brought some changes to the billiard room: Added some red lanterns to the room and adjusted the interior decorations. Fixed a bug that previously caused the player's view to appear slightly tilted while in observation mode. Thank you for your support! If you have any suggestions or encounter any problems, please feel free to contact us at [email protected]!
- [2026-01-07] Gameplay Optimization - Optimized Side Spin - 6 January 2026
Update Content This update includes: Fixed a bug that previously caused the cue ball's side spin to be less effective when hitting cushions. Fixed a bug that previously caused the cue ball to decelerate more than expected when hitting cushions at high speed. Please report any bugs to us at [email protected]!
- [2025-12-25] Gameplay Optimization - Optimized UI Logic - 25 December 2025
Update Content This update includes: Now, when you press ESC in the game, the player's view will no longer move, preventing visual clutter during settings. Now, in many UI interfaces, pressing ESC will return you to the previous screen. Please report any bugs to us at [email protected]!
- Merry Christmas! - 24 December 2025
Merry Christmas Before we knew it, Christmas was just around the corner, and Nine-Ball Roulette has been with everyone for almost a year. Thank you for your support, and we've made some changes to the room: A Christmas tree has been placed in the corner where the flowerpot used to be! Some Christmas-themed throwing items have been added. Thank you for your support! If you have any suggestions or encounter any problems, please feel free to contact us at [email protected]!
- [2025-12-23] Gameplay Optimization - Optimized Movement Animations - 23 December 2025
Update Content This update includes: Optimized in-game player movement animation logic. Even in normal network environments, movement will no longer appear laggy. Most hotkeys will no longer be accidentally pressed while typing. Please report any bugs to us at [email protected]!
- [2025-12-20] Gameplay Optimization - Key Binding Optimization - 20 December 2025
Update Content This update includes: Four new editable functions have been added to the key binding page, which players can bind to appropriate keys: FOV zoom in, FOV zoom out; Adjust left, adjust right. The in-game F1 tutorial now only shows a few core operations for easier reading for new players. Please report any bugs to us at [email protected]!
- [2025-12-18] Gameplay Optimization - Added Tablecloth Colors - 18 December 2025
Update Content This update includes: Two new bright tablecloth colors have been added: blue and green. These can be changed in the settings. When clicking on a player to add a friend, the homepage link will now open first from the Steam client, instead of using the Steam overlay page. Some localization entries have been optimized. Please report any bugs to us at [email protected]!
- [2025-12-17] Gameplay Optimization - Optimized 8-ball Practice - 17 December 2025
Update Content This update includes: In the single-player practice mode's 8-ball mode, if you miss or foul, you will need to hit your opponent's ball next. This allows two players to play eight-ball against each other on the same computer. The reset function in ESC now correctly resets the ball you were supposed to hit last time in 8-ball mode. Please report any bugs to us at [email protected]!
- [2025-12-15] Gameplay Optimization - Optimized Voice Settings - 15 December 2025
Update Content This update includes: Optimized in-game voice logic. Now, in the settings, there's a gear icon next to the voice settings option. Clicking it will open Steam's voice input settings. (For easier troubleshooting of voice issues) Please report any bugs to us at [email protected]!
- Nine Ball Roulette Just Added New Vinyl Tracks! - 12 December 2025
A Whole New Experience Just moments ago, we added 11 brand-new tracks to the jukebox. Thank you to artist Le Velours for their creations! Track List 07-3 AM - Le Velours 08-Empty Street - Le Velours 09-Got a Light - Le Velours 10-Monologue - Le Velours 11-Rain of 1930 - Le Velours 12-Smoke Ring - Le Velours 13-Swirling Ice - Le Velours 14-The Jasmine - Le Velours 15-The Outsider - Le Velours 16-Unguarded - Le Velours 17-Why Not - Le Velours I want to focus on my game! If you don't want to hear someone else's music, just walk over and turn it off. Of course, you can also turn the music volume all the way down in the settings. Thank you for your support, fellow players! If you have any suggestions or encounter any issues, feel free to reach out to us at [email protected]!
- Nine Ball Roulette Now Supports Key Bindings! - 10 December 2025
Bro, Check Out My Keybinds Just now, we added a custom keybinding system to the game. Now you have full control over your key settings! Find the options under “Settings -> Key Bindings.” Other Updates The default game mode selection for new players upon entering the game has been changed to 4-ball, and a certain number of balls must be pocketed to unlock other modes. Updated the visual effects of the in-game F1 rules interface. Now, only the player placing the cue ball can‘t see its shadow during placement, allowing for more precise positioning. Added several low-probability throwables. Thank you for your support! Please send any feedback or suggestions to [email protected].
- [2025-12-08#2]Hotfix - Optimized Ball-In-Hand Visual - 8 December 2025
Update Details This update includes: The cue ball no longer casts a shadow during ball-in-hand placement to prevent misinterpretation of landing points. Fixed a bug that previously caused other players' movement animations to disappear. Please report bugs to us via [email protected]!
- [2025-12-08] Hotfix - Fixed Teleportation Bug - 8 December 2025
Update Content This update includes: Fixed a bug that previously caused players to teleport to a very far location after hitting the ball. Please report any bugs to us at [email protected]!
- [2025-12-07] Hotfix - Rule Preview - 7 December 2025
Update Content This update includes: Added rule preview. Now, when you hover the mouse over the rule button, the in-game ball shape will be displayed. Fixed a bug that previously prevented the chalk from falling into the pocket. Please report any bugs to us at [email protected]!
- [2025-12-06] Hotfix - Bug Fixes - 6 December 2025
Update Content This update includes: Fixed a bug that previously allowed players to control the movement of their corpse after death. (Thanks to Zohayu for the feedback) Fixed a bug that previously caused incorrect physical movement during jump shot. (Thanks to 达·梦 for the feedback) Fixed a bug that previously caused players to switch the order of shots when giving up in Nine-Ball mode. Please report any bugs to us at [email protected]!
- [2025-12-05] Hotfix - Update Acknowledgments - 5 December 2025
Update Content This update includes: Updated the acknowledgements section, fixed garbled text, and added previously unrecorded contributors. Please report any bugs to us at [email protected]!