SPSTEAMPULSELIVE ANALYTICS
One Late Night: Deadline

One Late Night: Deadline Steam metadata

Black Curtain Studio | Dec 22, 2014 | game

Released

0players observed · 6 October 2026 - 09:11:55 UTC

AdventureIndieSimulationFree To PlayHorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)9,866
  • Revenue (VGI)$68,376
  • Review score30% positive

One Late Night: Deadline metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)9,866
  • Revenue (VGI)$68,376
  • Review score30% positive
  • Total reviews200
  • Release dateDec 22, 2014
  • DeveloperBlack Curtain Studio
  • PublisherBlack Curtain Studio

Genres: Adventure, Indie, Simulation, Free To Play

Company pages: Developer: Black Curtain StudioPublisher: Black Curtain Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

One Late Night: Deadline Steam metadata

One Late Night: Deadline metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/337880/metadata
Steam Storehttps://store.steampowered.com/app/337880/
Steam Communityhttps://steamcommunity.com/app/337880
PCGamingWiki search
IGDB searchSearch IGDB for One Late Night: Deadline

Reviews, pricing, and metadata

Review summary

Mostly Negative

30% positive, 60 positive, 140 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 23 December 2014

Latest Steam announcements

  • Content update 1.1 is now available! - 6 March 2015

    Content update version 1.1 is now finally here. This is a major content update with many new features, gameplay elements and enhancements added and also various bug fixes. Full list of additions Added difficulty settings for new game: EASY and STANDARD. Added multiple visible objective bars for all active objectives (only for Easy difficulty). Added new visual effects. Added support for game controllers (including XBOX 360). Added a counter notification for the amount of saved lost souls. Added optional objective markers (active by default for Easy difficulty). Added more spawn positions for ghosts. Added “grace periods” to avoid instant game over upon enemy spawn. Full list of changes Fixed item pickups spawn bugs. Removed sprint animation. Updated several animations. Updated and tweaked the save mechanic. Updated objective descriptions. Fixed objective bar visibility. Fixed several cr…

  • Content update 1.1 is now available! - 6 March 2015

    Content update version 1.1 is now finally here. This is a major content update with many new features, gameplay elements and enhancements added and also various bug fixes. Full list of additions Added difficulty settings for new game: EASY and STANDARD. Added multiple visible objective bars for all active objectives (only for Easy difficulty). Added new visual effects. Added support for game controllers (including XBOX 360). Added a counter notification for the amount of saved lost souls. Added optional objective markers (active by default for Easy difficulty). Added more spawn positions for ghosts. Added “grace periods” to avoid instant game over upon enemy spawn. Full list of changes Fixed item pickups spawn bugs. Removed sprint animation. Updated several animations. Updated and tweaked the save mechanic. Updated objective descriptions. Fixed objective bar visibility. Fixed several cr…

  • Status update and general game info - 27 January 2015

    Here's a brief update of what’s currently going on and what's what with One Late Night: Deadline. Firstly, there seems to be a general misconception going on that the original "One Late Night" game was a demo. It wasn't, because "One Late Night: Deadline" is a sequel. The first game was intended to be the first and only One Late Night game, but then "Deadline" was conceived from high demand and popularity that arose from the first game. The development started right after the release of the first game in January 2013. Secondly, a general gameplay note: Objectives in the game are presented to you in the objectives bar at the top left. This bar will always show the most recent objective that is presented to you and will update periodically as you complete and trigger new objectives. Note that you can have several objectives opened at the same time, though only the most recent one will be…

  • Status update and general game info - 27 January 2015

    Here's a brief update of what’s currently going on and what's what with One Late Night: Deadline. Firstly, there seems to be a general misconception going on that the original "One Late Night" game was a demo. It wasn't, because "One Late Night: Deadline" is a sequel. The first game was intended to be the first and only One Late Night game, but then "Deadline" was conceived from high demand and popularity that arose from the first game. The development started right after the release of the first game in January 2013. Secondly, a general gameplay note: Objectives in the game are presented to you in the objectives bar at the top left. This bar will always show the most recent objective that is presented to you and will update periodically as you complete and trigger new objectives. Note that you can have several objectives opened at the same time, though only the most recent one will be…

  • Patch version 1.0.5 ready - 15 January 2015

    Patch version 1.0.5 is now available. This patch contains improvements to the objectives bar and the way it presents newly triggered and completed objectives. Also, some general tweaks and fixes and gameplay balancing. Full list of changes Objectives bar behavior tweaked and improved for better readability. A.I improvements and bug fixes. Missing textures fixed. Some gameplay tweaks and balancing. Various animation tweaks and fixes. Graphical option for volumetric effects added. Some minor graphical tweaks. Some minor, general bug fixes. --- NOTE: Please try to reinstall the game if it fails to start after the update.

  • Patch version 1.0.5 ready - 15 January 2015

    Patch version 1.0.5 is now available. This patch contains improvements to the objectives bar and the way it presents newly triggered and completed objectives. Also, some general tweaks and fixes and gameplay balancing. Full list of changes Objectives bar behavior tweaked and improved for better readability. A.I improvements and bug fixes. Missing textures fixed. Some gameplay tweaks and balancing. Various animation tweaks and fixes. Graphical option for volumetric effects added. Some minor graphical tweaks. Some minor, general bug fixes. --- NOTE: Please try to reinstall the game if it fails to start after the update.

  • Patch version 1.0.4 ready - 8 January 2015

    Patch version 1.0.4 is now available. This patch mostly contains some minor tweaks and updates to some of the optional objectives. Full list of changes: Some optional objective’s completion criteria has been updated and tweaked. A.I tweaks and improvements. Some added sound effects.

  • Patch version 1.0.4 ready - 8 January 2015

    Patch version 1.0.4 is now available. This patch mostly contains some minor tweaks and updates to some of the optional objectives. Full list of changes: Some optional objective’s completion criteria has been updated and tweaked. A.I tweaks and improvements. Some added sound effects.

  • Patch version 1.0.4 ready - 8 January 2015

    Patch version 1.0.4 is now available. This patch mostly contains some minor tweaks and updates to some of the optional objectives. Full list of changes: Some optional objective’s completion criteria has been updated and tweaked. A.I tweaks and improvements. Some added sound effects.

  • Patch version 1.0.3 ready - 6 January 2015

    Patch version 1.0.3 is now available. This patch contains some minor, but mostly cosmetic, fixes. Full list of changes: A minor glitch in loading of saved game fixed Invisible phone in hand glitch fixed Pink card reader graphical error fixed Some general gameplay tweaks and balancing

  • Patch version 1.0.3 ready - 6 January 2015

    Patch version 1.0.3 is now available. This patch contains some minor, but mostly cosmetic, fixes. Full list of changes: A minor glitch in loading of saved game fixed Invisible phone in hand glitch fixed Pink card reader graphical error fixed Some general gameplay tweaks and balancing

  • Patch version 1.0.2 ready - 4 January 2015

    A new year and a new patch - version 1.0.2 is now available. Among the updates includes more performance optimizations and some fixes and improvements. Full list of changes: Save mechanic updated New sound effects added Performance optimizations and tweaks Vending machine animation fix Hacking GUI fixes General GUI fixes Elevator doors glitch fix Save game notification text changed Card reader animation fix Some crash fixes A.I improvements and fixes More office signs added

  • Patch version 1.0.2 ready - 4 January 2015

    A new year and a new patch - version 1.0.2 is now available. Among the updates includes more performance optimizations and some fixes and improvements. Full list of changes: Save mechanic updated New sound effects added Performance optimizations and tweaks Vending machine animation fix Hacking GUI fixes General GUI fixes Elevator doors glitch fix Save game notification text changed Card reader animation fix Some crash fixes A.I improvements and fixes More office signs added

  • Patch version 1.0.1 ready - 30 December 2014

    After a few days and nights of hard work, patch version 1.0.1 is now finally available. Among the updates includes greatly improved performance across the board and several glitch fixes. I hope you enjoy the new update! Full list of changes: - Resolution change fix - Optimized performance - Mouse sensitivity fix - Fall outside of level glitch fix - Stuck in stairs glitch fix - Lens flare setting fix - Various collision glitch fixes - Some crash fixes - GUI fixes - Audio updates - Shader error fixes - Elevator glitch fix - Ending animations fixes - A few general content updates. --- NOTES If you experience problems running the game after the update, please try the following steps: Go to the Start menu in Windows and open the registry by searching for “regedit.exe”. In there, go to HKEY_CURRENT_USER > Software > Black Curtain Studio and delete the “One Late Night: Deadline” folder by righ…

  • Patch version 1.0.1 ready - 30 December 2014

    After a few days and nights of hard work, patch version 1.0.1 is now finally available. Among the updates includes greatly improved performance across the board and several glitch fixes. I hope you enjoy the new update! Full list of changes: - Resolution change fix - Optimized performance - Mouse sensitivity fix - Fall outside of level glitch fix - Stuck in stairs glitch fix - Lens flare setting fix - Various collision glitch fixes - Some crash fixes - GUI fixes - Audio updates - Shader error fixes - Elevator glitch fix - Ending animations fixes - A few general content updates. --- NOTES If you experience problems running the game after the update, please try the following steps: Go to the Start menu in Windows and open the registry by searching for “regedit.exe”. In there, go to HKEY_CURRENT_USER > Software > Black Curtain Studio and delete the “One Late Night: Deadline” folder by righ…

  • Update in the works - 26 December 2014

    I am well aware that some of you have been experiencing some performance issues with the game, and I am doing the best I can to correct this in a coming update, so that you with low-range computers can also be able to enjoy the game. But please be patient, I am just a single developer and a game release can be very stressful even for a big team. I am also having my holiday break like the rest of you. And to answer some of the less-than-friendly comments: Try to provide some constructive feedback instead, so that I can help you to enjoy the game as well. Thank you for your patience and happy holidays!

  • Update in the works - 26 December 2014

    I am well aware that some of you have been experiencing some performance issues with the game, and I am doing the best I can to correct this in a coming update, so that you with low-range computers can also be able to enjoy the game. But please be patient, I am just a single developer and a game release can be very stressful even for a big team. I am also having my holiday break like the rest of you. And to answer some of the less-than-friendly comments: Try to provide some constructive feedback instead, so that I can help you to enjoy the game as well. Thank you for your patience and happy holidays!

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2015Content update 1.1 is now available!4249665521681308715
215 January 2015Patch version 1.0.5 ready4249665521681308921
38 January 2015Patch version 1.0.4 ready4249665521681309012
46 January 2015Patch version 1.0.3 ready4249665521681309113
54 January 2015Patch version 1.0.2 ready4249665521681309216
630 December 2014Patch version 1.0.1 ready4249665521681309332

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID337880
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD$0.99
Current price USDFree
Release dateDec 22, 2014
DeveloperBlack Curtain Studio
PublisherBlack Curtain Studio
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Negative
Positive review percent30%
Positive reviews60
Negative reviews140
Total reviews200
Steam recommendations149
AchievementsNot available
Average playtime forever125 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/337880/

Short description

One Late Night: Deadline continues the story of One Late Night, a horror/mystery game where you play the role of an office worker caught in the middle of the paranormal activity that has broken out in a seemingly ordinary office building. Freely explore the 5 story office complex that houses several different companies.

About this game

One Late Night: Deadline continues the story of One Late Night , a horror/mystery game where you play the role of an office worker caught in the middle of the paranormal activity that has broken out in a seemingly ordinary office building. Freely explore the 5 story office complex that houses several different companies. Look for clues around the offices, read newspapers about local events, hack your colleagues emails – anything that might tell you something related to the strange happenings. You arrive at your work late in the night. The rain is pouring down and a storm is closing in fast. Everyone has gone home for the day a long time ago, but the lights in the lobby are still on as usual. As you enter the office complex through the main entrance, you immediately feel the emptiness and begin to go over in your head “what the hell you are doing here in the middle of the night?”, when you could be at home getting some well-deserved sleep. However, while your mind is clouded with the details of your precious deadline, you are unaware of lurking danger in the building and what has occurred during the night. Something has been set free; something that’s not from the world of the living. The shadowy and long hallways beckon you as you attempt to unravel the mystery that has befallen the unassuming offices. Has everyone really gone home, or is someone or something still here? Facts Objectives The entire game revolves around completing objectives and other small tasks. These objectives may trigger at certain points in the game or by witnessing certain events. The objectives does not all have to be completed in a linear fashion, and some does not have to be completed at all. Cellphone You can use your cellphone as a light source in dark areas and shine in the direction you look. You do not have to go on a tedious battery hunt for the flashlight, but it will drain over time. The battery will replenish automatically over time after you put away the cellphone. Parallel dimensions One Late Night: Deadline brings you a parallel dimension where you might see things otherwise not visible to the naked eye. So, if things look bleak and you’ve lost your way, use your cellphon…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Linguagem imprópria
steam germany16Horror Schimpfwörte
igrs18Horor Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

One Late Night: Deadline's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

One Late Night: Deadline's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records One Late Night: Deadline at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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