- tempary version rollback - 14 May 2026
a roll back to a previous version because of materials not being compatible i will update again soon
- patch - 3 May 2026
Hopfully fixed roofrack not loading..Seems to not be a common thing but hopfully fixed
- bug fixes - 1 May 2026
Fixed ghoast weigh in inventory.. more testing to be done
- Added Blow back to explosions - 27 April 2026
Blow back to explosions and fixed price for rockets at traders being wrong
- Bug fixes - 26 April 2026
Update Notes Vending machines now have unlimited stock. Fixed car roof racks so they correctly load with the vehicle when fitted. Removing ammo from rocket turrets now removes loaded rockets instead of turret ammunition. Removed the power requirement for fast travel — communities no longer need power to enable fast travel while the game is being stabilized and bugs are addressed. Turret gun ammo stack has been changed to 1000 stack
- bug fixes - 25 April 2026
bug fixes
- Bug fixes - 24 April 2026
Bug Fixes & Improvements Fixed community switch issues Fixed explosion sound distance (explosions can now be heard from further away) Fixed first-person shadow issues Fixed outfit-related issues Fixed outfit check system incorrectly detecting equipped clothing Fixed laptops and tablets now closing automatically before entering a vehicle Fixed a major issue with bag weight displaying weight when the bag was actually empty Added a purchase sound to vendors Added check buttons to fuel distillers and water distillers to view wood/resources stored inside Fixed distillers not turning off when they should Fixed water filling from the sea issue
- Bug fixes - 23 April 2026
Just some bug fixes aswell as adding being able to open the map while in the car.
- Car Delete bug fixed and 3 new items - 23 April 2026
Update NotesNew ItemsPaper Map (10 Nuggets) Available at all outside traders in every community. Once purchased, press M to open your paper map.Map Poster (30 Nuggets) Available at the Hillside Community from the Building Trader.Ladders (50 Nuggets) Available at the Hillside Community from the Building Trader, and at Logging Community from the Resources Trader. Ladders can be used to scale single-storey buildings, with larger ladders planned for a future update.Completed Fixes & ImprovementsFixed an issue causing cars to disappear.Fixed an issue where M4 magazines were not reloading correctly.Added Remove Ammo option to Bullet Turrets and Rocket Turrets, allowing players to recover their ammunition.Improved vehicle camera snapback — looking left and right while driving now returns to centre more gradually.Many additional bug fixes and optimisation improvements.
- Game changer - 17 April 2026
⚡ Power Station Defense Update ⚡The world just got a whole lot more dangerous…Every 7 days, a hostile army will now launch a full-scale assault on your Power Station. Survival is no longer just about scavenging and building — it’s about defending what keeps you alive.To prepare, you can now build and deploy turrets, giving you a fighting chance against incoming waves. Plan your defenses carefully, because when the attack comes, it comes hard.What’s new:🔫 Turrets added – Defend your base and power station with automated firepower⚔️ 7-Day Army Attacks – Large-scale enemy assaults that test your defenses🔦 Wearable Torch – Light your way hands-free while exploring or fighting⌚ Collectible Watches – A full set to find, collect, and complete🛠️ New items & additions to expand gameplayPlus:🐞 A large number of bug fixes⚙️ Performance optimizations for smoother gameplayThis update shifts the…
- Tower defence system - 27 January 2026
Update Progress – Still Here 👋Just a quick update to let you know I’m still very much here — I’ve been heads-down working on a big update rather than lots of small patches.Right now the focus is a brand-new Tower Defence system, where you’ll need to protect the power station from government troops. This is a major gameplay addition that ties directly into the world and core mechanics, so it’s taking a bit of time to get right.I didn’t want to rush it or push out half-finished features. The goal is to make this feel challenging, meaningful, and properly integrated — not just a side mode.Thanks for sticking with the game and for all the feedback so far. More info soon once things start locking into place ⚡🏭
- Bug fixes ,Vend update - 19 January 2026
Bugs fixes and vending pictures added
- First-Person Fixes and Quality-of-Life Improvements,TVS underway - 12 January 2026
Update NotesFixed an issue when entering vehicles in first-person where shoes would remain visible underneath the car.Cable system fix: the splitter had incorrect colours assigned to its inputs and outputs. These have now been corrected to match the proper colour logic.First-person view overhaul (work in progress): A full rework of the first-person system is currently underway. As part of this ongoing development:Fixed bugs such as double arms appearingArms now correctly display the clothing you are wearingIntroduced higher-detail first-person armsTutorial area TVs: The TVs used in the tutorial area to better explain how game systems work are still being actively worked on, as the best and clearest way to present this information is being refined.This overhaul and tutorial content are still in development, and further improvements will continue in future updates.
- Wardrobes added to start cave,Worked on hitches - 11 January 2026
Recent UpdatesThe starting cave has been updated to improve early gameplay flow and player choice.Wardrobes have now been added to the starting cave, allowing players to better organise, store, and manage their gear from the very beginning. This should make the early game feel clearer and more structured, especially for new players learning the systems.Performance improvements have also been made. Several causes of in-game hitches have been reduced, and in hopfully many cases eliminated, resulting in smoother gameplay overall. Optimisation is ongoing, and further improvements will continue to be rolled out during Early Access.As always, player feedback directly influences development, and these changes are part of an ongoing effort to improve stability, performance, and overall clarity
- Bug fixes,Cable system update,tvs in tutorial area coming soon - 6 January 2026
Update – Cable Power SystemThe cable power system has been updated: you can now pick up and move devices connected to the cable system. This makes it easier to manage and rearrange your power setups.Development Update – Sockets and SwitchesThe socket and switch system has been updated: when a new device is placed, the corresponding socket or switch must be connected properly for it to work.This only applies to newly placed devices.And now the notification system exsplains this as a warningSome of the tutorial areas have been reorganized and more signs to better explain how the socket and switch system works aswell as the recovery option on carsSome vending machines have been added to the tutorial areaTvsIn the next update, TVs will be in the tutorial areas and will show videos explaining how things function to make it clearer and easier to understand
- Many updates of Bug fixes - 31 December 2025
Hi everyone,Just a quick update to let you know that for the near future, most game updates will be focused on bug fixes, stability improvements, and polishing existing systems.There are currently a lot of smaller issues being worked through, so instead of posting a new announcement for every minor patch, updates may go live quietly while this process continues.Once things are working as expected and in a solid state, I’ll start posting more detailed announcements again alongside larger updates and new content.Thanks for your patience and for continuing to support the game — every report and bit of feedback really does help 👍
- Many bug fixes - 16 December 2025
A number of fixes ,edits and updates have been done
- optimise,updates - 9 December 2025
Update NotesThis update brings a mix of optimisation, world-building improvements, and new gameplay functionality. The environment has been expanded and refined for better performance and a more immersive feel, with various areas rebuilt for smoother exploration.A new category of Special Items has also been added. These rare finds can now be sold to traders, but cannot be bought, making them valuable discoveries during your travels.More improvements and tweaks are on the way—thanks for playing!
- Bug fixes with lights - 3 December 2025
Lights fixed with new remote and many other fixes as well as optimisations
- Stone,Iron Ore Cave, Bug fixes - 2 December 2025
There is now a new cave that you can get stone and iron ore from.Some bug fixes