Cursed Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players4 · 22 September 2026 - 00:15:58 UTC
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews40
- Release dateApr 2, 2026
- DeveloperDavid Marquardt Studios
- PublisherDavid Marquardt Studios
Genres: Action, Indie, Early Access
Company pages: Developer: David Marquardt StudiosPublisher: David Marquardt Studios
Cursed Blood Steam news
Cursed Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update #2 - Sigils of Ruin - 20 May 2026
Update #2 Is Here – Meta Progression Rework, Blood Sigils, New Skulls & MoreHey everyone!Update #2 has arrived, and this is one of our biggest gameplay-focused updates so far. We’ve been heavily reworking progression, added and improved abilities, and improved the overall pacing based on player feedback.This update introduces an entirely new progression structure, new skulls, combat improvements, quality-of-life changes, and more.Here’s everything included in Update #2:Major FeaturesComplete Meta Progression ReworkWe’ve done a major redesign of the meta progression system to make progression more rewarding, clearer, and more meaningful over long-term play.This also includes a full rebalance across the game to better support the new progression structure.Blood Sigils SystemA major new permanent progression system has been added: Blood Sigils.Blood Sigils allow you to become progressively…
- Update #2 Coming Soon! - 23 April 2026
Hey everyone!We wanted to share a quick look at what we’re currently working on. Right now our full focus is on Update #2, which is a complete rework of the meta progression system.Our goal with this update is to push the game into something that feels much more expansive, meaningful, and fresh compared to before. We’re rebuilding the system from the ground up and trying to fit in as much as possible to really elevate long-term progression.The New Meta LoopAt the center of the update is the Shrine, where players will collect Blood Orbs during runs. These orbs are used to fill four sacrificial Cups, and as you progress, you’ll unlock:AbilitiesKatanasGearModifier RunsEntirely new systemsThe idea is to create a progression flow that constantly opens up new options and builds toward stronger, more interesting runs.New Skull SystemWe’re also introducing several unlockable skulls that can be…
- Update 1 - 13 April 2026
We’ve just released Update 1 (Version 0.53)!This is a smaller update focused on a handful of requested improvements to make gameplay feel smoother overall.Changes & ImprovementsImproved deflection/blocking to feel more responsive, with clearer feedback. Defense now shows its “health” and gives a clear indication when it breaks. Bullet deflection handling has also been improved.Improved auto-aim for ranged weapons, along with a new lock-on indicator.Tweaked certain enemy attacks for more accurate hit detection.FixesFixed an issue where saves could appear “lost” when playing without being logged into Steam. The saves were not actually deleted, but couldn’t be found since they were named based on SteamID. This edge case, and a similar related issue, has now been resolved.A bunch of other smaller fixes in both levels and features.This is a smaller update, so if you run into any issues, plea…
- Update Information - 8 April 2026
Hey everyone,We’ve been reading through your feedback across reviews and discussions, and we want to start by saying: thank you. It’s been incredibly valuable, and we’re actively working on improving the game based on what you’ve shared.Our first step is a smaller update focused on addressing some of the most commonly reported issues. This includes:Improving weapon auto-aimingMaking defense and parry mechanics (especially against bullets) more consistent and clearer in their feedbackCleaning up various meta/UI presentation elements and other smaller fixesAlongside that, we’re deep into work on a much larger update. This will be a significant overhaul of how meta progression works. We’re introducing a new system where you collect orbs that unlock features, gear, katanas, and abilities. The goal is to make progression feel more rewarding, structured, and meaningful.We’re also working on a…
- Cursed Blood is OUT NOW in Early Access! - 2 April 2026
The wait is over, Cursed Blood has officially launched on Steam!We’re incredibly excited (and honestly a bit nervous) to finally put the game in your hands. This is just the beginning, Early Access means we get to build and shape Cursed Blood together with you.This is a huge milestone for us, and we couldn’t have gotten here without the support and interest from all of you. Now comes the best part, evolving the game alongside the community.Your feedback is everything to us. Whether it’s ideas, balance thoughts, or bug reports, we want to hear it all!Join the discussion on Steam🐛 Report bugs & share feedback💜 Join our Discord communityWe’re beyond excited to see what you think. Let’s make something amazing together.The Cursed Blood Team
- The wait is almost over! - 1 April 2026
Our game officially launches tomorrow — April 2nd at 19:00 CEST 🎉 Make sure you're ready!We’re incredibly excited to finally share this with you all, and we can’t wait to hear what you think. We’re very open to feedback, so please share your thoughts in the Discussions forum or on our Discord, it really helps us track everything and roll out updates as quickly as possible.Make sure to share with your friends as well so they are ready to start slashing as soon as the game is out.🔥 See you at launch! 🔥
- Cursed Blood enters Early Access in 7 DAYS - 26 March 2026
The wait is almost over.In just one week, you’ll finally be able to step into the dark, twisted world of Cursed Blood, where every choice matters, and survival is never guaranteed.We’ve poured everything into this, and we can’t wait for you to experience it!This is just the beginning.Streamers & reviewers: Want to cover Cursed Blood? We’ve got you. Reach out to us for keys via any of our socials:https://linktr.ee/dm_studiosFor everyone else:Wishlist, spread the word, and get ready.7 days until your katanas will drip with Cursed Blood!
- Early Access In 14 Days! - 19 March 2026
We’re getting close! Only 14 days left until we launch into Early Access, and we couldn’t be more excited.The team is hard at work putting the final touches on the launch version, making sure everything is ready for day one. We’re also already looking ahead at future updates and improvements.Most of all, we can’t wait to hear what you think. Your feedback will be a huge part of shaping what comes next.Want to be part of the conversation already? Join our Discord and connect with the team and community!See you soon!- Cursed Blood Team
- Demo Available Until March 26 – Early Access Launch April 2 - 16 March 2026
Our demo is still live on Steam and will remain available until March 26.After that, the demo will be taken down as we prepare for our Early Access launch on April 2.So if you haven’t tried the demo yet, now’s the perfect time to jump in and experience the game before the next chapter begins. We’re getting everything ready for Early Access and can’t wait to show you what’s coming next. And we are very excited to be able to start working together with the community to make this the best samurai roguelike out there!
- 20,000 wishlists during Steam Next Fest! - 25 February 2026
Cursed Blood just reached 20,000 wishlists during Steam Next Fest, an incredible milestone for our small team of three passionate developers!We are truly grateful for the support, the kind words, and everyone who has taken the time to play the demo. Seeing your enthusiasm means the world to us and fuels our excitement as we move closer to our Early Access launch. We hope you're just as excited as we are.If you've played the demo, we would love to hear your thoughts, feedback, and ideas. Your input is invaluable to us during this period leading up to Early Access, and it will continue to shape the game throughout Early Access as well.Thank you for being part of this journey.— The Cursed Blood Team
- We’re Heading into Steam Next Fest + Major Demo Update! - 18 February 2026
We’re excited to announce that we’ll be participating in the upcoming Steam Next Fest as we continue gearing up for our Early Access launch.To celebrate (and stress-test things properly), we’ve rolled out a major update to the demo packed with improvements and new content.What’s New in the Demo?New Curses & Content AdditionsWe’ve added a variety of new curses, expanding build variety and increasing the chaos potential. If you thought your runs were unpredictable before… you haven’t seen anything yet.System RefinementsWe’ve taken a hard look at core gameplay systems and made a wide range of balance tweaks and usability improvements. Many mechanics have been refined to feel tighter, clearer, and more responsive.Performance & OptimizationWe’ve significantly optimized both:Network performance (smoother multiplayer sessions, improved stability)Graphics performance (better frame pacing and ov…
- Cursed Blood is Joining the Mundo Gamer Showcase 2025! - 11 December 2025
We’re jumping into the Mundo Gamer Showcase 2025 this December as Cursed Blood will be part of the lineup this year. It’s a very fine opportunity to get the game in front of more players, creators, and anyone who enjoys stylish mayhem we are working on.We are very excited to be included, and you’ll get to see a little something from Cursed Blood during the event to hold you down while we continue working on the game. Catch the showcase on the Mundo Gamer Network YouTube channel on December 20, 2025. We’ll drop any links, clips, or highlights here afterward for anyone who misses it or just wants to rewatch the carnage.Thanks for hanging with us while we keep sharpening our katanas!
- Celebrating 15K wishlists! - 17 November 2025
Guardians, you showed up with sharpened blades and even louder hearts. Animal Fest is wrapped, and the Shrine remembers every drop you spilled for us. To everyone who played, wishlisted, and got hyped about Cursed Blood this week, thank you. You also helped us cross 15,000 wishlists. That’s such a major milestone for our small, blood-soaked team. Balance demands sacrifice... but also celebration. 🎉 We will mark it properly with a little 15K ritual soon.If the demo broke you in the best way, do three quick things to keep the Shrine growing:Hit Like on the Steam page so more warriors find the Shrine ✅Wishlist the game if you haven’t yet - it powers everything we do 🎁Share the page with a friend who needs a little crimson catharsis 🔗The next slice is already in the works. Guardians, be ready to rise.🩸💘 The Cursed Blood team
- Announcement: Updated Demo for Animal Festival Showcase (Nov 10 to 17) - 7 November 2025
We’ve been rebuilding the Cursed Blood demo from the inside out to get it ready for the Animal Festival Showcase (Nov 10 to 17), and this new version brings major upgrades to combat flow, progression, visuals, and mid-run decision making. The goal: faster, clearer, bloodier, and more rewarding every time you swing a blade.Here’s what’s new in the updated demo:🩸 Merchant ReworkThe merchant now stocks only high-impact blood boosts - no filler, no weak rolls. Every purchase should feel like a build-defining choice.🩸 Blood Baths (New Feature)A new shrine event where you pick 1 of 3 powerful blood boosts. No RNG punishment - just pure build-crafting and risk escalation.🩸 Blood Fountain (Challenge Arena)Unlock a contained battle arena where you must wipe out every enemy under pressure. Win, and the shrine rewards you with even more blood boosts. Lose, and, well… the stone remembers.🗡 Kniv…
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