SPSTEAMPULSELIVE ANALYTICS
Woven Horizons

Woven Horizons Steam news

Staelen | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRPGStrategy

  • Steam app typegame
  • Steam App ID3387510
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperStaelen

Woven Horizons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3387510
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperStaelen
  • PublisherStaelen
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: StaelenPublisher: Staelen

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Woven Horizons Steam news

Woven Horizons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 0.4.0 "INFUSIONS" is Live ! - 8 June 2026

    Infusion Combos !This update introduces Infusion Combos, a new combat mechanic that adds more depth and synergy to battles. Certain abilities now infuse elemental orbs, while other abilities can consume these infused orbs to unleash significantly stronger effects. Experiment with different combinations to maximize your damage and utility. Attack readability reworkCombat readability has also been greatly improved. Attack information is now displayed using clear and concise tags instead of text-heavy descriptions, making it much easier to understand actions at a glance during combat. Before: After: New targetting visualization systemFinally, a new targeting visualization system has been added. When hovering over a character or enemy, arrows will instantly show who is targeting or attacking them, providing better battlefield awareness and making combat decisions faster and more intuitive.…

  • 0.3.5 Content Path - Changelog. - 14 March 2026

    Devlog – Major Gameplay Changes & New FeaturesThis month has been dedicated to improving the core gameplay and bringing the game closer to its final vision. Several important changes have been introduced to add more strategy, meaningful decisions, and replayability.One of the main additions is a new attack upgrade system with trade-offs. Instead of upgrades that are always better, some choices now offer powerful advantages but also real drawbacks. For example, you might choose a very strong attack that damages your own character, or a weaker attack that grants you extra resources. These decisions make upgrades more interesting and create situations where players must find the right balance between risk, reward, and long-term strategy.Another major change is the introduction of the Armor (defense) stat, which significantly changes combat dynamics. With this new stat, characters can now s…

  • 0.3.3 "Charms & Curses" is Live! - 24 January 2026

    ✨ New feature coming with 0.3.3! ✨CHARMS & CURSESIntroducing Charms & Curses, a new core mechanic designed to deepen the roguelike experience.Charms are powerful bonuses that affect your entire run. They can enhance your damage, survivability, or overall playstyle. For example: +10% damage, +1 PA, or reduced cooldowns: simple, effective, and always impactful.Curses are a more dangerous alternative. They offer stronger bonuses, but always come with a significant drawback. Example: +20% damage, but +10% damage taken. Power always comes at a price.Choosing the right Charms or daring to accept Curses will require careful planning and adaptation. The strongest builds won’t be the safest ones, but the smartest.Every decision matters, and every run can take a radically different path.

  • Visual upgrade woven horizons 0.3.2 - 12 January 2026

    Here’s a small sneak peek at an upcoming visual upgrade included in version 0.3.2 ✨The choice screens have been refreshed with new pixel art backgrounds 😮🎨.Really happy to share this update!🙏 Wishlist to support us ❤️

  • 0.3.1 Content Path - Changelog - 4 January 2026

    With version 0.3.1, the game becomes even more alive ✨ You can now encounter potential allies directly during combat.Throughout your journey, you’ll sometimes come across unique characters. 👉 Before the fight, a dialogue triggers, setting the scene and giving more personality to the encounter. 👉 You must then face them in battle: they won’t join you without a fight! 👉 Defeat them to recruit them and add them to your team.This new mechanic adds more narrative depth, more surprises, and more meaningful choices, making the world feel more dynamic and unpredictable. I hope you’ll enjoy this new feature. I really enjoyed building it and seeing it come to life in the game! -------------------------------------------------------------------------------------------------------------- FeaturesAdded the ability to encounter allies during combat who must be defeated in order to recruit them.If…

  • Fights Feel Bigger, Characters Feel Alive! - 21 December 2025

    Here’s a quick sneak peek 👀I’ve been working on a visual update for the combat cinematics, making fights feel more dynamic and impactful. This update is purely graphical, but it should help combat flow and readability feel smoother.I’m also working hard on improving Chapter 1! I’m currently developing a feature where you’ll be able to fight characters, not recruit them directly. This will add more depth and make the characters feel more alive.This will be available in the next patch, coming very soon!Hope you enjoy the preview ❤️

Patch notes and updates

S.noRelease datePatch nameGID number
114 March 20260.3.5 Content Path - Changelog.1826992588597494
24 January 20260.3.1 Content Path - Changelog1819386365122122

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.