Retro Commander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 24 September 2026 - 20:37:29 UTC
- SteamPulse tracked peak99
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews356
- Release dateNov 24, 2023
- DeveloperNoble Master LLC
- PublisherNoble Master LLC
Genres: Indie, Strategy, Free To Play
Company pages: Developer: Noble Master LLCPublisher: Noble Master LLC
Retro Commander Steam news
Retro Commander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Retro Commander: Bulwark Tank - 23 September 2026
This is an intro to Bulwark Tank, an SPU (Super Powerful Unit).
- Retro Commander: Toxic Drones - 16 September 2026
This is an intro to Toxic Drones.
- Update 2.35.173 - 2 September 2026
Bugfix crashes when placing walls in hidden territory.
- Update 2.35.172 - Super Powerful Units (SPUs) - 2 September 2026
SPU Platform: the SPU platform allows building of SPUs (Super Powerful Units). SPU "Bulwark": a tank with very large health, difficult to destroy. To be constructed on the SPU Platform. Also needs to be researched. EMP T.R.E.D.: there is a new T.R.E.D. (Tactical Remote Explosive Device) that produces an EMP pulse. Jammer Tank Fix: was not actually jamming the rader, i.e. added missing jamming capability. Jammer Tank (Balancing): reduced the radar range, as it's not a radar tank. Map Building: only allowed now in visible areas. Prevents an exploit which allows detecting enemy locations. Map Building: only allowed where you have relevant units close by. Prevents an exploit where you can build in enemy locations. Game Setup: all scenarios are now open by default for clarity. Some other minor improvements also. Game Setup: removed the popup that forces to choose a server. Now automatically…
- Retro Commander: Hellfire Huey - 29 July 2026
This is an intro to the Hellfire Huey in Retro Commander.
- Retro Commander: Nukes & Strategic Bombers - 1 July 2026
This is an intro to nukes and strategic bombers in Retro Commander.
- Bugfix Modding - 22 June 2026
Bugfix for modding. The template files didn't work anymore.
- Update 2.34.170 - Watch AI vs. AI & Missile Ship Patch - 22 June 2026
Watch AI vs. AI: option for single player games to watch AI vs. AI games. In "Player Options" during game setup as "Watch AI vs. AI". Also supported by in-game editor. Watching Games (Single & Multiplayer): option to select the player you want to watch, or everything visible. Watching Games (Single & Multiplayer): more panels are now shown to be able properly watch humans and AI play. Watching Games (Single Player): speed-control option shown for single player games. Map Control: "God Mode" option added which allows all players, including players that watch, to control troops for a game! Available during game setup under "Game Options" and "Map Control". Battle Map 01: "4-Player Alien" Match scenario added, i.e. alien vs. alien. Campaign Maps: some comic slides updated (minor). Pixels and spelling was partly wrong. Missile Ship (Balancing): shooting a cruise missile now costs '1' matter…
- Retro Commander: Base Attack with Jammer - 17 June 2026
This is an intro on how to attack an enemy base with radar jamming troops.
- Retro Commander: Spies - 12 June 2026
This is an intro on how to use Spies in Retro Commander. Spies can be used to infiltrate enemy bases.
- Retro Commander: Toxic Tanks - 10 June 2026
This is an intro on how to use Toxic Tanks in Retro Commander. Toxic Tanks shoot napalm weapons.
- Retro Commander: Alien Drones - 8 June 2026
This is an intro on how to use Alien Drones in Retro Commander. Alien Drones are able to capture enemy troops.
- Retro Commander: Tech Snatchers - 6 June 2026
This is an intro on how to use Tech Snatchers in Retro Commander. How to steal enemy technology.
- Retro Commander: Tele Defense Towers - 4 June 2026
This is an intro on how to use Tele-Defense Towers in Retro Commander.
- Retro Commander: Assimilators - 1 June 2026
This is an intro on how to use Assimilators in Retro Commander to capture enemy structures.
- Retro Commander: Missile Ships - 29 May 2026
This is an intro on how to use Missile Ships in Retro Commander.
- Update 2.33.168 - Jammer Tank & Complete Tech - 29 May 2026
New Unit "Jammer Tank": a take that is capable of jamming enemy radar. Can be countered by an Omni-Radar. Game Setup Option: option to also give all factions the "Complete Tech" at game start (overrides the default). FAST Tournaments: there is now a popup asking to go to the next game once it becomes available. Tournament Awards: awards are now given out also if only one human player is in the game. They were previously only given out if at least 2+ human players with different ranking were in a game. Default Map: updated again based on feedback. Coastlines and plateaus are now better configured. AI Actions: the AI was producing a lot of actions placing bogus rally points. AI Base Building: AI base building improved by creating better inter-connected area. Refactoring: renamed "Power Grid" to "Energy" and moved a few structures there from other categories. Submarine Shadows: added subma…
- Retro Commander: Satellite Base Station - 27 May 2026
This is an intro on how to Satellite Base Stations in Retro Commander.
- Retro Commander: Airship Counter - 25 May 2026
This is an intro on how to counter airship attacks in Retro Commander with fighter jets.
- Retro Commander: Radar Jammers - 22 May 2026
This is an intro to Retro Commander's radar jammers. It explains how hide your bases.
Patch notes and updates
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