- Major Update: The Winning Diorama Track Is Complete + 5 cars + 5 props - 31 July 2026
Major Content Update: The Winning Diorama Track Is CompleteBefore we begin: the first public demo for Speed Rivals - Model Trains is now available on Steam.Play the Speed Rivals - Model Trains Demo here: The Third and Final Circuit Is HereThis update introduces the third and final circuit from the winning diorama of our community contest.With this new circuit, the full track layout designed for the winning diorama is now complete. Players can finally race across the entire vision behind the selected design, bringing the full miniature racing scene together as originally planned. A Bigger Diorama, A Complete TrackThis final circuit expands the playable layout and completes the full route of the winning diorama. The update is focused on making the environment feel more connected, more complete, and more alive as a proper slot racing scene.New Cars AddedThe update also includes five new ca…
- Speed Rivals v1.2.6 – New Boat Decorations - 4 July 2026
Speed Rivals v1.2.6 – New Boat DecorationsHi everyone,We’ve released a small new update for Speed Rivals – Slot Racing: v1.2.6.This update adds two new decorative boats that can be placed inside your custom maps.New Boat DecorationsThe editor now includes two new boats as decoration items.These props are designed to help players create more varied dioramas, especially maps with coastal areas, harbors, lakes, rivers, docks, or miniature display scenes.They don’t change the racing mechanics, but they add more personality and detail to the environments you build around your tracks.More Options for Custom MapsSpeed Rivals has always been about more than just racing.The Track Builder lets players create their own miniature worlds, and these new boats are another step toward giving creators more tools to make each map feel unique.You can use them as background scenery, place them near water-t…
- New Diorama Factory Circuit & Iconic Blue Car - 27 June 2026
New Diorama Factory Circuit & Iconic Blue CarHi everyone,We’ve released a new content update for Speed Rivals.This update expands the Diorama Factory layout with a brand-new circuit and adds a new car inspired by one of the most recognizable blue high-speed cars ever made.New Circuit in the Diorama Factory LayoutThe Diorama Factory diorama continues to grow.With this update, we’ve added a new circuit to the layout, giving players another track to race, explore, and use as part of this miniature racing environment.Our goal is to keep expanding this diorama over time, adding more circuits and details until it becomes a larger and more complete racing scene inside Speed Rivals.New Iconic Blue CarWe’ve also added a new car to the game.This new vehicle is inspired by a legendary blue high-performance car, known for its extreme speed and unmistakable look.It fits perfectly into the miniature…
- New Community Car Update - 20 June 2026
Hi everyone,We’ve released a small new update for Speed Rivals.This update adds a new car to the game, created as a tribute to ForoCoches, one of the most well-known online communities in Spain.A New Car Inspired by ForoCochesForoCoches has been part of the Spanish internet culture for many years, especially around cars, memes, community discussions, and all kinds of unexpected stories.Since Speed Rivals is a game about miniature racing, custom tracks, and community-made circuits, we wanted to add a small nod to that community with a new vehicle.It is a simple update, but one that means a lot to us.A Thank You to the CommunitySpeed Rivals has grown thanks to players, communities, feedback, suggestions, and people sharing the game in different places.This car is our way of saying thanks to a Spanish community that has followed the project and helped us give the game more visibility.What’…
- Speed Rivals v1.2.2 – Model Train Teaser Update - 16 June 2026
Speed Rivals v1.2.2 – Model Train Teaser UpdateHi everyone,We’ve released a new update for Speed Rivals: v1.2.2.This is a small but special update, because it introduces something a little different: a train-inspired vehicle that can be used to simulate the feeling of model railway layouts, but with the fast and accessible slot-based mechanics of Speed Rivals.A First Look at Model Train GameplayWith this update, we wanted to experiment with how the Speed Rivals formula can work beyond cars.The new train-style vehicle keeps the same core idea: simple controls, precise timing, and tracks where speed management matters. But visually and thematically, it starts to move closer to the world of model trains, miniature railways, and diorama-style layouts.It is not a full train simulator inside Speed Rivals, but a small playable teaser of the direction we are exploring.Introducing Speed Rivals –…
- Diorama Factory – Speed Version v1.2.1 - 5 June 2026
Diorama Factory – Speed Version v1.2.1Hi everyone,We’ve released a new update for Speed Rivals: Diorama Factory – Speed Version v1.2.1.This version is special because it introduces the first circuit inspired by the winner of our community contest.A New Circuit Inspired by Diorama FactorySome time ago, we launched a community contest where players could suggest or share diorama ideas that could become part of Speed Rivals.You can check the original contest post here: https://www.instagram.com/p/DVy9LWfjM5b/The winner was Diorama Factory, and with this update we are starting to bring that idea into the game.You can find more about Diorama Factory here: https://www.facebook.com/DioramasFactory/This first circuit is a free recreation inspired by their diorama style, adapted to fit the world of Speed Rivals and its miniature slot racing atmosphere.The goal is not just to add one isolated tra…
- New Chess Table Decoration and Performance Fixes - 29 May 2026
New Update AvailableHi everyone,We’ve released a small new update for Speed Rivals focused on adding more decoration options to the editor and improving the game internally.New Decoration: Chess TableA new chess table is now available as part of the editor decorations.You can use it to add more detail and personality to your custom dioramas, rooms, and circuits. It’s a small decorative piece, but it helps make environments feel more alive and handmade.Whether you’re building a cozy room, a club-style track, or a more detailed miniature scene, the chess table gives you one more prop to play with.Internal Performance FixesWe’ve also made several internal fixes and optimizations focused on improving performance and stability.These changes are mainly technical, so they may not be immediately visible, but they help the game run better and prepare the editor for future updates.What’s Next?We’…
- Slot Racing v1.1 — Local PVP + Bug Fixes - 23 May 2026
This update has two things worth knowing about. Local circuits in PVP You can now select your Track Builder circuits in local multiplayer mode. Switch between official tracks and your own creations directly from the game mode menu — no restarts, no workarounds. Build a track, then race it with up to 4 players. That's the loop we always wanted. Bug fixes We went through the bug reports submitted by the community and closed a solid batch of issues. Thank you to everyone who took the time to report — it makes a real difference. As always, if you run into anything, the bug reports channel on Discord is the fastest way to reach us.— The BabelGames team
- Speed Rivals leaves Early Access and launches version 1.0 - 30 April 2026
Speed Rivals has officially reached version 1.0Today marks an important milestone for Speed Rivals.After launching in Early Access on November 20, Speed Rivals is now officially leaving Early Access and reaching its full 1.0 release.These past months have been a key part of the project. Early Access allowed us to improve the game with real feedback from players, refine important systems, expand the Track Builder, adjust the driving experience, and better understand what the community wanted Speed Rivals to become.Thank you for shaping Speed Rivals with usWe want to sincerely thank everyone who has been part of this Early Access period.To everyone who played the game, shared feedback, reported issues, suggested improvements, created tracks, tested updates, joined the community, or simply supported the project: thank you.A lot of the improvements added during these months came directly fr…
- Speed Rivals 1.0 Major Update - 30 April 2026
Speed Rivals 1.0 Major Update is hereThis update brings one of the biggest content and gameplay improvements we have added to Speed Rivals so far.Alongside the release of version 1.0, we are introducing new customization options, more meaningful differences between car categories, new decorative miniatures, and a brand-new circuit inspired by a real slot racing club in Madrid.Paint your cars in the new GarageSpeed Rivals now includes a Garage where you can customize and paint your cars.This is an important first step toward giving players more freedom to personalize their collection and make each car feel more unique.Car categories now feel differentEach car category now has its own balance of speed and grip.This means players should clearly feel the difference between categories when driving. Some cars will be faster, others will have more grip, and choosing the right car for each circ…
- Speed Rivals Update v0.9.3b - 9 April 2026
Speed Rivals Update v0.9.3b A new major update is now live for Speed Rivals. With v0.9.3b, we are officially bringing local multiplayer to the public. The game also supports Steam Remote Play Together, which means that only one player needs to own the game and can invite up to 3 friends to join. Local PVP is now public Local multiplayer is no longer just part of our early testing phase — it is now fully available to all players. The mode keeps the same race presentation format: 4 cameras in total2 split-screen views2 share-screen And thanks to Steam Remote Play Together, you can also play with friends remotely while using the same local multiplayer system. Gameplay and official track updates We have adjusted some internal car variables, so vehicles now run slightly faster. We have also updated the official circuit list: Some official tracks have been modified New official tracks have be…
- Speed Rivals Update v0.8.1b — Bug Fixes & Community Requests - 12 March 2026
Speed Rivals Update v0.8.1b This update brings a wide range of bug fixes, quality-of-life improvements, and several new features that improve the overall experience across the editor, workshop, UI, and track management. Patch Notes Added a victory sound (claps) at the end of a race, making it easier to notice when you finish. Fixed the yellow see-through effect when looking through certain objects such as stands. The Editor radio now stops correctly when leaving Test / Zen mode. Creating a new circuit now opens Move Track Position by default, while loading an existing circuit opens Edit Track first for a smoother workflow. The track name is now visible in the Edit menu. Track name and description are now automatically filled in the Save menu when editing an existing circuit. Improved range editing for pieces and miniatures: Default step is now 0.5 Step changes to 0.1 while holding Shift…
- Major Update: Track Builder [v.0.8.0b] - 20 February 2026
Major Update is Live!Everything you tested in the beta is now available on the public branch — plus key fixes and a smoother onboarding flow for new players. ✨ What’s NewTrack Builder Decorations — build your track and decorate it with props to create full dioramas and unique scenes. New Rooms / Environments — including a dedicated room that contains the new Track Builder tutorial experience. New Track Builder Tutorial — clearer steps, better pacing, and improved guidance for first-time builders. UX / UI Improvements — faster navigation and quality-of-life improvements across menus and editor. Infinite Loop Sliders — certain editor sliders now loop (e.g., rotation can cycle endlessly). 🛠️ Fixes Implemented (From Beta Feedback)Critical crash/freeze fix after derail + returning to gameplay (NullReferenceException). Share Results now posts in the correct place (Results) instead of Track B…
- Private Beta Live: New Track Builder + Decoration Mode (Code: SpeedRivals26) - 9 February 2026
🚨 PRIVATE BETA IS LIVE — Next Big Editor Update 🚨We’ve just opened a private beta for the biggest Track Builder update so far. If you own Speed Rivals, you can jump in right now and help us test everything before the official release.This beta is especially important because we’re building a better tutorial for new players — so your feedback directly shapes how we teach the editor.✅ How to Join the Beta (Steam)Library → Speed Rivals → Manage (⚙️) → PropertiesGo to BetasUnder Private Betas, enter this access code: SpeedRivals26Select: betatrackbuilderLet Steam update the game and launch it🆕 What’s in the Beta?🌍 1) Build in 4 ScenariosThe first thing you’ll do in the editor now is choose one of 4 environments to build in. Each scenario changes the vibe of your track and diorama.📍 2) Move the Start Piece Anywhere (including elevation)You can now move the initial piece across the whole…
- Happy New Year! New "Tiburon" Classic & Dakar-Inspired Sand Track! - 3 January 2026
Happy New Year everyone. We’re starting 2026 with a fresh weekly update that brings both a new classic and a change of scenery.The Tiburon This week’s car is inspired by the legendary Citroën DS. Known for its unique "shark" silhouette and revolutionary design, this French classic is now available for you to drive and customize.Gilligi Sand Track & Dakar Tribute To celebrate the start of the Dakar Rally in Saudi Arabia, we’ve added a new sand-based circuit to the Gilligi diorama. This version features desert terrain and specific decorations to capture the atmosphere of the world's most famous rally raid. It’s a great spot to test how your cars handle off-road conditions.Everything is live in the game now. Thanks for your support and see you on the track.
- 🎄 Speed Rivals Christmas Update – New Car & Snowy Circuit - 24 December 2025
🎄 Merry Christmas from the Speed Rivals team!To celebrate the holidays, we’re releasing a special Christmas update with new content for everyone to enjoy.🚗 New Car – Adams InspiredA new car inspired by the iconic Adams joins the Speed Rivals garage.It’s now available to race on official tracks and community circuits, fully integrated into time trials and leaderboards.❄️ New Circuit – Christmas EditionA brand-new Christmas-themed circuit is now available, featuring a snowy diorama created specially for the holidays.Race and compete on a festive track designed to celebrate the season.🎁 Development continuesEven during the holidays, development continues:Weekly updates will keep comingMore cars, circuits, and editor improvements are on the wayWe’re still moving steadily toward full release🎄 Thank you for all your support and feedback this year.We wish you a Merry Christmas and happy ho…
- New Circuit & New Car – Weekly Update - 19 December 2025
🆕 New Circuit and New Car Now AvailableThis week’s Speed Rivals weekly update brings new playable content and moves us one step closer to full release.✅ This week’s content🏁 New circuit, built with the track editor on the new diorama🚗 New car, fully integrated into races, time trials, and leaderboardsBoth are now live and ready to race.🗺️ Early Access RoadmapWe want to be clear about what’s coming next.📆 Weekly updatesUntil full release:1 new circuit every week1 new car every weekOur goal is to keep fresh content coming while we continue developing the core game.🛠️ Major Track Builder Update — JanuaryThis update marks the beginning of a new phase.📌 January will bring the first major Track Builder update, focused on:New scenarios and dioramasMore decorations and visual elementsSignificant improvements to the building workflowThis will be the first major expansion of the editor.⏱️…
- New Diorama & New Car – Major Track Builder Update - 12 December 2025
🏞️ New Diorama: ⸻ 🚗 New Car Added A new car joins the Speed Rivals garage, ready to be raced on official circuits and community-made tracks. As always, it’s fully integrated into leaderboards, time trials, and competitions. ⸻ 🛠️ Track Builder & Editor Improvements This update includes a large number of fixes and improvements focused on stability, usability, and precision: • Improved piece connections and final segment joins • Fixed issues with banking, peraltes, and loops • Better mesh smoothing to avoid shading and visual errors • More reliable connectors and initial placement logic • Improved circuit positioning and editing modes • Pagination and navigation improvements in the local & Workshop circuit explorer • Faster piece modifier adjustments and better input handling • Multiple fixes to prevent loss of control while editing or testing circuits Overall, building circuits is now…
- Remembering Our ForoSlot Launch Event - 8 December 2025
Speed Rivals at ForoSlot – A Special Launch Moment 🚦 A few weeks ago, we officially presented Speed Rivals at ForoSlot, the biggest slot-racing convention in Spain. Thousands of fans stopped by our booth, played the game, and competed in the Kobe Cup across six circuits inspired by real tracks and classic slot racing. Toyota Kobe Motor – Our main sponsor, whose support made this event possible. They even brought a real Toyota Yaris Rally5 to the venue, which became one of the highlights of the fair. PCComponentes – For providing all the gaming PCs used at the event so players could enjoy Speed Rivals in perfect conditions. What’s Next We collected tons of live feedback and we’re already implementing improvements for the upcoming months. ForoSlot was an incredible milestone for our small team — thank you all for being part of this journey. 🔥 More updates coming soon! If you’d like to s…
- Small Update: Speed Rivals v0.7.3b - 27 November 2025
This is a small but important update focused on fixing save issues and race stability, plus a couple of new cars as a thank you for your patience. Bug Fixes Car unlocks not saving – Fixed an issue where unlocked cars were not being saved correctly between sessions. Editor circuits load / test – Fixed an error when loading or test-driving existing editor circuits from the Workshop or the Local Browser. Loss of control in race – Fixed a bug that could leave the player without control during a race. Black screen / double start lights – Fixed a start-race issue that could cause a black screen, duplicated start lights, or rendering glitches when the race began. New Content Added 2 new cars: C15 and The Hommer. Compensation for v0.7.2 Players As compensation for the problems with car unlocks in version 0.7.2, everyone who played 0.7.2 now has all cars unlocked in v0.7.3b. Thanks a lot for you…