- Version 1.20 update (June 25, 2026, Language update) - 25 June 2026
VERSION 1.19 -> VERSION 1.20 Patch Notes Added Português Brasileiro (Brazilian Portuguese) Language Option Added Español (Spanish) Language Option Added Deutsch (German) Language Option Some Crysmoon palettes added to the Colorizer feature that I accidentally added in a couple patches ago even though it wasn't finished Various typo and small bug fixes
- 1.19 Update (April 25, 2026) - 25 April 2026
VERSION 1.18 -> VERSION 1.19 Patch Notes Added option to disable core weapons when the bonus menu option allowing turning equipment off is enabled (select weapon again while equipped to disable it) Added option to disable missiles and bombs when the bonus menu option allowing turning equipment off is enabled Some updates to the Simplified Chinese translation Other small typo fixes
- 1.18 update (日本語 Language update, March 19, 2026) - 19 March 2026
VERSION 1.17 -> VERSION 1.18 Patch Notes Added 日本語 (Japanese) Language Option Various typo and UI fixes A small Randomizer logic fix Removed an unintended condition for a super hard secret feat
- 1.17 Update (March 4, 2026) - 4 March 2026
VERSION 1.16 -> VERSION 1.17 Patch Notes Fixed a bug that could cause the second teleportation location in a Randomizer Seed to not be initialized correctly Fixed a bug that could make items dropped by Elites unobtainable A few small typo fixes in translations Some small UI changes. Fixed a crash that would happen when using the feat removal menu
- 1.16 Update (Language update, February 25, 2026) - 25 February 2026
VERSION 1.15 -> VERSION 1.16 Patch Notes Added 简体中文 (Simplified Chinese) Language Option Added Français (French) Language Option Added Italiano (Italian) Language Option Various updates to translation related things Fixed a bug that caused the game to crash when launching on Linux for some people Edit: I pushed a small update this morning (the 26th of Feb) to fix a prominent typo in the Italian translation!
- 1.15 Update (Feb 20, 2026) - 21 February 2026
VERSION 1.14 -> VERSION 1.15 Patch Notes Various updates to translation related things Some menu bug fixes and small adjustments
- Version 1.14 Update (Feb 11, 2026) - 12 February 2026
VERSION 1.13 -> VERSION 1.14 Patch Notes Various updates and bug fixes to translation related things Made it so that mouse aiming cones aren't visible when holding down the mouse button in cutscenes Made mouse aiming cones hidden during teleportation Fixed an issue with the Teleport option being displayed as Quick Reset that was introduced in the previous patch Some Randomizer logic Fixes pertaining to the X Crystals option
- 1.13 Update (February 5, 2026 update) - 5 February 2026
VERSION 1.12 -> VERSION 1.13 Patch Notes Some Randomizer logic fixes Fixed some typos Fixed a bug that allowed the player to teleport out of the final battle under certain circumstances during Randomizer runs Various updates to translation related things
- 1.12 Update (January 19, 2026) - 20 January 2026
VERSION 1.11 -> VERSION 1.12 Patch Notes Fixed an issue that could cause the game to crash on bootup for users with non-English characters in their user name Fixed an issue where the mountain parallax layer wouldn't be cleared out in certain situations Fixed an issue where the Confirm and Back button setting would revert back to the default setting when checking Nav Rooms Fixed some typos
- VERSION 1.10 -> VERSION 1.11 Patch Notes (January 7th, 2026) - 7 January 2026
VERSION 1.10 -> VERSION 1.11 Patch Notes Fixed an issue with randomizer seed generation when the double teleport option is enabled Fixed an issue with randomizer logic allowing pretty much any item to appear at the Zenith Thruster location Added an option to the config file for translations to change the line wrapping method
- VERSION 1.10 Update (January 5th, 2026, update) - 6 January 2026
VERSION 1.09 -> VERSION 1.10 Patch Notes Fixed some map issues in Randomizer as well as a minor map issue related to a secret area Fixed a bug preventing selecting the English(HD) language option Fixed an issue where the English(HD) language option was displaying unknown minor items as "Advanced Tech" rather than "Unknown Item"
- VERSION 1.09 Update Patch Notes (January 2, 2026) - 3 January 2026
VERSION 1.08 -> VERSION 1.09 Patch Notes Fixed an issue that could mess with the game time stored in saved games. Added a secret menu that can be used to relock obtained feats and their associated achievements. (hold Tab then press Esc or press LT + RT and back while in the Delete Game menu to access). Fixed some map issues in Randomizer that were introduced in the previous update. Fixed it so that the ?-Artifact above the first Deimos fight doesn't show up on the map. Made it so the hidden Omniscience feat can be obtained in Randomizer.
- 1.08 Update (December 8, 2025, update) - 8 December 2025
VERSION 1.07 -> VERSION 1.08 Patch Notes The turrets in the Twinheart battle have been changed to stand out more visually as potential targets. Some changes to the game's frame pacing methods that should hopefully make VSync less messed up. In randomizer mode, items identified will retain their identification after reloading from a save or checkpoint. Selecting a preset randomizer setting now sets the starting location to random. Added an error message if Steam isn't running or if save games can't be created. Aesos now drops some missiles and bombs. The Checkpoint after Bio-Synth is now triggered outside the room instead of when the door is unlocked, giving the player time to collect missiles beforehand. Various bug and typo fixes.
- Exhausted by Silksong? This breezier twin-stick spin on old school Metroid might just be the genre's second best this year - 17 September 2025
Before booting up Zexion on my Steam Deck last weekend, I made a grievous error: I looked it up on YouTube and saw that someone had finished the game in three hours. Did I immediately intuit, as someone well-versed in the sicko behavior of gaming speedrunners, that three hours was probably a really fast clear time for this indie game with its throwback 8-bit graphics that includes its own built-in randomizer? Of course not... Read more.
- 1.07 update! (September 6, 2025) - 7 September 2025
VERSION 1.06 -> VERSION 1.07 Patch NotesMade it so that the Deimos 2 encounter and Krakomaw requires more items for standard safety logicFixed issue with lava not draining correctly if the player teleports away after breaking the crystal at top-left VulknorCan no longer escape back out of Rok Rag room before the door closes (this could cause things to be in a state where the room is locked forever)Some menu fixesSome randomizer logic fixesAdded some randomizer settings sanity checksChanged .nsf file names to match soundtrack namesFixed a bug that causes copying seeds from old save files to copy the wrong settingsMade some cryptic stuff less crypticMade it so that an unopened warp gate couldn't be opened when it shouldn't be able to
- July 31st Update - Version 1.06 - 31 July 2025
VERSION 1.05 -> VERSION 1.06 Patch Notes Added Safety options to the Randomizer that keep very difficult early situations out of logic. These are found in Other Settings when starting a Randomizer. (The Light setting is the equivalent of the older logic) When using any setting other than Light, you will start in the central Guardia Tower less often when your starting location is set to Random. These now default to being on in the Normal and Easy presets. The preset setting will need to be reselected for returning players. Made Nav rooms not re-reveal unidentified items on the map Some randomizer logic fixes. Some fixes to the hidden area. Some changes and bug fixes related to a hidden boss fight Some fixes to the Deimos 3 encounter in randomizer Fixed a crash that could happen when game overing in the Zenith Spike Gauntlet
- June 17th Update (Version 1.05) - 17 June 2025
VERSION 1.04 -> VERSION 1.05 Patch Notes Made warp gates not appear active on the big zoomed in map when not activated Made some tiny tweaks to the Vallahar Fixed some randomizer logic mistakes Fixed some issues with the "Less intense palette"
- Zexion Soundtrack now Available! - 30 May 2025
The Soundtrack for Zexion has just been released! This is a special soundtrack release! In addition to the regular 79 songs in Zexion, it also includes FamiTracker project files for both music and sound effects from the game, with included commentary! (Right Click the Soundtrack in your library -> Manage -> Browse local files to check these out!) https://store.steampowered.com/app/3691900/
- April 15th Update (Version 1.04) - 16 April 2025
VERSION 1.03 -> VERSION 1.04 Patch Notes Made warp gates marked on the map before activation Fixed bugged steam achievement for Time Emperor Retooled Tarazor fight a bit, mainly made getting them into the acid a bit easier Made navigation room map reveals suggest going to a certain important, out of the way part of the map
- Patch notes for April 2nd (Also removing the third-party EULA) - 2 April 2025
VERSION 1.02 -> VERSION 1.03 Patch Notes Fixed taking damage with magnus armor on certain spikes with assist damage set to 0 Made the big hoppers near the top of Kresezoa respawn on game save instead of when slightly offscreen A modified the map in one place to make sequence breaking a bit less dangerous Added an option to hide aiming cones with mouse aiming A small tweak to Crysmoon to make a certain option clearer Made testing screens not show up on tiny map when selecting starting location for randomizer Also, unconnected to the update, the big scary third-party EULA is gone now!