- Arma 2 Operation Arrowhead Windows 11 Hotfix #2 - 21 December 2021
This hotfix for Arma 2: Operation Arrowhead resolves a few issues with the original Windows 11 update and brings a quality-of-life change to the branch configuration. We are adding the new Windows 10 and 11 compatible BattlEye files to Arma 2 OA's /Expansion folder to ensure functionality with older setups. We are also removing password protection from the branch 163_backup which contains 1.63 version of Arma 2 OA. This is to ensure compatibility with Linux servers still running on the 1.63 version. Changelog BattlEye - Added new client binaries and libraries to the Arma 2 Operation Arrowhead Expansion folder. Steam Branch Configuration - Removed password protection from the 163_backup branch, which contains the latest build of Arma 2 OA 1.63.
- Arma 2 Operation Arrowhead Windows 11 Hotfix - 16 December 2021
In cooperation with the BattlEye team, we have prepared a hotfix for Arma 2 Operation Arrowhead. This hotfix adds BattlEye support for Windows 11. If you experience issues with this Operation Arrowhead update, we have made a "legacy" version available on Steam. To download this build, please go to your Steam library, right-click on Arma 2: Operation Arrowhead, select "Properties". In the Properties window select the "BETAS" tabs, and use the drop-down menu to select "legacy". After you click on the "Close" button, Steam will automatically begin to download the previous version of the game. Changelog BattlEye - Updated client binaries and libraries. - Updated server libraries for both Windows and Linux. - Support for a new version of Windows 10 and 11 operating systems.
- Arma 2 Operation Arrowhead 1.64 Update - 7 November 2019
In cooperation with the CorePatch team, we have prepared update 1.64 for Arma 2: Operation Arrowhead, which takes care of many issues, including Windows 10 support. If you experience issues with the recent Operation Arrowhead update, we have made a "legacy" version available on Steam. To download this build, please go to your Steam library, right-click on Arma 2: Operation Arrowhead, select "Properties". In the Properties window select the "BETAS" tabs, and use the dropdown menu to select "legacy". After you click on the "Close" button, Steam will automatically begin to download the previous version of the game. Changelog Engine - Security fixes - Many crash fixes - Various minor fixes - Several optimizations - Fixed: black eyes on characters - Fixed: multiple VON issues - Fixed: Event Handlers not resetting properly - Fixed: MP Event Handlers re-indexing - Fixed: vehicle turret localit…
- Corepatch hotfix - 21 December 2015
Based on community feedback the Corepatch team has released a small hotfix, which takes care of some of the most prominent issues. If you are having issue with the recent Operation Arrowhead patch or this hotfix, we have enabled "legacy" beta. To download it go to your steam library, click with the right mouse button on Arma 2: Operation Arrowhead, select properties. In the properties window select tab "BETAS" and from the dropdown list choose "legacy". After clicking on the Close button Steam will download the previous version of the game. Changelog: - AS50 sound reverted to original - DMR zeroing removed due to community requests - Burst lengths decreased for aircraft cannons - Lee Enfield zeroing reverted to original state - NVG is now usable with western scopes again - Helicopter side gunners firing angles reverted to original - All An-2 variants are now retexturable through hidden…
- Corepatch hotfix - 21 December 2015
Based on community feedback the Corepatch team has released a small hotfix, which takes care of some of the most prominent issues. If you are having issue with the recent Operation Arrowhead patch or this hotfix, we have enabled "legacy" beta. To download it go to your steam library, click with the right mouse button on Arma 2: Operation Arrowhead, select properties. In the properties window select tab "BETAS" and from the dropdown list choose "legacy". After clicking on the Close button Steam will download the previous version of the game. Changelog: - AS50 sound reverted to original - DMR zeroing removed due to community requests - Burst lengths decreased for aircraft cannons - Lee Enfield zeroing reverted to original state - NVG is now usable with western scopes again - Helicopter side gunners firing angles reverted to original - All An-2 variants are now retexturable through hidden…
- Christmas update combined with Corepatch - 18 December 2015
After a prolonged beta, the latest Arma 2: Operation Arrowhead patch has finally matured and reached its release phase. It includes several engine fixes listed in the changelog below. On top of that, we have included “CorePatch” and “CorePatch2” data patches developed by members of the community. Huge thanks and credits to Goliath and SaMatra and several other devoted community developers (for full credits, please see the changelog). in case you experience any issue, leave us your feedback in this thread. Arma 2: Operation Arrowhead 1.63.131129 engine fixes: added hardcoded query port at UDPport+1 added check NAN (not a number) fixed squad logo/xml crashes and issues fixed CU-RE-L exploit vs BattlEye logging fixed server no more loads client profile fixed destroyed structures damaging JIP clients fixed random server \KEYS\ errors with .bikey files optimized query traffic additional cras…
- Christmas update combined with Corepatch - 18 December 2015
After a prolonged beta, the latest Arma 2: Operation Arrowhead patch has finally matured and reached its release phase. It includes several engine fixes listed in the changelog below. On top of that, we have included “CorePatch” and “CorePatch2” data patches developed by members of the community. Huge thanks and credits to Goliath and SaMatra and several other devoted community developers (for full credits, please see the changelog). in case you experience any issue, leave us your feedback in this thread. Arma 2: Operation Arrowhead 1.63.131129 engine fixes: added hardcoded query port at UDPport+1 added check NAN (not a number) fixed squad logo/xml crashes and issues fixed CU-RE-L exploit vs BattlEye logging fixed server no more loads client profile fixed destroyed structures damaging JIP clients fixed random server \KEYS\ errors with .bikey files optimized query traffic additional cras…
- Minor BattlEye update published - 1 October 2015
A minor BattlEye update has been published to both main and beta version of Operation Arrowhead.
- Minor BattlEye update published - 1 October 2015
A minor BattlEye update has been published to both main and beta version of Operation Arrowhead.
- Arma 2: Operation Arrowhead (and DayZ mod) drop GameSpy, move to Steam - 1 July 2014
GameSpy recently announced its surrender from the world of digital matchmaking, and, as with any wide-ranging defeat, there are bound to be casualties. Not Arma 2: Operation Arrowhead, though. Bohemia have airlifted their expansion to the safety of Steam. And clinging desperately to it is the DayZ Mod, which, as a dependent of Arma 2: OA, has also been secured. "Besides the numerous fixes and optimizations which were introduced during the 1.63 beta program which covered almost a 2 year period for this iteration of the engine, the update focuses on the transition of the multiplayer from GameSpy matchmaking to Steam," writes Bohemia Interactive's Korneel van 't Land. Naturally, the update requires Steam to function. Those with retail copies can now transfer Arma 2, and all of its DLCs and expansions, by adding their CD Key to Steam's Product Activation. While Bohemia's older games won't b…
- Arma 2: Operation Arrowhead 1.63 patch transitions online multiplayer to Steam - 30 June 2014
Bohemia Interactive has taken the next step to ensure that Arma 2 survives the Gamespy shutdown . A new 1.63 update for Operation Arrowhead will ensure that online matchmaking survives by formally transitioning from Gamespy to Steam.
- Reddit compiles terrifying list of games affected by GameSpy shutdown - 7 April 2014
As we reported last week, online matchmaking client GameSpy will shutdown on May 31. The community at Reddit's /r/Games is compiling a list of games that will be affected, partially affected, or not affected at all. The list is not official by any means, as most publishers have yet to make official comments about the shutdown, and most games have yet to be confirmed one way or another. But it s still a pretty terrifying list. Here are just some of the possibly affected games that stood out to me: Battlefield 1942 Battlefield 2 Battlefield 2142 Battlefield Bad Company 2 Borderlands Civilization III Civilization IV Crysis Halo: Combat Evolved There are many more, which you can find on the full list. As with the upcoming Games for Windows Live shutdown, it's down to individual publishers as to whether they want to update their games with new server technology. Activision and Capcom said th…
- GameSpy multiplayer service shutting down next month - 4 April 2014
Online matchmaking client GameSpy is shutting down on May 31st, owners Glu Mobile have announced. On the upside, it means no more games trying to download the hideous GameSpy Comrade launcher. The downside is rather more significant: a lot of games' multiplayer segments are about to become non-functional. As with the upcoming Games for Windows Live shutdown, it's down to individual publishers as to whether they want to update their games with new server technology. "Effective May 31, 2014, GameSpy will cease providing all hosted services for all games still using GameSpy," the company announced on the GameSpy Technologies site. "If you have any questions about how this impacts your favorite title please contact the game s publisher for more information. Thanks for a great ride!" So far, Bohemia Interactive seem to be the only publisher happy to publicly announce how they're handling the…
- Arma 3 review - 13 September 2013
Simulation isn’t the defining aspect of Arma. It’s scale. The enormity of the map is the foundation for the experiences that distinguish Bohemia Interactive’s flagship franchise. It’s what makes radios, topographical maps, binoculars, and compasses practical equipment in an FPS. It’s what allows for kilometer-long headshots and coordinated convoy raids. It’s what makes using your eyes to spot hints of enemies--muzzle flashes, tracers, gunsmoke--as valuable as being a crack shot. The scale of Arma 3 dwarfs everything in the genre, including Arma 2. Altis, a keyhole portion of which is seen in these screenshots, is a Mediterranean island-nation assembled from ruins, airports, coastal villages, solar power plants, military outposts, salt flats, and tank-friendly scrubland. It’s a variegated backyard for you to play war in, but what’s more significant is that Arma’s landscape finally has th…
- A tour of Altis, Arma 3′s main map - 27 August 2013
- Arma 3 interview: Bohemia explains the Arma 3 campaign - 6 August 2013
Late last week we learned that Arma 3 won’t initially release with any campaign content (something that should make it an interesting challenge to review, for one thing). Instead, Arma 3 will launch with 12 single-player showcases, nine multiplayer scenarios, eight firing drills, and its mission editor, while campaign episodes will parachute in shortly after release. This should allow the military sim to emerge from beta sooner at the cost of staggering its content. I got in touch with Joris-Jan van't Land (Project Lead) and Jay Crowe (Creative Director) to learn more about about this decision as well as what we should expect from the content of the campaign. PC Gamer: Help me make sure I’ve got this right: Arma 3 will launch with zero campaign episodes, but you’ll begin releasing them one per month for the three months following release. Is that accurate? Jay Crowe: Spot on, sir. Well,…
- DayZ Arma 3: the reason you should play the DayZ mod again - 25 July 2013
I’m inside of a wall, inside of a fire station. I see a fellow survivor—only not really, because I’m inside of a wall. Mashing V repeatedly, I slowly slide down to the ground floor of the four-story tower. As my feet touch the floor, I sprint back into the traversable interior of the fire station and begin the hunt. I step outside and immediately spot N3m3sis. Zeroing in on his head, I pull the trigger and he drops to the ground. DayZ players everywhere anxiously await the impending launch of the DayZ Standalone’s alpha. People aren’t content with the dated graphics, the endless list of bugs, and the general state of the DayZ mod. DayZ Arma 3 is here to change that. The Zoombies team has ported the DayZ mod straight into Arma 3. You’ll be seeing the exact same models, zombies, and weapons rendered in the full glory of the Arma 3 engine. Let me be the first to say that it looks absolutel…
- Midweek Madness - Arma II: Complete Collection, 50% off! - 25 June 2013
Save 50% on Arma II: Complete Collection during this week's Midweek Madness*! Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over. *Offer ends Thursday at 4PM Pacific Time
- Interview: Dean Hall on his next game, and when he’ll stop working on DayZ - 21 June 2013
Dean Hall during his Everest ascent. Image via @rocket2guns. We learned during E3 that Dean “Rocket” Hall wants to make a game about mountaineering. The DayZ creator, who climbed Mount Everest in May, tells me it’s a concept he’s wanted to pursue for years, and one he somehow found time to iterate on while ascending Earth’s hat. In this conversation with Hall, I ask what he imagines his mountaineering game will be like and get him to consider the future of DayZ will look like without his direct involvement. PCG: Tell me about your idea for a mountaineering game. The concept didn’t originate while you were on Everest, right? Dean Hall: No, I was actually at university. Since university. There’s a game called Everest, a really shitty game, that I played a long time ago, and I was like, “God damn, why don’t they just make this properly?” When I played that game I was like… I’ve always want…
- DayZ creator Dean Hall answers a slew of questions, from suicide to safe zones - 17 June 2013
In a special interview during E3, DayZ creator and lead designer Dean Hall sat down and answered questions submitted and voted on by the r/DayZ community. Reddit user DrBigMoney compiled the questions and sent them around to media outlets, and VG24/7 managed to get Hall on camera to answer. Since r/DayZ is one of the most active segments of the DayZ community, the questions all concern hotly anticipated and wished-for features as the wildly successful Arma 2 mod transitions to becoming a standalone game. One of the earliest questions tested Hall’s devotion to the survival-horror theme: will suicide be allowed? “Suicide will be an option, most likely in the form of right-click on a weapon and then click ‘suicide,’” Hall said. “Obviously there’s some controversial elements to that, but we really felt that it’s a major part of the apocalypse. If you read a book like The Road you can see th…