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Crystal Rail Playtest

Crystal Rail Playtest Steam news

Dec 12, 2024 | game

Released

0players observed · 22 September 2026 - 03:32:31 UTC

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Crystal Rail Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateDec 12, 2024
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Crystal Rail Playtest Steam news

Crystal Rail Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch for March 20th 2025 - 20 May 2025

    The New Big Event It's been awhile everyone, but we hope you'll agree that this new patch was worth the wait! Today we introduce the EVENT system, the backbone of the next phase of Crystal Rail's development! Events have been in the works a long time; there were plans as early as 2 years ago, but there was always something more important to do on the game, until now! We hope they will provide a fascinating look into the world of Crystal Rail, and an incredible source of replayability and dynamism! Please note: the system is not properly tutorialized at the moment, we hope to add more in-game guidance as necessary in the coming months. All gameplay balance WIP. For those who wish to avoid spoilers, please dive right into the game, for anyone seeking the details, read on! Gameplay Added the Event System: During the day, you now have a random chance to encounter events at stations. Events…

  • Patch May 12th 2025 - 12 May 2025

    Added new mechanic: Events.

  • Patch Notes for 23.02.25 - 24 February 2025

    This is the final cohesive patch to the demo, implementing new tutorialization to make the experience of learning the game smoother, new UI to help improve the gameplay overall, and a couple fun tweaks for you more experienced players! We hope you will take this time to try Crystal Rail, tell your friends, and of course send us your feedback as we seek to make the best game we can! Gameplay The Directorate Government now starts with all commodities being worth 0 instead of 1. In your first run, subterfuge (slander, blackmail and charity) are now locked until turn 5. Tutorials explaining subterfuge which used to proc around turn 2 are now spread out between turns 4, 5, and 6, which subsequently unlock those functions. Winning the game now procs unique dialogue Quality of Life The revolution foresight screen in Auroch's Crossing is reworked, and now separates information on the upcoming g…

  • Patch Notes for 13.02.25 - 13 February 2025

    Gameplay The team in first place now gains 10% reputation for being in first. QOL Added over 80 dialogue lines for the tarpan and greasefish which reduce reptetition The speed of the train between stations is slowed down so you can better enjoy the ride Attempting to delete your data now prompts a confirmation window to prevent accidental deletions Adjusted some mouseover text and fixed typos Added more tutorial videos All changes also apply to the public demo version.

  • Patch Notes for 10.02.25 - 11 February 2025

    Gameplay On your first time playing the game, your opponents will always be 2 tarpan, 2 great auk, a huia, and a pilorie (for game balance) New players are now guaranteed to see at least one mail-type car on turn 4 and at least one crystal-type car on turn 7 Quality of Life The game is now limited to 30 fps and uses slightly more compressed textures to improve performance Added over 40 new voice lines to the pilorie Added dialogue (non-voiced) for Auroch and Huia Added video for 4 more tutorials Adjust position of main menu buttons to reduce the possibility of accidentally deleting your data Fixed some line timings and assorted typos Added a confirmation check for Delete All Saved Data

  • Patch Notes 1.31.25 - 31 January 2025

    The Public Demo is out now. Beta testers should also see these changes reflected in their builds, but this patch will be the one you remember as the patch which accompanied the first demo. Gameplay Buffed loans to start at 25 capital (previously 10) Adjusted salary calculation for recruitable conductors Quality of Life Added over 40 new voice lines to the tarpan Added over 40 new voice lines for the greasefish Added new videos to tutorials for additional clarity At your last stop, the depart button will now say "end day" Adjusted 'Contraband Surrender' header size (note, we are aware of some issues with the button hitboxes, will be fixed soon) Bugfixes Fixed glitch preventing the Pangaea train from being unlocked Fixed glitch where hired conductors would sometimes offer to work for free Corrected some typos referring to reputation as bonus and capital as score (please continue screensho…

  • Hotfix Patch Notes 1.22.25 - 22 January 2025

    Surprise Hotfix Patch Notes for Patch 1.22.25! We're trying to update a little more frequently to give those of you streaming the game the best experience - and if you're interested in streaming, feel free to DM! The floodgates are opening! Quality of Life New adjustments to sound mixing make voices clearer and louder (you may wish to reset your sound settings) Added voice lines for the greasefish Build no longer supports 4:3 aspect ratio - too many issues with misplaced text and assets - will now use black bars if your screen is in 4:3. Bugfixes Fixed favor count not updating after receiving favors from aiding the community at Tarpan Greene Fixed load-all button not loading crystals Fixed text description of charity ability being overlapped by UI Fixed dialogue being overlapped by other conductor recruit icons

  • Patch Notes for 18 Jan 2025 - 18 January 2025

    All aboard the new year Patch everyone! This is unofficially the demo patch, as it is substantially the patch which will comprise the public demo to release at the end of the month, and includes one of the largest and most impactful changes to the pace of the game! Gameplay After you act at a station, you now see all opponent actions simultaneously, organized by action type. You do NOT see the specifics of their action, only that they gained, lost, or stayed the same. Orange frames mean they gained capital, blue frames mean they gained reputation. Quality of Life New optimization reduces load times and file size New notifications added which link to wishlist and discord In rankings, the player is now highlighted in yellow Stations where you cannot load due to having no capacity now warn your "train is full" New icon implemented for where your train starts on the route map Added new dial…

  • Patch Notes for 20 Dec 24 - 20 December 2024

    Additions New art and animations for the Turn Screen

  • Patch Notes for 14 Dec 24 - 15 December 2024

    Fixes Rewording text on Night time abilities for Warrah's Grotto Rewording text on Night time abilities for Moa's Landing Fix Day time and NIght time Tutorial rendering issues Fix Resolution changing buttons on Pause Menu Rework tutorial for governments Fix pacing for first turn

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2025Patch for March 20th 20251799817379636851
212 May 2025Patch May 12th 20251799088287967661
324 February 2025Patch Notes for 23.02.251792116353328482
413 February 2025Patch Notes for 13.02.251791580425975453
511 February 2025Patch Notes for 10.02.251790848102773295
631 January 2025Patch Notes 1.31.251790214123125077
722 January 2025Hotfix Patch Notes 1.22.251789580505281028
818 January 2025Patch Notes for 18 Jan 20251789039014411131
920 December 2024Patch Notes for 20 Dec 241786573930667413
1015 December 2024Patch Notes for 14 Dec 241785774543608511

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