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MAiZE

MAiZE Steam news

Absidy Publishing Company | Oct 31, 2025 | game

Released

0players observed · 5 October 2026 - 16:06:46 UTC

ActionAdventureCasualIndieRPGSteam Store

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MAiZE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 31, 2025
  • DeveloperAbsidy Publishing Company
  • PublisherAbsidy Publishing Company

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Absidy Publishing CompanyPublisher: Absidy Publishing Company

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MAiZE Steam news

MAiZE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V 1.0.3 Update - 25 March 2026

    V. 1.0.3 UpdateThis update includes the following minor bug fixes:Player Options Menu will now display the correct saved input setting for mouse/gamepad when opening the menuFixed bug where if the player collided with a collectible object simultaneously with an enemy attack being triggered, player could not pick up that collectible item after attack endedAdjusted Grave Ghost timer so that if player is under attack while standing in a grave area, the timer pauses until the attack is over (prevents player from getting simultaneous/concurrent attacks from Grave Ghost and alternate enemies).Fixed bugs blocking the Ghost Buster, Ghost Hunter, Godly Harvester, and Immortal Harvester achievements from being grantedOptional crosshair addedAdjusted so that if player is under attack, any currently running buffs/debuffs are terminated.Revised delay between Jack-O-Demon attacks based on difficulty…

  • Version 1.0.2 - 13 January 2026

    Version 1.0.2 UpdateThis version addresses the following bug fixes/updatesIn previous version, when "Show Collectibles On Map" was enabled all collectibles ended up being hidden after viewing the mapIn the last update, I reversed the Scarecrow difficulty speeds (from Easy = slow to Easy = fast) to make it faster to banish the Scarecrows; but this led to far more frequent encounters with the Scarecrows. Rather, now the Scarecrows move at the same speed, regardless of difficulty, but after a Scarecrow has been banished, it now has a delay of 1-3 minutes (dependent on difficulty) before it will resume stalking the player.In previous version, enemies were not being dispelled if a Vinetacle attack was initiatedFixed bug where Orange Pumpkin Score was not being savedFixed bug where Pumpkin lights were not displaying when loading a saved gameFixed bug causing collectible pickup SFX not to play…

  • Full game v1.0.1 and Demo v0.1.3 Updates - 21 November 2025

    This update includes various bug fixes and QoL updates, including:The controller bugs previously occurring on the PC and Mac versions have been fixed. The previous bug on the PC version required disconnecting and reconnecting the controller before input could be received, the Mac version bug made the controller not work at all. Both versions now fully work with controller input.The Demo version is now compliant with Unity's recent security patch update.Improved NPC processing performancePer player feedback, the Scarecrow's speed/difficulty settings have been reversed; so now the scarecrow moves faster on easier settings, and slower on faster settings. This results in more frequent confrontations with the Scarecrows, but makes it faster (and easier) to repel them.Fixed some audio/music bugs found with various enemy attacks throughout the game.Made some fine tuning/adjustments to the fina…

  • MAiZE Full Game Release!!! - 31 October 2025

    The full version of MAiZE is now available for purchase!Two minor issues to note regarding controller compatibility:There is an issue with the current Unity Input System and Mac OS Sequoia where game controller drivers are not being recognized. I'm working on figuring out a workaround for this issue and will provide a patch update as soon as I can.On the PC version when you first launch the application with a game controller connected, the application will not at first recognize the controller. But if you disconnect/reconnect the controller from the main menu, after a few seconds it will connect and work fine from there out.I'm working on resolving both of these issues, as well as some performance issues with the later levels, but did not want to let these issues hold back the release of the game, so I will get them resolved and release patch updates as soon as I can!

  • MAiZE (Demo) Version 0.1.2 Update - 5 October 2025

    This Version 0.1.2 update includes several minor QOL UI updates, as well as the following bug fixes:Fixed bug where if Hints option is enabled the player doesn't get paused when being attacked by a hatching PumpkimpNumerous Gamepad Controller Bugs Including:All buzzes were initiating as long buzzes instead of shortInput Sensitivity bug where the default Game Controller sensitivity setting kept reverting to the defaultGame not registering if the controller was disconnected mid-gameNew features include:If using a gamepad, the controller now buzzes in increasing intervals and intensity the closer you are to the scarecrowNew tutorial card at the start of the game explains the function of the Pumpkin Timer (bottom left corner of the UI)Note Regarding the Mac Version and Gamepad Controllers:There is a known issue if you are using Mac OS 15 (Sequoia) and a third party X-Box controller (such as…

  • MAiZE (Demo Version) v0.1.1 update - 3 July 2025

    This v0.1.1 update includes numerous fixes/new features including:Various bug fixes to the Scarecrow/Pumpkimp functionalities, as well as the Dust Devil sound effect generating at the player start location.Input Sensitivity is automatically adjusted depending on whether user is using a mouse or controller (sensitivity can still be adjusted manually via the settings menu as well)Sanity Mechanic added to the gameDemonic Entity encounters now cause sanity damageSanity replenishes over time or by catching an Ophanim which appears and patrols the maze when the player's sanity HP falls under 50 pointsMaximum sanity can be increased by collecting sage bushes hidden (1 sage bush per level, so the demo version only has 1 sage bush, whereas the full version will have 5 total)An optional hints system has been added to the Player Options menu which will provide additional prompts with information o…

Patch notes and updates

S.noRelease datePatch nameGID number
125 March 2026V 1.0.3 Update1827626365767011
213 January 2026Version 1.0.21821288646587528
35 October 2025MAiZE (Demo) Version 0.1.2 Update1811772772581032

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