Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3400860 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $99.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $99.99 |
| Current price USD | $99.99 |
| Release date | Sep 19, 2025 |
| Developer | Pull LLC |
| Publisher | Pull LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3400860/ |
Short description
MXR PRO is a no-code environment for high fidelity VFX. MXR PRO is the enhanced version of MXR designed for venues, festivals and power users who create 3D animation and visuals for concerts, live events and virtual production. Enhanced features: DLSS4, import UE5 levels, cinematic, niagara systems
About this game
The MXR PRO is a 3D animation tool designed to empower creators with no-code high fidelity VFX tools for concerts, live events and kk. The PRO version has additional functionality from our base MXR tier with additional cluster rendering, nDisplay support, DLSS4 AI Acceleration, AJA and Blackmagic capture card support, PAK creation and import and many new and improved FX systems. Import Unreal Engine levels, animation sequences (Sequencer Cinematics), material instances, and Niagara systems. Current industry standard tools are raster based, but MXR uses geometry and advanced 3D geometry, FX, simulations, shaders, and post processing. MXR is a generational leap forward for VJs, live visual designers, broadcast design and XR. Using LFOs and external data inputs such as Midi, OSC and DMX, creators can automate a variety of FX and parameters to create dynamic environments for use as audio reactive or interactive real-time visuals.
Supported languages
English
