- Last hours of discount! 50% off - 4 January 2021
Don't forget to finish your purchase, the sale ends soon and you're still able to grab the Basement with 50% off!
- Basement Soundtrack with Visualiser out now! - 22 October 2020
Hey all, feeding | ear, (a composer who did basement soundtrack) recently created a nice video with a full basement soundtrack and visualizer, go check it out.
- 50% off during Summer Sale - 25 June 2020
It's time for big sales, Steam Summer Sale is taking place NOW till July 9, enjoy summer, green and purple!
- Last day of The Indie MEGABOOTH Going Away (for now) Sale! - 12 May 2020
Today is the last day of The Indie MEGABOOTH Going Away (for now) Sale! Go grab Basement with 40% off for yourself and/or your friend as a gift, cook green, we need more of it by the end of the week!
- Basement is now 40% off with Inde MEGABOOTH Going Away (for now) Sale! - 5 May 2020
The Indie MEGABOOTH Going Away (for now) Sale! is featuring over 100 games of both old and new favorite IMB titles, including Basement. The sale will take place from May 5th through 12th. That’s an entire week of deals on prime social distancing entertainment. So don't delay and go check them all but play Basement first!
- Basement Original Soundtrack is out - 11 February 2020
We're happy to announce that our friends at Boss Battle Records released the Basement Original Soundtrack! Thanks to them and Matt McLean ( feeding | ear ) personally we have that deep and groovy music in our game. Go check it: DLC includes MP3, WAV and FLAC files. https://store.steampowered.com/app/1201030/Basement__Original_Soundtrack/
- Nominate Basement - 28 November 2019
Maybe you'll have spare time to take a moment to nominate Basement for a Steam Award? I think it won't be harder than Level 4 ːbasementcopː
- Basement has launched! - 11 November 2019
Today is the day! The time has finally come to open doors of your old uncle's garage and start your career in a world of illegal business. I'm happy to tell, that Basement is leaving Early Access and we're ready to let everyone see what we've been working on these last 5 years! Basement is a strategy game, where you start doing illegal business to fund the development of your dream video game. It won't be easy, so get ready to deal with other gangs, cops, crazy junkies, mysterious investor and even ghosts from the past. We started with a game that had little more than a few mechanics, almost no levels, just a very simple sandbox mode. Since then we’ve added large story mode, wholesale, random events, weapons, researches and much much more. We took a long journey and we couldn't have gotten here without the support of all of you from this awesome community. Thank you! I'm happy we've man…
- The Final Fight - 6 October 2019
Final content update: Features Final level Achievements! Steam cloud saves Save manager Ambience for each level SFXs Show what's new in shops Bug fixes Fixed some sandbox events Fixed salary rise counting for employees 4K monitor auto-scale on the first run Video flickering Weapon sorting Missing initial Items Localization Fast forward ladder stuck Finance stats issue Camera Control Focus Set timescale to 1 after dialogs Free employee counter fixed Character item manager fixes Update top bar UI while hiring
- Tupo must finally die - 4 September 2019
What's in this update: New level New Character management window with items in it Refreshed encounter dialog window Fixed sandbox end level tracking Fixed level 3 random events Fixed sandbox random events stop SFX updates Fixed character auto-assignment Decor rooms now can be removed by double-click Disabled confirmation on delete. Raid notification now shows how many people would come Notifications on unavailable actions Level 7 with retro VFX Some sprites refined Faster delivery on bikes and smaller cosmetic fixes...
- A Stoned Whore's Plan - 4 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8563468%2F97bd46d674f203102db31b846c714c1d609e5b48.png How could that not be a good thing? A new level, a couple of refinements and bug fixes. Changelog: New level Employee hire cost rise decreased Refined task notifications Research window refinements Item shop - added guns fire rate New end level screen Non-greedy product consumption event Raid notifications before an attack Building management window now shows correct values of staff Minimap car previews Highlight rooms that are available for assignment Employee patience increased Character Status click-through fixed Dialog skipping bugs fixed Crash on effects killing characters Localization updates Fight not ending fixes And maybe smth else I've forgotten to mention
- Wholesale, Baby - 22 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8563468%2F22d0215cd82dff9d424a8bb726eced6b7f40da05.png In this chapter, you'll explore a new creative way of doing business. Big deals are coming, so make sure you have a calculator somewhere nearby, cause for sure you've already forgotten how to do long divisions.
- New level: Kenny's Rage - 7 April 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8563468%2F252601bca466e7dc59c5be48b838b0dbc9249fa6.png Now I know who killed my brother! I swear - I swear on this pack of Green - I will avenge Justin!
- How it went down - 11 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8563468%2Fd53feded3dddd9d98125b1d6b2ca7a4de243f611.png New level! This would be a retro-psychedelic-not-so-obvious-story about Kenny's brother Justin Cash and Bank robbery.
- Kenny is in Jail - 5 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8563468%2Fbd0c0e5bc4d635a916b29d07501b34370d667900.jpg This time our little brother Kenny gets in trouble, you need to get Kenny out of jail before it's too late! I brought you the guns, so use them wisely.
- Chapter five has just arrived - 9 February 2019
https://i.imgur.com/Rw9zEHp.png Grabbed some business - now try to hold on it! It's chapter 5 and this time everything goes wrong, it might seem that the whole city is against you. Prepare to deal with Cops, Greens, and Reds that are trying to push you out of business.
- Time to expand the business - 7 January 2019
https://i.imgur.com/NntKp62l.png After compromising The Sensitive Squid selling network Gunther and Kenny need to find new way to distribute the product. In a meanwhile they need to deal with a growing danger coming from several fronts. If there only was a way to distract gangs or make to them busy with something else... Here is a chapter 4. It is tough. So, good luck and have fun!
- Chapter three - 15 November 2018
https://i.imgur.com/DEDjUZW.png Ok, here is a level 3 -- Hui Xiao story. It’s a bit buggy, a little too hard and contains tons of inappropriate lexicon. Give us know if you can beat it on discord or steam forum!
- Breaking news! Fresh update is live! - 31 October 2018
https://i.imgur.com/rmP5JFt.png Oh well, hi there everyone, I'm glad to tell you that we're not dead yet. It's been almost year since the previous update, oh wow. During this year we've done numerous changes to a game, and the largest amount of work was devoted to the game scenario, including the editor, translations, videos, and lots of scripting. So now we have a complete story, which would be released in portions toward the full game release. We'll start with two absolutely new levels and will wait for your feedback. After some period of bug fixes, expect new levels to come (I hope this time it won't take another year). We plan to make a full game release, so just ignore those "game is dead" comments because it is not. Instead, please come to our discord channel and share your thoughts on new levels, mechanics and found issues. Don't skip those trippy videos between levels. Hope you'…
- Ok, what's going on here - 12 June 2018
It’s been a while since the last update (yeah we know, seven months in a row it’s not “a while” it’s more like “eternity”). There are a lots of questions and lots of comments like “the game is dead”. There is no excuse to not giving you any information on current status of development. So, to fix that somehow and give you a clue about Basement we want to invite you to our Discord channel were we can answer your questions in real-time. We can’t promise to answer to all of the questions and give response immediately, but we will try. Also, please notice that we are in UTC+3 time zone, which means minus 7 hours difference to NY and minus 10 hours to LA. And finally, if you won’t touch Discord just know, currently we are working on a whole new campaign mode, which includes 12 levels of hardcore drug-dealing business. We’re going to release it immediately after finishing localization (and ye…