- Quintet Now (Entirely) Free! - 24 April 2019
My Fellow Captains, Quintet is now (entirely) free. I built this game years ago. At the time, I was dealing with some personal issues and I took comfort in binge watching TNG, DS9, Voyager (and even Enterprise). These shows inspired me. I wanted to make something that promoted cooperation and communication. I’ve met some amazing people through developing this game and I want to give a shoutout to Spaz and Teeth and a certain special Otter for believing in me and my game. I built Quintet with some old versions of Unity and some third-party software. It has become impossible for me to do any sort of upgrades. Additionally, I’m starting a PhD program in Computer Science soon and I’ll be teaching programming and game development at a University. I just do not have the time like I did 6 years ago. You’ll notice there is no more login/signup and there is only “play as guest.” This was somethi…
- Quintet Open Stream, Feb. 13th, 5:00 PM Pacific! - 14 February 2017
Greetings Starfighters, Tonight, the dev team will once again join the ToadNet team for some open streaming of Quintet. That's less than an hour from now! Everyone is welcome to join in, though we'd also prefer if you join the ToadNet Discord server as well - all our voice chat will be handled through there. Access their Discord via this handy invite link! For those who just want to spectate, or if you're watching this from the distant future...here's a convenient permalink to the stream for you. Hope to see you there!
- Quintet Open Stream, Feb. 13th, 5:00 PM Pacific! - 14 February 2017
Greetings Starfighters, Tonight, the dev team will once again join the ToadNet team for some open streaming of Quintet. That's less than an hour from now! Everyone is welcome to join in, though we'd also prefer if you join the ToadNet Discord server as well - all our voice chat will be handled through there. Access their Discord via this handy invite link! For those who just want to spectate, or if you're watching this from the distant future...here's a convenient permalink to the stream for you. Hope to see you there!
- Today: Quintet Open Stream with ToadNet! - 18 September 2016
Today, September 18th, at 4PM PST, we're going to have an open stream event, in conjunction with the fun people of ToadNet. If you'd like to join us, please do so. Note: We're not using the Quintet Teamspeak today, so don't look for us there. The link to the ToadNet Discord server is in the stream's description, and we ask that if you join us, please be polite. Teeth and I will be present for this stream, and the channels will be heavily moderated. We also ask that if you join us, please mute the stream; audio feedback is distracting. If you can't play, at least watch us! It should be a fun time. :B1: The stream link is here!
- Today: Quintet Open Stream with ToadNet! - 18 September 2016
Today, September 18th, at 4PM PST, we're going to have an open stream event, in conjunction with the fun people of ToadNet. If you'd like to join us, please do so. Note: We're not using the Quintet Teamspeak today, so don't look for us there. The link to the ToadNet Discord server is in the stream's description, and we ask that if you join us, please be polite. Teeth and I will be present for this stream, and the channels will be heavily moderated. We also ask that if you join us, please mute the stream; audio feedback is distracting. If you can't play, at least watch us! It should be a fun time. ːB1ː The stream link is here!
- Multiplayer Madness with the Space Game Junkie team! Join us! - 23 February 2016
Want to play Quintet with the devs? Join us this Thursday, February 25th, at 8:30 PM EST (GMT -5) as we join the Space Game Junkie team for a live stream of our gaming session. Additionally, we've provided them with Basic and Trio upgrade keys to give away during the stream! They'll be live streaming with us on their Youtube Gaming channel. If you can't make it for the gaming session, the show will be archived on their Youtube channel for later viewing. Hope to see you there! -The Cosmic Trio Team
- Multiplayer Madness with the Space Game Junkie team! Join us! - 23 February 2016
Want to play Quintet with the devs? Join us this Thursday, February 25th, at 8:30 PM EST (GMT -5) as we join the Space Game Junkie team for a live stream of our gaming session. Additionally, we've provided them with Basic and Trio upgrade keys to give away during the stream! They'll be live streaming with us on their Youtube Gaming channel. If you can't make it for the gaming session, the show will be archived on their Youtube channel for later viewing. Hope to see you there! -The Cosmic Trio Team
- Exploration Sale is on! Quintet Upgrade Codes on sale now! - 25 November 2015
From now until the Exploration Sale ends (on Dec. 1st, 2015) we've put the Trio Upgrade at 50% off, and the Basic Upgrade at 30% off. If you were holding off on that sweet Trio upgrade, now's the time to go for it! As always, the Trio Upgrade contains everything the Basic Upgrade already gives you, plus the ability to launch Trio class ships.
- Exploration Sale is on! Quintet Upgrade Codes on sale now! - 25 November 2015
From now until the Exploration Sale ends (on Dec. 1st, 2015) we've put the Trio Upgrade at 50% off, and the Basic Upgrade at 30% off. If you were holding off on that sweet Trio upgrade, now's the time to go for it! As always, the Trio Upgrade contains everything the Basic Upgrade already gives you, plus the ability to launch Trio class ships.
- Multiplayer Madness with the Spacegamejunkie.com Podcast! - 14 August 2015
Last night, Carmine, Teeth, and I joined Brian and Jim from the Space Game Junkie podcast to play Quintet, and we had a great time with them! Our session ran for about an hour and a half. Many ships were gleefully rammed into space dust in PvE, and we got in some PvP action toward the end. Watch it here!
- Multiplayer Madness with the Spacegamejunkie.com Podcast! - 14 August 2015
Last night, Carmine, Teeth, and I joined Brian and Jim from the Space Game Junkie podcast to play Quintet, and we had a great time with them! Our session ran for about an hour and a half. Many ships were gleefully rammed into space dust in PvE, and we got in some PvP action toward the end. Watch it here!
- 7-27-15: Battle Night with the dev team! - 27 July 2015
At 7 PM EST (GMT -5) tonight (about four hours from the time of this post) we'll have another of our glorious battle nights! Join us on our Teamspeak channel and chat with the dev team, as we engage in PvE and PvP scenarios. Our Teamspeak Server: ts.quintet.us:5 We may also be streaming on our Twitch channel tonight. Hope you can join us!
- 7-27-15: Battle Night with the dev team! - 27 July 2015
At 7 PM EST (GMT -5) tonight (about four hours from the time of this post) we'll have another of our glorious battle nights! Join us on our Teamspeak channel and chat with the dev team, as we engage in PvE and PvP scenarios. Our Teamspeak Server: ts.quintet.us:5 We may also be streaming on our Twitch channel tonight. Hope you can join us!
- V15 Is live right now! - 7 July 2015
In this major update: New game mode: Capture Wars! This persistent mode allows only players with an upgraded account to participate. That means you MUST have acquired either the Basic upgrade or the Trio upgrade on your account in order to launch or join a ship in CW. You pick a race, kill off the enemies defending the sectors, and then fly through the Artifact object to capture it for your race. Sector strength increases as you defend the area from threats. Eventually, we'll add in a "Status of the war" section to the main lobby, so players can see which race is dominating the map! So why did we make CW require a paid account to even join a ship? We can't make everything free, and we have bills to pay. The Basic upgrade is $5 USD, and it's a lifetime purchase, for any platform that supports the game. We also provide a large amount of content for free, provided the player launching a sh…
- V15 Is live right now! - 7 July 2015
In this major update: New game mode: Capture Wars! This persistent mode allows only players with an upgraded account to participate. That means you MUST have acquired either the Basic upgrade or the Trio upgrade on your account in order to launch or join a ship in CW. You pick a race, kill off the enemies defending the sectors, and then fly through the Artifact object to capture it for your race. Sector strength increases as you defend the area from threats. Eventually, we'll add in a "Status of the war" section to the main lobby, so players can see which race is dominating the map! So why did we make CW require a paid account to even join a ship? We can't make everything free, and we have bills to pay. The Basic upgrade is $5 USD, and it's a lifetime purchase, for any platform that supports the game. We also provide a large amount of content for free, provided the player launching a sh…
- V15 Public Beta testing starts TONIGHT! Live fire testing begins at 7PM EST! (4PM PST) - 6 July 2015
Starting right now, players may opt into the Public Beta branch for V15 (The current release version is V14.7 as of this post.) To opt into this beta branch, Right click the Quintet entry in your game library, go to Properties, and then go to the Betas tab. You can select Public Beta from the dropdown menu - and there is no password required to opt into this beta branch. EDIT: The Public Beta branch is closed, and V15 is LIVE! The dev team will be on our Teamspeak server tonight at 7PM EST as well, so be sure to join us for this beta test: ts.quintet.us:5 So why are we calling this "Live fire testing"? Well, if you read the last announcement, there are a lot of weapon changes we're making for this version. Some new weapons (and some tweaks to existing weapons) are being added. Check the last announcement for more details on what's involved. Here's something I didn't include in the last…
- V15 Public Beta testing starts TONIGHT! Live fire testing begins at 7PM EST! (4PM PST) - 6 July 2015
Starting right now, players may opt into the Public Beta branch for V15 (The current release version is V14.7 as of this post.) To opt into this beta branch, Right click the Quintet entry in your game library, go to Properties, and then go to the Betas tab. You can select Public Beta from the dropdown menu - and there is no password required to opt into this beta branch. EDIT: The Public Beta branch is closed, and V15 is LIVE! The dev team will be on our Teamspeak server tonight at 7PM EST as well, so be sure to join us for this beta test: ts.quintet.us:5 So why are we calling this "Live fire testing"? Well, if you read the last announcement, there are a lot of weapon changes we're making for this version. Some new weapons (and some tweaks to existing weapons) are being added. Check the last announcement for more details on what's involved. Here's something I didn't include in the last…
- V15 is coming soon! Here's a sneak peek! - 2 July 2015
Have you recovered from the Steam Summer Sale yet? Did you buy an upgrade while we had them on sale? While those sales (including ours!) were happening, we've been working on some ship upgrades, primarily for the Duets and Quartets. Here's a little preview of some of the upcoming changes we're composing for you in V15: Duets will have the ability to toggle their torpedo launcher to fire a Large Cannon shot instead of a torpedo, with the greater damage and longer cooldown time (30 seconds) of the LC. You can toggle between them at will in combat, but be aware of the timing of the LC's long cooldown and short range, and the fact that the LC shot doesn't have homing capability. Quartets will have a few major changes. To compensate for their lack of a Science station, their Firewall ability is now a standard ability for all Quartets. It instantly remodulates your own shield frequency upon u…
- V15 is coming soon! Here's a sneak peek! - 2 July 2015
Have you recovered from the Steam Summer Sale yet? Did you buy an upgrade while we had them on sale? While those sales (including ours!) were happening, we've been working on some ship upgrades, primarily for the Duets and Quartets. Here's a little preview of some of the upcoming changes we're composing for you in V15: Duets will have the ability to toggle their torpedo launcher to fire a Large Cannon shot instead of a torpedo, with the greater damage and longer cooldown time (30 seconds) of the LC. You can toggle between them at will in combat, but be aware of the timing of the LC's long cooldown and short range, and the fact that the LC shot doesn't have homing capability. Quartets will have a few major changes. To compensate for their lack of a Science station, their Firewall ability is now a standard ability for all Quartets. It instantly remodulates your own shield frequency upon u…
- 6-8-15: Capture Wars test, tonight at 7 PM EST! - 8 June 2015
Tonight at 7 PM EST (4 PM PST,) we're going to have our first live test of the new Capture Wars mode! This test will be open to everyone who has upgraded to version 14.6 (so that we can stress test it - as with any beta test, expect bugs.) The goal in this scenario will be to choose a race, and then capture as many sectors as possible for your race. You'll be considered hostile to every other race in this mode, and sectors can be both lost and recaptured. Friendly fire is turned off for ships of your race, and Hive will control any uncaptured sectors. The scenario is intended to persist for a number of days at a stretch, once we take it out of beta. IMPORTANT NOTE: For the purposes of this test, anyone is allowed to participate. However, once the scenario goes live for serious playing, only upgraded accounts will be able to participate in Capture Wars, even for joining ships. Each upgra…