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The Warriorlock

The Warriorlock Steam news

Fellstrike Games | Sep 13, 2018 | game

Released

0players observed · 23 September 2026 - 23:38:45 UTC

AdventureCasualRPGStrategySexual ContentSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak259
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

The Warriorlock news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak259
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews49
  • Release dateSep 13, 2018
  • DeveloperFellstrike Games
  • PublisherFellstrike Games

Genres: Adventure, Casual, RPG, Strategy

Company pages: Developer: Fellstrike GamesPublisher: Fellstrike Games

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The Warriorlock Steam news

The Warriorlock news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Closing the Gaps - 9 December 2019

    With so much detailed feedback and great suggestions from players, I was really excited to get to work on rewriting and upgrading some game-changing aspects of The Warriorlock! Stat Regeneration Overhaul The stat regeneration system for Health and Soul power was, as some players put it, 'effectively useless' and 'a joke.' I heard you. I saw and felt your pain. I made it all better. Players and their chosen party members will now have their Health and Soul points drip-generated at triple the original rate! I had previously cobbled together a quick change to the settings to see how it would effect the game overall, and then spent the last few weeks implementing the changes permanently and properly. The healing drip is passive, and will run continuously in the background while the player is in-game, regardless of whether or not they are standing at rest, or walking/moving around. The drip…

  • Reward Bounty & Skill Updates - 1 September 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F5e639d3936484d73cd3af4aa14713c6f1ce9fd76.png Thank you everyone for taking the time to give me helpful feedback on The Warriorlock. I've implemented the following positive adjustments and bug fixes. Character Level Cap & Key Reward Bounty I've adjusted all character level caps to 50. Usually a level of 10+ is more than adequate, but if anyone is actually crazy enough to attempt the grind in reaching this max upper limit, then I will reward a bounty of 1 Warriorlock Steam Key per party member whose level reaches 50. The key(s) can be traded, gifted, used in giveaways or resold. It doesn't matter to me what you do with them. To qualify, players must post either an image or video in the Community Hub, of the character party menu, showing the character's level(s) at 50. Once this is done, a copy of your save file mu…

  • Some Fine Tuning - 27 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F62e93695dc431c8483a3bd243db7b1499a774ff0.png There are a few changes/improvements I've made which will affect new players, and those restarting games attempting a new crawl with a different combination of party members. First off, I have adjusted the formula for hit/miss stats when calculating %'s of successful and failed combat strikes and/or special skill deployment, to allow for more instances of 'counter attacks' on behalf of the player, which come in very handy as a bonus when facing down more than 1 opponent. Also, counterattacks do not count toward the player turn count, so there is now an increased chance of being awarded multiple turns to strike and/or use items. It won't happen too often, but you should notice an increase in bonus turns + counterattacks. It feels more balanced, but still keeps you on t…

  • Shadow Bug Fixed & New Inventory Item! - 24 February 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2Fef55cc836283533f96283c3369c9fcf3dfecc762.gif Many high-5's to the select few who have experienced the Shadow Bug, and reported it to me with the details needed to resolve it! I'll make this quick. The bug was only affecting a handful of players, which led me to a script and event conflict where if the enemy shadow spawned, but did not update within the allotted 5 frames needed, then it would spawn in a passive state. I've gone ahead and adjusted the script with a more lenient frame update requirement, and also added a new default menu item just for redundancy. The new item is called 'Entice Spice' and is added to your inventory by default after you cross through the Gnar Wall. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F3f45235e61f4558f7015d69c873d65a9a29ff533.png Entice Spice is…

  • Updated Key Bindings Map - 9 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F70e03d09302d7de323bc641651ef5b979498e38a.png I'm just posting this new key map image I made here (same one in the game item menu) for anyone wanting a preview of the native controller and keyboard bindings before launching the game. The Warriorlock was developed with a heavily customized VX Ace engine, and so the bindings are a little limited, but there are few necessary inputs in the game other than 'Select,' 'Action,' and 'Escape,' so it's very easy to get used to. Also, the default controller scheme is already preset with the same default settings as an Xbox 360 controller. Hope this helps! Anyone using a Steam controller and having issues with functionality, please let me know, and include your OP system so I can report it to Steam for review. The Warriorlock was tested by Steam staff with their latest contr…

  • 25 Achievements - 5 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F409809f249586df7ddaa98ee0b59ef5bfa524e08.png 25 chievo's are now available! I have been testing and breaking the game to much of my own amusement, to offer 25 decent achievements for hunters. Happy hunting! Although I have tested thoroughly and now have 24/25 achievements in my profile, please report any weirdness here if your achievements are not updating. Bug fixes: 1. Exploitable skill bug for 'Death Wish' in which the player could attack repeatedly without losing HP, and also would not fall into death state if HP reached 0 during the skill attack. Fix: I have recreated the skill as 'Reaper,' which will give the player a very nice new skill to kill with. Enjoy! 2. Icon Set for treasure hud was looking rough for some reason, and I found that when I had updated the png sheet to a reduced file size type (index),…

  • Steam Achievements Are Coming! - 25 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2Fa53d868bb5ff6b550f2a9847fd2c53e7895f8943.png This little Skrill did not at all like the Ho Ho hat I put upon him this morning. He was quite upset by it actually, until I gave him my ipad and let him watch Rudolph 1964. He's watched it 3 times now, and his favorite bit is when Bumble, the abominable snowman, tries to catch and eat Rudolph alive; to which he snickers and drools with great delight. Merry Christmas you sick little bastard. I am working on Christmas Day, trying to get a test up and running for Steam achievements in The Warriorlock. It will take some time to implement the Steam API into the game script, but so far so good. I hope to have this ready for everyone early in 2019. Achievements will all be obtainable, although some far more challenging than others. I'd prefer to keep achievements limited to…

  • Improvements - 20 December 2018

    https://youtu.be/xZ9_EHdTP3c Light in dark places 1. Having a light in dark places is really handy, as some of you have noticed. For those of you who missed this step, and found yourselves crawling around in the bleak darkness of tunnels and caverns, I have added an in-game message to remind players that they should go directly to the Northwind Outpost once they have crossed into the Winter Mountains through the Gnar Wall gates. Also, added similar hint/message at the Danger Hole entrance scene in case the player has not yet activated their new, bright talent. View Controls 2. I have added the game controls image to the scene when first crossing over the Gnar Wall (as an option) so that the player can now look over the controls before playing the game. Yes, there is a full screen option that stretches the game window to fit most resolutions (press f5, and f6 to adjust bars). Keep in min…

  • NEW 'Skip intro' option. - 12 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2Fe7258fff1b4da5cc435be59dbc156b8c09bdfae4.png I have created and patched in a new 'skip intro' option at the very start of the game, so that the player can now choose to either begin from the first dialogue scene, or they can skip the introductions altogether and begin the story upon arriving at the Gnar Wall the following morning. Choosing to start from the beginning does have an advantage though, in that you get more of the story obviously, and you may also receive an additional combat reward item for participating and succeeding in the intro combat event. Cheers!

  • Autumn Update - 21 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33380961%2F26da648c885a897beee6ae26032e1a92bcedcfe5.png Warriorlock Steam Build #3328629 Thank you everyone for your helpful feedback over the past couple of months! You are ALL awesome, and I really appreciate you taking the time to write reviews, leave comments and otherwise help me improve The Warriorlock. This update establishes many of the adjustments and bug fixes I have been hard at work on lately. The latest build has been uploaded/updated this morning. It is important to me that you are challenged in this game, but that you are also rewarded in return as you progress through the story and along the road. With your feedback I was able to better gauge a variety of player experiences to find a middle-ground which is more fair to both sides. Rather than simply making enemies 'easier,' I have taken the time instead to…

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2018NEW 'Skip intro' option.2415516677187130270

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