Cataclysm Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews7
- Release dateApr 30, 2025
- DeveloperChicken Cabal Games
- PublisherChicken Cabal Games
Company pages: Developer: Chicken Cabal GamesPublisher: Chicken Cabal Games
Cataclysm Wars Steam news
Cataclysm Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.7 - 11 July 2026
Just a small update addressing a player feedback we recently got concerning an edge case in Mission 3. Alongside this we've taken the liberty to update the game to the latest Godot version. Here is the full list of changes: Fixed Rate Mission 3 ("Seeds of Trouble") bug caused by killing Ratfolk cavalry after wiping out bandits.Updated the game to Godot 4.7, improving performance and stability.
- Patch 1.6 - 21 February 2026
After recent retesting we've observed that some mission triggers have been broken in a previous update. We apologize for any possible inconvenience this has caused. We've fixed them and further improved the game's performance and startup time. Here is the full list of changes: Fixed incorrect triggers on some missions, including campaign and survival.Fixed various minor trigger ordering issues.Updated the game to Godot 4.6, improving performance and startup time further.
- Patch 1.5 - 5 July 2025
Another small hotfix for various issues reported by our players, here is the full list: Dialogue trigger on Imperial mission 3 and 4 fixed.Soundtrack for the same missions fixed.Fixed a possible bug when selecting an allied unit.
- Update 1.4 is Out! - 27 June 2025
Another update for Cataclysm Wars is out, this time smaller as we focus on any noticed or reported issues. We hope you all enjoy the game! More death effects added to various units.Fixed missing encyclopedia entries for skirmish units.Chase camera option is now smoother.Melee attack animations improved.Unit icons now display movement readiness separately from attack readiness.
- Save 20% on Cataclysm Wars, and try out its demo! - 27 June 2025
Cataclysm Wars is 20% off for the Summer Sales, and alongside this we've decided to release a demo to allow everyone to play the first two Imperial and first Royal mission to get a better idea on how the game plays! Get the game here!
- Patch 1.3; Wave Defense, Skirmishes and New Units! - 13 June 2025
Just as promised, we come to you with our new update which contains 4 wave defense maps, 3 skirmishes and 8 new units to use in both new modes. All of this entirely free for current owners of Cataclysm Wars! Alongside it we also plan to have a demo out for anyone not having the game looking to try it out. This has been an amazing process for our team and we wanted to thank everyone for all the support we've received on our very first game. We will of course keep supporting the game in case feedback or bug reports come in, but CW is now considered entirely complete, and we will focus on future projects we may soon reveal more on. In the meantime, enjoy the update, this changelog of all we've added, as well as the many many memes the team has made while developing the game. Added Wave Defense mode, alongside 4 maps on which to fight against overwhelming odds.Added 3 Skirmish missions show…
- Future Content; New Missions, Units and Wave Defense! - 16 May 2025
Cataclysm Wars' released was marked by great enthusiasm by its players, more than we expected! What came up often is simply the wish for more, that people enjoyed the game but wanted more content of all type. Well we are glad to announce that we already have that on the way for everyone, for free! The first and biggest news is the introduction of... Wave Defense A new game mode where you must buy and manage units as you have to defend your position against overwhelming odds. Survive in four different maps, as both the Imperials and Syrinx. Pictured here, an Imperial basecamp where you will have to acquire your units for the battle ahead. Scenarios Alongside it, we are adding self-contained story missions that shows other parts of the war and Cataclysm Wars' world. We are planning two of them for now, but may add more in due time. The first of those is one where you play as the Imperial…
- Patch 1.2; The Syrinx Campaign is Complete! - 6 May 2025
Withing schedule, the Syrinx Campaign is now entirely complete! You can now complete the Commissar's operation against the Vastragian Empire, and alongside it we've added additional features and fixes! Features and Tweaks Syrinx Campaign complete, mission 4 & 5 added. Syrinx Mission 1, 2 and 3 have received further polish. Explosions and War Horns added throughout relevant parts of the game. Added Defensive Towers and Handgunners, new enemy units appearing through the Syrinx campaign. Added the ability to command units to move or attack while other units still execute their actions. Improved unit tokens to display damage the unit has taken at a glance. Significantly reduced the game's size. Tutorial's clarity improved. Can now also use Spacebar to advance dialogue. UI clarity improved. Bugfixes Syrinx T2 Heavy Infantry now display the correct sprite. Now correctly returns to mission sel…
- Patch 1.1 - 1 May 2025
We've kept close tab on bug reports both internal and external, and we already have Patch 1.1 here to address some of them. Unit movement failure has been fixed, units will now move as directed on the first go. Campaign selection graphical revamped. Mission preview borders added. Syrinx unit tokens fixed. Syrinx unit now properly display in the encyclopedia. Fixed bugged spawn action of syrinx unit on some missions. Improved loading screen clarity We have also been looking into possible additional content for Catalcysm Wars. Though we cannot say anything yet we will disclose more soon!
- Cataclysm Wars Out Now! - 30 April 2025
Cataclysm Wars is now available for everyone to enjoy! It has been quite the development cycle, but we cannot wait to hear your thoughts and opinion on the game, hoping that you enjoy our first title. We do however have to share a slight damper on things that we hope to have fixed soon. Indeed the recent failure of the power grid in Spain and Portugal has deeply affected one of our developers, leading to setbacks on some parts of the game. As such we are profoundly sorry to inform you all that the last two missions of the Syrinx campaign will not be available on release. We are also aware of a bug that might sometimes happen where unit will not execute a movement order on the first try. Simply trying again or reselecting them should fix this. Some part of the UI might also look strange at specific resolutions. We will do our very best to bring the missions to all within the first week o…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 July 2026 | Patch 1.7 | 1837955055360070 |
| 2 | 21 February 2026 | Patch 1.6 | 1825093633190098 |
| 3 | 5 July 2025 | Patch 1.5 | 1803527891807851 |
| 4 | 27 June 2025 | Update 1.4 is Out! | 1803527891553119 |
| 5 | 1 May 2025 | Patch 1.1 | 1798454487616975 |
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